From 873626fa5425f635f581a0e76a8f91b469c0772f Mon Sep 17 00:00:00 2001 From: Rye Mutt <rye@alchemyviewer.org> Date: Fri, 3 Jul 2020 14:31:35 -0400 Subject: [PATCH] Minor fix to bloom on material'd objects --- .../newview/app_settings/shaders/class1/deferred/materialF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index bf824b3afeb..f9dd0b2dd96 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -357,7 +357,7 @@ void main() float scol = fres*texture2D(lightFunc, vec2(nh, spec.a)).r*gt / (nh*da); vec3 sp = sun_contrib*scol / 6.0f; sp = clamp(sp, vec3(0), vec3(1)); - bloom = dot(sp, sp) / 4.0; + bloom += dot(sp, sp) / 4.0; color += sp * spec.rgb; } #else // PRODUCTION -- GitLab