diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp
index cba8cf85b02fbfa5e5ec328ab4d91da264cb3099..0272c55db21a812978de298b25463be1dd13429b 100644
--- a/indra/llcommon/llsys.cpp
+++ b/indra/llcommon/llsys.cpp
@@ -77,72 +77,72 @@ static const S32 CPUINFO_BUFFER_SIZE = 16383;
 LLCPUInfo gSysCPU;
 
 #if LL_WINDOWS
-#ifndef DLLVERSIONINFO
-typedef struct _DllVersionInfo
-{
-    DWORD cbSize;
-    DWORD dwMajorVersion;
-    DWORD dwMinorVersion;
-    DWORD dwBuildNumber;
-    DWORD dwPlatformID;
-}DLLVERSIONINFO;
-#endif
-
-#ifndef DLLGETVERSIONPROC
-typedef int (FAR WINAPI *DLLGETVERSIONPROC) (DLLVERSIONINFO *);
-#endif
-
-bool get_shell32_dll_version(DWORD& major, DWORD& minor, DWORD& build_number)
-{
-	bool result = false;
-	const U32 BUFF_SIZE = 32767;
-	WCHAR tempBuf[BUFF_SIZE];
-	if(GetSystemDirectory((LPWSTR)&tempBuf, BUFF_SIZE))
-	{
-		
-		std::basic_string<WCHAR> shell32_path(tempBuf);
-
-		// Shell32.dll contains the DLLGetVersion function. 
-		// according to msdn its not part of the API
-		// so you have to go in and get it.
-		// http://msdn.microsoft.com/en-us/library/bb776404(VS.85).aspx
-		shell32_path += TEXT("\\shell32.dll");
-
-		HMODULE hDllInst = LoadLibrary(shell32_path.c_str());   //load the DLL
-		if(hDllInst) 
-		{  // Could successfully load the DLL
-			DLLGETVERSIONPROC pDllGetVersion;
-			/*
-			You must get this function explicitly because earlier versions of the DLL
-			don't implement this function. That makes the lack of implementation of the
-			function a version marker in itself.
-			*/
-			pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hDllInst, 
-																"DllGetVersion");
-
-			if(pDllGetVersion) 
-			{    
-				// DLL supports version retrieval function
-				DLLVERSIONINFO    dvi;
-
-				ZeroMemory(&dvi, sizeof(dvi));
-				dvi.cbSize = sizeof(dvi);
-				HRESULT hr = (*pDllGetVersion)(&dvi);
-
-				if(SUCCEEDED(hr)) 
-				{ // Finally, the version is at our hands
-					major = dvi.dwMajorVersion;
-					minor = dvi.dwMinorVersion;
-					build_number = dvi.dwBuildNumber;
-					result = true;
-				} 
-			} 
-
-			FreeLibrary(hDllInst);  // Release DLL
-		} 
-	}
-	return result;
-}
+#ifndef DLLVERSIONINFO
+typedef struct _DllVersionInfo
+{
+    DWORD cbSize;
+    DWORD dwMajorVersion;
+    DWORD dwMinorVersion;
+    DWORD dwBuildNumber;
+    DWORD dwPlatformID;
+}DLLVERSIONINFO;
+#endif
+
+#ifndef DLLGETVERSIONPROC
+typedef int (FAR WINAPI *DLLGETVERSIONPROC) (DLLVERSIONINFO *);
+#endif
+
+bool get_shell32_dll_version(DWORD& major, DWORD& minor, DWORD& build_number)
+{
+	bool result = false;
+	const U32 BUFF_SIZE = 32767;
+	WCHAR tempBuf[BUFF_SIZE];
+	if(GetSystemDirectory((LPWSTR)&tempBuf, BUFF_SIZE))
+	{
+		
+		std::basic_string<WCHAR> shell32_path(tempBuf);
+
+		// Shell32.dll contains the DLLGetVersion function. 
+		// according to msdn its not part of the API
+		// so you have to go in and get it.
+		// http://msdn.microsoft.com/en-us/library/bb776404(VS.85).aspx
+		shell32_path += TEXT("\\shell32.dll");
+
+		HMODULE hDllInst = LoadLibrary(shell32_path.c_str());   //load the DLL
+		if(hDllInst) 
+		{  // Could successfully load the DLL
+			DLLGETVERSIONPROC pDllGetVersion;
+			/*
+			You must get this function explicitly because earlier versions of the DLL
+			don't implement this function. That makes the lack of implementation of the
+			function a version marker in itself.
+			*/
+			pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hDllInst, 
+																"DllGetVersion");
+
+			if(pDllGetVersion) 
+			{    
+				// DLL supports version retrieval function
+				DLLVERSIONINFO    dvi;
+
+				ZeroMemory(&dvi, sizeof(dvi));
+				dvi.cbSize = sizeof(dvi);
+				HRESULT hr = (*pDllGetVersion)(&dvi);
+
+				if(SUCCEEDED(hr)) 
+				{ // Finally, the version is at our hands
+					major = dvi.dwMajorVersion;
+					minor = dvi.dwMinorVersion;
+					build_number = dvi.dwBuildNumber;
+					result = true;
+				} 
+			} 
+
+			FreeLibrary(hDllInst);  // Release DLL
+		} 
+	}
+	return result;
+}
 #endif // LL_WINDOWS
 
 LLOSInfo::LLOSInfo() :
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index f0742876e20ed82e03fb1c1f00e7bdaa6055ba77..1552c985943da85fc2caaa80a13636969103cd26 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -52,6 +52,7 @@
 #include "llsidetray.h"
 #include "llpaneloutfitsinventory.h"
 #include "llfolderview.h"
+#include "llaccordionctrltab.h"
 
 #include <boost/scoped_ptr.hpp>
 
@@ -411,7 +412,7 @@ void LLAgentWearables::saveWearable(const EWearableType type, const U32 index, B
 			return;
 		}
 
-		gAgent.getAvatarObject()->wearableUpdated( type );
+		gAgent.getAvatarObject()->wearableUpdated( type, TRUE );
 
 		if (send_update)
 		{
@@ -701,7 +702,7 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl
 
 void LLAgentWearables::wearableUpdated(LLWearable *wearable)
 {
-	mAvatarObject->wearableUpdated(wearable->getType());
+	mAvatarObject->wearableUpdated(wearable->getType(), TRUE);
 	wearable->setLabelUpdated();
 
 	// Hack pt 2. If the wearable we just loaded has definition version 24,
@@ -742,7 +743,7 @@ void LLAgentWearables::popWearable(const EWearableType type, U32 index)
 	if (wearable)
 	{
 		mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
-		mAvatarObject->wearableUpdated(wearable->getType());
+		mAvatarObject->wearableUpdated(wearable->getType(), TRUE);
 		wearable->setLabelUpdated();
 	}
 }
@@ -1312,9 +1313,17 @@ class LLAutoRenameFolder: public LLInventoryCallback
 		LLSideTray::getInstance()->showPanel("panel_outfits_inventory", key);
 		LLPanelOutfitsInventory *outfit_panel =
 			dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
-		outfit_panel->getRootFolder()->clearSelection();
-		outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
-		outfit_panel->getRootFolder()->setNeedsAutoRename(TRUE);
+		if (outfit_panel)
+		{
+			outfit_panel->getRootFolder()->clearSelection();
+			outfit_panel->getRootFolder()->setSelectionByID(mFolderID, TRUE);
+			outfit_panel->getRootFolder()->setNeedsAutoRename(TRUE);
+		}
+		LLAccordionCtrlTab* tab_outfits = outfit_panel ? outfit_panel->findChild<LLAccordionCtrlTab>("tab_outfits") : 0;
+		if (tab_outfits && !tab_outfits->getDisplayChildren())
+		{
+			tab_outfits->changeOpenClose(tab_outfits->getDisplayChildren());
+		}
 	}
 	
 	virtual void fire(const LLUUID&)
diff --git a/indra/newview/llimfloatercontainer.cpp b/indra/newview/llimfloatercontainer.cpp
index 6e4b3ae2140b4595f1d42ba6c1b81a2d97872190..2d7333f7e47b6745bd7ab7c767716f00a11202c7 100644
--- a/indra/newview/llimfloatercontainer.cpp
+++ b/indra/newview/llimfloatercontainer.cpp
@@ -1,96 +1,96 @@
-/** 
- * @file llimfloatercontainer.cpp
- * @brief Multifloater containing active IM sessions in separate tab container tabs
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- * 
- * Copyright (c) 2009, Linden Research, Inc.
- * 
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab.  Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- * 
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- * 
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- * 
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llimfloatercontainer.h"
-
-//
-// LLIMFloaterContainer
-//
-LLIMFloaterContainer::LLIMFloaterContainer(const LLSD& seed)
-:	LLMultiFloater(seed),
-	mActiveVoiceFloater(NULL)
-{
-	mAutoResize = FALSE;
-}
-
-LLIMFloaterContainer::~LLIMFloaterContainer()
-{
-}
-
-BOOL LLIMFloaterContainer::postBuild()
-{
-	// Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button
-	// mTabContainer will be initialized in LLMultiFloater::addChild()
-	return TRUE;
-}
-
-void LLIMFloaterContainer::onOpen(const LLSD& key)
-{
-	LLMultiFloater::onOpen(key);
-/*
-	if (key.isDefined())
-	{
-		LLIMFloater* im_floater = LLIMFloater::findInstance(key.asUUID());
-		if (im_floater)
-		{
-			im_floater->openFloater();
-		}
-	}
-*/
-}
-
-void LLIMFloaterContainer::addFloater(LLFloater* floaterp, 
-									BOOL select_added_floater, 
-									LLTabContainer::eInsertionPoint insertion_point)
-{
-	if(!floaterp) return;
-
-	// already here
-	if (floaterp->getHost() == this)
-	{
-		openFloater(floaterp->getKey());
-		return;
-	}
-
-	LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
-
-	// make sure active voice icon shows up for new tab
-	if (floaterp == mActiveVoiceFloater)
-	{
-		mTabContainer->setTabImage(floaterp, "active_voice_tab.tga");	
-	}
-}
-
-// EOF
+/** 
+ * @file llimfloatercontainer.cpp
+ * @brief Multifloater containing active IM sessions in separate tab container tabs
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * 
+ * Copyright (c) 2009, Linden Research, Inc.
