From 3bfc7c6833be65883d927cb104aa8a0dd2c24de7 Mon Sep 17 00:00:00 2001 From: Rye <rye@lindenlab.com> Date: Tue, 10 Dec 2024 02:31:05 -0500 Subject: [PATCH] Fix mesa failing to link shaders due to missing vertex shader outputs --- indra/llrender/llshadermgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 18f796b3816..a6a30cebb96 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -66,7 +66,7 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) ////////////////////////////////////// // NOTE order of shader object attaching is VERY IMPORTANT!!! - if (features->calculatesAtmospherics) + if (features->calculatesAtmospherics || features->hasGamma || features->isDeferred) { if (!shader->attachVertexObject("windlight/atmosphericsVarsV.glsl")) { -- GitLab