From 429726a1ddd5a097f9fe57adb59a44a8155073ea Mon Sep 17 00:00:00 2001 From: eli <none@none> Date: Wed, 1 Aug 2012 13:20:43 -0700 Subject: [PATCH] sync with viewer-dev, removing obsolete files --- .../default/xui/da/floater_model_wizard.xml | 241 ----- .../default/xui/de/floater_model_wizard.xml | 208 ----- .../default/xui/en/floater_model_wizard.xml | 841 ------------------ .../default/xui/es/floater_model_wizard.xml | 208 ----- .../default/xui/fr/floater_model_wizard.xml | 208 ----- .../default/xui/it/floater_model_wizard.xml | 208 ----- .../default/xui/ja/floater_model_wizard.xml | 208 ----- .../default/xui/pt/floater_model_wizard.xml | 208 ----- .../default/xui/ru/floater_model_wizard.xml | 208 ----- .../default/xui/tr/floater_model_wizard.xml | 208 ----- 10 files changed, 2746 deletions(-) delete mode 100644 indra/newview/skins/default/xui/da/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/de/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/en/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/es/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/fr/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/it/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/ja/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/pt/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/ru/floater_model_wizard.xml delete mode 100644 indra/newview/skins/default/xui/tr/floater_model_wizard.xml diff --git a/indra/newview/skins/default/xui/da/floater_model_wizard.xml b/indra/newview/skins/default/xui/da/floater_model_wizard.xml deleted file mode 100644 index 8ad443581ac..00000000000 --- a/indra/newview/skins/default/xui/da/floater_model_wizard.xml +++ /dev/null @@ -1,241 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="UPLOAD MODEL WIZARD"> - <button label="5. Upload" name="upload_btn"/> - <button label="4. Review" name="review_btn"/> - <button label="3. Physics" name="physics2_btn"/> - <button label="3. Physics" name="physics_btn"/> - <button label="2. Optimize" name="optimize_btn"/> - <button label="1. Choose File" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="header_panel"> - <text name="header_text"> - Upload Model - </text> - </panel> - <text name="description"> - This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. - </text> - <panel name="content"> - <text name="Cache location"> - Filename: - </text> - <button label="Browse..." label_selected="Browse..." name="browse"/> - <text name="dimensions"> - X: Y: Z: - </text> - <text name="dimension_dividers"> - | | - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="header_panel"> - <text name="header_text"> - Optimize - </text> - </panel> - <text name="description"> - This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue. - </text> - <panel name="content"> - <text name="high_detail_text"> - Generate Level of Detail: High - </text> - <text name="medium_detail_text"> - Generate Level of Detail: Medium - </text> - <text name="low_detail_text"> - Generate Level of Detail: Low - </text> - <text name="lowest_detail_text"> - Generate Level of Detail: Lowest - </text> - </panel> - <panel name="content2"> - <text name="lod_label"> - Model Preview: - </text> - <combo_box name="preview_lod_combo2" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <text name="streaming cost"> - Resource Cost: [COST] - </text> - <text name="dimensions"> - X: Y: Z: - </text> - <text name="dimension_dividers"> - | | - </text> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="header_panel"> - <text name="header_text"> - Physics - </text> - </panel> - <text name="description"> - The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: - </text> - <panel name="content"> - <text name="streaming cost"> - Resource Cost: [COST] - </text> - </panel> - </panel> - <panel name="physics2_panel"> - <panel name="header_panel"> - <text name="header_text"> - Physics - </text> - </panel> - <text name="description"> - Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button. - </text> - <panel name="content"> - <text name="lod_label"> - Model Preview: - </text> - <combo_box name="preview_lod_combo3" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <text name="dimensions"> - X: Y: Z: - </text> - <text name="dimension_dividers"> - | | - </text> - <text name="streaming cost"> - Resource Cost: [COST] - </text> - </panel> - </panel> - <panel name="review_panel"> - <panel name="header_panel"> - <text name="header_text"> - Review - </text> - </panel> - <text name="description"> - Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. - </text> - <panel name="content"> - <text name="lod_label"> - Model Preview: - </text> - <combo_box name="preview_lod_combo" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <text name="dimensions"> - X: Y: Z: - </text> - <text name="dimension_dividers"> - | | - </text> - </panel> - <text name="streaming cost"> - Resource Cost: [COST] - </text> - <text name="physics cost"> - Physics Cost: [COST] - </text> - </panel> - <panel name="upload_panel"> - <panel name="header_panel"> - <text name="header_text"> - Upload Complete! - </text> - </panel> - <text name="description"> - Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. - </text> - </panel> - <button label="<< Back" name="back"/> - <button label="Next >>" name="next"/> - <button label="Upload" name="upload" tool_tip="Upload to simulator"/> - <button label="Cancel" name="cancel"/> - <button label="Close" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Idle - </string> - <string name="status_reading_file"> - Loading... - </string> - <string name="status_generating_meshes"> - Generating Meshes... - </string> - <string name="status_vertex_number_overflow"> - Error: Vertex number is more than 65534, aborted! - </string> - <string name="high"> - High - </string> - <string name="medium"> - Medium - </string> - <string name="low"> - Low - </string> - <string name="lowest"> - Lowest - </string> - <string name="mesh_status_good"> - Ship it! - </string> - <string name="mesh_status_na"> - N/A - </string> - <string name="mesh_status_none"> - None - </string> - <string name="mesh_status_submesh_mismatch"> - Levels of detail have a different number of textureable faces. - </string> - <string name="mesh_status_mesh_mismatch"> - Levels of detail have a different number of mesh instances. - </string> - <string name="mesh_status_too_many_vertices"> - Level of detail has too many vertices. - </string> - <string name="mesh_status_missing_lod"> - Missing required level of detail. - </string> - <string name="layer_all"> - All - </string> -</floater> diff --git a/indra/newview/skins/default/xui/de/floater_model_wizard.xml b/indra/newview/skins/default/xui/de/floater_model_wizard.xml deleted file mode 100644 index ee26d51d32e..00000000000 --- a/indra/newview/skins/default/xui/de/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="ASSISTENT ZUM HOCHLADEN VON MODELLEN"> - <button label="5. Hochladen" name="upload_btn"/> - <button label="4. Ãœberprüfen" name="review_btn"/> - <button label="3. Physik" name="physics_btn"/> - <button label="2. Optimieren" name="optimize_btn"/> - <button label="1. Datei auswählen" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Modelldatei auswählen - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - Fortgeschrittene Benutzer: Wenn Sie bereits mit Tools zur Erstellung von 3D-Inhalten vertraut sind, können Sie den erweiterten Uploader verwenden. - </text> - <button label="Auf Erweitert wechseln" name="switch_to_advanced"/> - <text name="Cache location"> - Hochzuladende Modelldatei auswählen - </text> - <button label="Durchsuchen..." label_selected="Durchsuchen..." name="browse"/> - <text name="Model types"> - Second Life unterstützt COLLADA-Dateien (.dae). - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - ACHTUNG: - </text> - <text name="warning_text"> - Sie können den letzten Schritt nicht abschließen (Modell auf Second Life-Server hochladen). [secondlife:///app/floater/learn_more Weitere Infos], wie Sie Ihr Konto zum Hochladen von Netzmodellen einrichten. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Modell optimieren - </text> - </panel> - <text name="optimize_description"> - Wir haben das Modell auf Leistung optimiert. Sie können es bei Bedarf weiter anpassen. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Detailstufe generieren: hoch - </text> - <text name="medium_detail_text"> - Detailstufe generieren: mittel - </text> - <text name="low_detail_text"> - Detailstufe generieren: niedrig - </text> - <text name="lowest_detail_text"> - Detailstufe generieren: niedrigste - </text> - </panel> - <panel name="content2"> - <button label="Geometrie neu berechnen" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Geometrievorschau - </text> - <combo_box name="preview_lod_combo" tool_tip="Detailstufe zur Anzeige in Vorschaudarstellung"> - <combo_item name="high"> - Viel Details - </combo_item> - <combo_item name="medium"> - Mittlere Details - </combo_item> - <combo_item name="low"> - Wenig Details - </combo_item> - <combo_item name="lowest"> - Wenigste Details - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Physik anpassen - </text> - </panel> - <text name="physics_description"> - Wir erstellen eine Form für die Außenhülle des Modells. Passen Sie die Detailstufe der Form wie für den beabsichtigten Zweck erforderlich an. - </text> - <panel name="physics_content"> - <button label="Physik neu berechnen" name="recalculate_physics_btn"/> - <button label="Neu berechnen..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Physikvorschau - </text> - <combo_box name="preview_lod_combo2" tool_tip="Detailstufe zur Anzeige in Vorschaudarstellung"> - <combo_item name="high"> - Viel Details - </combo_item> - <combo_item name="medium"> - Mittlere Details - </combo_item> - <combo_item name="low"> - Wenig Details - </combo_item> - <combo_item name="lowest"> - Wenigste Details - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Ãœberprüfen - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Auswirkung auf Parzelle/Region: Prim-Äquivalenzwert [EQUIV] - </text> - <text name="review_fee"> - Die für das Hochladen anfallende Gebühr in Höhe von L$ [FEE] wird von Ihrem Konto abgebucht. - </text> - <text name="review_confirmation"> - Durch Klicken auf „Hochladen“ bestätigen Sie, dass Sie die erforderlichen Rechte für das im Modell enthaltene Material besitzen. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Upload abgeschlossen - </text> - </panel> - <text name="model_uploaded_text"> - Ihr Modell wurde hochgeladen. - </text> - <text name="inventory_text"> - Sie finden das Modell im Objektordner Ihres Inventars. - </text> - <text name="charged_fee"> - Von Ihrem Konto wurden [FEE] L$ abgebucht. - </text> - </panel> - <button label="<< Zurück" name="back"/> - <button label="Weiter >>" name="next"/> - <button label="Gewichte und Gebühr berechnen >>" name="calculate"/> - <button label="Berechnen..." name="calculating"/> - <button label="Hochladen" name="upload" tool_tip="An Simulator hochladen"/> - <button label="Abbrechen" name="cancel"/> - <button label="Schließen" name="close"/> - <spinner name="import_scale" value="1,0"/> - <string name="status_idle"> - Inaktiv - </string> - <string name="status_parse_error"> - DAE-Parsing-Fehler. Details siehe Protokoll. - </string> - <string name="status_reading_file"> - Laden... - </string> - <string name="status_generating_meshes"> - Netze werden generiert... - </string> - <string name="status_vertex_number_overflow"> - Fehler: Anzahl von Vertices überschreitet 65534. Operation abgebrochen. - </string> - <string name="bad_element"> - Fehler: ungültiges Element. - </string> - <string name="high"> - Hoch - </string> - <string name="medium"> - Mittel - </string> - <string name="low"> - Niedrig - </string> - <string name="lowest"> - Niedrigste - </string> - <string name="mesh_status_good"> - Ausliefern - </string> - <string name="mesh_status_na"> - -- - </string> - <string name="mesh_status_none"> - Keine - </string> - <string name="mesh_status_submesh_mismatch"> - Detailstufen haben unterschiedliche Anzahl texturfähiger Flächen. - </string> - <string name="mesh_status_mesh_mismatch"> - Detailstufen haben unterschiedliche Anzahl von Netzinstanzen. - </string> - <string name="mesh_status_too_many_vertices"> - Detailstufe hat zu viele Vertices. - </string> - <string name="mesh_status_missing_lod"> - Erforderliche Detailstufe fehlt. - </string> - <string name="layer_all"> - Alle - </string> -</floater> diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml deleted file mode 100644 index 62b8c5f96ed..00000000000 --- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml +++ /dev/null @@ -1,841 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - layout="topleft" - name="Model Wizard" - help_topic="model_wizard" - bg_opaque_image_overlay="0.5 0.5 0.5 1" - height="480" - save_rect="true" - title="UPLOAD MODEL WIZARD" - width="535"> - <button - top="32" - tab_stop="false" - left="410" - height="32" - name="upload_btn" - enabled="false" - label="5. Upload" - border="false" - image_unselected="BreadCrumbBtn_Right_Off" - image_selected="BreadCrumbBtn_Right_Press" - image_hover_unselected="BreadCrumbBtn_Right_Over" - image_disabled="BreadCrumbBtn_Right_Disabled" - image_disabled_selected="BreadCrumbBtn_Right_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Upload"/> - </button> - <button - top="32" - left="310" - height="32" - tab_stop="false" - name="review_btn" - label="4. Review" - enabled="false" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Review"/> - </button> - <button - top="32" - left="210" - height="32" - name="physics_btn" - label="3. Physics" - tab_stop="false" - enabled="false" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Physics"/> - </button> - <button - top="32" - left="115" - name="optimize_btn" - label="2. Optimize" - tab_stop="false" - height="32" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Optimize"/> - </button> - <button - top="32" - left="15" - name="choose_file_btn" - tab_stop="false" - enabled="false" - label="1. Choose File" - height="32" - image_unselected="BreadCrumbBtn_Left_Off" - image_selected="BreadCrumbBtn_Left_Press" - image_hover_unselected="BreadCrumbBtn_Left_Over" - image_disabled="BreadCrumbBtn_Left_Disabled" - image_disabled_selected="BreadCrumbBtn_Left_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Choose"/> - </button> - <panel - height="388" - top_pad="0" - name="choose_file_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - width="505" - name="choose_file_header_panel" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - top="3" - name="choose_file_header_text" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Choose model file - </text> - </panel> - <panel - top_pad="14" - left="15" - height="310" - width="505" - name="choose_file_content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text - height="32" - left="10" - name="advanced_users_text" - text_color="White" - top="15" - width="320" - word_wrap="true"> - Advanced users: If you are familiar with 3D content creation tools you may wish to use the Advanced Uploader. - </text> - <button - follows="left|top" - height="20" - label="Switch to Advanced" - layout="topleft" - left_delta="0" - name="switch_to_advanced" - top_pad="5" - width="130"> - </button> - <text - type="string" - length="1" - text_color="White" - follows="left|top" - top_pad="30" - height="10" - layout="topleft" - left_delta="0" - name="Cache location" - width="320"> - Choose model file to upload - </text> - <line_editor - border_style="line" - border_thickness="1" - follows="left|top" - font="SansSerifSmall" - height="20" - layout="topleft" - left_delta="0" - max_length="4096" - name="lod_file" - top_pad="5" - width="230" /> - <button - follows="left|top" - height="23" - label="Browse..." - label_selected="Browse..." - layout="topleft" - left_pad="5" - name="browse" - top_delta="-1" - width="85"> - </button> - <text - type="string" - length="1" - text_color="White" - follows="left|top" - top_pad="5" - height="10" - layout="topleft" - left="10" - name="Model types" - width="320"> - Second Life supports COLLADA (.dae) files - </text> - <!-- Placeholder panel for 3D preview render --> - <panel - top="30" - right="-10" - name="choose_file_preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border="true" - border_style="line" - height="150" - follows="all" - width="150"> - </panel> - <text - top_pad="10" - width="130" - height="14" - left_delta="0" - text_color="White" - word_wrap="true"> - Dimensions (meters): - </text> - <text - top_pad="0" - width="160" - height="15" - font="SansSerifSmallBold" - text_color="White" - name="dimensions" - left_delta="0"> - X Y Z - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_x" - left="356"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_y" - left="403"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_z" - left="450"/> - <text - height="16" - left="10" - name="warning_label" - text_color="Yellow" - top="200" - visible="false" - width="320"> - WARNING: - </text> - <text - height="50" - left="10" - name="warning_text" - top_pad="0" - visible="false" - width="320" - word_wrap="true"> - You will not be able to complete the final step of uploading this model to the Second Life servers. [secondlife:///app/floater/learn_more Find out how] to set up your account for mesh model uploads. - </text> - </panel> - </panel> - - - <panel - height="388" - top_delta="0" - name="optimize_panel" - visible="true" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="optimize_header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="optimize_header_text" - top="3" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Optimize