diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 56f3b7579221021b6ec12c1cdbdad8839637752c..7a25e62651ef9f88593a994473d764176eae7e7d 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -721,7 +721,7 @@ void LLDrawPoolWater::shade() // using squash clip for deferred rendering makes the horizon lines match // between ALM and non-ALM rendering (SL-1655), but introduces an ugly seem between // near and far water(SL-9696)...we're going to live with the former and not cause the latter - else if (gGLManager.mHasDepthClamp || deferred_render) + else if (gGLManager.mHasDepthClamp || deferred_render) { face->renderIndexed(); }