From 3bf1e4cb46676fe230732c47b57a646d956b036e Mon Sep 17 00:00:00 2001
From: andreykproductengine <andreykproductengine@lindenlab.com>
Date: Mon, 20 Nov 2017 17:58:18 +0200
Subject: [PATCH] MAINT-581 Terrain detail remains on High when Graphics
 Quality is set to Low

---
 indra/newview/llfloaterpreference.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 52226370396..5de7ca5289f 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1304,7 +1304,6 @@ void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState()
 	BOOL shaders = ctrl_shader_enable->get();
 	if (shaders)
 	{
-		terrain_detail->setValue(1);
 		terrain_detail->setEnabled(FALSE);
 		terrain_text->setEnabled(FALSE);
 	}
-- 
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