diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 6d9c2c5eb8aa4b1247770eca3cf52f1462a6fad1..6f48b8a968c2340b2581f2ab3fa109b8a0ae17b5 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -902,8 +902,11 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) } } + // MAINT-7926 Handle volumes in an animated object as a special case - if (volume->getAvatar() && volume->getAvatar()->isControlAvatar()) + // SL-937: add dynamic box handling for rigged mesh on regular avatars. + //if (volume->getAvatar() && volume->getAvatar()->isControlAvatar()) + if (volume->getAvatar()) { const LLVector3* av_box = volume->getAvatar()->getLastAnimExtents(); LLVector3d cam_pos = gAgent.getPosGlobalFromAgent(LLViewerCamera::getInstance()->getOrigin()); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 61d82ec1cf266e3a2889a1f14637ade6f6198a1c..01b70088ab316b937dc8339d50be1a4ec2b96af8 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1296,6 +1296,8 @@ BOOL LLVOVolume::calcLOD() } distance = avatar->mDrawable->mDistanceWRTCamera; + + if (avatar->isControlAvatar()) { // MAINT-7926 Handle volumes in an animated object as a special case @@ -1306,8 +1308,16 @@ BOOL LLVOVolume::calcLOD() } else { + // Volume in a rigged mesh attached to a regular avatar. +#if 0 // Note this isn't really a radius, so distance calcs are off by factor of 2 radius = avatar->getBinRadius(); +#else + // SL-937: add dynamic box handling for rigged mesh on regular avatars. + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec(); // preserve old BinRadius behavior - 2x off +#endif } if (distance <= 0.f || radius <= 0.f) {