From 5d70ea8d4f7a5029a75e36383c95f2fdd1e8db99 Mon Sep 17 00:00:00 2001
From: vyacheslavsproductengine <vyacheslavsproductengine@lindenlab.com>
Date: Wed, 3 Jun 2015 19:57:01 +0400
Subject: [PATCH] Backed out changeset: ebdaabeef422

---
 .../shaders/class1/deferred/bumpF.glsl        | 24 +++++++------------
 indra/newview/lldrawpoolbump.cpp              |  1 -
 2 files changed, 8 insertions(+), 17 deletions(-)

diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 1222503dcca..595c11fae23 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -31,7 +31,6 @@ out vec4 frag_data[3];
 
 uniform sampler2D diffuseMap;
 uniform sampler2D bumpMap;
-uniform float min_alpha;
 
 VARYING vec3 vary_mat0;
 VARYING vec3 vary_mat1;
@@ -48,23 +47,16 @@ vec2 encode_normal(vec3 n)
 
 void main() 
 {
-	vec4 col = texture2D(diffuseMap, vary_texcoord0.xy);
+	vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
+	vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0;
 
-	if (col.a > min_alpha)
-	{
-		col *= vertex_color.rgb;
-		vec3 norm = texture2D(bumpMap, vary_texcoord0.xy).rgb * 2.0 - 1.0;
-
-		vec3 tnorm = vec3(dot(norm,vary_mat0),
+	vec3 tnorm = vec3(dot(norm,vary_mat0),
 			  dot(norm,vary_mat1),
 			  dot(norm,vary_mat2));
 						
-		frag_data[0] = vec4(col.rgb, 0.0);
-		frag_data[1] = vertex_color.aaaa; // spec
-		//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
-		vec3 nvn = normalize(tnorm);
-		frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0);
-	}
-	else
-		discard;
+	frag_data[0] = vec4(col, 0.0);
+	frag_data[1] = vertex_color.aaaa; // spec
+	//frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+	vec3 nvn = normalize(tnorm);
+	frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0);
 }
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 7b9fd5c6c63..33f7bc305cf 100755
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -864,7 +864,6 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
 	{
 		LLDrawInfo& params = **i;
 
-		gDeferredBumpProgram.setMinimumAlpha(params.mAlphaMaskCutoff);
 		LLDrawPoolBump::bindBumpMap(params, bump_channel);
 		pushBatch(params, mask, TRUE);
 	}
-- 
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