From 444d417b0530f328c6fbe1229945fd1ab6de43b7 Mon Sep 17 00:00:00 2001 From: Rye Mutt <rye@alchemyviewer.org> Date: Wed, 30 Dec 2020 12:33:56 -0500 Subject: [PATCH] Clean up a mul in deferred moon vertex shader --- indra/newview/app_settings/shaders/class1/deferred/moonV.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl index c4922afd7d5..4136e944acd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl @@ -36,9 +36,9 @@ void main() { //transform vertex vec4 vert = vec4(position.xyz, 1.0); - vec4 pos = (modelview_matrix * vert); + vec4 pos = (modelview_projection_matrix * vert); - gl_Position = modelview_projection_matrix*vert; + gl_Position = pos; vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; } -- GitLab