+ * 
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab.  Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * 
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * 
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ * 
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llimfloatercontainer.h"
+
+//
+// LLIMFloaterContainer
+//
+LLIMFloaterContainer::LLIMFloaterContainer(const LLSD& seed)
+:	LLMultiFloater(seed),
+	mActiveVoiceFloater(NULL)
+{
+	mAutoResize = FALSE;
+}
+
+LLIMFloaterContainer::~LLIMFloaterContainer()
+{
+}
+
+BOOL LLIMFloaterContainer::postBuild()
+{
+	// Do not call base postBuild to not connect to mCloseSignal to not close all floaters via Close button
+	// mTabContainer will be initialized in LLMultiFloater::addChild()
+	return TRUE;
+}
+
+void LLIMFloaterContainer::onOpen(const LLSD& key)
+{
+	LLMultiFloater::onOpen(key);
+/*
+	if (key.isDefined())
+	{
+		LLIMFloater* im_floater = LLIMFloater::findInstance(key.asUUID());
+		if (im_floater)
+		{
+			im_floater->openFloater();
+		}
+	}
+*/
+}
+
+void LLIMFloaterContainer::addFloater(LLFloater* floaterp, 
+									BOOL select_added_floater, 
+									LLTabContainer::eInsertionPoint insertion_point)
+{
+	if(!floaterp) return;
+
+	// already here
+	if (floaterp->getHost() == this)
+	{
+		openFloater(floaterp->getKey());
+		return;
+	}
+
+	LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
+
+	// make sure active voice icon shows up for new tab
+	if (floaterp == mActiveVoiceFloater)
+	{
+		mTabContainer->setTabImage(floaterp, "active_voice_tab.tga");	
+	}
+}
+
+// EOF
diff --git a/indra/newview/llimfloatercontainer.h b/indra/newview/llimfloatercontainer.h
index 10cde56c6eeaae34b8759001df31e14ccb3b8f6e..ead7cf473096e998206268d536236eaa1614560f 100644
--- a/indra/newview/llimfloatercontainer.h
+++ b/indra/newview/llimfloatercontainer.h
@@ -1,61 +1,61 @@
-/** 
- * @file llimfloatercontainer.h
- * @brief Multifloater containing active IM sessions in separate tab container tabs
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- * 
- * Copyright (c) 2009, Linden Research, Inc.
- * 
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab.  Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- * 
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- * 
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- * 
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLIMFLOATERCONTAINER_H
-#define LL_LLIMFLOATERCONTAINER_H
-
-#include "llfloater.h"
-#include "llmultifloater.h"
-
-class LLTabContainer;
-
-class LLIMFloaterContainer : public LLMultiFloater
-{
-public:
-	LLIMFloaterContainer(const LLSD& seed);
-	virtual ~LLIMFloaterContainer();
-	
-	/*virtual*/ BOOL postBuild();
-	/*virtual*/ void onOpen(const LLSD& key);
-
-	/*virtual*/ void addFloater(LLFloater* floaterp, 
-								BOOL select_added_floater, 
-								LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
-
-	static LLFloater* getCurrentVoiceFloater();
-	
-protected:
-	
-	LLFloater* mActiveVoiceFloater;
-};
-
-#endif // LL_LLIMFLOATERCONTAINER_H
+/** 
+ * @file llimfloatercontainer.h
+ * @brief Multifloater containing active IM sessions in separate tab container tabs
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * 
+ * Copyright (c) 2009, Linden Research, Inc.
+ * 
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab.  Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * 
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * 
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ * 
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLIMFLOATERCONTAINER_H
+#define LL_LLIMFLOATERCONTAINER_H
+
+#include "llfloater.h"
+#include "llmultifloater.h"
+
+class LLTabContainer;
+
+class LLIMFloaterContainer : public LLMultiFloater
+{
+public:
+	LLIMFloaterContainer(const LLSD& seed);
+	virtual ~LLIMFloaterContainer();
+	
+	/*virtual*/ BOOL postBuild();
+	/*virtual*/ void onOpen(const LLSD& key);
+
+	/*virtual*/ void addFloater(LLFloater* floaterp, 
+								BOOL select_added_floater, 
+								LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
+
+	static LLFloater* getCurrentVoiceFloater();
+	
+protected:
+	
+	LLFloater* mActiveVoiceFloater;
+};
+
+#endif // LL_LLIMFLOATERCONTAINER_H
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index fedc45b1fba6f4ca3d11142daef98ab4758ccfd0..5b49ccb5df5eefc2f29cde88d323b1ce661a8b97 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -1,5205 +1,5205 @@
-/**
- * @file llinventorybridge.cpp
- * @brief Implementation of the Inventory-Folder-View-Bridge classes.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab.  Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llinventorybridge.h"
-
-#include "llagent.h"
-#include "llagentwearables.h"
-#include "llappearancemgr.h"
-#include "llavataractions.h"
-#include "llfloatercustomize.h"
-#include "llfloaterinventory.h"
-#include "llfloateropenobject.h"
-#include "llfloaterreg.h"
-#include "llfloaterworldmap.h"
-#include "llfriendcard.h"
-#include "llgesturemgr.h"
-#include "llimfloater.h"
-#include "llimview.h"
-#include "llinventoryclipboard.h"
-#include "llinventoryfunctions.h"
-#include "llinventorymodel.h"
-#include "llinventorypanel.h"
-#include "llpreviewanim.h"
-#include "llpreviewgesture.h"
-#include "llpreviewtexture.h"
-#include "llselectmgr.h"
-#include "llsidetray.h"
-#include "lltrans.h"
-#include "llviewerassettype.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llviewerwindow.h"
-#include "llvoavatarself.h"
-#include "llwearablelist.h"
-#include "llpaneloutfitsinventory.h"
-
-using namespace LLOldEvents;
-
-// Helpers
-// bug in busy count inc/dec right now, logic is complex... do we really need it?
-void inc_busy_count()
-{
-// 	gViewerWindow->getWindow()->incBusyCount();
-//  check balance of these calls if this code is changed to ever actually
-//  *do* something!
-}
-void dec_busy_count()
-{
-// 	gViewerWindow->getWindow()->decBusyCount();
-//  check balance of these calls if this code is changed to ever actually
-//  *do* something!
-}
-
-// Function declarations
-void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
-void remove_inventory_category_from_avatar(LLInventoryCategory* category);
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
-bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
-
-std::string ICON_NAME[ICON_NAME_COUNT] =
-{
-	"Inv_Texture",
-	"Inv_Sound",
-	"Inv_CallingCard",
-	"Inv_CallingCard",
-	"Inv_Landmark",
-	"Inv_Landmark",
-	"Inv_Script",
-	"Inv_Clothing",
-	"Inv_Object",
-	"Inv_Object",
-	"Inv_Notecard",
-	"Inv_Skin",
-	"Inv_Snapshot",
-
-	"Inv_BodyShape",
-	"Inv_Skin",
-	"Inv_Hair",
-	"Inv_Eye",
-	"Inv_Shirt",
-	"Inv_Pants",
-	"Inv_Shoe",
-	"Inv_Socks",
-	"Inv_Jacket",
-	"Inv_Gloves",
-	"Inv_Undershirt",
-	"Inv_Underpants",
-	"Inv_Skirt",
-	"Inv_Alpha",
-	"Inv_Tattoo",
-
-	"Inv_Animation",
-	"Inv_Gesture",
-
-	"inv_item_linkitem.tga",
-	"inv_item_linkfolder.tga"
-};
-
-// +=================================================+
-// |        LLInvFVBridge                            |
-// +=================================================+
-
-LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
-mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
-{
-	mInventoryPanel = inventory->getHandle();
-}
-
-const std::string& LLInvFVBridge::getName() const
-{
-	LLInventoryObject* obj = getInventoryObject();
-	if(obj)
-	{
-		return obj->getName();
-	}
-	return LLStringUtil::null;
-}
-
-const std::string& LLInvFVBridge::getDisplayName() const
-{
-	return getName();
-}
-
-// Folders have full perms
-PermissionMask LLInvFVBridge::getPermissionMask() const
-{
-
-	return PERM_ALL;
-}
-
-// virtual
-LLFolderType::EType LLInvFVBridge::getPreferredType() const
-{
-	return LLFolderType::FT_NONE;
-}
-
-
-// Folders don't have creation dates.
-time_t LLInvFVBridge::getCreationDate() const
-{
-	return 0;
-}
-
-// Can be destroyed (or moved to trash)
-BOOL LLInvFVBridge::isItemRemovable()
-{
-	const LLInventoryModel* model = getInventoryModel();
-	if(!model) 
-	{
-		return FALSE;
-	}
-	if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
-	{
-		return FALSE;
-	}
-	const LLInventoryObject *obj = model->getItem(mUUID);
-	if (obj && obj->getIsLinkType())
-	{
-		return TRUE;
-	}
-	if (gAgentWearables.isWearingItem(mUUID))
-	{
-		return FALSE;
-	}
-	const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if (avatar && avatar->isWearingAttachment(mUUID))
-	{
-		return FALSE;
-	}
-	return TRUE;
-}
-
-// Can be moved to another folder
-BOOL LLInvFVBridge::isItemMovable() const
-{
-	return TRUE;
-}
-
-/*virtual*/
-/**
- * @brief Adds this item into clipboard storage
- */
-void LLInvFVBridge::cutToClipboard()
-{
-	if(isItemMovable())
-	{
-		LLInventoryClipboard::instance().cut(mUUID);
-	}
-}
-// *TODO: make sure this does the right thing
-void LLInvFVBridge::showProperties()
-{
-	LLSD key;
-	key["id"] = mUUID;
-	LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
-
-	// Disable old properties floater; this is replaced by the sidepanel.
