From 444d417b0530f328c6fbe1229945fd1ab6de43b7 Mon Sep 17 00:00:00 2001
From: Rye Mutt <rye@alchemyviewer.org>
Date: Wed, 30 Dec 2020 12:33:56 -0500
Subject: [PATCH] Clean up a mul in deferred moon vertex shader

---
 indra/newview/app_settings/shaders/class1/deferred/moonV.glsl | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
index c4922afd7d5..4136e944acd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
@@ -36,9 +36,9 @@ void main()
 {
     //transform vertex
     vec4 vert = vec4(position.xyz, 1.0);
-    vec4 pos = (modelview_matrix * vert);
+    vec4 pos = (modelview_projection_matrix * vert);
 
-    gl_Position = modelview_projection_matrix*vert;
+    gl_Position = pos;
 
     vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
 }
-- 
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