diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index 365fb673f37453772e8ff1f27b518c5d23a0bf48..4c24218fc3f0bf5f586db656adcadca7d14cf0e8 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -39,6 +39,146 @@
 #include "llanimationstates.h"
 #include "llstring.h"
 
+const LLUUID ANIM_AGENT_AFRAID				= LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
+const LLUUID ANIM_AGENT_AIM_BAZOOKA_R		= LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
+const LLUUID ANIM_AGENT_AIM_BOW_L			= LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
+const LLUUID ANIM_AGENT_AIM_HANDGUN_R		= LLUUID("3147d815-6338-b932-f011-16b56d9ac18b");
+const LLUUID ANIM_AGENT_AIM_RIFLE_R			= LLUUID("ea633413-8006-180a-c3ba-96dd1d756720");
+const LLUUID ANIM_AGENT_ANGRY				= LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e");
+const LLUUID ANIM_AGENT_AWAY				= LLUUID("fd037134-85d4-f241-72c6-4f42164fedee");
+const LLUUID ANIM_AGENT_BACKFLIP			= LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304");
+const LLUUID ANIM_AGENT_BELLY_LAUGH			= LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515");
+const LLUUID ANIM_AGENT_BLOW_KISS			= LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624");
+const LLUUID ANIM_AGENT_BORED				= LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510");
+const LLUUID ANIM_AGENT_BOW					= LLUUID("82e99230-c906-1403-4d9c-3889dd98daba");
+const LLUUID ANIM_AGENT_BRUSH				= LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01");
+const LLUUID ANIM_AGENT_BUSY				= LLUUID("efcf670c-2d18-8128-973a-034ebc806b67");
+const LLUUID ANIM_AGENT_CLAP				= LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668");
+const LLUUID ANIM_AGENT_COURTBOW			= LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50");
+const LLUUID ANIM_AGENT_CROUCH				= LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c");
+const LLUUID ANIM_AGENT_CROUCHWALK			= LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022");
+const LLUUID ANIM_AGENT_CRY					= LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed");
+const LLUUID ANIM_AGENT_CUSTOMIZE	 		= LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
+const LLUUID ANIM_AGENT_CUSTOMIZE_DONE		= LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c");
+const LLUUID ANIM_AGENT_DANCE1				= LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d");
+const LLUUID ANIM_AGENT_DANCE2				= LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818");
+const LLUUID ANIM_AGENT_DANCE3				= LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114");
+const LLUUID ANIM_AGENT_DANCE4				= LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7");
+const LLUUID ANIM_AGENT_DANCE5				= LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155");
+const LLUUID ANIM_AGENT_DANCE6				= LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12");
+const LLUUID ANIM_AGENT_DANCE7				= LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6");
+const LLUUID ANIM_AGENT_DANCE8				= LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc");
+const LLUUID ANIM_AGENT_DEAD				= LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276");
+const LLUUID ANIM_AGENT_DRINK				= LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f");
+const LLUUID ANIM_AGENT_EMBARRASSED			= LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6");
+const LLUUID ANIM_AGENT_EXPRESS_AFRAID		= LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e");
+const LLUUID ANIM_AGENT_EXPRESS_ANGER		= LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de");
+const LLUUID ANIM_AGENT_EXPRESS_BORED		= LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d");
+const LLUUID ANIM_AGENT_EXPRESS_CRY			= LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33");
+const LLUUID ANIM_AGENT_EXPRESS_DISDAIN		= LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1");
+const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424");
+const LLUUID ANIM_AGENT_EXPRESS_FROWN		= LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001");
+const LLUUID ANIM_AGENT_EXPRESS_KISS		= LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14");
+const LLUUID ANIM_AGENT_EXPRESS_LAUGH		= LLUUID("62570842-0950-96f8-341c-809e65110823");
+const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH	= LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7");
+const LLUUID ANIM_AGENT_EXPRESS_REPULSED	= LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1");
+const LLUUID ANIM_AGENT_EXPRESS_SAD			= LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7");
+const LLUUID ANIM_AGENT_EXPRESS_SHRUG		= LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef");
+const LLUUID ANIM_AGENT_EXPRESS_SMILE		= LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312");
+const LLUUID ANIM_AGENT_EXPRESS_SURPRISE	= LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24");
+const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT	= LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf");
+const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE	= LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e");
+const LLUUID ANIM_AGENT_EXPRESS_WINK		= LLUUID("da020525-4d94-59d6-23d7-81fdebf33148");
+const LLUUID ANIM_AGENT_EXPRESS_WORRY		= LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950");
+const LLUUID ANIM_AGENT_FALLDOWN			= LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094");
+const LLUUID ANIM_AGENT_FEMALE_RUN_NEW		= LLUUID("85995026-eade-5d78-d364-94a64512cb66");
+const LLUUID ANIM_AGENT_FEMALE_WALK			= LLUUID("f5fc7433-043d-e819-8298-f519a119b688");
+const LLUUID ANIM_AGENT_FEMALE_WALK_NEW		= LLUUID("d60c41d2-7c24-7074-d3fa-6101cea22a51");
+const LLUUID ANIM_AGENT_FINGER_WAG			= LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f");
+const LLUUID ANIM_AGENT_FIST_PUMP			= LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a");
+const LLUUID ANIM_AGENT_FLY					= LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf");
+const LLUUID ANIM_AGENT_FLYSLOW				= LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6");
+const LLUUID ANIM_AGENT_HELLO				= LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9");
+const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R		= LLUUID("ef62d355-c815-4816-2474-b1acc21094a6");
+const LLUUID ANIM_AGENT_HOLD_BOW_L			= LLUUID("8b102617-bcba-037b-86c1-b76219f90c88");
+const LLUUID ANIM_AGENT_HOLD_HANDGUN_R		= LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2");
+const LLUUID ANIM_AGENT_HOLD_RIFLE_R		= LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33");
+const LLUUID ANIM_AGENT_HOLD_THROW_R		= LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6");
+const LLUUID ANIM_AGENT_HOVER				= LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d");
+const LLUUID ANIM_AGENT_HOVER_DOWN			= LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e");
+const LLUUID ANIM_AGENT_HOVER_UP			= LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864");
+const LLUUID ANIM_AGENT_IMPATIENT			= LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3");
+const LLUUID ANIM_AGENT_JUMP				= LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e");
+const LLUUID ANIM_AGENT_JUMP_FOR_JOY		= LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa");
+const LLUUID ANIM_AGENT_KISS_MY_BUTT		= LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51");
+const LLUUID ANIM_AGENT_LAND				= LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f");
+const LLUUID ANIM_AGENT_LAUGH_SHORT			= LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f");
+const LLUUID ANIM_AGENT_MEDIUM_LAND			= LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57");
+const LLUUID ANIM_AGENT_MOTORCYCLE_SIT		= LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29");
+const LLUUID ANIM_AGENT_MUSCLE_BEACH		= LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b");
+const LLUUID ANIM_AGENT_NO					= LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74");
+const LLUUID ANIM_AGENT_NO_UNHAPPY			= LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4");
+const LLUUID ANIM_AGENT_NYAH_NYAH			= LLUUID("f061723d-0a18-754f-66ee-29a44795a32f");
+const LLUUID ANIM_AGENT_ONETWO_PUNCH		= LLUUID("eefc79be-daae-a239-8c04-890f5d23654a");
+const LLUUID ANIM_AGENT_PEACE				= LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9");
+const LLUUID ANIM_AGENT_POINT_ME			= LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752");
+const LLUUID ANIM_AGENT_POINT_YOU			= LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de");
+const LLUUID ANIM_AGENT_PRE_JUMP			= LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244");
+const LLUUID ANIM_AGENT_PUNCH_LEFT			= LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0");
+const LLUUID ANIM_AGENT_PUNCH_RIGHT			= LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656");
+const LLUUID ANIM_AGENT_REPULSED			= LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf");
+const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK		= LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda");
+const LLUUID ANIM_AGENT_RPS_COUNTDOWN		= LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f");
+const LLUUID ANIM_AGENT_RPS_PAPER			= LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a");
+const LLUUID ANIM_AGENT_RPS_ROCK			= LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f");
+const LLUUID ANIM_AGENT_RPS_SCISSORS		= LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325");
+const LLUUID ANIM_AGENT_RUN					= LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445");
+const LLUUID ANIM_AGENT_RUN_NEW				= LLUUID("1ab1b236-cd08-21e6-0cbc-0d923fc6eca2");
+const LLUUID ANIM_AGENT_SAD					= LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a");
+const LLUUID ANIM_AGENT_SALUTE				= LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104");
+const LLUUID ANIM_AGENT_SHOOT_BOW_L			= LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8");
+const LLUUID ANIM_AGENT_SHOUT				= LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42");
+const LLUUID ANIM_AGENT_SHRUG				= LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5");
+const LLUUID ANIM_AGENT_SIT					= LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568");
+const LLUUID ANIM_AGENT_SIT_FEMALE			= LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782");
+const LLUUID ANIM_AGENT_SIT_GENERIC			= LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7");
+const LLUUID ANIM_AGENT_SIT_GROUND 			= LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86");
+const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED	= LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e");
+const LLUUID ANIM_AGENT_SIT_TO_STAND		= LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e");
+const LLUUID ANIM_AGENT_SLEEP				= LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40");
+const LLUUID ANIM_AGENT_SMOKE_IDLE			= LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a");
+const LLUUID ANIM_AGENT_SMOKE_INHALE		= LLUUID("6802d553-49da-0778-9f85-1599a2266526");
+const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN	= LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6");
+const LLUUID ANIM_AGENT_SNAPSHOT			= LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c");
+const LLUUID ANIM_AGENT_STAND				= LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f");
+const LLUUID ANIM_AGENT_STANDUP				= LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422");
+const LLUUID ANIM_AGENT_STAND_1				= LLUUID("15468e00-3400-bb66-cecc-646d7c14458e");
+const LLUUID ANIM_AGENT_STAND_2				= LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c");
+const LLUUID ANIM_AGENT_STAND_3				= LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b");
+const LLUUID ANIM_AGENT_STAND_4				= LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f");
+const LLUUID ANIM_AGENT_STRETCH				= LLUUID("80700431-74ec-a008-14f8-77575e73693f");
+const LLUUID ANIM_AGENT_STRIDE				= LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595");
+const LLUUID ANIM_AGENT_SURF				= LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69");
+const LLUUID ANIM_AGENT_SURPRISE			= LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224");
+const LLUUID ANIM_AGENT_SWORD_STRIKE		= LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd");
+const LLUUID ANIM_AGENT_TALK				= LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1");
+const LLUUID ANIM_AGENT_TANTRUM				= LLUUID("11000694-3f41-adc2-606b-eee1d66f3724");
+const LLUUID ANIM_AGENT_THROW_R				= LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca");
+const LLUUID ANIM_AGENT_TRYON_SHIRT			= LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1");
+const LLUUID ANIM_AGENT_TURNLEFT			= LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135");
+const LLUUID ANIM_AGENT_TURNRIGHT			= LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30");
+const LLUUID ANIM_AGENT_TYPE				= LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9");
+const LLUUID ANIM_AGENT_WALK				= LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0");
+const LLUUID ANIM_AGENT_WALK_NEW			= LLUUID("33339176-7ddc-9397-94a4-bf3403cbc8f5");
+const LLUUID ANIM_AGENT_WHISPER				= LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f");
+const LLUUID ANIM_AGENT_WHISTLE				= LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0");
+const LLUUID ANIM_AGENT_WINK				= LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e");
+const LLUUID ANIM_AGENT_WINK_HOLLYWOOD		= LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c");
+const LLUUID ANIM_AGENT_WORRY				= LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c");
+const LLUUID ANIM_AGENT_YES					= LLUUID("15dd911d-be82-2856-26db-27659b142875");
+const LLUUID ANIM_AGENT_YES_HAPPY			= LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d");
+const LLUUID ANIM_AGENT_YOGA_FLOAT			= LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb");
+
 LLUUID AGENT_WALK_ANIMS[] = {ANIM_AGENT_WALK, ANIM_AGENT_RUN, ANIM_AGENT_CROUCHWALK, ANIM_AGENT_TURNLEFT, ANIM_AGENT_TURNRIGHT};
 S32 NUM_AGENT_WALK_ANIMS = LL_ARRAY_SIZE(AGENT_WALK_ANIMS);
 
