diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index e38eeab370707ed5130f8ea20716c701ba76073c..dc484317e9ecc8afd2f461a5cd03d53869dd7ec1 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -223,6 +223,7 @@ void main()
 
     float da = dot(norm.xyz, light_dir.xyz);
           da = clamp(da, -1.0, 1.0);
+          da = pow(da, 1.0/1.3);
  
     float final_da = da;
           final_da = clamp(final_da, 0.0f, 1.0f);
@@ -231,7 +232,7 @@ void main()
 
     color.a   = final_alpha;
 
-    float ambient = da;
+    float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0);
     ambient *= 0.5;
     ambient *= ambient;
     ambient = (1.0 - ambient);
@@ -262,7 +263,7 @@ vec3 post_atmo = color.rgb;
     vec4 light = vec4(0,0,0,0);
     
     color.rgb = scaleSoftClipFrag(color.rgb);
-    
+
     //convert to linear before applying local lights
     color.rgb = srgb_to_linear(color.rgb);
 
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index e4ebf0edee5a18a0c3ff44dcb9d01a5394849b47..d07de529cadbbf80125b505c4f3cacfec6b90b61 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -331,8 +331,9 @@ void main()
         vec3 refnormpersp = normalize(reflect(pos.xyz, norm));
 
         float da = clamp(dot(normalize(norm.xyz), light_dir.xyz), 0.0, 1.0);
+        da = pow(da, 1.0/1.3);
 
-        float ambient = da;
+        float ambient = min(abs(dot(norm.xyz, sun_dir.xyz)), 1.0);
         ambient *= 0.5;
         ambient *= ambient;
         ambient = (1.0 - ambient);