From 363f7f84a149c0bc4fe21df80aead821f02a7ff0 Mon Sep 17 00:00:00 2001
From: Rider Linden <rider@lindenlab.com>
Date: Thu, 7 Jun 2018 10:24:29 -0700
Subject: [PATCH] Validation fixes.

---
 indra/llmath/v3color.h                        | 32 +++++++++----------
 .../class1/environment/decodeNormF.glsl       | 25 +++++++++++++++
 .../class1/environment/encodeNormF.glsl       | 24 ++++++++++++++
 3 files changed, 65 insertions(+), 16 deletions(-)

diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h
index 41dbdb8cd50..43910a1bbe4 100644
--- a/indra/llmath/v3color.h
+++ b/indra/llmath/v3color.h
@@ -100,22 +100,22 @@ class LLColor3
 
 	const LLColor3&	operator=(const LLColor4 &a);
 	
-    LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2)
-    {
-        return LLColor3(
-                mV[0] / col2.mV[0],
-                mV[1] / col2.mV[1],
-                mV[2] / col2.mV[2] );
-    }
-
-    LL_FORCE_INLINE LLColor3 color_norm()
-    {
-        F32 l = length();
-        return LLColor3(
-                mV[0] / l,
-                mV[1] / l,
-                mV[2] / l );
-    }
+    LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2)
+    {
+        return LLColor3(
+                mV[0] / col2.mV[0],
+                mV[1] / col2.mV[1],
+                mV[2] / col2.mV[2] );
+    }
+
+    LL_FORCE_INLINE LLColor3 color_norm()
+    {
+        F32 l = length();
+        return LLColor3(
+                mV[0] / l,
+                mV[1] / l,
+                mV[2] / l );
+    }
 
 	friend std::ostream&	 operator<<(std::ostream& s, const LLColor3 &a);		// Print a
 	friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b);	// Return vector a + b
diff --git a/indra/newview/app_settings/shaders/class1/environment/decodeNormF.glsl b/indra/newview/app_settings/shaders/class1/environment/decodeNormF.glsl
index 0abb1e43db3..becc6d89c10 100644
--- a/indra/newview/app_settings/shaders/class1/environment/decodeNormF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/decodeNormF.glsl
@@ -1,3 +1,28 @@
+/**
+ * @file decodeNormF.glsl
+ *
+ * $LicenseInfo:firstyear=2018&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2018, Linden Research, Inc.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ * 
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
+ * $/LicenseInfo$
+ */
+
 vec3 decode_normal (vec2 enc)
 {
     vec2 fenc = enc*4-2;
diff --git a/indra/newview/app_settings/shaders/class1/environment/encodeNormF.glsl b/indra/newview/app_settings/shaders/class1/environment/encodeNormF.glsl
index ee21715c1d3..50e781fa786 100644
--- a/indra/newview/app_settings/shaders/class1/environment/encodeNormF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/encodeNormF.glsl
@@ -1,3 +1,27 @@
+/**
+ * @file encodeNormF.glsl
+ *
+ * $LicenseInfo:firstyear=2018&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2018, Linden Research, Inc.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ * 
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
+ * $/LicenseInfo$
+ */
 
 vec2 encode_normal(vec3 n)
 {
-- 
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