From af6f2c8b2291a3ac43de899b8520a89e5ecc2657 Mon Sep 17 00:00:00 2001
From: Loren Shih <seraph@lindenlab.com>
Date: Thu, 21 Apr 2011 20:30:38 -0400
Subject: [PATCH] SH-1381 FIXED Avatar Physics behavior is tightly tied to
 viewer framerate

Changed range of gain; previous range was too small.
---
 indra/newview/llphysicsmotion.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 7c199085c0e..6851e7bb1ab 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -380,7 +380,7 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
 
 F32 LLPhysicsMotion::calculateVelocity_local()
 {
-	const F32 world_to_model_scale = 10.0f;
+	const F32 world_to_model_scale = 100.0f;
         LLJoint *joint = mJointState->getJoint();
         const LLVector3 position_world = joint->getWorldPosition();
         const LLQuaternion rotation_world = joint->getWorldRotation();
-- 
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