From 4ded45eb90667e63abc75e3ee63d957886412c84 Mon Sep 17 00:00:00 2001
From: "Brad Payne (Vir Linden)" <vir@lindenlab.com>
Date: Tue, 10 Oct 2017 15:40:30 +0100
Subject: [PATCH] Sl-761 - removed the 90-degree fixup, so objects can be moved
 in a predictable and standard X-forward way in scripts.

---
 indra/newview/llcontrolavatar.cpp | 8 ++------
 1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp
index 1e8bd0066be..1a86718acd1 100644
--- a/indra/newview/llcontrolavatar.cpp
+++ b/indra/newview/llcontrolavatar.cpp
@@ -67,10 +67,6 @@ void LLControlAvatar::matchVolumeTransform()
     }
 #endif
 
-
-    // Avatars seem to 90 degrees off from the rest of the world, this is a fixup.
-    LLQuaternion fix_axes_rot(-F_PI_BY_TWO, LLVector3(0,0,1));
-
     if (mRootVolp)
     {
         if (mRootVolp->isAttachment())
@@ -87,7 +83,7 @@ void LLControlAvatar::matchVolumeTransform()
                 LLQuaternion obj_rot = mRootVolp->mDrawable->getRotation();
                 obj_pos.rotVec(joint_rot);
                 mRoot->setWorldPosition(obj_pos + joint_pos);
-                mRoot->setWorldRotation(fix_axes_rot * obj_rot * joint_rot);
+                mRoot->setWorldRotation(obj_rot * joint_rot);
                 setRotation(mRoot->getRotation());
             }
             else
@@ -99,7 +95,7 @@ void LLControlAvatar::matchVolumeTransform()
         {
             setPositionAgent(mRootVolp->getRenderPosition());
             LLQuaternion obj_rot = mRootVolp->getRotation();
-            LLQuaternion result_rot = fix_axes_rot * obj_rot;
+            LLQuaternion result_rot = obj_rot;
             setRotation(result_rot);
             mRoot->setWorldRotation(result_rot);
             mRoot->setPosition(mRootVolp->getRenderPosition());
-- 
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