model - </text> - </panel> - <text - top_pad="14" - width="460" - height="20" - font="SansSerifSmall" - layout="topleft" - name="optimize_description" - word_wrap="true" - left_delta="5"> - We have optimized the model for performance. Adjust it further if you wish. - </text> - <panel - top_delta="40" - visible="false" - left="15" - height="270" - width="505" - name="optimize_content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text - top="20" - width="300" - height="12" - font="SansSerifBold" - left="112">Generating Level of Detail</text> - <progress_bar - name="optimize_progress_bar" - image_fill="model_wizard\progress_light.png" - color_bg="1 1 1 1" - color_bar="1 1 1 0.96" - follows="left|right|top" - width="260" - height="16" - image_bar="model_wizard\progress_bar_bg.png" - top_pad="14" - left="110"/> - <icon - top_pad="10" - left_delta="0" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="high_detail_text" - width="200" - height="14">Generate Level of Detail: High</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="medium_detail_text" - width="200" - height="14">Generate Level of Detail: Medium</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="low_detail_text" - width="200" - height="14">Generate Level of Detail: Low</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="lowest_detail_text" - width="200" - height="14">Generate Level of Detail: Lowest</text> - </panel> - <panel - top_delta="0" - left_delta="0" - height="270" - width="505" - name="content2" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text top="69" left="10" text_color="White" font="SansSerifSmallBold" width="120" height="16" wrap="true">Performance</text> - <text top="85" left="10" width="120" word_wrap="true" font="SansSerifSmall" height="40">Faster rendering -Less detail -Lower prim weight</text> - <text top="69" left="184" text_color="White" font="SansSerifSmallBold" width="120" height="16" wrap="true">Accuracy</text> - <text top="85" left="184" width="120" word_wrap="true" font="SansSerifSmall" height="40">Slower rendering -More detail -Higher prim weight</text> - - <slider - follows="left|top" - height="20" - increment="1" - layout="topleft" - left="10" - max_val="2" - initial_value="1" - min_val="0" - name="accuracy_slider" - show_text="false" - top="130" - width="290" /> - <text - font="SansSerifSmall" - top_pad="0" - width="5" - left_delta="6" - height="4">' - </text> - <text - font="SansSerifSmall" - top_delta="0" - width="5" - left_delta="137" - height="4">' - </text> - <text - font="SansSerifSmall" - top_delta="0" - width="5" - left_delta="137" - height="4">' - </text> - <button - follows="left|top" - height="20" - label="Recalculate Geometry" - layout="topleft" - left="80" - name="recalculate_geometry_btn" - top_pad="15" - width="150"> - </button> - <text top="10" right="-10" width="185" text_color="White" follows="left|top" height="15" name="lod_label"> - Geometry preview - </text> - <panel - right="-10" - top="32" - name="optimize_preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border_style="line" - border="true" - height="185" - follows="all" - width="185"> - </panel> - <combo_box left_delta="75" top_pad="10" follows="left|top" list_position="below" height="22" - name="preview_lod_combo" width="110" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High detail - </combo_item> - <combo_item name="medium"> - Medium detail - </combo_item> - <combo_item name="low"> - Low detail - </combo_item> - <combo_item name="lowest"> - Lowest detail - </combo_item> - </combo_box> - </panel> - </panel> - - <panel - height="388" - top_delta="0" - name="physics_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="physics_header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="physics_header_text" - top="3" - height="10" - font="SansSerifBig" - text_color="White" - layout="topleft"> - Adjust physics - </text> - </panel> - <text - top_pad="10" - width="474" - height="50" - font="SansSerifSmall" - layout="topleft" - name="physics_description" - word_wrap="true" - left_delta="5"> - We will create a shape for the outer hull of the model. Adjust the shape's detail level as needed for the intended purpose of your model. - </text> - <panel - top_delta="44" - left="15" - height="270" - width="505" - name="physics_content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text top="10" left="10" text_color="White" font="SansSerifSmallBold" width="120" halign="right" height="16" wrap="true">Performance</text> - <text top="26" left="10" width="120" word_wrap="true" font="SansSerifSmall" halign="right" height="40">Faster rendering -Less detail -Lower prim weight</text> - <text top="174" left="10" text_color="White" font="SansSerifSmallBold" width="120" halign="right" height="16" wrap="true">Accuracy</text> - <text top="190" left="10" width="120" word_wrap="true" font="SansSerifSmall" halign="right" height="40">Slower rendering -More detail -Higher prim weight</text> - - <slider - follows="left|top" - height="190" - increment=".1" - layout="topleft" - left="140" - max_val="1" - initial_value="0.5" - min_val="0" - name="physics_slider" - orientation="vertical" - show_text="false" - top="25" - width="22" /> - <text top="10" width="120" word_wrap="true" left_pad="10" height="50">Examples: -Moving objects -Flying objects -Vehicles</text> - <text top="95" width="120" word_wrap="true" left_delta="0" height="50">Examples: -Small static objects -Less detailed objects -Simple furniture</text> - <text top="180" width="120" word_wrap="true" left_delta="0" height="50">Examples: -Static objects -Detailed objects -Buildings</text> - <button - follows="left|top" - height="20" - label="Recalculate physics" - layout="topleft" - left="80" - name="recalculate_physics_btn" - top_pad="10" - width="150"> - </button> - <button - enabled="false" - follows="left|top" - height="20" - label="Recalculating..." - layout="topleft" - left_delta="0" - name="recalculating_physics_btn" - top_delta="0" - visible="false" - width="150"> - </button> - <text top="10" right="-10" width="185" text_color="White" follows="left|top" height="15" name="lod_label"> - Physics preview - </text> - <panel - right="-10" - top="32" - name="physics_preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border_style="line" - border="true" - height="185" - follows="all" - width="185"> - </panel> - <combo_box left_delta="75" top_pad="10" follows="left|top" list_position="below" height="22" - name="preview_lod_combo2" width="110" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High detail - </combo_item> - <combo_item name="medium"> - Medium detail - </combo_item> - <combo_item name="low"> - Low detail - </combo_item> - <combo_item name="lowest"> - Lowest detail - </combo_item> - </combo_box> - </panel> - </panel> - - <panel - height="388" - top_delta="0" - name="review_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="review_header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="review_header_text" - text_color="White" - top="3" - height="10" - font="SansSerifBig" - layout="topleft"> - Review - </text> - </panel> - <panel - top_pad="14" - left="15" - height="310" - width="505" - name="review_content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text - top="20" - width="485" - font="SansSerifMedium" - text_color="White" - left="10" - name="review_prim_equiv" - height="16">Impact to parcel/region: [EQUIV] prim equivalents - </text> - <text - top_pad="20" - width="485" - font="SansSerifMedium" - text_color="White" - left="10" - name="review_fee" - height="16">Your account will be charged an upload fee of L$ [FEE]. - </text> - <text - top_pad="20" - width="485" - font="SansSerifMedium" - text_color="White" - left="10" - name="review_confirmation" - height="32" - word_wrap="true">By clicking the upload button, you confirm that you have the appropriate rights to the material contained in the model. - </text> - </panel> - </panel> - - - - - <panel - height="388" - top_delta="0" - name="upload_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="upload_header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="upload_header_text" - top="3" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Upload complete - </text> - </panel> - <text - top_pad="14" - width="495" - height="16" - font="SansSerifMedium" - layout="topleft" - name="model_uploaded_text" - text_color="White" - word_wrap="true" - left="25"> - Your model has been uploaded. - </text> - <text - top_pad="5" - width="495" - height="16" - font="SansSerifMedium" - layout="topleft" - name="inventory_text" - text_color="White" - word_wrap="true" - left="25"> - You will find it in the Objects folder in your inventory. - </text> - <text - top_pad="20" - width="495" - font="SansSerifMedium" - text_color="White" - left="25" - name="charged_fee" - height="16">Your account has been charged L$ [FEE]. - </text> - </panel> - - - - <button - top="440" - right="-285" - width="90" - height="22" - name="back" - label="<< Back" /> - <button - top_delta="0" - right="-190" - width="90" - height="22" - name="next" - label="Next >> " /> - <button - top_delta="0" - left_delta="0" - width="160" - height="22" - name="calculate" - label="Calculate weights & fee >> " /> - <button - enabled="false" - visible="false" - top_delta="0" - left_delta="0" - width="160" - height="22" - name="calculating" - label="Calculating... " /> - <button - enabled="false" - top_delta="0" - right="-150" - width="90" - height="22" - visible="false" - name="upload" - tool_tip="Upload to simulator" - label="Upload" /> - <button - top_delta="0" - right="-15" - width="90" - height="22" - name="cancel" - label="Cancel" /> - <button - top_delta="0" - right="-15" - width="90" - height="22" - name="close" - visible="false" - label="Close" /> - <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> - - <string name="status_idle">Idle</string> - <string name="status_parse_error">Dae parsing issue - see log for details.