diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index 7cdbcb06218ff4ba49c3604ffe5012375da3ea10..43ceb0e4c6e6777e3437985b576b1576a0c421cd 100755 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -1043,7 +1043,7 @@ void LLMenuItemBranchGL::onCommit( void ) // keyboard navigation automatically propagates highlight to sub-menu // to facilitate fast menu control via jump keys - if (LLMenuGL::getKeyboardMode() && getBranch()&& !getBranch()->getHighlightedItem()) + if (LLMenuGL::getKeyboardMode() && getBranch() && !getBranch()->getHighlightedItem()) { getBranch()->highlightNextItem(NULL); } @@ -1456,7 +1456,24 @@ BOOL LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask ) { // switch to mouse control mode LLMenuGL::setKeyboardMode(FALSE); - onCommit(); + + if (getVisible() && getHighlight() && getBranch()) + { + // already open - hide menu + LLMenuGL::setKeyboardMode(FALSE); + for (child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it) + { + LLView* viewp = *child_it; + if (dynamic_cast<LLMenuGL*>(viewp) != NULL && viewp->getVisible()) + { + viewp->setVisible(FALSE); + } + } + } + else + { + onCommit(); + } make_ui_sound("UISndClick"); return TRUE; }