diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 385920f62296bd5098e1164ecd156bfcf9d0d2f7..01543732d0c84d9d1d318e6dbd27d78f78138fb0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -142,18 +142,9 @@ vec2 getScreenCoordinate(vec2 screenpos) } vec4 getNorm(vec2 screenpos) -{ - return texture(normalMap, screenpos.xy); -} - -// return packedNormalEnvIntensityFlags since GBUFFER_FLAG_HAS_PBR needs .w -// See: C++: addDeferredAttachments(), GLSL: softenLightF -vec4 getNormalEnvIntensityFlags(vec2 screenpos, out vec3 n, out float envIntensity) { vec4 norm = texture(normalMap, screenpos.xy); - n = norm.xyz; - envIntensity = texture(emissiveRect, screenpos.xy).r; - + norm.xyz = normalize(norm.xyz); return norm; }