From 6051a865578f08e65e058478a6cc7fedb5aefb7b Mon Sep 17 00:00:00 2001 From: Jonathan Yap <none@none> Date: Fri, 3 Jan 2014 14:08:55 -0500 Subject: [PATCH] STORM-1980 Small optimization and tweaks of shaking constants --- indra/newview/llfloaterregionrestarting.cpp | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-) diff --git a/indra/newview/llfloaterregionrestarting.cpp b/indra/newview/llfloaterregionrestarting.cpp index 111daf93ebc..b793d259cd7 100644 --- a/indra/newview/llfloaterregionrestarting.cpp +++ b/indra/newview/llfloaterregionrestarting.cpp @@ -100,8 +100,9 @@ void LLFloaterRegionRestarting::draw() { LLFloater::draw(); - const F32 SHAKE_INTERVAL = 0.05; + const F32 SHAKE_INTERVAL = 0.03; const U32 SHAKE_ITERATIONS = 4; + const F32 SHAKE_AMOUNT = 1.5; if(SHAKE_START == sShakeState) { @@ -117,26 +118,22 @@ void LLFloaterRegionRestarting::draw() switch(sShakeState) { case SHAKE_LEFT: - gAgentCamera.setPanLeftKey(1.0); - gAgentCamera.setPanLeftKey(1.0); + gAgentCamera.setPanLeftKey(SHAKE_AMOUNT); sShakeState = SHAKE_UP; break; case SHAKE_UP: - gAgentCamera.setPanUpKey(1.0); - gAgentCamera.setPanUpKey(1.0); + gAgentCamera.setPanUpKey(SHAKE_AMOUNT); sShakeState = SHAKE_RIGHT; break; case SHAKE_RIGHT: - gAgentCamera.setPanRightKey(1.0); - gAgentCamera.setPanRightKey(1.0); + gAgentCamera.setPanRightKey(SHAKE_AMOUNT); sShakeState = SHAKE_DOWN; break; case SHAKE_DOWN: - gAgentCamera.setPanDownKey(1.0); - gAgentCamera.setPanDownKey(1.0); + gAgentCamera.setPanDownKey(SHAKE_AMOUNT); mIterations = mIterations + 1; if(SHAKE_ITERATIONS == mIterations) { -- GitLab