diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index f10c9047a381e426c46447766bc328b16543171d..556760632afaf77a7e1f94619e51ed237f07cd1f 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -567,14 +567,19 @@ void LLRenderPass::pushRiggedMaskBatches(U32 type, bool texture, bool batch_text void LLRenderPass::applyModelMatrix(const LLDrawInfo& params) { - if (params.mModelMatrix != gGLLastMatrix) + applyModelMatrix(params.mModelMatrix); +} + +void LLRenderPass::applyModelMatrix(const LLMatrix4* model_matrix) +{ + if (model_matrix != gGLLastMatrix) { - gGLLastMatrix = params.mModelMatrix; + gGLLastMatrix = model_matrix; gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.loadMatrix(gGLModelView); - if (params.mModelMatrix) + if (model_matrix) { - gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); + gGL.multMatrix((GLfloat*) model_matrix->mMatrix); } gPipeline.mMatrixOpCount++; } diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index 365c02228507b7f67053b0b3eb0c85f7a6691629..0a9c2cc42058fe146b47d589891f33b50e8bf759 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -349,6 +349,8 @@ class LLRenderPass : public LLDrawPool void resetDrawOrders() { } static void applyModelMatrix(const LLDrawInfo& params); + // For rendering that doesn't use LLDrawInfo for some reason + static void applyModelMatrix(const LLMatrix4* model_matrix); void pushBatches(U32 type, bool texture = true, bool batch_textures = false); void pushUntexturedBatches(U32 type); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 77189dceae2c9c33c37f35070b5c3d92761d43ee..43f75875918458892659456e51de2bc1a93c5505 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -204,19 +204,8 @@ void LLDrawPoolTerrain::drawLoop() { LLFace *facep = *iter; - LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix); - - if (model_matrix != gGLLastMatrix) - { - llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); - gGLLastMatrix = model_matrix; - gGL.loadMatrix(gGLModelView); - if (model_matrix) - { - gGL.multMatrix((GLfloat*) model_matrix->mMatrix); - } - gPipeline.mMatrixOpCount++; - } + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); + LLRenderPass::applyModelMatrix(&facep->getDrawable()->getRegion()->mRenderMatrix); facep->renderIndexed(); } diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 9dcbc48697c75f230c92e90047aec471391a5cb0..50c4a2c1b354c5fcd35775478e44a525063897c2 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -85,17 +85,8 @@ void LLDrawPoolTree::renderDeferred(S32 pass) { LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix); - if (model_matrix != gGLLastMatrix) - { - gGLLastMatrix = model_matrix; - gGL.loadMatrix(gGLModelView); - if (model_matrix) - { - llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); - gGL.multMatrix((GLfloat*)model_matrix->mMatrix); - } - gPipeline.mMatrixOpCount++; - } + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); + LLRenderPass::applyModelMatrix(model_matrix); buff->setBuffer(); buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0);