diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index e38eeab370707ed5130f8ea20716c701ba76073c..dc484317e9ecc8afd2f461a5cd03d53869dd7ec1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -223,6 +223,7 @@ void main() float da = dot(norm.xyz, light_dir.xyz); da = clamp(da, -1.0, 1.0); + da = pow(da, 1.0/1.3); float final_da = da; final_da = clamp(final_da, 0.0f, 1.0f); @@ -231,7 +232,7 @@ void main() color.a = final_alpha; - float ambient = da; + float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0); ambient *= 0.5; ambient *= ambient; ambient = (1.0 - ambient); @@ -262,7 +263,7 @@ vec3 post_atmo = color.rgb; vec4 light = vec4(0,0,0,0); color.rgb = scaleSoftClipFrag(color.rgb); - + //convert to linear before applying local lights color.rgb = srgb_to_linear(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index e4ebf0edee5a18a0c3ff44dcb9d01a5394849b47..d07de529cadbbf80125b505c4f3cacfec6b90b61 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -331,8 +331,9 @@ void main() vec3 refnormpersp = normalize(reflect(pos.xyz, norm)); float da = clamp(dot(normalize(norm.xyz), light_dir.xyz), 0.0, 1.0); + da = pow(da, 1.0/1.3); - float ambient = da; + float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0); ambient *= 0.5; ambient *= ambient; ambient = (1.0 - ambient);