diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 50210b06c4e9fd290b8c1e2620b46eddd301946f..f10c9047a381e426c46447766bc328b16543171d 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -746,6 +746,7 @@ void LLRenderPass::pushUntexturedGLTFBatches(U32 type)
     }
 }
 
+// static
 void LLRenderPass::pushGLTFBatch(LLDrawInfo& params)
 {
     auto& mat = params.mGLTFMaterial;
@@ -764,6 +765,7 @@ void LLRenderPass::pushGLTFBatch(LLDrawInfo& params)
     teardown_texture_matrix(params);
 }
 
+// static
 void LLRenderPass::pushUntexturedGLTFBatch(LLDrawInfo& params)
 {
     auto& mat = params.mGLTFMaterial;
@@ -825,6 +827,7 @@ void LLRenderPass::pushUntexturedRiggedGLTFBatches(U32 type)
 }
 
 
+// static
 void LLRenderPass::pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId)
 {
     if (params.mAvatar.notNull() && (lastAvatar != params.mAvatar || lastMeshId != params.mSkinInfo->mHash))
@@ -837,6 +840,7 @@ void LLRenderPass::pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvat
     pushGLTFBatch(params);
 }
 
+// static
 void LLRenderPass::pushUntexturedRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId)
 {
     if (params.mAvatar.notNull() && (lastAvatar != params.mAvatar || lastMeshId != params.mSkinInfo->mHash))
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index f6200d1f6d155c5b0594bbd79db2e297fbe6eab7..365c02228507b7f67053b0b3eb0c85f7a6691629 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -372,10 +372,10 @@ class LLRenderPass : public LLDrawPool
     void pushUntexturedRiggedGLTFBatches(U32 type);
 
     // push a single GLTF draw call
-    void pushGLTFBatch(LLDrawInfo& params);
-    void pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId);
-    void pushUntexturedGLTFBatch(LLDrawInfo& params);
-    void pushUntexturedRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId);
+    static void pushGLTFBatch(LLDrawInfo& params);
+    static void pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId);
+    static void pushUntexturedGLTFBatch(LLDrawInfo& params);
+    static void pushUntexturedRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId);
 
 	void pushMaskBatches(U32 type, bool texture = true, bool batch_textures = false);
     void pushRiggedMaskBatches(U32 type, bool texture = true, bool batch_textures = false);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index f740fa60be6e931ea6907fa6fd7fd4c0b164733d..3882472b49c1695bfe1620f2d58800d25aae615a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6536,7 +6536,7 @@ void LLPipeline::renderAlphaObjects(bool rigged)
                 LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_up);
                 LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width);
                 LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(ALPHA_BLEND_CUTOFF);
-                mSimplePool->pushRiggedGLTFBatch(*pparams, lastAvatar, lastMeshId);
+                LLRenderPass::pushRiggedGLTFBatch(*pparams, lastAvatar, lastMeshId);
             }
             else
             {
@@ -6562,7 +6562,7 @@ void LLPipeline::renderAlphaObjects(bool rigged)
                 LLGLSLShader::sCurBoundShaderPtr->uniform1i(LLShaderMgr::SUN_UP_FACTOR, sun_up);
                 LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::DEFERRED_SHADOW_TARGET_WIDTH, (float)target_width);
                 LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(ALPHA_BLEND_CUTOFF);
-                mSimplePool->pushGLTFBatch(*pparams);
+                LLRenderPass::pushGLTFBatch(*pparams);
             }
             else
             {