diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 1284231e5233c5491b81dbc74426cab8da9bbfba..ff6928ffda10b9ebf2188483c286338a736d97ba 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -3082,7 +3082,7 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
 		mouse_y + MOUSE_CURSOR_PADDING, 
 		CURSOR_WIDTH + MOUSE_CURSOR_PADDING * 2, 
 		CURSOR_HEIGHT + MOUSE_CURSOR_PADDING * 2);
-	menu->translateIntoRectWithExclusion( menu_region_rect, mouse_rect, FALSE );
+	menu->translateIntoRectWithExclusion( menu_region_rect, mouse_rect );
 	menu->getParent()->sendChildToFront(menu);
 }
 
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 137716743fbbb9961a89fac6e51a5fc61221e1b8..31ccec0d2af701c63a4c42a40d7861f8d9658c53 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -2049,7 +2049,7 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
 	// Start at spawn position (using left/top)
 	view->setOrigin( local_x, local_y - view->getRect().getHeight());
 	// Make sure we're on-screen and not overlapping the mouse
-	view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE );
+	view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect );
 }
 
 LLView* LLUI::resolvePath(LLView* context, const std::string& path)
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index de2fab963bf4db827d5f7623b9929d7fb1d5923b..fd19309a56e4706da4c4a54eae698f0174a08179 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -371,7 +371,7 @@ class LLView
 	virtual void	translate( S32 x, S32 y );
 	void			setOrigin( S32 x, S32 y )	{ mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
 	BOOL			translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
-	BOOL			translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside );
+	BOOL			translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
 	void			centerWithin(const LLRect& bounds);
 
 	void	setShape(const LLRect& new_rect, bool by_user = false);