@@ -116,7 +256,9 @@ LLAnimationLibrary::LLAnimationLibrary() :
 	mAnimMap[ANIM_AGENT_EXPRESS_WINK]=			mAnimStringTable.addString("express_wink_emote");
 	mAnimMap[ANIM_AGENT_EXPRESS_WORRY]=			mAnimStringTable.addString("express_worry_emote");
 	mAnimMap[ANIM_AGENT_FALLDOWN]=				mAnimStringTable.addString("falldown");
+	mAnimMap[ANIM_AGENT_FEMALE_RUN_NEW]=		mAnimStringTable.addString("female_run_new");
 	mAnimMap[ANIM_AGENT_FEMALE_WALK]=			mAnimStringTable.addString("female_walk");
+	mAnimMap[ANIM_AGENT_FEMALE_WALK_NEW]=		mAnimStringTable.addString("female_walk_new");
 	mAnimMap[ANIM_AGENT_FINGER_WAG]=			mAnimStringTable.addString("angry_fingerwag");
 	mAnimMap[ANIM_AGENT_FIST_PUMP]=				mAnimStringTable.addString("fist_pump");
 	mAnimMap[ANIM_AGENT_FLY]=					mAnimStringTable.addString("fly");
@@ -156,6 +298,7 @@ LLAnimationLibrary::LLAnimationLibrary() :
 	mAnimMap[ANIM_AGENT_RPS_ROCK]=				mAnimStringTable.addString("rps_rock");
 	mAnimMap[ANIM_AGENT_RPS_SCISSORS]=			mAnimStringTable.addString("rps_scissors");
 	mAnimMap[ANIM_AGENT_RUN]=					mAnimStringTable.addString("run");
+	mAnimMap[ANIM_AGENT_RUN_NEW]=				mAnimStringTable.addString("run_new");
 	mAnimMap[ANIM_AGENT_SAD]=					mAnimStringTable.addString("express_sad");
 	mAnimMap[ANIM_AGENT_SALUTE]=				mAnimStringTable.addString("salute");
 	mAnimMap[ANIM_AGENT_SHOOT_BOW_L]=			mAnimStringTable.addString("shoot_l_bow");
@@ -191,6 +334,7 @@ LLAnimationLibrary::LLAnimationLibrary() :
 	mAnimMap[ANIM_AGENT_TURNRIGHT]=				mAnimStringTable.addString("turnright");
 	mAnimMap[ANIM_AGENT_TYPE]=					mAnimStringTable.addString("type");
 	mAnimMap[ANIM_AGENT_WALK]=					mAnimStringTable.addString("walk");
+	mAnimMap[ANIM_AGENT_WALK_NEW]=				mAnimStringTable.addString("walk_new");
 	mAnimMap[ANIM_AGENT_WHISPER]=				mAnimStringTable.addString("whisper");
 	mAnimMap[ANIM_AGENT_WHISTLE]=				mAnimStringTable.addString("whistle");
 	mAnimMap[ANIM_AGENT_WINK]=					mAnimStringTable.addString("express_wink");
@@ -260,6 +404,23 @@ LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allo
 	return id;
 }
 
