From bf2efcf43e5efaf91220a0c77f3db792636edeb1 Mon Sep 17 00:00:00 2001
From: maxim_productengine <mnikolenko@productengine.com>
Date: Fri, 14 Dec 2018 16:48:54 +0200
Subject: [PATCH] SL-10233 FIXED 'Default' button doesn't work in
 'Pick:Texture' floater for multiple selections with different textures

---
 indra/newview/lltexturectrl.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index a5a2eec2461..1a2a10f721b 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -131,7 +131,7 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker()
 
 void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/)
 {
-	if( mImageAssetID != image_id && mActive)
+	if( ((mImageAssetID != image_id) || mTentative) && mActive)
 	{
 		mNoCopyTextureSelected = FALSE;
 		mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
-- 
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