-	/*
-	LLFloaterReg::showInstance("properties", mUUID);
-	*/
-}
-
-void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
-{
-	// Deactivate gestures when moving them into Trash
-	LLInvFVBridge* bridge;
-	LLInventoryModel* model = getInventoryModel();
-	LLViewerInventoryItem* item = NULL;
-	LLViewerInventoryCategory* cat = NULL;
-	LLInventoryModel::cat_array_t	descendent_categories;
-	LLInventoryModel::item_array_t	descendent_items;
-	S32 count = batch.count();
-	S32 i,j;
-	for(i = 0; i < count; ++i)
-	{
-		bridge = (LLInvFVBridge*)(batch.get(i));
-		if(!bridge || !bridge->isItemRemovable()) continue;
-		item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
-		if (item)
-		{
-			if(LLAssetType::AT_GESTURE == item->getType())
-			{
-				LLGestureManager::instance().deactivateGesture(item->getUUID());
-			}
-		}
-	}
-	for(i = 0; i < count; ++i)
-	{
-		bridge = (LLInvFVBridge*)(batch.get(i));
-		if(!bridge || !bridge->isItemRemovable()) continue;
-		cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
-		if (cat)
-		{
-			gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
-			for (j=0; j<descendent_items.count(); j++)
-			{
-				if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
-				{
-					LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
-				}
-			}
-		}
-	}
-	removeBatchNoCheck(batch);
-}
-
-void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
-{
-	// this method moves a bunch of items and folders to the trash. As
-	// per design guidelines for the inventory model, the message is
-	// built and the accounting is performed first. After all of that,
-	// we call LLInventoryModel::moveObject() to move everything
-	// around.
-	LLInvFVBridge* bridge;
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return;
-	LLMessageSystem* msg = gMessageSystem;
-	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	LLViewerInventoryItem* item = NULL;
-	LLViewerInventoryCategory* cat = NULL;
-	std::vector<LLUUID> move_ids;
-	LLInventoryModel::update_map_t update;
-	bool start_new_message = true;
-	S32 count = batch.count();
-	S32 i;
-	for(i = 0; i < count; ++i)
-	{
-		bridge = (LLInvFVBridge*)(batch.get(i));
-		if(!bridge || !bridge->isItemRemovable()) continue;
-		item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
-		if(item)
-		{
-			if(item->getParentUUID() == trash_id) continue;
-			move_ids.push_back(item->getUUID());
-			LLPreview::hide(item->getUUID());
-			--update[item->getParentUUID()];
-			++update[trash_id];
-			if(start_new_message)
-			{
-				start_new_message = false;
-				msg->newMessageFast(_PREHASH_MoveInventoryItem);
-				msg->nextBlockFast(_PREHASH_AgentData);
-				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-				msg->addBOOLFast(_PREHASH_Stamp, TRUE);
-			}
-			msg->nextBlockFast(_PREHASH_InventoryData);
-			msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
-			msg->addUUIDFast(_PREHASH_FolderID, trash_id);
-			msg->addString("NewName", NULL);
-			if(msg->isSendFullFast(_PREHASH_InventoryData))
-			{
-				start_new_message = true;
-				gAgent.sendReliableMessage();
-				gInventory.accountForUpdate(update);
-				update.clear();
-			}
-		}
-	}
-	if(!start_new_message)
-	{
-		start_new_message = true;
-		gAgent.sendReliableMessage();
-		gInventory.accountForUpdate(update);
-		update.clear();
-	}
-	for(i = 0; i < count; ++i)
-	{
-		bridge = (LLInvFVBridge*)(batch.get(i));
-		if(!bridge || !bridge->isItemRemovable()) continue;
-		cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
-		if(cat)
-		{
-			if(cat->getParentUUID() == trash_id) continue;
-			move_ids.push_back(cat->getUUID());
-			--update[cat->getParentUUID()];
-			++update[trash_id];
-			if(start_new_message)
-			{
-				start_new_message = false;
-				msg->newMessageFast(_PREHASH_MoveInventoryFolder);
-				msg->nextBlockFast(_PREHASH_AgentData);
-				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-				msg->addBOOL("Stamp", TRUE);
-			}
-			msg->nextBlockFast(_PREHASH_InventoryData);
-			msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
-			msg->addUUIDFast(_PREHASH_ParentID, trash_id);
-			if(msg->isSendFullFast(_PREHASH_InventoryData))
-			{
-				start_new_message = true;
-				gAgent.sendReliableMessage();
-				gInventory.accountForUpdate(update);
-				update.clear();
-			}
-		}
-	}
-	if(!start_new_message)
-	{
-		gAgent.sendReliableMessage();
-		gInventory.accountForUpdate(update);
-	}
-
-	// move everything.
-	std::vector<LLUUID>::iterator it = move_ids.begin();
-	std::vector<LLUUID>::iterator end = move_ids.end();
-	for(; it != end; ++it)
-	{
-		gInventory.moveObject((*it), trash_id);
-	}
-
-	// notify inventory observers.
-	model->notifyObservers();
-}
-
-BOOL LLInvFVBridge::isClipboardPasteable() const
-{
-	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
-	{
-		return FALSE;
-	}
-	LLInventoryModel* model = getInventoryModel();
-	if (!model)
-	{
-		return FALSE;
-	}
-
-	const LLUUID &agent_id = gAgent.getID();
-
-	LLDynamicArray<LLUUID> objects;
-	LLInventoryClipboard::instance().retrieve(objects);
-	S32 count = objects.count();
-	for(S32 i = 0; i < count; i++)
-	{
-		const LLUUID &item_id = objects.get(i);
-
-		// Can't paste folders
-		const LLInventoryCategory *cat = model->getCategory(item_id);
-		if (cat)
-		{
-			return FALSE;
-		}
-
-		const LLInventoryItem *item = model->getItem(item_id);
-		if (item)
-		{
-			if (!item->getPermissions().allowCopyBy(agent_id))
-			{
-				return FALSE;
-			}
-		}
-	}
-	return TRUE;
-}
-
-BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
-{
-	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
-	{
-		return FALSE;
-	}
-	const LLInventoryModel* model = getInventoryModel();
-	if (!model)
-	{
-		return FALSE;
-	}
-
-	LLDynamicArray<LLUUID> objects;
-	LLInventoryClipboard::instance().retrieve(objects);
-	S32 count = objects.count();
-	for(S32 i = 0; i < count; i++)
-	{
-		const LLInventoryItem *item = model->getItem(objects.get(i));
-		if (item)
-		{
-			if (!LLAssetType::lookupCanLink(item->getActualType()))
-			{
-				return FALSE;
-			}
-		}
-		const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
-		if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
-		{
-			return FALSE;
-		}
-	}
-	return TRUE;
-}
-
-void hide_context_entries(LLMenuGL& menu, 
-						const std::vector<std::string> &entries_to_show,
-						const std::vector<std::string> &disabled_entries)
-{
-	const LLView::child_list_t *list = menu.getChildList();
-
-	LLView::child_list_t::const_iterator itor;
-	for (itor = list->begin(); itor != list->end(); ++itor)
-	{
-		std::string name = (*itor)->getName();
-
-		// descend into split menus:
-		LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
-		if ((name == "More") && branchp)
-		{
-			hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
-		}
-
-
-		bool found = false;
-		std::vector<std::string>::const_iterator itor2;
-		for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
-		{
-			if (*itor2 == name)
-			{
-				found = true;
-			}
-		}
-		if (!found)
-		{
-			(*itor)->setVisible(FALSE);
-		}
-		else
-		{
-			(*itor)->setVisible(TRUE);
-			for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
-			{
-				if (*itor2 == name)
-				{
-					(*itor)->setEnabled(FALSE);
-				}
-			}
-		}
-	}
-}
-
-// Helper for commonly-used entries
-void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
-										std::vector<std::string> &items,
-										std::vector<std::string> &disabled_items, U32 flags)
-{
-	const LLInventoryObject *obj = getInventoryObject();
-	if (obj && obj->getIsLinkType())
-	{
-		items.push_back(std::string("Find Original"));
-		if (LLAssetType::lookupIsLinkType(obj->getType()))
-		{
-			disabled_items.push_back(std::string("Find Original"));
-		}
-	}
-	else
-	{
-		items.push_back(std::string("Rename"));
-		if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
-		{
-			disabled_items.push_back(std::string("Rename"));
-		}
-		
-		if (show_asset_id)
-		{
-			items.push_back(std::string("Copy Asset UUID"));
-			if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
-				 || (flags & FIRST_SELECTED_ITEM) == 0)
-			{
-				disabled_items.push_back(std::string("Copy Asset UUID"));
-			}
-		}
-		items.push_back(std::string("Copy Separator"));
-		
-		items.push_back(std::string("Copy"));
-		if (!isItemCopyable())
-		{
-			disabled_items.push_back(std::string("Copy"));
-		}
-	}
-
-	items.push_back(std::string("Paste"));
-	if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
-	{
-		disabled_items.push_back(std::string("Paste"));
-	}
-
-	items.push_back(std::string("Paste As Link"));
-	if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
-	{
-		disabled_items.push_back(std::string("Paste As Link"));
-	}
-	items.push_back(std::string("Paste Separator"));
-
-	items.push_back(std::string("Delete"));
-	if (!isItemRemovable())
-	{
-		disabled_items.push_back(std::string("Delete"));
-	}
-
-	// If multiple items are selected, disable properties (if it exists).