+//-----------------------------------------------------------------------------
+// Associate an anim state with a name
+//-----------------------------------------------------------------------------
+void LLAnimationLibrary::animStateSetString( const LLUUID& state, const std::string& name)
+{
+	mAnimMap[state] = mAnimStringTable.addString(name);
+}
+
+std::string LLAnimationLibrary::animationName( const LLUUID& id ) const
+{
+	const char *cptr = gAnimLibrary.animStateToString(id); 
+	if (cptr)
+		return std::string(cptr);
+	else
+		return std::string("[") + id.asString() + std::string("]");
+}
+
 // Animation states that the user can trigger as part of a gesture
 // See struct LLAnimStateEntry in header for label location information
 const LLAnimStateEntry gUserAnimStates[] = {
@@ -337,6 +498,5 @@ const LLAnimStateEntry gUserAnimStates[] = {
 const S32 gUserAnimStatesCount = LL_ARRAY_SIZE(gUserAnimStates);
 
 
-
 // End
 
diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h
index 56b24d52156c92330dd9c52c9cf7174b9e3c66bc..59d3a7d789faee96cc0c84894172f031f9acbb4b 100644
--- a/indra/llcharacter/llanimationstates.h
+++ b/indra/llcharacter/llanimationstates.h
@@ -49,142 +49,145 @@
 //-----------------------------------------------------------------------------
 const S32 MAX_CONCURRENT_ANIMS = 16;
 
