From 83b4eb22013955a9616e6ed9b9351f4c34d94e35 Mon Sep 17 00:00:00 2001 From: Aaron Stone <stone@lindenlab.com> Date: Mon, 20 Jun 2011 16:42:31 -0700 Subject: [PATCH] SH-1618 isFullbright causes AvatarEyes GL shader to fail to link. --- indra/newview/llviewershadermgr.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index e3ed2d06498..da4d0548d02 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1288,7 +1288,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarEyesProgram.mFeatures.calculatesAtmospherics = true; gDeferredAvatarEyesProgram.mFeatures.hasGamma = true; gDeferredAvatarEyesProgram.mFeatures.hasTransport = true; - gDeferredAvatarEyesProgram.mFeatures.isFullbright = true; gDeferredAvatarEyesProgram.mFeatures.disableTextureIndex = true; gDeferredAvatarEyesProgram.mShaderFiles.clear(); gDeferredAvatarEyesProgram.mShaderFiles.push_back(make_pair("deferred/avatarEyesV.glsl", GL_VERTEX_SHADER_ARB)); -- GitLab