-	if ((flags & FIRST_SELECTED_ITEM) == 0)
-	{
-		disabled_items.push_back(std::string("Properties"));
-	}
-}
-
-void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-	if(isInTrash())
-	{
-		items.push_back(std::string("PurgeItem"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("PurgeItem"));
-		}
-		items.push_back(std::string("RestoreItem"));
-	}
-	else
-	{
-		items.push_back(std::string("Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-// *TODO: remove this
-BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
-{
-	BOOL rv = FALSE;
-
-	const LLInventoryObject* obj = getInventoryObject();
-
-	if(obj)
-	{
-		*type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
-		if(*type == DAD_NONE)
-		{
-			return FALSE;
-		}
-
-		*id = obj->getUUID();
-		//object_ids.put(obj->getUUID());
-
-		if (*type == DAD_CATEGORY)
-		{
-			gInventory.startBackgroundFetch(obj->getUUID());
-		}
-
-		rv = TRUE;
-	}
-
-	return rv;
-}
-
-LLInventoryObject* LLInvFVBridge::getInventoryObject() const
-{
-	LLInventoryObject* obj = NULL;
-	LLInventoryModel* model = getInventoryModel();
-	if(model)
-	{
-		obj = (LLInventoryObject*)model->getObject(mUUID);
-	}
-	return obj;
-}
-
-LLInventoryModel* LLInvFVBridge::getInventoryModel() const
-{
-	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
-	return panel ? panel->getModel() : NULL;
-}
-
-BOOL LLInvFVBridge::isInTrash() const
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	return model->isObjectDescendentOf(mUUID, trash_id);
-}
-
-BOOL LLInvFVBridge::isLinkedObjectInTrash() const
-{
-	if (isInTrash()) return TRUE;
-
-	const LLInventoryObject *obj = getInventoryObject();
-	if (obj && obj->getIsLinkType())
-	{
-		LLInventoryModel* model = getInventoryModel();
-		if(!model) return FALSE;
-		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
-	}
-	return FALSE;
-}
-
-BOOL LLInvFVBridge::isAgentInventory() const
-{
-	const LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-	if(gInventory.getRootFolderID() == mUUID) return TRUE;
-	return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
-}
-
-BOOL LLInvFVBridge::isCOFFolder() const
-{
-	const LLInventoryModel* model = getInventoryModel();
-	if(!model) return TRUE;
-	const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-	if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
-	{
-		return TRUE;
-	}
-	return FALSE;
-}
-
-BOOL LLInvFVBridge::isItemPermissive() const
-{
-	return FALSE;
-}
-
-// static
-void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
-									 LLViewerInventoryItem* item,
-									 const LLUUID& new_parent,
-									 BOOL restamp)
-{
-	if(item->getParentUUID() != new_parent)
-	{
-		LLInventoryModel::update_list_t update;
-		LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
-		update.push_back(old_folder);
-		LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
-		update.push_back(new_folder);
-		gInventory.accountForUpdate(update);
-
-		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
-		new_item->setParent(new_parent);
-		new_item->updateParentOnServer(restamp);
-		model->updateItem(new_item);
-		model->notifyObservers();
-	}
-}
-
-// static
-void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
-										 LLViewerInventoryCategory* cat,
-										 const LLUUID& new_parent,
-										 BOOL restamp)
-{
-	if(cat->getParentUUID() != new_parent)
-	{
-		LLInventoryModel::update_list_t update;
-		LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
-		update.push_back(old_folder);
-		LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
-		update.push_back(new_folder);
-		gInventory.accountForUpdate(update);
-
-		LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
-		new_cat->setParent(new_parent);
-		new_cat->updateParentOnServer(restamp);
-		model->updateCategory(new_cat);
-		model->notifyObservers();
-	}
-}
-
-
-const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
-{
-	const std::string rv= LLInventoryType::lookup(inv_type);
-	if(rv.empty())
-	{
-		return std::string("<invalid>");
-	}
-	return rv;
-}
-
-LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
-										   LLAssetType::EType actual_asset_type,
-										   LLInventoryType::EType inv_type,
-										   LLInventoryPanel* inventory,
-										   const LLUUID& uuid,
-										   U32 flags)
-{
-	LLInvFVBridge* new_listener = NULL;
-	switch(asset_type)
-	{
-		case LLAssetType::AT_TEXTURE:
-			if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLTextureBridge(inventory, uuid, inv_type);
-			break;
-
-		case LLAssetType::AT_SOUND:
-			if(!(inv_type == LLInventoryType::IT_SOUND))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLSoundBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_LANDMARK:
-			if(!(inv_type == LLInventoryType::IT_LANDMARK))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLLandmarkBridge(inventory, uuid, flags);
-			break;
-
-		case LLAssetType::AT_CALLINGCARD:
-			if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLCallingCardBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_SCRIPT:
-			if(!(inv_type == LLInventoryType::IT_LSL))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLScriptBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_OBJECT:
-			if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
-			break;
-
-		case LLAssetType::AT_NOTECARD:
-			if(!(inv_type == LLInventoryType::IT_NOTECARD))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLNotecardBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_ANIMATION:
-			if(!(inv_type == LLInventoryType::IT_ANIMATION))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLAnimationBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_GESTURE:
-			if(!(inv_type == LLInventoryType::IT_GESTURE))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLGestureBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_LSL_TEXT:
-			if(!(inv_type == LLInventoryType::IT_LSL))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLLSLTextBridge(inventory, uuid);
-			break;
-
-		case LLAssetType::AT_CLOTHING:
-		case LLAssetType::AT_BODYPART:
-			if(!(inv_type == LLInventoryType::IT_WEARABLE))
-			{
-				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
-			}
-			new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
-			break;
-		case LLAssetType::AT_CATEGORY:
-			if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
-			{
-				// Create a link folder handler instead.
-				new_listener = new LLLinkFolderBridge(inventory, uuid);
-				break;
-			}
-			new_listener = new LLFolderBridge(inventory, uuid);
-			break;
-		case LLAssetType::AT_LINK:
-			// Only should happen for broken links.
-			new_listener = new LLLinkItemBridge(inventory, uuid);
-			break;
-		case LLAssetType::AT_LINK_FOLDER:
-			// Only should happen for broken links.
-			new_listener = new LLLinkItemBridge(inventory, uuid);
-			break;
-		default:
-			llinfos << "Unhandled asset type (llassetstorage.h): "
-					<< (S32)asset_type << llendl;
-			break;
-	}
-
-	if (new_listener)
-	{
-		new_listener->mInvType = inv_type;
-	}
-
-	return new_listener;
-}
-
-void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
-{
-	LLInventoryCategory* cat = model->getCategory(uuid);
-	if (cat)
-	{
-		model->purgeDescendentsOf(uuid);
-		model->notifyObservers();
-	}
-	LLInventoryObject* obj = model->getObject(uuid);
-	if (obj)
-	{
-		model->purgeObject(uuid);
-		model->notifyObservers();
-	}
-}
-
-// +=================================================+
-// |        InventoryFVBridgeBuilder                 |
-// +=================================================+
-LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
-														LLAssetType::EType actual_asset_type,
-														LLInventoryType::EType inv_type,
-														LLInventoryPanel* inventory,
-														const LLUUID& uuid,
-														U32 flags /* = 0x00 */) const
-{
-	return LLInvFVBridge::createBridge(asset_type,
-		actual_asset_type,
-		inv_type,
-		inventory,
-		uuid,
-		flags);
-}
-
-// +=================================================+
-// |        LLItemBridge                             |
-// +=================================================+
-
-void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("goto" == action)
-	{
-		gotoItem(folder);
-	}
-	if ("open" == action)
-	{
-		openItem();
-		return;
-	}
-	else if ("properties" == action)
-	{
-		showProperties();
-		return;
-	}
-	else if ("purge" == action)
-	{
-		purgeItem(model, mUUID);
-		return;
-	}
-	else if ("restoreToWorld" == action)
-	{
-		restoreToWorld();
-		return;
-	}
-	else if ("restore" == action)
-	{
-		restoreItem();
-		return;
-	}
-	else if ("copy_uuid" == action)
-	{
-		// Single item only
-		LLInventoryItem* item = model->getItem(mUUID);
-		if(!item) return;
-		LLUUID asset_id = item->getAssetUUID();
-		std::string buffer;
-		asset_id.toString(buffer);
-
-		gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
-		return;
-	}
-	else if ("copy" == action)
-	{
-		copyToClipboard();
-		return;
-	}
-	else if ("paste" == action)
-	{
-		// Single item only
-		LLInventoryItem* itemp = model->getItem(mUUID);
-		if (!itemp) return;
-
-		LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
-		if (!folder_view_itemp) return;
-
-		folder_view_itemp->getListener()->pasteFromClipboard();
-		return;
-	}
-	else if ("paste_link" == action)
-	{
-		// Single item only
-		LLInventoryItem* itemp = model->getItem(mUUID);
-		if (!itemp) return;
-
-		LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
-		if (!folder_view_itemp) return;
-
-		folder_view_itemp->getListener()->pasteLinkFromClipboard();
-		return;
-	}
-}
-
-void LLItemBridge::selectItem()
-{
-	LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
-	if(item && !item->isComplete())
-	{
-		item->fetchFromServer();
-	}
-}
-
-void LLItemBridge::restoreItem()
-{
-	LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
-	if(item)
-	{
-		LLInventoryModel* model = getInventoryModel();
-		const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
-		// do not restamp on restore.