-
-const LLUUID ANIM_AGENT_AFRAID				= LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
-const LLUUID ANIM_AGENT_AIM_BAZOOKA_R		= LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
-const LLUUID ANIM_AGENT_AIM_BOW_L			= LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
-const LLUUID ANIM_AGENT_AIM_HANDGUN_R		= LLUUID("3147d815-6338-b932-f011-16b56d9ac18b");
-const LLUUID ANIM_AGENT_AIM_RIFLE_R			= LLUUID("ea633413-8006-180a-c3ba-96dd1d756720");
-const LLUUID ANIM_AGENT_ANGRY				= LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e");
-const LLUUID ANIM_AGENT_AWAY				= LLUUID("fd037134-85d4-f241-72c6-4f42164fedee");
-const LLUUID ANIM_AGENT_BACKFLIP			= LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304");
-const LLUUID ANIM_AGENT_BELLY_LAUGH			= LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515");
-const LLUUID ANIM_AGENT_BLOW_KISS			= LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624");
-const LLUUID ANIM_AGENT_BORED				= LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510");
-const LLUUID ANIM_AGENT_BOW					= LLUUID("82e99230-c906-1403-4d9c-3889dd98daba");
-const LLUUID ANIM_AGENT_BRUSH				= LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01");
-const LLUUID ANIM_AGENT_BUSY				= LLUUID("efcf670c-2d18-8128-973a-034ebc806b67");
-const LLUUID ANIM_AGENT_CLAP				= LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668");
-const LLUUID ANIM_AGENT_COURTBOW			= LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50");
-const LLUUID ANIM_AGENT_CROUCH				= LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c");
-const LLUUID ANIM_AGENT_CROUCHWALK			= LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022");
-const LLUUID ANIM_AGENT_CRY					= LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed");
-const LLUUID ANIM_AGENT_CUSTOMIZE	 		= LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
-const LLUUID ANIM_AGENT_CUSTOMIZE_DONE		= LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c");
-const LLUUID ANIM_AGENT_DANCE1				= LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d");
-const LLUUID ANIM_AGENT_DANCE2				= LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818");
-const LLUUID ANIM_AGENT_DANCE3				= LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114");
-const LLUUID ANIM_AGENT_DANCE4				= LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7");
-const LLUUID ANIM_AGENT_DANCE5				= LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155");
-const LLUUID ANIM_AGENT_DANCE6				= LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12");
-const LLUUID ANIM_AGENT_DANCE7				= LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6");
-const LLUUID ANIM_AGENT_DANCE8				= LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc");
-const LLUUID ANIM_AGENT_DEAD				= LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276");
-const LLUUID ANIM_AGENT_DRINK				= LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f");
-const LLUUID ANIM_AGENT_EMBARRASSED			= LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6");
-const LLUUID ANIM_AGENT_EXPRESS_AFRAID		= LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e");
-const LLUUID ANIM_AGENT_EXPRESS_ANGER		= LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de");
-const LLUUID ANIM_AGENT_EXPRESS_BORED		= LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d");
-const LLUUID ANIM_AGENT_EXPRESS_CRY			= LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33");
-const LLUUID ANIM_AGENT_EXPRESS_DISDAIN		= LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1");
-const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424");
-const LLUUID ANIM_AGENT_EXPRESS_FROWN		= LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001");
-const LLUUID ANIM_AGENT_EXPRESS_KISS		= LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14");
-const LLUUID ANIM_AGENT_EXPRESS_LAUGH		= LLUUID("62570842-0950-96f8-341c-809e65110823");
-const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH	= LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7");
-const LLUUID ANIM_AGENT_EXPRESS_REPULSED	= LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1");
-const LLUUID ANIM_AGENT_EXPRESS_SAD			= LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7");
-const LLUUID ANIM_AGENT_EXPRESS_SHRUG		= LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef");
-const LLUUID ANIM_AGENT_EXPRESS_SMILE		= LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312");
-const LLUUID ANIM_AGENT_EXPRESS_SURPRISE	= LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24");
-const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT	= LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf");
-const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE	= LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e");
-const LLUUID ANIM_AGENT_EXPRESS_WINK		= LLUUID("da020525-4d94-59d6-23d7-81fdebf33148");
-const LLUUID ANIM_AGENT_EXPRESS_WORRY		= LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950");
-const LLUUID ANIM_AGENT_FALLDOWN			= LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094");
-const LLUUID ANIM_AGENT_FEMALE_WALK			= LLUUID("f5fc7433-043d-e819-8298-f519a119b688");
-const LLUUID ANIM_AGENT_FINGER_WAG			= LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f");
-const LLUUID ANIM_AGENT_FIST_PUMP			= LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a");
-const LLUUID ANIM_AGENT_FLY					= LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf");
-const LLUUID ANIM_AGENT_FLYSLOW				= LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6");
-const LLUUID ANIM_AGENT_HELLO				= LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9");
-const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R		= LLUUID("ef62d355-c815-4816-2474-b1acc21094a6");
-const LLUUID ANIM_AGENT_HOLD_BOW_L			= LLUUID("8b102617-bcba-037b-86c1-b76219f90c88");
-const LLUUID ANIM_AGENT_HOLD_HANDGUN_R		= LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2");
-const LLUUID ANIM_AGENT_HOLD_RIFLE_R		= LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33");
-const LLUUID ANIM_AGENT_HOLD_THROW_R		= LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6");
-const LLUUID ANIM_AGENT_HOVER				= LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d");
-const LLUUID ANIM_AGENT_HOVER_DOWN			= LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e");
-const LLUUID ANIM_AGENT_HOVER_UP			= LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864");
-const LLUUID ANIM_AGENT_IMPATIENT			= LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3");
-const LLUUID ANIM_AGENT_JUMP				= LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e");
-const LLUUID ANIM_AGENT_JUMP_FOR_JOY		= LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa");
-const LLUUID ANIM_AGENT_KISS_MY_BUTT		= LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51");
-const LLUUID ANIM_AGENT_LAND				= LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f");
-const LLUUID ANIM_AGENT_LAUGH_SHORT			= LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f");
-const LLUUID ANIM_AGENT_MEDIUM_LAND			= LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57");
-const LLUUID ANIM_AGENT_MOTORCYCLE_SIT		= LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29");
-const LLUUID ANIM_AGENT_MUSCLE_BEACH		= LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b");
-const LLUUID ANIM_AGENT_NO					= LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74");
-const LLUUID ANIM_AGENT_NO_UNHAPPY			= LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4");
-const LLUUID ANIM_AGENT_NYAH_NYAH			= LLUUID("f061723d-0a18-754f-66ee-29a44795a32f");
-const LLUUID ANIM_AGENT_ONETWO_PUNCH		= LLUUID("eefc79be-daae-a239-8c04-890f5d23654a");
-const LLUUID ANIM_AGENT_PEACE				= LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9");
-const LLUUID ANIM_AGENT_POINT_ME			= LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752");
-const LLUUID ANIM_AGENT_POINT_YOU			= LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de");
-const LLUUID ANIM_AGENT_PRE_JUMP			= LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244");
-const LLUUID ANIM_AGENT_PUNCH_LEFT			= LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0");
-const LLUUID ANIM_AGENT_PUNCH_RIGHT			= LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656");
-const LLUUID ANIM_AGENT_REPULSED			= LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf");
-const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK		= LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda");
-const LLUUID ANIM_AGENT_RPS_COUNTDOWN		= LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f");
-const LLUUID ANIM_AGENT_RPS_PAPER			= LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a");
-const LLUUID ANIM_AGENT_RPS_ROCK			= LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f");
-const LLUUID ANIM_AGENT_RPS_SCISSORS		= LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325");
-const LLUUID ANIM_AGENT_RUN					= LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445");
-const LLUUID ANIM_AGENT_SAD					= LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a");
-const LLUUID ANIM_AGENT_SALUTE				= LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104");
-const LLUUID ANIM_AGENT_SHOOT_BOW_L			= LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8");
-const LLUUID ANIM_AGENT_SHOUT				= LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42");
-const LLUUID ANIM_AGENT_SHRUG				= LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5");
-const LLUUID ANIM_AGENT_SIT					= LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568");