</string> - <string name="status_reading_file">Loading...</string> - <string name="status_generating_meshes">Generating Meshes...</string> - <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> - <string name="bad_element">Error: element is invalid</string> - <string name="high">High</string> - <string name="medium">Medium</string> - <string name="low">Low</string> - <string name="lowest">Lowest</string> - <string name="mesh_status_good">Ship it!</string> - <string name="mesh_status_na">N/A</string> - <string name="mesh_status_none">None</string> - <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> - <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> - <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> - <string name="mesh_status_missing_lod">Missing required level of detail.</string> - <string name="layer_all">All</string> - <!-- Text to display in physics layer combo box for "all layers" --> - -</floater> diff --git a/indra/newview/skins/default/xui/es/floater_model_wizard.xml b/indra/newview/skins/default/xui/es/floater_model_wizard.xml deleted file mode 100644 index 5bd6b5e0e55..00000000000 --- a/indra/newview/skins/default/xui/es/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="CARGAR ASISTENTE DE MODELO"> - <button label="5. Subir" name="upload_btn"/> - <button label="4. Revisar" name="review_btn"/> - <button label="3. FÃsica" name="physics_btn"/> - <button label="2. Optimizar" name="optimize_btn"/> - <button label="1. Seleccionar archivo" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Elige el archivo de modelo - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - Usuarios avanzados: si tienes experiencia con las herramientas de creación de contenidos 3D, quizá te interese utilizar la función de subida avanzada. - </text> - <button label="Cambiar al modo Avanzado" name="switch_to_advanced"/> - <text name="Cache location"> - Elige el archivo de modelo que deseas subir - </text> - <button label="Examinar..." label_selected="Examinar..." name="browse"/> - <text name="Model types"> - ‎Second Life admite los archivos COLLADA (.dae) - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - ATENCIÓN: - </text> - <text name="warning_text"> - No podrás completar el paso final de la subida de este modelo a los servidores de Second Life. [secondlife:///app/floater/learn_more Averigua cómo] configurar tu cuenta para subir modelos de malla. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Optimizar el modelo - </text> - </panel> - <text name="optimize_description"> - Hemos optimizado el rendimiento del modelo, pero puedes ajustarlo más si lo deseas. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Generar el nivel de detalle: Alto - </text> - <text name="medium_detail_text"> - Generar el nivel de detalle: Medio - </text> - <text name="low_detail_text"> - Generar el nivel de detalle: Bajo - </text> - <text name="lowest_detail_text"> - Generar el nivel de detalle: MÃnimo - </text> - </panel> - <panel name="content2"> - <button label="Recalcular la geometrÃa" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Vista previa de geometrÃa - </text> - <combo_box name="preview_lod_combo" tool_tip="LOD para ver en renderizado de prueba"> - <combo_item name="high"> - Detalle alto - </combo_item> - <combo_item name="medium"> - Detalles medios - </combo_item> - <combo_item name="low"> - Detalle bajo - </combo_item> - <combo_item name="lowest"> - Detalles mÃnimos - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Ajustar la fÃsica - </text> - </panel> - <text name="physics_description"> - Crearemos una forma para la apariencia exterior del modelo. Ajusta el nivel de detalle de la forma según se necesite para el propósito proyectado del modelo. - </text> - <panel name="physics_content"> - <button label="Recalcular fÃsica" name="recalculate_physics_btn"/> - <button label="Recalculando..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Prueba de fÃsica - </text> - <combo_box name="preview_lod_combo2" tool_tip="LOD para ver en renderizado de prueba"> - <combo_item name="high"> - Detalle alto - </combo_item> - <combo_item name="medium"> - Detalles medios - </combo_item> - <combo_item name="low"> - Detalle bajo - </combo_item> - <combo_item name="lowest"> - Detalles mÃnimos - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Revisar - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Impacto en la parcela/región: [EQUIV] equivalentes en prim - </text> - <text name="review_fee"> - Cargaremos en tu cuenta el precio de subida de L$ [FEE]. - </text> - <text name="review_confirmation"> - Al pulsar en el botón de subida, confirmas que posees los derechos necesarios sobre el material que contiene el modelo. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Subida finalizada - </text> - </panel> - <text name="model_uploaded_text"> - Se ha subido tu modelo. - </text> - <text name="inventory_text"> - Puedes buscar la carpeta Objetos en tu inventario. - </text> - <text name="charged_fee"> - Se han cargado [FEE] L$ en tu cuenta. - </text> - </panel> - <button label="<< Atrás" name="back"/> - <button label="Siguiente >>" name="next"/> - <button label="Calcular pesos y precio >>" name="calculate"/> - <button label="Calculando..." name="calculating"/> - <button label="Subir" name="upload" tool_tip="Cargar al simulador"/> - <button label="Cancelar" name="cancel"/> - <button label="Cerrar" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Inactivo - </string> - <string name="status_parse_error"> - Problema de análisis de DAE - consulta los datos en el registro. - </string> - <string name="status_reading_file"> - Cargando... - </string> - <string name="status_generating_meshes"> - Generando redes... - </string> - <string name="status_vertex_number_overflow"> - Error: El número de intersección es superior a 65534. Cancelado. - </string> - <string name="bad_element"> - Error: el elemento no es válido - </string> - <string name="high"> - Alto - </string> - <string name="medium"> - Media - </string> - <string name="low"> - Bajo - </string> - <string name="lowest"> - MÃnimo - </string> - <string name="mesh_status_good"> - Factúralo. - </string> - <string name="mesh_status_na"> - N/A - </string> - <string name="mesh_status_none"> - Ninguno - </string> - <string name="mesh_status_submesh_mismatch"> - Los niveles de detalle poseen un número distinto de caras a las que se pueden aplicar texturas. - </string> - <string name="mesh_status_mesh_mismatch"> - Los niveles de detalle poseen un número distinto de ejemplos de red. - </string> - <string name="mesh_status_too_many_vertices"> - El nivel de detalle posee demasiadas intersecciones. - </string> - <string name="mesh_status_missing_lod"> - Falta un nivel de detalle requerido. - </string> - <string name="layer_all"> - Todo - </string> -</floater> diff --git a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml b/indra/newview/skins/default/xui/fr/floater_model_wizard.xml deleted file mode 100644 index 128b9d6fa40..00000000000 --- a/indra/newview/skins/default/xui/fr/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="ASSISTANT DE CHARGEMENT DE MODÈLE"> - <button label="5. Chargement" name="upload_btn"/> - <button label="4. Vérification" name="review_btn"/> - <button label="3. Propriétés physiques" name="physics_btn"/> - <button label="2. Optimisation" name="optimize_btn"/> - <button label="1. Sélection du fichier" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Choisir un fichier de modèle - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - Utilisateurs expérimentés : si vous êtes habitué à utiliser des outils de création de contenu en 3D, l'outil de chargement avancé est mis à votre disposition. - </text> - <button label="Passer à Avancé" name="switch_to_advanced"/> - <text name="Cache location"> - Choisir un fichier de modèle à charger - </text> - <button label="Parcourir..." label_selected="Parcourir..." name="browse"/> - <text name="Model types"> - Second Life prend en charge les fichiers COLLADA (.dae). - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - AVERTISSEMENT : - </text> - <text name="warning_text"> - Vous ne pourrez pas effectuer l'étape de chargement finale du modèle sur les serveurs Second Life. [secondlife:///app/floater/learn_more Découvrez comment] configurer votre compte pour le chargement de modèles de maillage. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Optimiser le modèle - </text> - </panel> - <text name="optimize_description"> - Le modèle a été optimisé en termes de performances. Vous pouvez l'ajuster si vous le souhaitez. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Générer le niveau de détail : Élevé - </text> - <text name="medium_detail_text"> - Générer le niveau de détail : Moyen - </text> - <text name="low_detail_text"> - Générer le niveau de détail : Faible - </text> - <text name="lowest_detail_text"> - Générer le niveau de détail : Le plus faible - </text> - </panel> - <panel name="content2"> - <button label="Recalcul géométrique" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Aperçu de la géométrie - </text> - <combo_box name="preview_lod_combo" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> - <combo_item name="high"> - Niveau de détail élevé - </combo_item> - <combo_item name="medium"> - Niveau de détail moyen - </combo_item> - <combo_item name="low"> - Niveau de détail faible - </combo_item> - <combo_item name="lowest"> - Niveau de détail le plus faible - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Ajuster les propriétés physiques - </text> - </panel> - <text name="physics_description"> - Une forme va être créée pour l'enveloppe externe du modèle. Ajustez le niveau de détail de la forme en fonction de l'objectif souhaité pour votre modèle. - </text> - <panel name="physics_content"> - <button label="Recalcul physique" name="recalculate_physics_btn"/> - <button label="Recalcul en cours..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Aperçu des propriétés physiques - </text> - <combo_box name="preview_lod_combo2" tool_tip="Niveau de détail à afficher en rendu d'aperçu."> - <combo_item name="high"> - Niveau de détail élevé - </combo_item> - <combo_item name="medium"> - Niveau de détail moyen - </combo_item> - <combo_item name="low"> - Niveau de détail faible - </combo_item> - <combo_item name="lowest"> - Niveau de détail le plus faible - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Vérification - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Impact sur la parcelle/région : équivalent à [EQUIV] prims - </text> - <text name="review_fee"> - Votre compte sera débité de [FEE] L$ de frais de chargement. - </text> - <text name="review_confirmation"> - En cliquant sur le bouton de chargement, vous confirmez que vous disposez des droits appropriés sur le contenu du modèle. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Chargement terminé - </text> - </panel> - <text name="model_uploaded_text"> - Votre modèle a été chargé. - </text> - <text name="inventory_text"> - Vous le trouverez dans le dossier Objets de votre inventaire. - </text> - <text name="charged_fee"> - Votre compte a été débité de [FEE] L$. - </text> - </panel> - <button label="<< Préc." name="back"/> - <button label="Suiv. >>" name="next"/> - <button label="Calculer les poids et les frais >>" name="calculate"/> - <button label="Calcul en cours..." name="calculating"/> - <button label="Charger" name="upload" tool_tip="Charger dans le simulateur."/> - <button label="Annuler" name="cancel"/> - <button label="Fermer" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Inactif - </string> - <string name="status_parse_error"> - Problème d'analyse de fichier .dae ; reportez-vous au journal pour plus de détails. - </string> - <string name="status_reading_file"> - Chargement... - </string> - <string name="status_generating_meshes"> - Génération des maillages... - </string> - <string name="status_vertex_number_overflow"> - Erreur : valeur de sommet supérieure à 65534. Opération abandonnée. - </string> - <string name="bad_element"> - Erreur : élément non valide - </string> - <string name="high"> - Élevé - </string> - <string name="medium"> - Moyen - </string> - <string name="low"> - Faible - </string> - <string name="lowest"> - Le plus faible - </string> - <string name="mesh_status_good"> - Bon à publier ! - </string> - <string name="mesh_status_na"> - N/A - </string> - <string name="mesh_status_none"> - Aucun - </string> - <string name="mesh_status_submesh_mismatch"> - Un nombre différent de faces d'application de texture est associé aux niveaux de détail. - </string> - <string name="mesh_status_mesh_mismatch"> - Un nombre différent d'instances de maillage est associé aux niveaux de détail. - </string> - <string name="mesh_status_too_many_vertices"> - Trop de sommets pour le niveau de détail. - </string> - <string name="mesh_status_missing_lod"> - Niveau de détail requis manquant. - </string> - <string name="layer_all"> - Tout - </string> -</floater> diff --git a/indra/newview/skins/default/xui/it/floater_model_wizard.xml b/indra/newview/skins/default/xui/it/floater_model_wizard.xml deleted file mode 100644 index ab5fdb29e4a..00000000000 --- a/indra/newview/skins/default/xui/it/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="PROCEDURA GUIDATA CARICA MODELLO"> - <button label="5. Carica sul server" name="upload_btn"/> - <button label="4. Rivedi" name="review_btn"/> - <button label="3. Fisica" name="physics_btn"/> - <button label="2. Ottimizza" name="optimize_btn"/> - <button label="1. Seleziona file" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Seleziona file modello - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - Utenti avanzati: Gli utenti che hanno dimestichezza con gli strumenti di creazione 3D possono usare le opzioni di caricamento avanzate. - </text> - <button label="Passa a modalità avanzata" name="switch_to_advanced"/> - <text name="Cache location"> - Scegli il file del modello da caricare - </text> - <button label="Sfoglia..." label_selected="Sfoglia..." name="browse"/> - <text name="Model types"> - Second Life supporta file COLLADA (.dae) - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - ATTENZIONE: - </text> - <text name="warning_text"> - Non sarà possibile completare il passaggio finale per il caricamento finale di questo modello sui server di Second Life. [secondlife:///app/floater/learn_more Scopri come] impostare l'account per il caricamento di modelli con reticolo. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Ottimizza modello - </text> - </panel> - <text name="optimize_description"> - Abbiamo ottimizzato il modello per migliorare le prestazioni. Se necessario, può essere regolato ulteriormente. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Genera livello di dettaglio: Alto - </text> - <text name="medium_detail_text"> - Genera livello di dettaglio: Medio - </text> - <text name="low_detail_text"> - Genera livello di dettaglio: Basso - </text> - <text name="lowest_detail_text"> - Genera livello di dettaglio: Bassissimo - </text> - </panel> - <panel name="content2"> - <button label="Ricalcola geometria" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Anteprima geometria - </text> - <combo_box name="preview_lod_combo" tool_tip="Livello di dettaglio per anteprima rendering"> - <combo_item name="high"> - Molti dettagli - </combo_item> - <combo_item name="medium"> - Dettagli medi - </combo_item> - <combo_item name="low"> - Meno dettagli - </combo_item> - <combo_item name="lowest"> - Dettaglio minimo - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Modifica fisica - </text> - </panel> - <text name="physics_description"> - Verrà creata una forma per lo scafo esterno del modello. Regola il livello di dettaglio della forma in base al fine desiderato del modello. - </text> - <panel name="physics_content"> - <button label="Ricalcola fisica" name="recalculate_physics_btn"/> - <button label="Ricalcolo in corso..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Anteprima fisica - </text> - <combo_box name="preview_lod_combo2" tool_tip="Livello di dettaglio per anteprima rendering"> - <combo_item name="high"> - Molti dettagli - </combo_item> - <combo_item name="medium"> - Dettagli medi - </combo_item> - <combo_item name="low"> - Meno dettagli - </combo_item> - <combo_item name="lowest"> - Dettaglio minimo - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Rivedi - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Impatto sul lotto o sulla regione: [EQUIV] prim equivalenti - </text> - <text name="review_fee"> - All'account verrà accreditata una tariffa di caricamento pari a L$ [FEE]. - </text> - <text name="review_confirmation"> - Facendo clic sul pulsante Carica, confermi di possedere i diritti relativi ai materiali contenuti nel modello. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Caricamento completato - </text> - </panel> - <text name="model_uploaded_text"> - Il modello è stato caricato. - </text> - <text name="inventory_text"> - Puoi trovarlo nella cartella Oggetti nel tuo inventario. - </text> - <text name="charged_fee"> - La somma di L$ [FEE] è stata addebitata sul tuo account. - </text> - </panel> - <button label="<< Indietro" name="back"/> - <button label="Avanti >>" name="next"/> - <button label="Calcolare pesi e tariffa >>" name="calculate"/> - <button label="Calcolo in corso..." name="calculating"/> - <button label="Carica" name="upload" tool_tip="Carica al simulatore"/> - <button label="Annulla" name="cancel"/> - <button label="Chiudi" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Pausa - </string> - <string name="status_parse_error"> - Problema nell'elaborazione DAE - vedi il registro per informazioni al riguardo. - </string> - <string name="status_reading_file"> - Caricamento in corso... - </string> - <string name="status_generating_meshes"> - Generazione reticoli... - </string> - <string name="status_vertex_number_overflow"> - Errore: numero di vertici maggiore di 65534, annullato. - </string> - <string name="bad_element"> - Errore: elemento non valido - </string> - <string name="high"> - Alto - </string> - <string name="medium"> - Medio - </string> - <string name="low"> - Basso - </string> - <string name="lowest"> - Bassissimo - </string> - <string name="mesh_status_good"> - Invia! - </string> - <string name="mesh_status_na"> - N/D - </string> - <string name="mesh_status_none"> - Nessuno - </string> - <string name="mesh_status_submesh_mismatch"> - Ai vari livelli del dettaglio corrispondono numeri diversi di faccette con texture. - </string> - <string name="mesh_status_mesh_mismatch"> - Ai vari livelli del dettaglio corrispondono numeri diversi istanze di reticoli. - </string> - <string name="mesh_status_too_many_vertices"> - Troppi vertici per il livello di dettaglio. - </string> - <string name="mesh_status_missing_lod"> - Livello di dettaglio minimo mancante. - </string> - <string name="layer_all"> - Tutto - </string> -</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml b/indra/newview/skins/default/xui/ja/floater_model_wizard.xml deleted file mode 100644 index 746bd8553c8..00000000000 --- a/indra/newview/skins/default/xui/ja/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="モデルウィザードをアップãƒãƒ¼ãƒ‰"> - <button label="5. アップãƒãƒ¼ãƒ‰" name="upload_btn"/> - <button label="4. 確èª" name="review_btn"/> - <button label="3. 物ç†åŠ¹æžœ" name="physics_btn"/> - <button label="2. 最é©åŒ–" name="optimize_btn"/> - <button label="1. ファイルをé¸æŠž" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - モデルファイルをé¸æŠž - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - 上級ユーザーã®å ´åˆï¼š3D コンテンツ制作ツールã®ä½¿ç”¨ã«æ…£ã‚Œã¦ã„ã‚‹æ–¹ã¯ã€é«˜åº¦ãªã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ€ãƒ¼ã‚‚ãŠè©¦ã—ãã ã•ã„。 - </text> - <button label="アドãƒãƒ³ã‚¹ãƒ¢ãƒ¼ãƒ‰ã«åˆ‡ã‚Šæ›¿ãˆã‚‹" name="switch_to_advanced"/> - <text name="Cache location"> - アップãƒãƒ¼ãƒ‰ã™ã‚‹ãƒ¢ãƒ‡ãƒ«ãƒ•ã‚¡ã‚¤ãƒ«ã‚’é¸æŠž - </text> - <button label="å‚ç…§..." label_selected="å‚ç…§..." name="browse"/> - <text name="Model types"> - Second Life 㯠COLLADA (.dae) ファイルをサãƒãƒ¼ãƒˆã—ã¾ã™ã€‚ - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - è¦å‘Šï¼š - </text> - <text name="warning_text"> - ã“ã®ãƒ¢ãƒ‡ãƒ«ã‚’ Second Life サーãƒãƒ¼ã«ã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ‰ã™ã‚‹ãŸã‚ã®æœ€çµ‚æ‰‹é †ã‚’å®Ÿè¡Œã§ãã¾ã›ã‚“。[secondlife:///app/floater/learn_more ã“ã¡ã‚‰ã‚’å‚ç…§ã—ã¦]ã€ãƒ¡ãƒƒã‚·ãƒ¥ãƒ¢ãƒ‡ãƒ«ã‚’アップãƒãƒ¼ãƒ‰ã§ãるよã†ã«ã‚¢ã‚«ã‚¦ãƒ³ãƒˆã‚’è¨å®šã—ã¦ãã ã•ã„。 - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - モデルを最é©åŒ– - </text> - </panel> - <text name="optimize_description"> - モデルã¯ãƒ‘フォーマンスをé‡è¦–ã—ã¦æœ€é©åŒ–ã•ã‚Œã¦ã„ã¾ã™ã€‚å¿…è¦ã«å¿œã˜ã¦èª¿æ•´ã—ã¦ãã ã•ã„。 - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - 次ã®æ画詳細度を作æˆï¼šé«˜ - </text> - <text name="medium_detail_text"> - 次ã®æ画詳細度を作æˆï¼šä¸ - </text> - <text name="low_detail_text"> - 次ã®æ画詳細度を作æˆï¼šä½Ž - </text> - <text name="lowest_detail_text"> - 次ã®æ画詳細度を作æˆï¼šæœ€ä½Ž - </text> - </panel> - <panel name="content2"> - <button label="ジオメトリをå†è¨ˆç®—" name="recalculate_geometry_btn"/> - <text name="lod_label"> - ジオメトリã®ãƒ—レビュー - </text> - <combo_box name="preview_lod_combo" tool_tip="プレビュー表示㮠LOD è¨å®š"> - <combo_item name="high"> - 高ã„詳細度 - </combo_item> - <combo_item name="medium"> - ä¸ã®è©³ç´°åº¦ - </combo_item> - <combo_item name="low"> - 低ã„詳細度 - </combo_item> - <combo_item name="lowest"> - 最低ã®è©³ç´°åº¦ - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - 物ç†ä½œç”¨ã®èª¿æ•´ - </text> - </panel> - <text name="physics_description"> - モデルã®å¤–æ®»æ§‹é€ ã®ã‚·ã‚§ã‚¤ãƒ—ã¯å¼Šç¤¾ãŒä½œæˆã—ã¾ã™ã€‚モデルã®ç›®çš„ã«å¿œã˜ã¦ã‚·ã‚§ã‚¤ãƒ—ã®è©³ç´°åº¦ã‚’調整ã—ã¦ãã ã•ã„。 - </text> - <panel name="physics_content"> - <button label="物ç†ä½œç”¨ã‚’å†è¨ˆç®—" name="recalculate_physics_btn"/> - <button label="å†è¨ˆç®—ä¸..." name="recalculating_physics_btn"/> - <text name="lod_label"> - 物ç†ä½œç”¨ã®ãƒ—レビュー - </text> - <combo_box name="preview_lod_combo2" tool_tip="プレビュー表示㮠LOD è¨å®š"> - <combo_item name="high"> - 高ã„詳細度 - </combo_item> - <combo_item name="medium"> - ä¸ã®è©³ç´°åº¦ - </combo_item> - <combo_item name="low"> - 低ã„詳細度 - </combo_item> - <combo_item name="lowest"> - 最低ã®è©³ç´°åº¦ - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - ç¢ºèª - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - 区画/リージョンã¸ã®è² è·ï¼š[EQUIV] プリムæ›ç®—値 - </text> - <text name="review_fee"> - L$ [FEE] ã®ã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ‰æ–™é‡‘ãŒã‚ãªãŸã®ã‚¢ã‚«ã‚¦ãƒ³ãƒˆã«è«‹æ±‚ã•ã‚Œã¾ã™ã€‚ - </text> - <text name="review_confirmation"> - アップãƒãƒ¼ãƒ‰ãƒœã‚¿ãƒ³ã‚’クリックã™ã‚‹ã“ã¨ã«ã‚ˆã‚Šã€ãƒ¢ãƒ‡ãƒ«ã«å«ã¾ã‚Œã‚‹ãƒžãƒ†ãƒªã‚¢ãƒ«ã®æ‰€æœ‰æ¨©ã‚„使用許å¯ã®æ‰€æŒã‚’èªã‚ãŸã“ã¨ã«ãªã‚Šã¾ã™ã€‚ - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - アップãƒãƒ¼ãƒ‰å®Œäº† - </text> - </panel> - <text name="model_uploaded_text"> - モデルãŒã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ‰ã•ã‚Œã¾ã—ãŸã€‚ - </text> - <text name="inventory_text"> - ãã‚Œã¯ã‚¤ãƒ³ãƒ™ãƒ³ãƒˆãƒªã®ã€Œã‚ªãƒ–ジェクトã€ãƒ•ã‚©ãƒ«ãƒ€ã«ã‚ã‚Šã¾ã™ã€‚ - </text> - <text name="charged_fee"> - ã‚ãªãŸã®ã‚¢ã‚«ã‚¦ãƒ³ãƒˆã« L$ [FEE] ãŒè«‹æ±‚ã•ã‚Œã¾ã—ãŸã€‚ - </text> - </panel> - <button label="<< 戻る" name="back"/> - <button label="次ã¸>>" name="next"/> - <button label="ウェイトã¨æ–™é‡‘ã®è¨ˆç®— >>" name="calculate"/> - <button label="計算ä¸..." name="calculating"/> - <button label="アップãƒãƒ¼ãƒ‰" name="upload" tool_tip="シミュレーターã«ã‚¢ãƒƒãƒ—ãƒãƒ¼ãƒ‰"/> - <button label="å–り消ã—" name="cancel"/> - <button label="é–‰ã˜ã‚‹" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - 待機状態 - </string> - <string name="status_parse_error"> - Dae ã«å•é¡ŒãŒè¦‹ã¤ã‹ã‚Šã¾ã—㟠- 詳細ã«ã¤ã„ã¦ã¯ãƒã‚°ã‚’ã”å‚ç…§ãã ã•ã„。 - </string> - <string name="status_reading_file"> - ãƒãƒ¼ãƒ‡ã‚£ãƒ³ã‚°... - </string> - <string name="status_generating_meshes"> - メッシュを作æˆä¸ - </string> - <string name="status_vertex_number_overflow"> - ã‚¨ãƒ©ãƒ¼ï¼šé ‚ç‚¹ã®æ•°ãŒ65534を超éŽã—ãŸã®ã§ä¸æ¢ã•ã‚Œã¾ã—ãŸã€‚ - </string> - <string name="bad_element"> - エラー:è¦ç´ ãŒç„¡åŠ¹ã§ã™ - </string> - <string name="high"> - 高 - </string> - <string name="medium"> - ä¸ - </string> - <string name="low"> - 低 - </string> - <string name="lowest"> - 最低 - </string> - <string name="mesh_status_good"> - ç™ºé€ - </string> - <string name="mesh_status_na"> - 該当ãªã— - </string> - <string name="mesh_status_none"> - ãªã— - </string> - <string name="mesh_status_submesh_mismatch"> - テクスãƒãƒ£ç·¨é›†å¯èƒ½ãªé¢ã®æ•°ã¯æ画詳細度ã«å¿œã˜ã¦ç•°ãªã‚Šã¾ã™ã€‚ - </string> - <string name="mesh_status_mesh_mismatch"> - メッシュインスタンスã®æ•°ã¯æ画詳細度ã«å¿œã˜ã¦ç•°ãªã‚Šã¾ã™ã€‚ - </string> - <string name="mesh_status_too_many_vertices"> - æ画詳細度ã«å¯¾ã—ã¦é ‚点ã®æ•°ãŒå¤šã™ãŽã¾ã™ã€‚ - </string> - <string name="mesh_status_missing_lod"> - å¿…è¦ãªæ画詳細度ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。 - </string> - <string name="layer_all"> - 全㦠- </string> -</floater> diff --git a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml b/indra/newview/skins/default/xui/pt/floater_model_wizard.xml deleted file mode 100644 index 0d07303c910..00000000000 --- a/indra/newview/skins/default/xui/pt/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="CARREGAR ASSISTENTE DE MODELAGEM"> - <button label="5. Carregar" name="upload_btn"/> - <button label="4. Revisar" name="review_btn"/> - <button label="3. FÃsica" name="physics_btn"/> - <button label="2. Otimizar" name="optimize_btn"/> - <button label="1. Selecionra arquivo" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Escolher arquivo de modelo - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - Usuários avançados: se você estiver familiarizado com ferramentas de criação de conteúdo 3D, use o Advanced Uploader. - </text> - <button label="Trocar para avançado" name="switch_to_advanced"/> - <text name="Cache location"> - Escolha o arquivo de modelo para upload - </text> - <button label="Procurar..." label_selected="Procurar..." name="browse"/> - <text name="Model types"> - O Second Life oferece suporte a arquivos COLLADA (.dae) - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - AVISO: - </text> - <text name="warning_text"> - Não será possÃvel concluir a etapa final do upload desse modelo para os servidores do Second Life. [secondlife:///app/floater/learn_more Saiba como] configurar sua conta para uploads de modelos mesh. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Otimizar modelo - </text> - </panel> - <text name="optimize_description"> - O modelo foi ajustado para desempenho. Faça novos ajustes, se desejar. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Gerar nÃvel de detalhes: Alto - </text> - <text name="medium_detail_text"> - Gerar nÃvel de detalhes: Médio - </text> - <text name="low_detail_text"> - Gerar nÃvel de detalhes: Baixo - </text> - <text name="lowest_detail_text"> - Gerar nÃvel de detalhes: Mais baixo - </text> - </panel> - <panel name="content2"> - <button label="Recalcular geometria" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Visualização da geometria - </text> - <combo_box name="preview_lod_combo" tool_tip="LOD para exibir na renderização de visualização"> - <combo_item name="high"> - Máximo de detalhes - </combo_item> - <combo_item name="medium"> - Detalhes médios - </combo_item> - <combo_item name="low"> - Poucos detalhes - </combo_item> - <combo_item name="lowest"> - MÃnimo de detalhes - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Ajustar fÃsico - </text> - </panel> - <text name="physics_description"> - Criaremos uma forma para o corpo externo do modelo. Ajuste o nÃvel de detalhes como necessário para a finalidade desejada de seu modelo. - </text> - <panel name="physics_content"> - <button label="Recalcular fÃsico" name="recalculate_physics_btn"/> - <button label="Recalculando..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Visualização do fÃsico - </text> - <combo_box name="preview_lod_combo2" tool_tip="LOD para exibir na renderização de visualização"> - <combo_item name="high"> - Máximo de detalhes - </combo_item> - <combo_item name="medium"> - Detalhes médios - </combo_item> - <combo_item name="low"> - Poucos detalhes - </combo_item> - <combo_item name="lowest"> - MÃnimo de detalhes - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Revisar - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Impacto no lote/região: [EQUIV] equivalentes de prim - </text> - <text name="review_fee"> - Uma tarifa de upload de L$ [FEE] será debitada da sua conta. - </text> - <text name="review_confirmation"> - Ao clicar no botão de upload, você confirma que detém os direitos apropriados sobre o material contido no modelo. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Upload concluÃdo - </text> - </panel> - <text name="model_uploaded_text"> - Seu modelo foi carregado. - </text> - <text name="inventory_text"> - DisponÃvel na pasta Objetos do seu inventário. - </text> - <text name="charged_fee"> - L$ [FEE] foram debitados da sua conta. - </text> - </panel> - <button label="<< Voltar" name="back"/> - <button label="Próximo >>" name="next"/> - <button label="Calcular pesos e tarifa >>" name="calculate"/> - <button label="Calculando..." name="calculating"/> - <button label="Carregar" name="upload" tool_tip="Carregar no simulador"/> - <button label="Cancelar" name="cancel"/> - <button label="Fechar" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Inativo - </string> - <string name="status_parse_error"> - Dae parsing - erro, detalhes no log. - </string> - <string name="status_reading_file"> - Carregando... - </string> - <string name="status_generating_meshes"> - Gerando meshes... - </string> - <string name="status_vertex_number_overflow"> - Erro: Número de Vertex acima de 65534. Abortado. - </string> - <string name="bad_element"> - Erro: elemento inválido - </string> - <string name="high"> - Alto - </string> - <string name="medium"> - Médio - </string> - <string name="low"> - Baixo - </string> - <string name="lowest"> - Mais baixo - </string> - <string name="mesh_status_good"> - Entregar! - </string> - <string name="mesh_status_na"> - N/D - </string> - <string name="mesh_status_none"> - Nenhum - </string> - <string name="mesh_status_submesh_mismatch"> - Cada nÃvel de detalhamento têm um número de faces para textura. - </string> - <string name="mesh_status_mesh_mismatch"> - Cada nÃvel de detalhamento têm um número de faces para textura. - </string> - <string name="mesh_status_too_many_vertices"> - O nÃvel de detalhamento possui vértices demais. - </string> - <string name="mesh_status_missing_lod"> - Falta o nÃvel de detalhamento necessário. - </string> - <string name="layer_all"> - Tudo - </string> -</floater> diff --git a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml b/indra/newview/skins/default/xui/ru/floater_model_wizard.xml deleted file mode 100644 index c1a63bf7da6..00000000000 --- a/indra/newview/skins/default/xui/ru/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="ПЕРЕДÐТЬ ÐœÐСТЕРМОДЕЛИРОВÐÐИЯ"> - <button label="5. Передать" name="upload_btn"/> - <button label="4. ПроÑмотр" name="review_btn"/> - <button label="3. Физика" name="physics_btn"/> - <button label="2. Оптимизировать" name="optimize_btn"/> - <button label="1. Выбрать файл" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Выберите файл модели - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - ПользователÑм, работающим в раÑширенном режиме: еÑли вы умеете Ñоздавать трехмерные графичеÑкие объекты, то, возможно, захотите воÑпользоватьÑÑ ÑредÑтвом Advanced Uploader, которое предоÑтавлÑет раÑширенные возможноÑти передачи объектов. - </text> - <button label="Перейти в раÑширенный режим" name="switch_to_advanced"/> - <text name="Cache location"> - Выберите файл модели Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ´Ð°Ñ‡Ð¸ - </text> - <button label="Обзор..." label_selected="Обзор..." name="browse"/> - <text name="Model types"> - Ð’ Second Life поддерживаютÑÑ Ñ„Ð°Ð¹Ð»Ñ‹ COLLADA (.dae) - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - Ð’ÐИМÐÐИЕ! - </text> - <text name="warning_text"> - Ð’Ñ‹ не Ñможете завершить передачу Ñтой модели на Ñерверы Second Life. [secondlife:///app/floater/learn_more Узнайте, как] наÑтроить в вашем аккаунте передачу Ñеточных моделей. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Оптимизировать модель - </text> - </panel> - <text name="optimize_description"> - Мы оптимизировали модель Ð´Ð»Ñ Ð¿Ð¾Ð²Ñ‹ÑˆÐµÐ½Ð¸Ñ Ð±Ñ‹ÑтродейÑтвиÑ. По желанию можно выполнить дополнительную наÑтройку. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Создать уровень детализации: Ð’Ñ‹Ñокий - </text> - <text name="medium_detail_text"> - Создать уровень детализации: Средний - </text> - <text name="low_detail_text"> - Создать уровень детализации: Ðизкий - </text> - <text name="lowest_detail_text"> - Создать уровень детализации: Самый низкий - </text> - </panel> - <panel name="content2"> - <button label="ПереÑчитать геометрию" name="recalculate_geometry_btn"/> - <text name="lod_label"> - ПроÑмотр геометрии - </text> - <combo_box name="preview_lod_combo" tool_tip="Ð”ÐµÑ‚Ð°Ð»Ð¸Ð·Ð°Ñ†Ð¸Ñ Ð¿Ñ€Ð¸ предварительном проÑмотре"> - <combo_item name="high"> - Детально - </combo_item> - <combo_item name="medium"> - СреднÑÑ Ð´ÐµÑ‚Ð°Ð»Ð¸Ð·Ð°Ñ†Ð¸Ñ - </combo_item> - <combo_item name="low"> - Мало деталей - </combo_item> - <combo_item name="lowest"> - Минимум деталей - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - ÐаÑтроить физичеÑкие параметры - </text> - </panel> - <text name="physics_description"> - Мы Ñоздадим форму Ð´Ð»Ñ Ð²Ð½ÐµÑˆÐ½ÐµÐ³Ð¾ каркаÑа модели. ÐаÑтройте уровень детализации формы в ÑоответÑтвии Ñ Ñ†ÐµÐ»Ñми, Ð´Ð»Ñ ÐºÐ¾Ñ‚Ð¾Ñ€Ñ‹Ñ… предназначена модель. - </text> - <panel name="physics_content"> - <button label="ПереÑчитать физичеÑкие данные" name="recalculate_physics_btn"/> - <button label="ПереÑчет..." name="recalculating_physics_btn"/> - <text name="lod_label"> - ПроÑмотр физичеÑких данных - </text> - <combo_box name="preview_lod_combo2" tool_tip="Уровень детализации при предварительном проÑмотре"> - <combo_item name="high"> - Детально - </combo_item> - <combo_item name="medium"> - СреднÑÑ Ð´ÐµÑ‚Ð°Ð»Ð¸Ð·Ð°Ñ†Ð¸Ñ - </combo_item> - <combo_item name="low"> - Мало деталей - </combo_item> - <combo_item name="lowest"> - Минимум деталей - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - ПроÑмотр - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - ВоздейÑтвие на учаÑток/регион: Ñквивалент в примитивах: [EQUIV] - </text> - <text name="review_fee"> - За передачу Ñ Ð²Ð°ÑˆÐµÐ³Ð¾ Ñчета будет ÑнÑта плата в размере L$[FEE]. - </text> - <text name="review_confirmation"> - Ðажав кнопку «Передать», вы подтверждаете, что у Ð²Ð°Ñ ÐµÑÑ‚ÑŒ надлежащие права на вÑе ÑоÑтавлÑющие модели. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Передача завершена - </text> - </panel> - <text name="model_uploaded_text"> - Ваша модель передана. - </text> - <text name="inventory_text"> - ÐаходитÑÑ Ð² папке «Объекты» вашего инвентарÑ. - </text> - <text name="charged_fee"> - С вашего Ñчета ÑнÑто: L$[FEE]. - </text> - </panel> - <button label="<< Ðазад" name="back"/> - <button label="Далее >>" name="next"/> - <button label="РаÑÑчитать Ð²ÐµÑ Ð¸ плату >>" name="calculate"/> - <button label="РаÑчет..." name="calculating"/> - <button label="Передать" name="upload" tool_tip="Передать в ÑимулÑтор"/> - <button label="Отмена" name="cancel"/> - <button label="Закрыть" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - Ðеактивно - </string> - <string name="status_parse_error"> - Проблема при анализе файла DAE – Ñм. подробноÑти в журнале. - </string> - <string name="status_reading_file"> - Загрузка... - </string> - <string name="status_generating_meshes"> - СоздаютÑÑ Ð¼ÐµÑˆÐ¸... - </string> - <string name="status_vertex_number_overflow"> - Ошибка. ЧиÑло вершин превышает 65534. Прервано. - </string> - <string name="bad_element"> - Ошибка: недопуÑтимый Ñлемент - </string> - <string name="high"> - выÑокий - </string> - <string name="medium"> - Ñредний - </string> - <string name="low"> - низкий - </string> - <string name="lowest"> - Ñамый низкий - </string> - <string name="mesh_status_good"> - ДоÑтавлено! - </string> - <string name="mesh_status_na"> - Ð/Д - </string> - <string name="mesh_status_none"> - Ðет - </string> - <string name="mesh_status_submesh_mismatch"> - ОтличаетÑÑ Ñ‡Ð¸Ñло текÑтурируемых граней на уровнÑÑ… детализации. - </string> - <string name="mesh_status_mesh_mismatch"> - ОтличаетÑÑ Ñ‡Ð¸Ñло ÑкземплÑров меша на уровнÑÑ… детализации. - </string> - <string name="mesh_status_too_many_vertices"> - Слишком много вершин на уровне детализации. - </string> - <string name="mesh_status_missing_lod"> - ОтÑутÑтвует необходимый уровень детализации. - </string> - <string name="layer_all"> - Ð’Ñе - </string> -</floater> diff --git a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml b/indra/newview/skins/default/xui/tr/floater_model_wizard.xml deleted file mode 100644 index 9d8b982c249..00000000000 --- a/indra/newview/skins/default/xui/tr/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="Model Wizard" title="KARÅžIYA MODEL YÃœKLEME SÄ°HÄ°RBAZI"> - <button label="5. Karşıya Yükle" name="upload_btn"/> - <button label="4. Ä°ncele" name="review_btn"/> - <button label="3. Fizik" name="physics_btn"/> - <button label="2. Optimize et" name="optimize_btn"/> - <button label="1. Dosya Seç" name="choose_file_btn"/> - <panel name="choose_file_panel"> - <panel name="choose_file_header_panel"> - <text name="choose_file_header_text"> - Model dosyasını seçin - </text> - </panel> - <panel name="choose_file_content"> - <text name="advanced_users_text"> - GeliÅŸmiÅŸ kullanıcılar: EÄŸer 3B içerik oluÅŸturma araçlarını kullanmayı biliyorsanız, GeliÅŸmiÅŸ Karşıya Yükleyiciyi kullanmak isteyebilirsiniz. - </text> - <button label="GeliÅŸmiÅŸe geç" name="switch_to_advanced"/> - <text name="Cache location"> - Karşıya yüklenecek model dosyasını seçin - </text> - <button label="Gözat..." label_selected="Gözat..." name="browse"/> - <text name="Model types"> - Second Life, COLLADA (.dae) dosyalarını destekler - </text> - <text name="dimensions"> - X Y Z - </text> - <text name="warning_label"> - UYARI: - </text> - <text name="warning_text"> - Bu modelin Second Life sunucularına nihai karşıya yükleme adımını tamamlayamayacaksınız. Hesabınızı örgü modellerinin karşıya yüklenmesi için ayarlamanın [secondlife:///app/floater/learn_more nasıl yapılacağını öğrenin]. - </text> - </panel> - </panel> - <panel name="optimize_panel"> - <panel name="optimize_header_panel"> - <text name="optimize_header_text"> - Modeli optimize et - </text> - </panel> - <text name="optimize_description"> - Modeli performans için optimize ettik. Ä°stiyorsanız daha da ayarlayabilirsiniz. - </text> - <panel name="optimize_content"> - <text name="high_detail_text"> - Ayrıntı Seviyesi OluÅŸtur: Yüksek - </text> - <text name="medium_detail_text"> - Ayrıntı Seviyesi OluÅŸtur: Orta - </text> - <text name="low_detail_text"> - Ayrıntı Seviyesi OluÅŸtur: Düşük - </text> - <text name="lowest_detail_text"> - Ayrıntı Seviyesi OluÅŸtur: En Düşük - </text> - </panel> - <panel name="content2"> - <button label="Geometri hesaplarını tekrar yap" name="recalculate_geometry_btn"/> - <text name="lod_label"> - Geometri önizleme - </text> - <combo_box name="preview_lod_combo" tool_tip="Önizleme iÅŸlemesinde görülecek ayrıntı seviyesi"> - <combo_item name="high"> - Çok ayrıntı - </combo_item> - <combo_item name="medium"> - Orta düzey ayrıntı - </combo_item> - <combo_item name="low"> - Az ayrıntı - </combo_item> - <combo_item name="lowest"> - En az ayrıntı - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="physics_panel"> - <panel name="physics_header_panel"> - <text name="physics_header_text"> - Fizik ayarlarını yap - </text> - </panel> - <text name="physics_description"> - Modelin dış gövdesi için bir ÅŸekil oluÅŸturacağız. Modelinizin amacına uygun olarak ÅŸeklin ayrıntı seviyesini belirleyin. - </text> - <panel name="physics_content"> - <button label="Fizik hesaplarını tekrar yap" name="recalculate_physics_btn"/> - <button label="Tekrar hesaplanıyor..." name="recalculating_physics_btn"/> - <text name="lod_label"> - Fizik önizleme - </text> - <combo_box name="preview_lod_combo2" tool_tip="Önizleme iÅŸlemesinde görülecek ayrıntı seviyesi"> - <combo_item name="high"> - Çok ayrıntı - </combo_item> - <combo_item name="medium"> - Orta düzey ayrıntı - </combo_item> - <combo_item name="low"> - Az ayrıntı - </combo_item> - <combo_item name="lowest"> - En az ayrıntı - </combo_item> - </combo_box> - </panel> - </panel> - <panel name="review_panel"> - <panel name="review_header_panel"> - <text name="review_header_text"> - Ä°ncele - </text> - </panel> - <panel name="review_content"> - <text name="review_prim_equiv"> - Parsele/bölgeye etkisi: [EQUIV] prim eÅŸdeÄŸerleri - </text> - <text name="review_fee"> - Hesabınızdan L$ [FEE] karşıya yükleme ücreti düşülecektir. - </text> - <text name="review_confirmation"> - Karşıya yükleme düğmesine tıkladığınızda, modelde yer alan malzeme için ilgili haklara sahip olduÄŸunuzu teyid edersiniz. - </text> - </panel> - </panel> - <panel name="upload_panel"> - <panel name="upload_header_panel"> - <text name="upload_header_text"> - Karşıya yükleme bitti - </text> - </panel> - <text name="model_uploaded_text"> - Modeliniz karşıya yüklendi. - </text> - <text name="inventory_text"> - Bunu, envanterinizdeki Nesneler klasöründe bulacaksınız. - </text> - <text name="charged_fee"> - Hesabınızdan L$ [FEE] düşüldü. - </text> - </panel> - <button label="<< Geri" name="back"/> - <button label="Sonraki >>" name="next"/> - <button label="Ağırlıkları ve ücreti hesapla >>" name="calculate"/> - <button label="Hesaplanıyor..." name="calculating"/> - <button label="Karşıya Yükle" name="upload" tool_tip="Simülatöre karşıya yükle"/> - <button label="Ä°ptal" name="cancel"/> - <button label="Kapat" name="close"/> - <spinner name="import_scale" value="1.0"/> - <string name="status_idle"> - BoÅŸta - </string> - <string name="status_parse_error"> - Dae ayrıştırma sorunu - ayrıntılar için günlüğe bakın. - </string> - <string name="status_reading_file"> - Yükleniyor... - </string> - <string name="status_generating_meshes"> - Örgüler OluÅŸturuluyor... - </string> - <string name="status_vertex_number_overflow"> - Hata: Köşe numarası 65534'ten fazla, iÅŸlem durduruldu! - </string> - <string name="bad_element"> - Hata: Öğe geçersiz - </string> - <string name="high"> - Yüksek - </string> - <string name="medium"> - Orta - </string> - <string name="low"> - Düşük - </string> - <string name="lowest"> - En Düşük - </string> - <string name="mesh_status_good"> - Uygula! - </string> - <string name="mesh_status_na"> - G/D - </string> - <string name="mesh_status_none"> - Hiçbiri - </string> - <string name="mesh_status_submesh_mismatch"> - Ayrıntı seviyelerinde farklı sayıda dokulanabilir yüz var. - </string> - <string name="mesh_status_mesh_mismatch"> - Ayrıntı seviyelerinde farklı sayıda örgü örneÄŸi var. - </string> - <string name="mesh_status_too_many_vertices"> - Ayrıntı seviyesinde fazla sayıda köşe var. - </string> - <string name="mesh_status_missing_lod"> - Gereken ayrıntı seviyesi eksik. - </string> - <string name="layer_all"> - Tümü - </string> -</floater> -- GitLab