-		LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
-	}
-}
-
-void LLItemBridge::restoreToWorld()
-{
-	LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
-	if (itemp)
-	{
-		LLMessageSystem* msg = gMessageSystem;
-		msg->newMessage("RezRestoreToWorld");
-		msg->nextBlockFast(_PREHASH_AgentData);
-		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
-		msg->nextBlockFast(_PREHASH_InventoryData);
-		itemp->packMessage(msg);
-		msg->sendReliable(gAgent.getRegion()->getHost());
-	}
-
-	//Similar functionality to the drag and drop rez logic
-	BOOL remove_from_inventory = FALSE;
-
-	//remove local inventory copy, sim will deal with permissions and removing the item
-	//from the actual inventory if its a no-copy etc
-	if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
-	{
-		remove_from_inventory = TRUE;
-	}
-
-	// Check if it's in the trash. (again similar to the normal rez logic)
-	const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
-	{
-		remove_from_inventory = TRUE;
-	}
-
-	if(remove_from_inventory)
-	{
-		gInventory.deleteObject(itemp->getUUID());
-		gInventory.notifyObservers();
-	}
-}
-
-void LLItemBridge::gotoItem(LLFolderView *folder)
-{
-	LLInventoryObject *obj = getInventoryObject();
-	if (obj && obj->getIsLinkType())
-	{
-		LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
-		if (active_panel)
-		{
-			active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
-		}
-	}
-}
-
-LLUIImagePtr LLItemBridge::getIcon() const
-{
-	return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
-}
-
-PermissionMask LLItemBridge::getPermissionMask() const
-{
-	LLViewerInventoryItem* item = getItem();
-	PermissionMask perm_mask = 0;
-	if(item)
-	{
-		BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
-		BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
-		BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
-															gAgent.getID());
-
-		if (copy) perm_mask |= PERM_COPY;
-		if (mod)  perm_mask |= PERM_MODIFY;
-		if (xfer) perm_mask |= PERM_TRANSFER;
-
-	}
-	return perm_mask;
-}
-
-const std::string& LLItemBridge::getDisplayName() const
-{
-	if(mDisplayName.empty())
-	{
-		buildDisplayName(getItem(), mDisplayName);
-	}
-	return mDisplayName;
-}
-
-void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
-{
-	if(item)
-	{
-		name.assign(item->getName());
-	}
-	else
-	{
-		name.assign(LLStringUtil::null);
-	}
-}
-
-LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
-{
-	U8 font = LLFontGL::NORMAL;
-
-	if( gAgentWearables.isWearingItem( mUUID ) )
-	{
-		// llinfos << "BOLD" << llendl;
-		font |= LLFontGL::BOLD;
-	}
-
-	const LLViewerInventoryItem* item = getItem();
-	if (item && item->getIsLinkType())
-	{
-		font |= LLFontGL::ITALIC;
-	}
-	return (LLFontGL::StyleFlags)font;
-}
-
-std::string LLItemBridge::getLabelSuffix() const
-{
-	// String table is loaded before login screen and inventory items are
-	// loaded after login, so LLTrans should be ready.
-	static std::string NO_COPY =LLTrans::getString("no_copy");
-	static std::string NO_MOD = LLTrans::getString("no_modify");
-	static std::string NO_XFER = LLTrans::getString("no_transfer");
-	static std::string LINK = LLTrans::getString("link");
-	static std::string BROKEN_LINK = LLTrans::getString("broken_link");
-	std::string suffix;
-	LLInventoryItem* item = getItem();
-	if(item)
-	{
-		// it's a bit confusing to put nocopy/nomod/etc on calling cards.
-		if(LLAssetType::AT_CALLINGCARD != item->getType()
-		   && item->getPermissions().getOwner() == gAgent.getID())
-		{
-			BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
-			if (broken_link) return BROKEN_LINK;
-
-			BOOL link = item->getIsLinkType();
-			if (link) return LINK;
-
-			BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
-			if (!copy)
-			{
-				suffix += NO_COPY;
-			}
-			BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
-			if (!mod)
-			{
-				suffix += NO_MOD;
-			}
-			BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
-																gAgent.getID());
-			if (!xfer)
-			{
-				suffix += NO_XFER;
-			}
-		}
-	}
-	return suffix;
-}
-
-time_t LLItemBridge::getCreationDate() const
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		return item->getCreationDate();
-	}
-	return 0;
-}
-
-
-BOOL LLItemBridge::isItemRenameable() const
-{
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		// (For now) Don't allow calling card rename since that may confuse users as to
-		// what the calling card points to.
-		if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
-		{
-			return FALSE;
-		}
-		return (item->getPermissions().allowModifyBy(gAgent.getID()));
-	}
-	return FALSE;
-}
-
-BOOL LLItemBridge::renameItem(const std::string& new_name)
-{
-	if(!isItemRenameable())
-		return FALSE;
-	LLPreview::dirty(mUUID);
-	LLInventoryModel* model = getInventoryModel();
-	if(!model)
-		return FALSE;
-	LLViewerInventoryItem* item = getItem();
-	if(item && (item->getName() != new_name))
-	{
-		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
-		new_item->rename(new_name);
-		buildDisplayName(new_item, mDisplayName);
-		new_item->updateServer(FALSE);
-		model->updateItem(new_item);
-
-		model->notifyObservers();
-	}
-	// return FALSE because we either notified observers (& therefore
-	// rebuilt) or we didn't update.
-	return FALSE;
-}
-
-
-BOOL LLItemBridge::removeItem()
-{
-	if(!isItemRemovable())
-	{
-		return FALSE;
-	}
-	// move it to the trash
-	LLPreview::hide(mUUID, TRUE);
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	LLViewerInventoryItem* item = getItem();
-
-	// if item is not already in trash
-	if(item && !model->isObjectDescendentOf(mUUID, trash_id))
-	{
-		// move to trash, and restamp
-		LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
-		// delete was successful
-		return TRUE;
-	}
-	else
-	{
-		// tried to delete already item in trash (should purge?)
-		return FALSE;
-	}
-}
-
-BOOL LLItemBridge::isItemCopyable() const
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		// can't copy worn objects. DEV-15183
-		LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
-		if( !avatarp )
-		{
-			return FALSE;
-		}
-
-		if(avatarp->isWearingAttachment(mUUID))
-		{
-			return FALSE;
-		}
-
-		// All items can be copied, not all can be pasted.
-		// The only time an item can't be copied is if it's a link
-		// return (item->getPermissions().allowCopyBy(gAgent.getID()));
-		if (item->getIsLinkType())
-		{
-			return FALSE;
-		}
-		return TRUE;
-	}
-	return FALSE;
-}
-BOOL LLItemBridge::copyToClipboard() const
-{
-	if(isItemCopyable())
-	{
-		LLInventoryClipboard::instance().add(mUUID);
-		return TRUE;
-	}
-	return FALSE;
-}
-
-LLViewerInventoryItem* LLItemBridge::getItem() const
-{
-	LLViewerInventoryItem* item = NULL;
-	LLInventoryModel* model = getInventoryModel();
-	if(model)
-	{
-		item = (LLViewerInventoryItem*)model->getItem(mUUID);
-	}
-	return item;
-}
-
-BOOL LLItemBridge::isItemPermissive() const
-{
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		U32 mask = item->getPermissions().getMaskBase();
-		if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
-		{
-			return TRUE;
-		}
-	}
-	return FALSE;
-}
-
-// +=================================================+
-// |        LLFolderBridge                           |
-// +=================================================+
-
-LLFolderBridge* LLFolderBridge::sSelf=NULL;
-
-// Can be moved to another folder
-BOOL LLFolderBridge::isItemMovable() const
-{
-	LLInventoryObject* obj = getInventoryObject();
-	if(obj)
-	{
-		return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
-	}
-	return FALSE;
-}
-
-void LLFolderBridge::selectItem()
-{
-}
-
-
-// Iterate through a folder's children to determine if
-// all the children are removable.
-class LLIsItemRemovable : public LLFolderViewFunctor
-{
-public:
-	LLIsItemRemovable() : mPassed(TRUE) {}
-	virtual void doFolder(LLFolderViewFolder* folder)
-	{
-		mPassed &= folder->getListener()->isItemRemovable();
-	}
-	virtual void doItem(LLFolderViewItem* item)
-	{
-		mPassed &= item->getListener()->isItemRemovable();
-	}
-	BOOL mPassed;
-};
-
-// Can be destroyed (or moved to trash)
-BOOL LLFolderBridge::isItemRemovable()
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model)
-	{
-		return FALSE;
-	}
-
-	if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
-	{
-		return FALSE;
-	}
-
-	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if( !avatar )
-	{
-		return FALSE;
-	}
-
-	LLInventoryCategory* category = model->getCategory(mUUID);
-	if( !category )
-	{
-		return FALSE;
-	}
-	// Allow protected types to be removed, but issue a warning.
-	/*
-	if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
-	{
-		return FALSE;
-	}
-	*/
-
-	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
-	LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
-	if (folderp)
-	{
-		LLIsItemRemovable folder_test;
-		folderp->applyFunctorToChildren(folder_test);
-		if (!folder_test.mPassed)
-		{
-			return FALSE;
-		}
-	}
-	return TRUE;
-}
-
-BOOL LLFolderBridge::isUpToDate() const
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-	LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
-	if( !category )
-	{
-		return FALSE;
-	}
-
-	return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
-}
-
-BOOL LLFolderBridge::isItemCopyable() const
-{
-	return TRUE;
-}
-
-BOOL LLFolderBridge::copyToClipboard() const
-{
-	if(isItemCopyable())
-	{
-		LLInventoryClipboard::instance().add(mUUID);
-		return TRUE;
-	}
-	return FALSE;
-}
-
-BOOL LLFolderBridge::isClipboardPasteable() const
-{
-	if ( ! LLInvFVBridge::isClipboardPasteable() )
-		return FALSE;
-
-	// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
-	if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
-	{
-		LLInventoryModel* model = getInventoryModel();
-		if ( !model )
-		{
-			return FALSE;
-		}
-
-		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
-		const LLViewerInventoryCategory *current_cat = getCategory();
-
-		// Search for the direct descendent of current Friends subfolder among all pasted items,
-		// and return false if is found.
-		for(S32 i = objects.count() - 1; i >= 0; --i)
-		{
-			const LLUUID &obj_id = objects.get(i);
-			if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
-			{
-				return FALSE;
-			}
-		}
-
-	}
-	return TRUE;
-}
-
-BOOL LLFolderBridge::isClipboardPasteableAsLink() const
-{
-	// Check normal paste-as-link permissions
-	if (!LLInvFVBridge::isClipboardPasteableAsLink())
-	{
-		return FALSE;
-	}
-
-	const LLInventoryModel* model = getInventoryModel();
-	if (!model)
-	{
-		return FALSE;
-	}
-
-	const LLViewerInventoryCategory *current_cat = getCategory();
-	if (current_cat)
-	{
-		const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
-		const LLUUID &current_cat_id = current_cat->getUUID();
-		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
-		S32 count = objects.count();
-		for(S32 i = 0; i < count; i++)
-		{
-			const LLUUID &obj_id = objects.get(i);
-			const LLInventoryCategory *cat = model->getCategory(obj_id);
-			if (cat)
-			{
-				const LLUUID &cat_id = cat->getUUID();
-				// Don't allow recursive pasting
-				if ((cat_id == current_cat_id) ||
-					model->isObjectDescendentOf(current_cat_id, cat_id))
-				{
-					return FALSE;
-				}
-			}
-			// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
-			if ( is_in_friend_folder )
-			{
-				// If object is direct descendent of current Friends subfolder than return false.
