diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 8ecdafa167c5f125c87bf2d766542b030da6150c..d1b9418ee9842a0dd7cbbcecb120b0256e58b02e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -44,6 +44,7 @@ uniform mat4 inv_proj; uniform vec2 screen_res; const float M_PI = 3.14159265; +const float ONE_OVER_PI = 0.3183098861; vec3 srgb_to_linear(vec3 cs); @@ -442,7 +443,7 @@ void initMaterial( vec3 diffuse, vec3 packedORM, out float alphaRough, out vec3 vec3 BRDFDiffuse(vec3 color) { - return color / M_PI; + return color * ONE_OVER_PI; } vec3 BRDFLambertian( vec3 reflect0, vec3 reflect90, vec3 c_diff, float specWeight, float vh )