diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 0fd36766b3c9c68943a619dd9dcf9d7006333973..0db1806fd8d15b354d2c8b239b21844776e5c281 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -856,16 +856,6 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
 		}
 	}
 	
-	//clean up avatar attachment stats
-	LLSpatialBridge* bridge = getSpatialPartition()->asBridge();
-	if (bridge)
-	{
-		if (bridge->mAvatar.notNull())
-		{
-			bridge->mAvatar->subtractAttachmentArea(mSurfaceArea );
-		}
-	}
-
 	clearDrawMap();
 	mVertexBuffer = NULL;
 	mBufferMap.clear();
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 8e24962b117db6b201f39c632900eed744ba43a8..a54a56008e0ddd72efa066cee910b0ca9dafa798 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -620,7 +620,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
 	LLViewerObject(id, pcode, regionp),
 	mSpecialRenderMode(0),
 	mAttachmentSurfaceArea(0.f),
-	mDirectAttachmentSurfaceArea(0.f),
 	mAttachmentVisibleTriangleCount(0),
 	mAttachmentEstTriangleCount(0.f),
 	mReportedVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN),
@@ -7412,9 +7411,9 @@ bool LLVOAvatar::isTooComplex() const
         // so that unlimited will completely disable the overly complex impostor rendering
         // yes, this leaves them vulnerable to griefing objects... their choice
         too_complex = (   max_render_cost > 0
-                       && (   mVisualComplexity > max_render_cost
-                           || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area)
-                           ));
+                          && (mVisualComplexity > max_render_cost
+                                 || (max_attachment_area > 0.0f && mAttachmentSurfaceArea > max_attachment_area)
+                              ));
 	}
 
 	return too_complex;
@@ -9312,10 +9311,7 @@ void LLVOAvatar::idleUpdateRenderComplexity()
 
 		// Attachment Surface Area
 		static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 1000.0f);
-        // AXON we can consolidate mAttachmentSurfaceArea and
-        // mDirectAttachmentSurfaceArea once QA establishes
-        // equivalence.
-		info_line = llformat("%.0f m^2", mDirectAttachmentSurfaceArea);
+		info_line = llformat("%.0f m^2", mAttachmentSurfaceArea);
 
 		if (max_render_cost != 0 && max_attachment_area != 0) // zero means don't care, so don't bother coloring based on this
 		{
@@ -9331,22 +9327,13 @@ void LLVOAvatar::idleUpdateRenderComplexity()
 			info_color.set(LLColor4::grey);
 			info_style = LLFontGL::NORMAL;
 		}
+
 		mText->addLine(info_line, info_color, info_style);
 
 		updateText(); // corrects position
 	}
 }
 
-void LLVOAvatar::addAttachmentArea(F32 delta_area)
-{
-    mAttachmentSurfaceArea   += delta_area;
-}
-
-void LLVOAvatar::subtractAttachmentArea(F32 delta_area)
-{
-    mAttachmentSurfaceArea   = delta_area > mAttachmentSurfaceArea ? 0.0 : mAttachmentSurfaceArea - delta_area;
-}
-
 void LLVOAvatar::updateVisualComplexity()
 {
 	LL_DEBUGS("AvatarRender") << "avatar " << getID() << " appearance changed" << LL_ENDL;
@@ -9368,7 +9355,7 @@ void LLVOAvatar::accountRenderComplexityForObject(
     {
         mAttachmentVisibleTriangleCount += attached_object->recursiveGetTriangleCount();
         mAttachmentEstTriangleCount += attached_object->recursiveGetEstTrianglesMax();
-        mDirectAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
+        mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
 
         textures.clear();
         const LLDrawable* drawable = attached_object->mDrawable;
@@ -9431,7 +9418,7 @@ void LLVOAvatar::accountRenderComplexityForObject(
     {
         textures.clear();
 
-        mDirectAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
+        mAttachmentSurfaceArea += attached_object->recursiveGetScaledSurfaceArea();
 
         const LLVOVolume* volume = attached_object->mDrawable->getVOVolume();
         if (volume)
@@ -9524,7 +9511,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity()
 
         mAttachmentVisibleTriangleCount = 0;
         mAttachmentEstTriangleCount = 0.f;
-        mDirectAttachmentSurfaceArea = 0.f;
+        mAttachmentSurfaceArea = 0.f;
         
         // A standalone animated object needs to be accounted for
         // using its associated volume. Attached animated objects
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index f9a1d7b424554a85b8f2453b138efea9f2e3f67c..730373d79c022fc7243b3e0680a62d3cca604354 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -281,8 +281,6 @@ class LLVOAvatar :
 	
 	U32				getVisualComplexity()			{ return mVisualComplexity;				};		// Numbers calculated here by rendering AV
 	F32				getAttachmentSurfaceArea()		{ return mAttachmentSurfaceArea;		};		// estimated surface area of attachments
-    void            addAttachmentArea(F32 delta_area);
-    void            subtractAttachmentArea(F32 delta_area);
 
 	U32				getReportedVisualComplexity()					{ return mReportedVisualComplexity;				};	// Numbers as reported by the SL server
 	void			setReportedVisualComplexity(U32 value)			{ mReportedVisualComplexity = value;			};
@@ -438,7 +436,6 @@ class LLVOAvatar :
         
   private:
 	F32			mAttachmentSurfaceArea; //estimated surface area of attachments
-	F32			mDirectAttachmentSurfaceArea; //estimated surface area of attachments
     U32			mAttachmentVisibleTriangleCount;
     F32			mAttachmentEstTriangleCount;
 	bool		shouldAlphaMask();
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 293c24ac4b467d5b44965b71e6eeeaf69c5e9d09..b12b503e78ef5f4ba4a95037874092a67327ed80 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4923,7 +4923,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 	group->mBuilt = 1.f;
 	
 	LLVOAvatar *rigged_av = NULL;
-    LLVOAvatar *attached_av = NULL;
 
 	LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge();
     LLViewerObject *vobj = NULL;
@@ -4942,19 +4941,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 		}
         rigged_av = bridge->mAvatar;
 	}
-    if (vobj)
-    {
-        attached_av = vobj->getAvatarAncestor();
-    }
-
-    if (attached_av)
-    {
-        attached_av->subtractAttachmentArea( group->mSurfaceArea );
-    }
-    if (rigged_av && (rigged_av != attached_av))
-    {
-        rigged_av->subtractAttachmentArea( group->mSurfaceArea );
-    }
     if (vol_obj)
     {
         vol_obj->updateVisualComplexity();
@@ -5563,15 +5549,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
 	}
 
 	mFaceList.clear();
-
-    if (attached_av)
-    {
-        attached_av->addAttachmentArea( group->mSurfaceArea );
-    }
-    if (rigged_av && (rigged_av != attached_av))
-    {
-        rigged_av->addAttachmentArea( group->mSurfaceArea );
-    }
 }
 
 static LLTrace::BlockTimerStatHandle FTM_REBUILD_MESH_FLUSH("Flush Mesh");