From 8be10456e8b92828ea95a41bea2cd297303b26c0 Mon Sep 17 00:00:00 2001
From: Tofu Linden <tofu.linden@lindenlab.com>
Date: Fri, 29 Jan 2010 00:57:28 -0800
Subject: [PATCH] duh, use the proper param name.

---
 .../app_settings/shaders/class1/lighting/lightFuncV.glsl        | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
index d0f58cc1a4f..2b7e8b125b4 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
@@ -28,7 +28,7 @@ float calcPointlightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa
 	float da = clamp(1.0/(la * d), 0.0, 1.0);
 	
 	// spotlight coefficient.
-	float spot = max(dot(-ln, lv), is_omnidirectional);
+	float spot = max(dot(-ln, lv), is_pointlight);
 	da *= spot*spot; // GL_SPOT_EXPONENT=2
 
 	//angular attenuation
-- 
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