-const LLUUID ANIM_AGENT_SIT_FEMALE			= LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782");
-const LLUUID ANIM_AGENT_SIT_GENERIC			= LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7");
-const LLUUID ANIM_AGENT_SIT_GROUND 			= LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86");
-const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED	= LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e");
-const LLUUID ANIM_AGENT_SIT_TO_STAND		= LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e");
-const LLUUID ANIM_AGENT_SLEEP				= LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40");
-const LLUUID ANIM_AGENT_SMOKE_IDLE			= LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a");
-const LLUUID ANIM_AGENT_SMOKE_INHALE		= LLUUID("6802d553-49da-0778-9f85-1599a2266526");
-const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN	= LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6");
-const LLUUID ANIM_AGENT_SNAPSHOT			= LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c");
-const LLUUID ANIM_AGENT_STAND				= LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f");
-const LLUUID ANIM_AGENT_STANDUP				= LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422");
-const LLUUID ANIM_AGENT_STAND_1				= LLUUID("15468e00-3400-bb66-cecc-646d7c14458e");
-const LLUUID ANIM_AGENT_STAND_2				= LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c");
-const LLUUID ANIM_AGENT_STAND_3				= LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b");
-const LLUUID ANIM_AGENT_STAND_4				= LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f");
-const LLUUID ANIM_AGENT_STRETCH				= LLUUID("80700431-74ec-a008-14f8-77575e73693f");
-const LLUUID ANIM_AGENT_STRIDE				= LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595");
-const LLUUID ANIM_AGENT_SURF				= LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69");
-const LLUUID ANIM_AGENT_SURPRISE			= LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224");
-const LLUUID ANIM_AGENT_SWORD_STRIKE		= LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd");
-const LLUUID ANIM_AGENT_TALK				= LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1");
-const LLUUID ANIM_AGENT_TANTRUM				= LLUUID("11000694-3f41-adc2-606b-eee1d66f3724");
-const LLUUID ANIM_AGENT_THROW_R				= LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca");
-const LLUUID ANIM_AGENT_TRYON_SHIRT			= LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1");
-const LLUUID ANIM_AGENT_TURNLEFT			= LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135");
-const LLUUID ANIM_AGENT_TURNRIGHT			= LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30");
-const LLUUID ANIM_AGENT_TYPE				= LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9");
-const LLUUID ANIM_AGENT_WALK				= LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0");
-const LLUUID ANIM_AGENT_WHISPER				= LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f");
-const LLUUID ANIM_AGENT_WHISTLE				= LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0");
-const LLUUID ANIM_AGENT_WINK				= LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e");
-const LLUUID ANIM_AGENT_WINK_HOLLYWOOD		= LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c");
-const LLUUID ANIM_AGENT_WORRY				= LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c");
-const LLUUID ANIM_AGENT_YES					= LLUUID("15dd911d-be82-2856-26db-27659b142875");
-const LLUUID ANIM_AGENT_YES_HAPPY			= LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d");
-const LLUUID ANIM_AGENT_YOGA_FLOAT			= LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb");
+extern const LLUUID ANIM_AGENT_AFRAID;
+extern const LLUUID ANIM_AGENT_AIM_BAZOOKA_R;
+extern const LLUUID ANIM_AGENT_AIM_BOW_L;
+extern const LLUUID ANIM_AGENT_AIM_HANDGUN_R;
+extern const LLUUID ANIM_AGENT_AIM_RIFLE_R;
+extern const LLUUID ANIM_AGENT_ANGRY;
+extern const LLUUID ANIM_AGENT_AWAY;
+extern const LLUUID ANIM_AGENT_BACKFLIP;
+extern const LLUUID ANIM_AGENT_BELLY_LAUGH;
+extern const LLUUID ANIM_AGENT_BLOW_KISS;
+extern const LLUUID ANIM_AGENT_BORED;
+extern const LLUUID ANIM_AGENT_BOW;
+extern const LLUUID ANIM_AGENT_BRUSH;
+extern const LLUUID ANIM_AGENT_BUSY;
+extern const LLUUID ANIM_AGENT_CLAP;
+extern const LLUUID ANIM_AGENT_COURTBOW;
+extern const LLUUID ANIM_AGENT_CROUCH;
+extern const LLUUID ANIM_AGENT_CROUCHWALK;
+extern const LLUUID ANIM_AGENT_CRY;
+extern const LLUUID ANIM_AGENT_CUSTOMIZE;
+extern const LLUUID ANIM_AGENT_CUSTOMIZE_DONE;
+extern const LLUUID ANIM_AGENT_DANCE1;
+extern const LLUUID ANIM_AGENT_DANCE2;
+extern const LLUUID ANIM_AGENT_DANCE3;
+extern const LLUUID ANIM_AGENT_DANCE4;
+extern const LLUUID ANIM_AGENT_DANCE5;
+extern const LLUUID ANIM_AGENT_DANCE6;
+extern const LLUUID ANIM_AGENT_DANCE7;
+extern const LLUUID ANIM_AGENT_DANCE8;
+extern const LLUUID ANIM_AGENT_DEAD;
+extern const LLUUID ANIM_AGENT_DRINK;
+extern const LLUUID ANIM_AGENT_EMBARRASSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_AFRAID;
+extern const LLUUID ANIM_AGENT_EXPRESS_ANGER;
+extern const LLUUID ANIM_AGENT_EXPRESS_BORED;
+extern const LLUUID ANIM_AGENT_EXPRESS_CRY;
+extern const LLUUID ANIM_AGENT_EXPRESS_DISDAIN;
+extern const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_FROWN;
+extern const LLUUID ANIM_AGENT_EXPRESS_KISS;
+extern const LLUUID ANIM_AGENT_EXPRESS_LAUGH;
+extern const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH;
+extern const LLUUID ANIM_AGENT_EXPRESS_REPULSED;
+extern const LLUUID ANIM_AGENT_EXPRESS_SAD;
+extern const LLUUID ANIM_AGENT_EXPRESS_SHRUG;
+extern const LLUUID ANIM_AGENT_EXPRESS_SMILE;
+extern const LLUUID ANIM_AGENT_EXPRESS_SURPRISE;
+extern const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT;
+extern const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE;
+extern const LLUUID ANIM_AGENT_EXPRESS_WINK;
+extern const LLUUID ANIM_AGENT_EXPRESS_WORRY;
+extern const LLUUID ANIM_AGENT_FALLDOWN;
+extern const LLUUID ANIM_AGENT_FEMALE_RUN_NEW;
+extern const LLUUID ANIM_AGENT_FEMALE_WALK;
+extern const LLUUID ANIM_AGENT_FEMALE_WALK_NEW;
+extern const LLUUID ANIM_AGENT_FINGER_WAG;
+extern const LLUUID ANIM_AGENT_FIST_PUMP;
+extern const LLUUID ANIM_AGENT_FLY;
+extern const LLUUID ANIM_AGENT_FLYSLOW;
+extern const LLUUID ANIM_AGENT_HELLO;
+extern const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R;
+extern const LLUUID ANIM_AGENT_HOLD_BOW_L;
+extern const LLUUID ANIM_AGENT_HOLD_HANDGUN_R;
+extern const LLUUID ANIM_AGENT_HOLD_RIFLE_R;
+extern const LLUUID ANIM_AGENT_HOLD_THROW_R;
+extern const LLUUID ANIM_AGENT_HOVER;
+extern const LLUUID ANIM_AGENT_HOVER_DOWN;
+extern const LLUUID ANIM_AGENT_HOVER_UP;
+extern const LLUUID ANIM_AGENT_IMPATIENT;
+extern const LLUUID ANIM_AGENT_JUMP;
+extern const LLUUID ANIM_AGENT_JUMP_FOR_JOY;
+extern const LLUUID ANIM_AGENT_KISS_MY_BUTT;
+extern const LLUUID ANIM_AGENT_LAND;
+extern const LLUUID ANIM_AGENT_LAUGH_SHORT;
+extern const LLUUID ANIM_AGENT_MEDIUM_LAND;
+extern const LLUUID ANIM_AGENT_MOTORCYCLE_SIT;
+extern const LLUUID ANIM_AGENT_MUSCLE_BEACH;
+extern const LLUUID ANIM_AGENT_NO;
+extern const LLUUID ANIM_AGENT_NO_UNHAPPY;
+extern const LLUUID ANIM_AGENT_NYAH_NYAH;
+extern const LLUUID ANIM_AGENT_ONETWO_PUNCH;
+extern const LLUUID ANIM_AGENT_PEACE;
+extern const LLUUID ANIM_AGENT_POINT_ME;
+extern const LLUUID ANIM_AGENT_POINT_YOU;
+extern const LLUUID ANIM_AGENT_PRE_JUMP;
+extern const LLUUID ANIM_AGENT_PUNCH_LEFT;
+extern const LLUUID ANIM_AGENT_PUNCH_RIGHT;
+extern const LLUUID ANIM_AGENT_REPULSED;
+extern const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK;
+extern const LLUUID ANIM_AGENT_RPS_COUNTDOWN;
+extern const LLUUID ANIM_AGENT_RPS_PAPER;
+extern const LLUUID ANIM_AGENT_RPS_ROCK;
+extern const LLUUID ANIM_AGENT_RPS_SCISSORS;
+extern const LLUUID ANIM_AGENT_RUN;
+extern const LLUUID ANIM_AGENT_RUN_NEW;
+extern const LLUUID ANIM_AGENT_SAD;
+extern const LLUUID ANIM_AGENT_SALUTE;
+extern const LLUUID ANIM_AGENT_SHOOT_BOW_L;
+extern const LLUUID ANIM_AGENT_SHOUT;
+extern const LLUUID ANIM_AGENT_SHRUG;
+extern const LLUUID ANIM_AGENT_SIT;
+extern const LLUUID ANIM_AGENT_SIT_FEMALE;
+extern const LLUUID ANIM_AGENT_SIT_GENERIC;
+extern const LLUUID ANIM_AGENT_SIT_GROUND;
+extern const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED;
+extern const LLUUID ANIM_AGENT_SIT_TO_STAND;
+extern const LLUUID ANIM_AGENT_SLEEP;
+extern const LLUUID ANIM_AGENT_SMOKE_IDLE;
+extern const LLUUID ANIM_AGENT_SMOKE_INHALE;
+extern const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN;
+extern const LLUUID ANIM_AGENT_SNAPSHOT;
+extern const LLUUID ANIM_AGENT_STAND;
+extern const LLUUID ANIM_AGENT_STANDUP;
+extern const LLUUID ANIM_AGENT_STAND_1;
+extern const LLUUID ANIM_AGENT_STAND_2;
+extern const LLUUID ANIM_AGENT_STAND_3;
+extern const LLUUID ANIM_AGENT_STAND_4;
+extern const LLUUID ANIM_AGENT_STRETCH;
+extern const LLUUID ANIM_AGENT_STRIDE;
+extern const LLUUID ANIM_AGENT_SURF;
+extern const LLUUID ANIM_AGENT_SURPRISE;
+extern const LLUUID ANIM_AGENT_SWORD_STRIKE;
+extern const LLUUID ANIM_AGENT_TALK;
+extern const LLUUID ANIM_AGENT_TANTRUM;
+extern const LLUUID ANIM_AGENT_THROW_R;
+extern const LLUUID ANIM_AGENT_TRYON_SHIRT;
+extern const LLUUID ANIM_AGENT_TURNLEFT;
+extern const LLUUID ANIM_AGENT_TURNRIGHT;
+extern const LLUUID ANIM_AGENT_TYPE;
+extern const LLUUID ANIM_AGENT_WALK;
+extern const LLUUID ANIM_AGENT_WALK_NEW;
+extern const LLUUID ANIM_AGENT_WHISPER;
+extern const LLUUID ANIM_AGENT_WHISTLE;
+extern const LLUUID ANIM_AGENT_WINK;
+extern const LLUUID ANIM_AGENT_WINK_HOLLYWOOD;
+extern const LLUUID ANIM_AGENT_WORRY;
+extern const LLUUID ANIM_AGENT_YES;
+extern const LLUUID ANIM_AGENT_YES_HAPPY;
+extern const LLUUID ANIM_AGENT_YOGA_FLOAT;
 
