From 3f96ec1bc9098986f1ed811120ab3793a29ae235 Mon Sep 17 00:00:00 2001
From: Dave Parks <davep@lindenlab.com>
Date: Fri, 30 Sep 2011 00:05:42 -0500
Subject: [PATCH] SH-2244 Fix for performance warning on AMD cards

---
 indra/newview/llspatialpartition.cpp | 4 ++--
 indra/newview/pipeline.cpp           | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 61d061520f0..8e22a9be2ce 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -214,7 +214,7 @@ typedef enum
 //contact Runitai Linden for a copy of the SL object used to write this table
 //basically, you give the table a bitmask of the look-at vector to a node and it
 //gives you a triangle fan index array
-static U8 sOcclusionIndices[] =
+static U16 sOcclusionIndices[] =
 {
 	 //000
 		b111, b110, b010, b011, b001, b101, b100, b110,
@@ -251,7 +251,7 @@ U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center)
 
 	S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
 	
-	return sOcclusionIndices+cypher*8;
+	return (U8*) (sOcclusionIndices+cypher*8);
 }
 
 
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index db9675650af..3fa281368ca 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7532,7 +7532,7 @@ void LLPipeline::renderDeferredLighting()
 							gGL.syncMatrices();
 							mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
 							glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
-								GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
+								GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center));
 							stop_glerror();
 						}
 					}
@@ -7605,7 +7605,7 @@ void LLPipeline::renderDeferredLighting()
 					gGL.syncMatrices();
 					mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
 					glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
-							GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
+							GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center));
 				}
 				gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
 				unbindDeferredShader(gDeferredSpotLightProgram);
-- 
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