diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bca5b864e1f3a060df7d6148dde09e6f..9d06dd6904eab697c177460a4cb3503be7fa7249 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1132,7 +1132,8 @@ void LLGLManager::initExtensions() // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); - + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); + #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; if (mHasVertexBufferObject) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index d70e764769a12e7854939dc36bf3d1071a5b34c4..823de9d36143c4ccd1fb684aba2bef018bdc48c8 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -147,6 +147,7 @@ class LLGLManager S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; S32 mGLMaxIndexRange; + S32 mGLMaxTextureSize; void getPixelFormat(); // Get the best pixel format diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index c1b96a43da4439b5cc47a796174db2e215d9981f..e35feda2d5db5986fdc65f94b14c3967bbd78ff7 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -109,8 +109,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 204215f60f431b287d9ae461808578579e851d5d..8bb13cad25c69348e4094519991103fa762d981c 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4247,7 +4247,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4274,12 +4275,12 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (!reset_deferred) { - // if image cropping or need to enlarge the scene, compute a scale_factor - F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; - snapshot_width = (S32)(ratio * image_width) ; - snapshot_height = (S32)(ratio * image_height) ; - scale_factor = llmax(1.0f, 1.0f / ratio) ; - } + // if image cropping or need to enlarge the scene, compute a scale_factor + F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; + snapshot_width = (S32)(ratio * image_width) ; + snapshot_height = (S32)(ratio * image_height) ; + scale_factor = llmax(1.0f, 1.0f / ratio) ; + } } if (show_ui && scale_factor > 1.f)