 extern LLUUID AGENT_WALK_ANIMS[];
 extern S32 NUM_AGENT_WALK_ANIMS;
@@ -224,6 +227,16 @@ class LLAnimationLibrary
 	// Retun NULL if the name is invalid.
 	//-----------------------------------------------------------------------------
 	LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE );
+
+	//-----------------------------------------------------------------------------
+	// Associate an anim state with a name
+	//-----------------------------------------------------------------------------
+	void animStateSetString( const LLUUID& state, const std::string& name);
+
+	//-----------------------------------------------------------------------------
+	// Find the name for a given animation, or UUID string if none defined.
+	//-----------------------------------------------------------------------------
+	std::string animationName( const LLUUID& id ) const;
 };
 
 struct LLAnimStateEntry
@@ -249,7 +262,6 @@ extern const LLAnimStateEntry gUserAnimStates[];
 extern const S32 gUserAnimStatesCount;
 extern LLAnimationLibrary gAnimLibrary;
 
-
 #endif // LL_LLANIMATIONSTATES_H
 
 
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index 461309bee998523ed53809490791ebc629d1c250..f814618fc180e968b419f62884ea28cec800e0ac 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -48,8 +48,10 @@ const F32 MAX_WALK_PLAYBACK_SPEED = 8.f;	// max m/s for which we adjust walk cyc
 
 const F32 MIN_WALK_SPEED = 0.1f;	// minimum speed at which we use velocity for down foot detection
 const F32 MAX_TIME_DELTA = 2.f;		//max two seconds a frame for calculating interpolation
-const F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed
-const F32 SPEED_ADJUST_MAX_SEC = 3.f;	// maximum adjustment to walk animation playback speed for a second
+F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed
+F32 SPEED_ADJUST_MAX_SEC = 3.f;	// maximum adjustment to walk animation playback speed for a second
+F32 ANIM_SPEED_MAX = 10.0f; // absolute upper limit on animation speed
+F32 ANIM_SPEED_MIN = 0.0f; // absolute lower limit on animation speed
 const F32 DRIFT_COMP_MAX_TOTAL = 0.07f;//0.55f; // maximum drift compensation overall, in any direction 
 const F32 DRIFT_COMP_MAX_SPEED = 4.f; // speed at which drift compensation total maxes out
 const F32 MAX_ROLL = 0.6f;
@@ -300,6 +302,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
 	// and if we're moving backward, we walk backward
 
 	F32 directional_factor = localVel.mV[VX] * mRelativeDir;
+
 	if (speed > 0.1f)
 	{
 		// calculate ratio of desired foot velocity to detected foot velocity
@@ -318,16 +321,36 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
 	}
 
 	mAnimSpeed = (mAvgSpeed + mSpeedAdjust) * mRelativeDir;
-//	char debug_text[64];
-//	sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
-//	mCharacter->addDebugText(debug_text);
-//	sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
-//	mCharacter->addDebugText(debug_text);
-//	sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
-//	mCharacter->addDebugText(debug_text);
-//	sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
-//	mCharacter->addDebugText(debug_text);
-	mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
+	if (mAnimSpeed>0)
+	{
+		mAnimSpeed = llclamp(mAnimSpeed, ANIM_SPEED_MIN, ANIM_SPEED_MAX);
+	}
+	else
+	{
+		mAnimSpeed = llclamp(mAnimSpeed, -ANIM_SPEED_MAX, -ANIM_SPEED_MIN);
+	}
+// 	char debug_text[64];
+// 	sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
+// 	mCharacter->addDebugText(debug_text);
+// 	sprintf(debug_text, "Speed: %.2f", mAvgSpeed);
+// 	mCharacter->addDebugText(debug_text);
+// 	sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust);
+// 	mCharacter->addDebugText(debug_text);
+// 	sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed);
+// 	mCharacter->addDebugText(debug_text);
+ 	mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
+	if (mCharacter->getMotionController().mIsSelf)
+	{
+//		F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32();
+// 		llinfos << "PLOT elapsed: " << elapsed 
+// 				<< " footSlipVelocity: " << footSlipVelocity
+// 				<< " mAvgCorrection: " << mAvgCorrection
+// 				<< " mAvgSpeed: " << mAvgSpeed
+// 				<< " mAnimSpeed: " << mAnimSpeed
+// 				<< " ANIM_SPEED_MAX: " << ANIM_SPEED_MAX
+// 				<< " ANIM_SPEED_MIN: " << ANIM_SPEED_MIN
+// 				<< llendl;
+	}
 
 	// clamp pelvis offset to a 90 degree arc behind the nominal position
 	F32 drift_comp_max = llclamp(speed, 0.f, DRIFT_COMP_MAX_SPEED) / DRIFT_COMP_MAX_SPEED;
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index bb9625b2bd5451c4b2ca83cb1b1a0d7a09188704..78d9398c1d0a6648c24407146033eceb498edb54 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -143,7 +143,8 @@ LLMotionController::LLMotionController()
 	  mPauseTime(0.f),
 	  mTimeStep(0.f),
 	  mTimeStepCount(0),
-	  mLastInterp(0.f)
+	  mLastInterp(0.f),
+	  mIsSelf(FALSE)
 {
 }
 
@@ -446,6 +447,7 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat
 		return FALSE;
 	}
 
+	
 	// If on active list, stop it
 	if (isMotionActive(motion) && !motion->isStopped())
 	{
@@ -1032,6 +1034,31 @@ LLMotion* LLMotionController::findMotion(const LLUUID& id) const
 	}
 }
 
