diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index b4899209c4156c15215e31c0a1a1ae83a0d6c4d6..879888d1854b45413bf50ff93e6d622af6a4e25c 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1207,10 +1207,10 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
 
 	llassert(nverts >= 0);
 
-	if (nverts >= 65535)
+	if (nverts > 65536)
 	{
 		llwarns << "Vertex buffer overflow!" << llendl;
-		nverts = 65535;
+		nverts = 65536;
 	}
 
 	U32 needed_size = calcOffsets(mTypeMask, mOffsets, nverts);
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 5c10a80b07380af65c80c7e7f57bd713261d0972..6ce93d641c981640cca0db3513d428c9e5cbf9df 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -447,14 +447,21 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co
 				continue;
 			}
 			
-			count++;
-			facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis();
-			obj->mDepth += facep->mDistance;
+			if ((facep->getGeomCount() + vertex_count) <= 65536)
+			{
+				count++;
+				facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis();
+				obj->mDepth += facep->mDistance;
 			
-			mFaceList.push_back(facep);
-			vertex_count += facep->getGeomCount();
-			index_count += facep->getIndicesCount();
-			llassert(facep->getIndicesCount() < 65536);
+				mFaceList.push_back(facep);
+				vertex_count += facep->getGeomCount();
+				index_count += facep->getIndicesCount();
+				llassert(facep->getIndicesCount() < 65536);
+			}
+			else
+			{
+				facep->clearVertexBuffer();
+			}
 		}
 		
 		obj->mDepth /= count;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 080d1f774a0cb4417f4af93533066a0cecb54291..16b61496a6f89404c854b53173382537bd17698d 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -5089,6 +5089,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
 	mFaceList.clear();
 
 	//for each drawable
+
 	for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
 	{
 		LLDrawable* drawablep = *drawable_iter;
@@ -5109,11 +5110,14 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
 			//sum up face verts and indices
 			drawablep->updateFaceSize(i);
 			LLFace* facep = drawablep->getFace(i);
-			if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA)
+
+			
+			if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA && 
+				facep->getGeomCount() + vertex_count <= 65536)
 			{
 				vertex_count += facep->getGeomCount();
 				index_count += facep->getIndicesCount();
-				llassert(facep->getIndicesCount() < 65536);
+				
 				//remember face (for sorting)
 				mFaceList.push_back(facep);
 			}