diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 6990f56a080c3116066bcee0814f222c0a077913..fdfd22c1170da310609a381ff2cd172f968e7271 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -253,7 +253,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) //---------------------------------------------------------------- llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive - LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP; LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet); if (mTestImageName) { @@ -280,22 +279,15 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT)); } } - else - if ( !is_dummy && mTexture.notNull() ) + else if ( !is_dummy && mTexture.notNull() ) { - if(mTexture->hasGLTexture()) - { - old_mode = mTexture->getAddressMode(); - } gGL.getTexUnit(diffuse_channel)->bind(mTexture); - gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); } else { gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT)); } - U32 mask = sRenderMask; U32 start = mMesh->mFaceVertexOffset; @@ -341,12 +333,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->setTextureBlendType(LLTexUnit::TB_MULT); } - if (mTexture.notNull() && !is_dummy) - { - gGL.getTexUnit(diffuse_channel)->bind(mTexture); - gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(old_mode); - } - return triangle_count; } diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 2a611abd6c910268f56c1ad291a454d187200001..cdcaff8015c9dacf8d649c66058cb7ee29b6da33 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -54,7 +54,7 @@ LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height) : // ORDER_LAST => must render these after the hints are created. LLTexLayerSetBuffer(owner), - LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), + LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, FALSE ), mNeedsUpdate(TRUE), mNumLowresUpdates(0) {