diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index cc279049caeda055bfb47ebdc1ab0fc85dd08874..92ee8ddac6a54dc94d8519b1d787fd481c9bead9 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -63,7 +63,7 @@ const S32 PREVIEW_BORDER_WIDTH = 2; const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; -const S32 PREVIEW_VPAD = 32; // yuk, hard coded +const S32 PREVIEW_VPAD = -24; // yuk, hard coded const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; const S32 PREVIEW_TEXTURE_HEIGHT = 320; @@ -304,13 +304,13 @@ void LLFloaterImagePreview::draw() gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 0.f); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end();