+//-----------------------------------------------------------------------------
+// dumpMotions()
+//-----------------------------------------------------------------------------
+void LLMotionController::dumpMotions()
+{
+	llinfos << "=====================================" << llendl;
+	for (motion_map_t::iterator iter = mAllMotions.begin();
+		 iter != mAllMotions.end(); iter++)
+	{
+		LLUUID id = iter->first;
+		std::string state_string;
+		LLMotion *motion = iter->second;
+		if (mLoadingMotions.find(motion) != mLoadingMotions.end())
+			state_string += std::string("l");
+		if (mLoadedMotions.find(motion) != mLoadedMotions.end())
+			state_string += std::string("L");
+		if (std::find(mActiveMotions.begin(), mActiveMotions.end(), motion)!=mActiveMotions.end())
+			state_string += std::string("A");
+		if (mDeprecatedMotions.find(motion) != mDeprecatedMotions.end())
+			state_string += std::string("D");
+		llinfos << gAnimLibrary.animationName(id) << " " << state_string << llendl;
+		
+	}
+}
+
 //-----------------------------------------------------------------------------
 // deactivateAllMotions()
 //-----------------------------------------------------------------------------
diff --git a/indra/llcharacter/llmotioncontroller.h b/indra/llcharacter/llmotioncontroller.h
index 5c3ec223cb0e1484c2598eee992a10fd2d0f2bdc..f8bf5ac2896ace3b4a54a26743e84d0e3fdd8aca 100644
--- a/indra/llcharacter/llmotioncontroller.h
+++ b/indra/llcharacter/llmotioncontroller.h
@@ -92,6 +92,7 @@ class LLMotionController
 public:
 	typedef std::list<LLMotion*> motion_list_t;
 	typedef std::set<LLMotion*> motion_set_t;
+	BOOL mIsSelf;
 	
 public:
 	// Constructor
@@ -169,6 +170,10 @@ class LLMotionController
 	bool isMotionLoading( LLMotion *motion );
 	LLMotion *findMotion( const LLUUID& id ) const;
 
+	void dumpMotions();
+
+	const LLFrameTimer& getFrameTimer() { return mTimer; }
+
 protected:
 	// internal operations act on motion instances directly
 	// as there can be duplicate motions per id during blending overlap
diff --git a/indra/llmessage/llassetstorage.cpp b/indra/llmessage/llassetstorage.cpp
index bf0ed971436eea1a9b83f61d639989bb2e23fda4..970b6747f79e0325046abd9e4fb094d53e2a6581 100644
--- a/indra/llmessage/llassetstorage.cpp
+++ b/indra/llmessage/llassetstorage.cpp
@@ -440,6 +440,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
 
 	if (mShutDown)
 	{
+		llinfos << "ASSET_TRACE cancelled " << uuid << " type " << LLAssetType::lookup(type) << " shutting down" << llendl;
 		return; // don't get the asset or do any callbacks, we are shutting down
 	}
 		
@@ -456,6 +457,7 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
 	// Try static VFS first.
 	if (findInStaticVFSAndInvokeCallback(uuid,type,callback,user_data))
 	{
+		llinfos << "ASSET_TRACE asset " << uuid << " found in static VFS" << llendl;
 		return;
 	}
 
@@ -472,6 +474,8 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
 		{
 			callback(mVFS, uuid, type, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED);
 		}
+
+		llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;
 	}
 	else
 	{
@@ -512,7 +516,6 @@ void LLAssetStorage::getAssetData(const LLUUID uuid, LLAssetType::EType type, LL
 		// This can be overridden by subclasses
 		_queueDataRequest(uuid, type, callback, user_data, duplicate, is_priority);	
 	}
-		llinfos << "ASSET_TRACE asset " << uuid << " found in VFS" << llendl;
 
 }
 
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 59b6115fab78c9da9ff4f4ef5735ac2bf0dea3ed..4ce5358ade15ea97ee7017e1b68efda309f78549 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -2676,6 +2676,17 @@
       <key>Value</key>
       <integer>4</integer>
     </map>
+    <key>DumpVFSCaches</key>
+    <map>
+      <key>Comment</key>
+      <string>Dump VFS caches on startup.</string>
+      <key>Persist</key>
+      <integer>1</integer>
+      <key>Type</key>
+      <string>Boolean</string>
+      <key>Value</key>
+      <integer>0</integer>
+    </map>
     <key>DynamicCameraStrength</key>
     <map>
       <key>Comment</key>
@@ -10351,7 +10362,17 @@
       <key>Value</key>
       <real>10.0</real>
     </map>
-
+    <key>UseNewWalkRun</key>
+    <map>
+      <key>Comment</key>
+      <string>Replace standard walk/run animations with new ones.</string>
+      <key>Persist</key>
+      <integer>1</integer>
+      <key>Type</key>
+      <string>Boolean</string>
+      <key>Value</key>
+      <integer>0</integer>
+    </map>
     <key>UseStartScreen</key>
     <map>
       <key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index f7f7cb599e9d85fe4fd4eca6543fa84241eb2d45..475a075d7e3ce2580901e9705df307abd7823bff 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -2979,6 +2979,44 @@ S32 LLAppViewer::getCacheVersion()
 	return cache_version ;
 }
 
+void dumpVFSCaches()
+{
+	llinfos << "======= Static VFS ========" << llendl;
+	gStaticVFS->listFiles();
+#if LL_WINDOWS
+	llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl;
+	WCHAR w_str[MAX_PATH];
+	GetCurrentDirectory(MAX_PATH, w_str);
+	S32 res = LLFile::mkdir("StaticVFSDump");
+	if (res == -1)
+	{
+		if (errno != EEXIST)
+		{
+			llwarns << "Couldn't create dir StaticVFSDump" << llendl;
+		}
+	}
+	SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
+	gStaticVFS->dumpFiles();
+	SetCurrentDirectory(w_str);
+#endif
+						
+	llinfos << "========= Dynamic VFS ====" << llendl;
+	gVFS->listFiles();
+#if LL_WINDOWS
+	llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl;
+	res = LLFile::mkdir("VFSDump");
+	if (res == -1)
+	{
+		if (errno != EEXIST)
+		{
+			llwarns << "Couldn't create dir VFSDump" << llendl;
+		}
+	}
+	SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
+	gVFS->dumpFiles();
+	SetCurrentDirectory(w_str);
+#endif
+}
 bool LLAppViewer::initCache()
 {
 	mPurgeCache = false;
@@ -3196,11 +3234,12 @@ bool LLAppViewer::initCache()
 	{
 		LLVFile::initClass();
 
-		//llinfos << "Static VFS listing" << llendl;
-		//gStaticVFS->listFiles();
-
-		//llinfos << "regular VFS listing" << llendl;
-		//gVFS->listFiles();
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+		if (gSavedSettings.getBOOL("DumpVFSCaches"))
+		{
+			dumpVFSCaches();
+		}
+#endif
 		
 		return true;
 	}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 2b0e974812dfa86183a5d73cce3b2253be850521..5d3c64f5901708ef2506ad90021028484fd4aecc 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -95,6 +95,12 @@
 #include "llvoiceclient.h"
 #include "llvoicevisualizer.h" // Ventrella
 
+#include "lldebugmessagebox.h"
+extern F32 SPEED_ADJUST_MAX;
+extern F32 SPEED_ADJUST_MAX_SEC;
+extern F32 ANIM_SPEED_MAX;
+extern F32 ANIM_SPEED_MIN;
+
 #if LL_MSVC
 // disable boost::lexical_cast warning
 #pragma warning (disable:4702)
@@ -1138,6 +1144,17 @@ void LLVOAvatar::initClass()
 	{
 		llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
 	}
+
+	gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target");
+	gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");
 }
 