-				// Note: We can't use 'const LLInventoryCategory *cat', because it may be null
-				// in case type of obj_id is LLInventoryItem.
-				if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
-				{
-					return FALSE;
-				}
-			}
-		}
-	}
-	return TRUE;
-
-}
-
-BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
-											BOOL drop)
-{
-	// This should never happen, but if an inventory item is incorrectly parented,
-	// the UI will get confused and pass in a NULL.
-	if(!inv_cat) return FALSE;
-
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-
-	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if(!avatar) return FALSE;
-
-	// cannot drag categories into library
-	if(!isAgentInventory())
-	{
-		return FALSE;
-	}
-
-	// check to make sure source is agent inventory, and is represented there.
-	LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
-	BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
-		&& (LLToolDragAndDrop::SOURCE_AGENT == source);
-
-	BOOL accept = FALSE;
-	S32 i;
-	LLInventoryModel::cat_array_t	descendent_categories;
-	LLInventoryModel::item_array_t	descendent_items;
-	if(is_agent_inventory)
-	{
-		const LLUUID& cat_id = inv_cat->getUUID();
-
-		// Is the destination the trash?
-		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		BOOL move_is_into_trash = (mUUID == trash_id)
-				|| model->isObjectDescendentOf(mUUID, trash_id);
-		BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
-		const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-		BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
-		BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
-		if (move_is_into_current_outfit || move_is_into_outfit)
-		{
-			// BAP - restrictions?
-			is_movable = true;
-		}
-
-		if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
-		{
-			is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
-		}
-
-		if( is_movable )
-		{
-			gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
-
-			for( i = 0; i < descendent_categories.count(); i++ )
-			{
-				LLInventoryCategory* category = descendent_categories[i];
-				if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
-				{
-					// ...can't move "special folders" like Textures
-					is_movable = FALSE;
-					break;
-				}
-			}
-
-			if( is_movable )
-			{
-				if( move_is_into_trash )
-				{
-					for( i = 0; i < descendent_items.count(); i++ )
-					{
-						LLInventoryItem* item = descendent_items[i];
-						if( (item->getType() == LLAssetType::AT_CLOTHING) ||
-							(item->getType() == LLAssetType::AT_BODYPART) )
-						{
-							if( gAgentWearables.isWearingItem( item->getUUID() ) )
-							{
-								is_movable = FALSE;  // It's generally movable, but not into the trash!
-								break;
-							}
-						}
-						else
-						if( item->getType() == LLAssetType::AT_OBJECT )
-						{
-							if( avatar->isWearingAttachment( item->getUUID() ) )
-							{
-								is_movable = FALSE;  // It's generally movable, but not into the trash!
-								break;
-							}
-						}
-					}
-				}
-			}
-		}
-
-
-		accept =	is_movable
-					&& (mUUID != cat_id)								// Can't move a folder into itself
-					&& (mUUID != inv_cat->getParentUUID())				// Avoid moves that would change nothing
-					&& !(model->isObjectDescendentOf(mUUID, cat_id));	// Avoid circularity
-		if(accept && drop)
-		{
-			// Look for any gestures and deactivate them
-			if (move_is_into_trash)
-			{
-				for (i = 0; i < descendent_items.count(); i++)
-				{
-					LLInventoryItem* item = descendent_items[i];
-					if (item->getType() == LLAssetType::AT_GESTURE
-						&& LLGestureManager::instance().isGestureActive(item->getUUID()))
-					{
-						LLGestureManager::instance().deactivateGesture(item->getUUID());
-					}
-				}
-			}
-			// if target is an outfit or current outfit folder we use link
-			if (move_is_into_current_outfit || move_is_into_outfit)
-			{
-				if (inv_cat->getPreferredType() == LLFolderType::FT_NONE)
-				{
-					if (move_is_into_current_outfit)
-					{
-						// traverse category and add all contents to currently worn.
-						BOOL append = true;
-						LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append);
-					}
-					else
-					{
-						// Recursively create links in target outfit.
-						LLInventoryModel::cat_array_t cats;
-						LLInventoryModel::item_array_t items;
-						gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
-						LLAppearanceManager::instance().linkAll(mUUID,items,NULL);
-					}
-				}
-				else
-				{
-#if SUPPORT_ENSEMBLES
-				// BAP - should skip if dup.
-				if (move_is_into_current_outfit)
-				{
-					LLAppearanceManager::instance().addEnsembleLink(inv_cat);
-				}
-				else
-				{
-					LLPointer<LLInventoryCallback> cb = NULL;
-					link_inventory_item(
-						gAgent.getID(),
-						inv_cat->getUUID(),
-						mUUID,
-						inv_cat->getName(),
-						LLAssetType::AT_LINK_FOLDER,
-						cb);
-				}
-#endif
-				}
-			}
-			else
-			{
-
-				// Reparent the folder and restamp children if it's moving
-				// into trash.
-				LLInvFVBridge::changeCategoryParent(
-					model,
-					(LLViewerInventoryCategory*)inv_cat,
-					mUUID,
-					move_is_into_trash);
-			}
-		}
-	}
-	else if(LLToolDragAndDrop::SOURCE_WORLD == source)
-	{
-		// content category has same ID as object itself
-		LLUUID object_id = inv_cat->getUUID();
-		LLUUID category_id = mUUID;
-		accept = move_inv_category_world_to_agent(object_id, category_id, drop);
-	}
-	return accept;
-}
-
-void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
-{
-	const char* dialog = NULL;
-	if (object->flagScripted())
-	{
-		dialog = "MoveInventoryFromScriptedObject";
-	}
-	else
-	{
-		dialog = "MoveInventoryFromObject";
-	}
-	LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
-}
-
-// Move/copy all inventory items from the Contents folder of an in-world
-// object to the agent's inventory, inside a given category.
-BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
-									  const LLUUID& category_id,
-									  BOOL drop,
-									  void (*callback)(S32, void*),
-									  void* user_data)
-{
-	// Make sure the object exists. If we allowed dragging from
-	// anonymous objects, it would be possible to bypass
-	// permissions.
-	// content category has same ID as object itself
-	LLViewerObject* object = gObjectList.findObject(object_id);
-	if(!object)
-	{
-		llinfos << "Object not found for drop." << llendl;
-		return FALSE;
-	}
-
-	// this folder is coming from an object, as there is only one folder in an object, the root,
-	// we need to collect the entire contents and handle them as a group
-	InventoryObjectList inventory_objects;
-	object->getInventoryContents(inventory_objects);
-
-	if (inventory_objects.empty())
-	{
-		llinfos << "Object contents not found for drop." << llendl;
-		return FALSE;
-	}
-
-	BOOL accept = TRUE;
-	BOOL is_move = FALSE;
-
-	// coming from a task. Need to figure out if the person can
-	// move/copy this item.
-	InventoryObjectList::iterator it = inventory_objects.begin();
-	InventoryObjectList::iterator end = inventory_objects.end();
-	for ( ; it != end; ++it)
-	{
-		// coming from a task. Need to figure out if the person can
-		// move/copy this item.
-		LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
-		if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
-			&& perm.allowTransferTo(gAgent.getID())))
-//			|| gAgent.isGodlike())
-		{
-			accept = TRUE;
-		}
-		else if(object->permYouOwner())
-		{
-			// If the object cannot be copied, but the object the
-			// inventory is owned by the agent, then the item can be
-			// moved from the task to agent inventory.
-			is_move = TRUE;
-			accept = TRUE;
-		}
-		else
-		{
-			accept = FALSE;
-			break;
-		}
-	}
-
-	if(drop && accept)
-	{
-		it = inventory_objects.begin();
-		InventoryObjectList::iterator first_it = inventory_objects.begin();
-		LLMoveInv* move_inv = new LLMoveInv;
-		move_inv->mObjectID = object_id;
-		move_inv->mCategoryID = category_id;
-		move_inv->mCallback = callback;
-		move_inv->mUserData = user_data;
-
-		for ( ; it != end; ++it)
-		{
-			two_uuids_t two(category_id, (*it)->getUUID());
-			move_inv->mMoveList.push_back(two);
-		}
-
-		if(is_move)
-		{
-			// Callback called from within here.
-			warn_move_inventory(object, move_inv);
-		}
-		else
-		{
-			LLNotification::Params params("MoveInventoryFromObject");
-			params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
-			LLNotifications::instance().forceResponse(params, 0);
-		}
-	}
-	return accept;
-}
-
-bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
-									 LLInventoryItem* item)
-{
-	// Valid COF items are:
-	// - links to wearables (body parts or clothing)
-	// - links to attachments
-	// - links to gestures
-	// - links to ensemble folders
-	LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
-	if (linked_item)
-	{
-		LLAssetType::EType type = linked_item->getType();
-		return (type == LLAssetType::AT_CLOTHING ||
-				type == LLAssetType::AT_BODYPART ||
-				type == LLAssetType::AT_GESTURE ||
-				type == LLAssetType::AT_OBJECT);
-	}
-	else
-	{
-		LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
-		// BAP remove AT_NONE support after ensembles are fully working?
