diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 255796aa274ef375ab69a579f09ef090c86adb8a..60952ea38ec00e01569f3232bf5f0ed16accf83e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -148,10 +148,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
 	vec3 P = inPositionEye;
 	setPositionEye(P);
 	
-	//(TERRAIN) limit altitude
-	if (P.y > max_y.x) P *= (max_y.x / P.y);
-	if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
 	vec3 tmpLightnorm = lightnorm.xyz;
 
 	vec3 Pn = normalize(P);
diff --git a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl
index 2839171044cd7ee9c3da02c79a39c34e1d55ef88..80ea286ac04781fe0b96d93ec1b406256a43f60f 100644
--- a/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/nonindexedTextureV.glsl
@@ -28,3 +28,4 @@ void passTextureIndex()
 
 }
 
+
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 4543e83d0a85f208503da654e1cfc6ae52a082bd..eb367d4ad6d05b032a380a827b48ef8d9ef41246 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -148,10 +148,6 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
 	vec3 P = inPositionEye;
 	setPositionEye(P);
 	
-	//(TERRAIN) limit altitude
-	if (P.y > max_y.x) P *= (max_y.x / P.y);
-	if (P.y < -max_y.x) P *= (-max_y.x / P.y);
-
 	vec3 tmpLightnorm = lightnorm.xyz;
 
 	vec3 Pn = normalize(P);