From 83b4eb22013955a9616e6ed9b9351f4c34d94e35 Mon Sep 17 00:00:00 2001
From: Aaron Stone <stone@lindenlab.com>
Date: Mon, 20 Jun 2011 16:42:31 -0700
Subject: [PATCH] SH-1618 isFullbright causes AvatarEyes GL shader to fail to
 link.

---
 indra/newview/llviewershadermgr.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index e3ed2d06498..da4d0548d02 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -1288,7 +1288,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
 		gDeferredAvatarEyesProgram.mFeatures.calculatesAtmospherics = true;
 		gDeferredAvatarEyesProgram.mFeatures.hasGamma = true;
 		gDeferredAvatarEyesProgram.mFeatures.hasTransport = true;
-		gDeferredAvatarEyesProgram.mFeatures.isFullbright = true;
 		gDeferredAvatarEyesProgram.mFeatures.disableTextureIndex = true;
 		gDeferredAvatarEyesProgram.mShaderFiles.clear();
 		gDeferredAvatarEyesProgram.mShaderFiles.push_back(make_pair("deferred/avatarEyesV.glsl", GL_VERTEX_SHADER_ARB));
-- 
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