-		return (linked_category &&
-				((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
-				 (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
-	}
-}
-
-
-bool LLFindWearables::operator()(LLInventoryCategory* cat,
-								 LLInventoryItem* item)
-{
-	if(item)
-	{
-		if((item->getType() == LLAssetType::AT_CLOTHING)
-		   || (item->getType() == LLAssetType::AT_BODYPART))
-		{
-			return TRUE;
-		}
-	}
-	return FALSE;
-}
-
-
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
-{
-public:
-	LLRightClickInventoryFetchObserver() :
-		mCopyItems(false)
-	{ };
-	LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
-		mCatID(cat_id),
-		mCopyItems(copy_items)
-		{ };
-	virtual void done()
-	{
-		// we've downloaded all the items, so repaint the dialog
-		LLFolderBridge::staticFolderOptionsMenu();
-
-		gInventory.removeObserver(this);
-		delete this;
-	}
-
-
-protected:
-	LLUUID mCatID;
-	bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
-	LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
-	~LLRightClickInventoryFetchDescendentsObserver() {}
-	virtual void done();
-protected:
-	bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
-{
-	// Avoid passing a NULL-ref as mCompleteFolders.front() down to
-	// gInventory.collectDescendents()
-	if( mCompleteFolders.empty() )
-	{
-		llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
-		dec_busy_count();
-		gInventory.removeObserver(this);
-		delete this;
-		return;
-	}
-
-	// What we do here is get the complete information on the items in
-	// the library, and set up an observer that will wait for that to
-	// happen.
-	LLInventoryModel::cat_array_t cat_array;
-	LLInventoryModel::item_array_t item_array;
-	gInventory.collectDescendents(mCompleteFolders.front(),
-								  cat_array,
-								  item_array,
-								  LLInventoryModel::EXCLUDE_TRASH);
-	S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
-	// This early causes a giant menu to get produced, and doesn't seem to be needed.
-	if(!count)
-	{
-		llwarns << "Nothing fetched in category " << mCompleteFolders.front()
-				<< llendl;
-		dec_busy_count();
-		gInventory.removeObserver(this);
-		delete this;
-		return;
-	}
-#endif
-
-	LLRightClickInventoryFetchObserver* outfit;
-	outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
-	LLInventoryFetchObserver::item_ref_t ids;
-	for(S32 i = 0; i < count; ++i)
-	{
-		ids.push_back(item_array.get(i)->getUUID());
-	}
-
-	// clean up, and remove this as an observer since the call to the
-	// outfit could notify observers and throw us into an infinite
-	// loop.
-	dec_busy_count();
-	gInventory.removeObserver(this);
-	delete this;
-
-	// increment busy count and either tell the inventory to check &
-	// call done, or add this object to the inventory for observation.
-	inc_busy_count();
-
-	// do the fetch
-	outfit->fetchItems(ids);
-	outfit->done();				//Not interested in waiting and this will be right 99% of the time.
-//Uncomment the following code for laggy Inventory UI.
-/*	if(outfit->isEverythingComplete())
-	{
-		// everything is already here - call done.
-		outfit->done();
-	}
-	else
-	{
-		// it's all on it's way - add an observer, and the inventory
-		// will call done for us when everything is here.
-		gInventory.addObserver(outfit);
-	}*/
-}
-
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInventoryWearObserver
-//
-// Observer for "copy and wear" operation to support knowing
-// when the all of the contents have been added to inventory.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLInventoryCopyAndWearObserver : public LLInventoryObserver
-{
-public:
-	LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
-	virtual ~LLInventoryCopyAndWearObserver() {}
-	virtual void changed(U32 mask);
-
-protected:
-	LLUUID mCatID;
-	int    mContentsCount;
-	BOOL   mFolderAdded;
-};
-
-
-
-void LLInventoryCopyAndWearObserver::changed(U32 mask)
-{
-	if((mask & (LLInventoryObserver::ADD)) != 0)
-	{
-		if (!mFolderAdded)
-		{
-			const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
-
-			std::set<LLUUID>::const_iterator id_it = changed_items.begin();
-			std::set<LLUUID>::const_iterator id_end = changed_items.end();
-			for (;id_it != id_end; ++id_it)
-			{
-				if ((*id_it) == mCatID)
-				{
-					mFolderAdded = TRUE;
-					break;
-				}
-			}
-		}
-
-		if (mFolderAdded)
-		{
-			LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
-
-			if (NULL == category)
-			{
-				llwarns << "gInventory.getCategory(" << mCatID
-					<< ") was NULL" << llendl;
-			}
-			else
-			{
-				if (category->getDescendentCount() ==
-				    mContentsCount)
-				{
-					gInventory.removeObserver(this);
-					LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE);
-					delete this;
-				}
-			}
-		}
-
-	}
-}
-
-
-
-void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("open" == action)
-	{
-		openItem();
-		return;
-	}
-	else if ("paste" == action)
-	{
-		pasteFromClipboard();
-		return;
-	}
-	else if ("paste_link" == action)
-	{
-		pasteLinkFromClipboard();
-		return;
-	}
-	else if ("properties" == action)
-	{
-		showProperties();
-		return;
-	}
-	else if ("replaceoutfit" == action)
-	{
-		modifyOutfit(FALSE);
-		return;
-	}
-#if SUPPORT_ENSEMBLES
-	else if ("wearasensemble" == action)
-	{
-		LLInventoryModel* model = getInventoryModel();
-		if(!model) return;
-		LLViewerInventoryCategory* cat = getCategory();
-		if(!cat) return;
-		LLAppearanceManager::instance().addEnsembleLink(cat,true);
-		return;
-	}
-#endif
-	else if ("addtooutfit" == action)
-	{
-		modifyOutfit(TRUE);
-		return;
-	}
-	else if ("copy" == action)
-	{
-		copyToClipboard();
-		return;
-	}
-	else if ("removefromoutfit" == action)
-	{
-		LLInventoryModel* model = getInventoryModel();
-		if(!model) return;
-		LLViewerInventoryCategory* cat = getCategory();
-		if(!cat) return;
-
-		remove_inventory_category_from_avatar ( cat );
-		return;
-	}
-	else if ("purge" == action)
-	{
-		purgeItem(model, mUUID);
-		return;
-	}
-	else if ("restore" == action)
-	{
-		restoreItem();
-		return;
-	}
-}
-
-void LLFolderBridge::openItem()
-{
-	lldebugs << "LLFolderBridge::openItem()" << llendl;
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return;
-	if(mUUID.isNull()) return;
-	bool fetching_inventory = model->fetchDescendentsOf(mUUID);
-	// Only change folder type if we have the folder contents.
-	if (!fetching_inventory)
-	{
-		// Disabling this for now, it's causing crash when new items are added to folders
-		// since folder type may change before new item item has finished processing.
-		// determineFolderType();
-	}
-}
-
-void LLFolderBridge::closeItem()
-{
-	determineFolderType();
-}
-
-void LLFolderBridge::determineFolderType()
-{
-	if (isUpToDate())
-	{
-		LLInventoryModel* model = getInventoryModel();
-		LLViewerInventoryCategory* category = model->getCategory(mUUID);
-		category->determineFolderType();
-	}
-}
-
-BOOL LLFolderBridge::isItemRenameable() const
-{
-	LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
-	if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
-	   && (cat->getOwnerID() == gAgent.getID()))
-	{
-		return TRUE;
-	}
-	return FALSE;
-}
-
-void LLFolderBridge::restoreItem()
-{
-	LLViewerInventoryCategory* cat;
-	cat = (LLViewerInventoryCategory*)getCategory();
-	if(cat)
-	{
-		LLInventoryModel* model = getInventoryModel();
-		const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
-		// do not restamp children on restore
-		LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
-	}
-}
-
-LLFolderType::EType LLFolderBridge::getPreferredType() const
-{
-	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
-	LLViewerInventoryCategory* cat = getCategory();
-	if(cat)
-	{
-		preferred_type = cat->getPreferredType();
-	}
-
-	return preferred_type;
-}
-
-// Icons for folders are based on the preferred type
-LLUIImagePtr LLFolderBridge::getIcon() const
-{
-	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
-	LLViewerInventoryCategory* cat = getCategory();
-	if(cat)
-	{
-		preferred_type = cat->getPreferredType();
-	}
-	return getIcon(preferred_type);
-}
-
-LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
-{
-	// we only have one folder image now
-	return LLUI::getUIImage("Inv_FolderClosed");
-}
-
-BOOL LLFolderBridge::renameItem(const std::string& new_name)
-{
-	if(!isItemRenameable())
-		return FALSE;
-	LLInventoryModel* model = getInventoryModel();
-	if(!model)
-		return FALSE;
-	LLViewerInventoryCategory* cat = getCategory();
-	if(cat && (cat->getName() != new_name))
-	{
-		LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
-		new_cat->rename(new_name);
-		new_cat->updateServer(FALSE);
-		model->updateCategory(new_cat);
-
-		model->notifyObservers();
-	}
-	// return FALSE because we either notified observers (& therefore
-	// rebuilt) or we didn't update.
-	return FALSE;
-}
-
-BOOL LLFolderBridge::removeItem()
-{
-	if(!isItemRemovable())
-	{
-		return FALSE;
-	}
-	const LLViewerInventoryCategory *cat = getCategory();
-	
-	LLSD payload;
-	LLSD args;
-	args["FOLDERNAME"] = cat->getName();
-
-	LLNotification::Params params("ConfirmDeleteProtectedCategory");
-	params.payload(payload).substitutions(args).functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
-	//params.functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
-	/*
-	LLNotification::Params params("ChangeLindenEstate");
-	params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2));
-	*/
-	if (LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
-	{
-		LLNotifications::instance().add(params);
-	}
-	else
-	{
-		LLNotifications::instance().forceResponse(params, 0);
-	}
-	return TRUE;
-}
-
-bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response)
-{
-	S32 option = LLNotification::getSelectedOption(notification, response);
-
-	// if they choose delete, do it.  Otherwise, don't do anything
-	if(option == 0) 
-	{
-		// move it to the trash
-		LLPreview::hide(mUUID);
-		LLInventoryModel* model = getInventoryModel();
-		if(!model) return FALSE;
-		
-		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		
-		// Look for any gestures and deactivate them
-		LLInventoryModel::cat_array_t	descendent_categories;
-		LLInventoryModel::item_array_t	descendent_items;
-		gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
-		
-		S32 i;
-		for (i = 0; i < descendent_items.count(); i++)
-		{
-			LLInventoryItem* item = descendent_items[i];
-			if (item->getType() == LLAssetType::AT_GESTURE
-				&& LLGestureManager::instance().isGestureActive(item->getUUID()))
-			{
-				LLGestureManager::instance().deactivateGesture(item->getUUID());
-			}
-		}
-		
-		// go ahead and do the normal remove if no 'last calling
-		// cards' are being removed.
