diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 56f3b7579221021b6ec12c1cdbdad8839637752c..7a25e62651ef9f88593a994473d764176eae7e7d 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -721,7 +721,7 @@ void LLDrawPoolWater::shade()
             // using squash clip for deferred rendering makes the horizon lines match
             // between ALM and non-ALM rendering (SL-1655), but introduces an ugly seem between
             // near and far water(SL-9696)...we're going to live with the former and not cause the latter 
-            else if (gGLManager.mHasDepthClamp || deferred_render)
+            else if (gGLManager.mHasDepthClamp || deferred_render)
             {
 				face->renderIndexed();
 			}