From 714a95e103963984fbb67630fb57006225e1fa8a Mon Sep 17 00:00:00 2001
From: Mnikolenko ProductEngine <mnikolenko@productengine.com>
Date: Mon, 15 Apr 2019 12:13:31 +0300
Subject: [PATCH] SL-10898 FIXED [Mac] Camera spins and pulls back when using
 alt+zoom

---
 indra/llui/llui.cpp | 6 +-----
 1 file changed, 1 insertion(+), 5 deletions(-)

diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index e9f8ba020e6..a1b31fd5cc7 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -237,13 +237,9 @@ void LLUI::dirtyRect(LLRect rect)
 void LLUI::setMousePositionScreen(S32 x, S32 y)
 {
 	S32 screen_x, screen_y;
-#if defined(LL_DARWIN)
-    screen_x = ll_round((F32)x);
-    screen_y = ll_round((F32)y);
-#else
 	screen_x = ll_round((F32)x * getScaleFactor().mV[VX]);
 	screen_y = ll_round((F32)y * getScaleFactor().mV[VY]);
-#endif
+
 	LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert());
 }
 
-- 
GitLab