 
@@ -1249,7 +1266,11 @@ void LLVOAvatar::initInstance(void)
 		registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE,		LLEmote::create );
 		registerMotion( ANIM_AGENT_EXPRESS_WINK,			LLEmote::create );
 		registerMotion( ANIM_AGENT_EXPRESS_WORRY,			LLEmote::create );
+		registerMotion( ANIM_AGENT_FEMALE_RUN_NEW,			LLKeyframeWalkMotion::create );
+		registerMotion( ANIM_AGENT_FEMALE_WALK,				LLKeyframeWalkMotion::create );
+		registerMotion( ANIM_AGENT_FEMALE_WALK_NEW,			LLKeyframeWalkMotion::create );
 		registerMotion( ANIM_AGENT_RUN,						LLKeyframeWalkMotion::create );
+		registerMotion( ANIM_AGENT_RUN_NEW,					LLKeyframeWalkMotion::create );
 		registerMotion( ANIM_AGENT_STAND,					LLKeyframeStandMotion::create );
 		registerMotion( ANIM_AGENT_STAND_1,					LLKeyframeStandMotion::create );
 		registerMotion( ANIM_AGENT_STAND_2,					LLKeyframeStandMotion::create );
@@ -1259,6 +1280,7 @@ void LLVOAvatar::initInstance(void)
 		registerMotion( ANIM_AGENT_TURNLEFT,				LLKeyframeWalkMotion::create );
 		registerMotion( ANIM_AGENT_TURNRIGHT,				LLKeyframeWalkMotion::create );
 		registerMotion( ANIM_AGENT_WALK,					LLKeyframeWalkMotion::create );
+		registerMotion( ANIM_AGENT_WALK_NEW,				LLKeyframeWalkMotion::create );
 		
 		// motions without a start/stop bit
 		registerMotion( ANIM_AGENT_BODY_NOISE,				LLBodyNoiseMotion::create );
@@ -2155,6 +2177,33 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid)
 static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
 static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
 
+//------------------------------------------------------------------------
+// LLVOAvatar::dumpAnimationState()
+//------------------------------------------------------------------------
+void LLVOAvatar::dumpAnimationState()
+{
+	llinfos << "==============================================" << llendl;
+	for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it)
+	{
+		LLUUID id = it->first;
+		std::string playtag = "";
+		if (mPlayingAnimations.find(id) != mPlayingAnimations.end())
+		{
+			playtag = "*";
+		}
+		llinfos << gAnimLibrary.animationName(id) << playtag << llendl;
+	}
+	for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it)
+	{
+		LLUUID id = it->first;
+		bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end();
+		if (!is_signaled)
+		{
+			llinfos << gAnimLibrary.animationName(id) << "!S" << llendl;
+		}
+	}
+}
+
 //------------------------------------------------------------------------
 // idleUpdate()
 //------------------------------------------------------------------------
@@ -2258,6 +2307,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
 	idleUpdateNameTag( root_pos_last );
 	idleUpdateRenderCost();
 	idleUpdateTractorBeam();
+
 	return TRUE;
 }
 
@@ -4434,34 +4484,79 @@ void LLVOAvatar::resetAnimations()
 	flushAllMotions();
 }
 
-//-----------------------------------------------------------------------------
-// startMotion()
-// id is the asset if of the animation to start
-// time_offset is the offset into the animation at which to start playing
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+// Override selectively based on avatar sex and whether we're using new
+// animations.
+LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
 {
-	LLMemType mt(LLMemType::MTYPE_AVATAR);
-	
+	BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun");
+	LLUUID result = id;
+
 	// start special case female walk for female avatars
 	if (getSex() == SEX_FEMALE)
 	{
 		if (id == ANIM_AGENT_WALK)
 		{
-			return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset);
+			if (use_new_walk_run)
+				result = ANIM_AGENT_FEMALE_WALK_NEW;
+			else
+				result = ANIM_AGENT_FEMALE_WALK;
+		}
+		else if (id == ANIM_AGENT_RUN)
+		{
+			// There is no old female run animation, so only override
+			// in one case.
+			if (use_new_walk_run)
+				result = ANIM_AGENT_FEMALE_RUN_NEW;
 		}
 		else if (id == ANIM_AGENT_SIT)
 		{
-			return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset);
+			result = ANIM_AGENT_SIT_FEMALE;
+		}
+	}
+	else
+	{
+		// Male avatar.
+		if (id == ANIM_AGENT_WALK)
+		{
+			if (use_new_walk_run)
+				result = ANIM_AGENT_WALK_NEW;
 		}
+		else if (id == ANIM_AGENT_RUN)
+		{
+			if (use_new_walk_run)
+				result = ANIM_AGENT_RUN_NEW;
+		}
+	
 	}
 
-	if (isSelf() && id == ANIM_AGENT_AWAY)
+	return result;
+
+}
+
+//-----------------------------------------------------------------------------
+// startMotion()
+// id is the asset if of the animation to start
+// time_offset is the offset into the animation at which to start playing
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+{
+	LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+	lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
+
+	LLUUID remap_id = remapMotionID(id);
+
+	if (remap_id != id)
+	{
+		lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
+	}
+
+	if (isSelf() && remap_id == ANIM_AGENT_AWAY)
 	{
 		gAgent.setAFK();
 	}
 
-	return LLCharacter::startMotion(id, time_offset);
+	return LLCharacter::startMotion(remap_id, time_offset);
 }
 
 //-----------------------------------------------------------------------------
@@ -4469,21 +4564,21 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
 //-----------------------------------------------------------------------------
 BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
 {
-	if (isSelf())
-	{
-		gAgent.onAnimStop(id);
-	}
+	lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
 
-	if (id == ANIM_AGENT_WALK)
+	LLUUID remap_id = remapMotionID(id);
+	
+	if (remap_id != id)
 	{
-		LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate);
+		lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
 	}
-	else if (id == ANIM_AGENT_SIT)
+
+	if (isSelf())
 	{
-		LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate);
+		gAgent.onAnimStop(remap_id);
 	}
 
-	return LLCharacter::stopMotion(id, stop_immediate);
+	return LLCharacter::stopMotion(remap_id, stop_immediate);
 }
 
 //-----------------------------------------------------------------------------
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index df47e9ba1d3769122e4b009968d09beb4ef01c2c..34791cf82366c576a725c0ce7d93f06154a5f577 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -158,12 +158,14 @@ class LLVOAvatar :
 	virtual LLJoint*		getCharacterJoint(U32 num);
 	virtual BOOL			allocateCharacterJoints(U32 num);
 
+	virtual LLUUID			remapMotionID(const LLUUID& id);
 	virtual BOOL			startMotion(const LLUUID& id, F32 time_offset = 0.f);
 	virtual BOOL			stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
 	virtual void			stopMotionFromSource(const LLUUID& source_id);
 	virtual void			requestStopMotion(LLMotion* motion);
 	LLMotion*				findMotion(const LLUUID& id) const;
 	void					startDefaultMotions();
+	void					dumpAnimationState();
 
 	virtual LLJoint*		getJoint(const std::string &name);
 	virtual LLJoint*     	getRootJoint() { return &mRoot; }
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index a03ded26ac2e825bc1ebd59bac902b713ae38b14..203ab45cf4738cc5ca08e5d933f528adf8a98473 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -137,7 +137,9 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
 	mRegionCrossingCount(0)
 {
 	gAgentWearables.setAvatarObject(this);
-	
+
+	mMotionController.mIsSelf = TRUE;
+
 	lldebugs << "Marking avatar as self " << id << llendl;
 }