-		LLViewerInventoryCategory* cat = getCategory();
-		if(cat)
-		{
-			LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
-		}
-		return TRUE;
-	}
-	return FALSE;
-}
-
-void LLFolderBridge::pasteFromClipboard()
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(model && isClipboardPasteable())
-	{
-		LLInventoryItem* item = NULL;
-		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
-		S32 count = objects.count();
-		const LLUUID parent_id(mUUID);
-		for(S32 i = 0; i < count; i++)
-		{
-			item = model->getItem(objects.get(i));
-			if (item)
-			{
-				if(LLInventoryClipboard::instance().isCutMode())
-				{
-					// move_inventory_item() is not enough,
-					//we have to update inventory locally too
-					changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
-				}
-				else
-				{
-					copy_inventory_item(
-						gAgent.getID(),
-						item->getPermissions().getOwner(),
-						item->getUUID(),
-						parent_id,
-						std::string(),
-						LLPointer<LLInventoryCallback>(NULL));
-				}
-			}
-		}
-	}
-}
-
-void LLFolderBridge::pasteLinkFromClipboard()
-{
-	const LLInventoryModel* model = getInventoryModel();
-	if(model)
-	{
-		LLDynamicArray<LLUUID> objects;
-		LLInventoryClipboard::instance().retrieve(objects);
-		S32 count = objects.count();
-		LLUUID parent_id(mUUID);
-		for(S32 i = 0; i < count; i++)
-		{
-			const LLUUID &object_id = objects.get(i);
-#if SUPPORT_ENSEMBLES
-			if (LLInventoryCategory *cat = model->getCategory(object_id))
-			{
-				link_inventory_item(
-					gAgent.getID(),
-					cat->getUUID(),
-					parent_id,
-					cat->getName(),
-					LLAssetType::AT_LINK_FOLDER,
-					LLPointer<LLInventoryCallback>(NULL));
-			}
-			else
-#endif
-			if (LLInventoryItem *item = model->getItem(object_id))
-			{
-				link_inventory_item(
-					gAgent.getID(),
-					item->getLinkedUUID(),
-					parent_id,
-					item->getName(),
-					LLAssetType::AT_LINK,
-					LLPointer<LLInventoryCallback>(NULL));
-			}
-		}
-	}
-}
-
-void LLFolderBridge::staticFolderOptionsMenu()
-{
-	if (!sSelf) return;
-	sSelf->folderOptionsMenu();
-}
-
-bool isInOutfitsSidePanel(LLPanel *panel)
-{
-	LLInventoryPanel *my_panel = dynamic_cast<LLInventoryPanel*>(panel);
-	LLPanelOutfitsInventory *outfit_panel =
-		dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
-	if (!outfit_panel)
-		return false;
-	return outfit_panel->isAccordionPanel(my_panel);
-
-	//LLInventoryPanel *outfit_inv_panel = outfit_panel ? outfit_panel->getActivePanel(): NULL;
-	//return (my_panel && (my_panel == outfit_inv_panel));
-}
-
-void LLFolderBridge::folderOptionsMenu()
-{
-	std::vector<std::string> disabled_items;
-
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return;
-
-	const LLInventoryCategory* category = model->getCategory(mUUID);
-	LLFolderType::EType type = category->getPreferredType();
-	const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
-	// BAP change once we're no longer treating regular categories as ensembles.
-	const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
-										  LLFolderType::lookupIsEnsembleType(type));
-	const bool is_sidepanel = isInOutfitsSidePanel(mInventoryPanel.get());
-
-	// calling card related functionality for folders.
-
-	if (is_sidepanel)
-	{
-		mItems.clear();
-		mItems.push_back("Rename");
-		mItems.push_back("Delete");
-	}
-
-	// Only enable calling-card related options for non-default folders.
-	if (!is_sidepanel && !is_default_folder)
-	{
-		LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
-		if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
-		{
-			mItems.push_back(std::string("Calling Card Separator"));
-			mItems.push_back(std::string("Conference Chat Folder"));
-			mItems.push_back(std::string("IM All Contacts In Folder"));
-		}
-	}
-
-	// wearables related functionality for folders.
-	//is_wearable
-	LLFindWearables is_wearable;
-	LLIsType is_object( LLAssetType::AT_OBJECT );
-	LLIsType is_gesture( LLAssetType::AT_GESTURE );
-
-	if (mWearables ||
-		checkFolderForContentsOfType(model, is_wearable)  ||
-		checkFolderForContentsOfType(model, is_object) ||
-		checkFolderForContentsOfType(model, is_gesture) )
-	{
-		mItems.push_back(std::string("Folder Wearables Separator"));
-
-		// Only enable add/replace outfit for non-default folders.
-		if (!is_default_folder)
-		{
-			mItems.push_back(std::string("Add To Outfit"));
-			mItems.push_back(std::string("Replace Outfit"));
-		}
-		if (is_ensemble)
-		{
-			mItems.push_back(std::string("Wear As Ensemble"));
-		}
-		mItems.push_back(std::string("Remove From Outfit"));
-	}
-	hide_context_entries(*mMenu, mItems, disabled_items);
-
-	// Reposition the menu, in case we're adding items to an existing menu.
-	mMenu->needsArrange();
-	mMenu->arrangeAndClear();
-}
-
-BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
-{
-	LLInventoryModel::cat_array_t cat_array;
-	LLInventoryModel::item_array_t item_array;
-	model->collectDescendentsIf(mUUID,
-								cat_array,
-								item_array,
-								LLInventoryModel::EXCLUDE_TRASH,
-								is_type);
-	return ((item_array.count() > 0) ? TRUE : FALSE );
-}
-
-// Flags unused
-void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	mItems.clear();
-	mDisabledItems.clear();
-
-	lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
-//	std::vector<std::string> disabled_items;
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return;
-	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
-
-	mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
-	mDisabledItems.clear(); //adding code to clear out disabled members from previous
-	if (lost_and_found_id == mUUID)
-	  {
-		// This is the lost+found folder.
-		  mItems.push_back(std::string("Empty Lost And Found"));
-	  }
-
-	if(trash_id == mUUID)
-	{
-		// This is the trash.
-		mItems.push_back(std::string("Empty Trash"));
-	}
-	else if(model->isObjectDescendentOf(mUUID, trash_id))
-	{
-		// This is a folder in the trash.
-		mItems.clear(); // clear any items that used to exist
-		mItems.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			mDisabledItems.push_back(std::string("Purge Item"));
-		}
-
-		mItems.push_back(std::string("Restore Item"));
-	}
-	else if(isAgentInventory()) // do not allow creating in library
-	{
-		LLViewerInventoryCategory *cat =  getCategory();
-		// BAP removed protected check to re-enable standard ops in untyped folders.
-		// Not sure what the right thing is to do here.
-		if (!isCOFFolder() && cat /*&&
-			LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
-		{
-			// Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
-			if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
-				mItems.push_back(std::string("New Folder"));
-			mItems.push_back(std::string("New Script"));
-			mItems.push_back(std::string("New Note"));
-			mItems.push_back(std::string("New Gesture"));
-			mItems.push_back(std::string("New Clothes"));
-			mItems.push_back(std::string("New Body Parts"));
-			mItems.push_back(std::string("Change Type"));
-
-			LLViewerInventoryCategory *cat = getCategory();
-			if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
-			{
-				mDisabledItems.push_back(std::string("Change Type"));
-			}
-
-			getClipboardEntries(false, mItems, mDisabledItems, flags);
-		}
-		else
-		{
-			// Want some but not all of the items from getClipboardEntries for outfits.
-			if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
-			{
-				mItems.push_back(std::string("Rename"));
-				mItems.push_back(std::string("Delete"));
-			}
-		}
-
-		//Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
-		mCallingCards = mWearables = FALSE;
-
-		LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
-		if (checkFolderForContentsOfType(model, is_callingcard))
-		{
-			mCallingCards=TRUE;
-		}
-
-		LLFindWearables is_wearable;
-		LLIsType is_object( LLAssetType::AT_OBJECT );
-		LLIsType is_gesture( LLAssetType::AT_GESTURE );
-
-		if (checkFolderForContentsOfType(model, is_wearable)  ||
-			checkFolderForContentsOfType(model, is_object) ||
-			checkFolderForContentsOfType(model, is_gesture) )
-		{
-			mWearables=TRUE;
-		}
-
-		mMenu = &menu;
-		sSelf = this;
-		LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
-
-		LLInventoryFetchDescendentsObserver::folder_ref_t folders;
-		LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
-		if (category)
-		{
-			folders.push_back(category->getUUID());
-		}
-		fetch->fetchDescendents(folders);
-		inc_busy_count();
-		if(fetch->isEverythingComplete())
-		{
-			// everything is already here - call done.
-			fetch->done();
-		}
-		else
-		{
-			// it's all on it's way - add an observer, and the inventory
-			// will call done for us when everything is here.
-			gInventory.addObserver(fetch);
-		}
-	}
-	else
-	{
-		mItems.push_back(std::string("--no options--"));
-		mDisabledItems.push_back(std::string("--no options--"));
-	}
-	hide_context_entries(menu, mItems, mDisabledItems);
-}
-
-BOOL LLFolderBridge::hasChildren() const
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-	LLInventoryModel::EHasChildren has_children;
-	has_children = gInventory.categoryHasChildren(mUUID);
-	return has_children != LLInventoryModel::CHILDREN_NO;
-}
-
-BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
-								EDragAndDropType cargo_type,
-								void* cargo_data)
-{
-	//llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
-	BOOL accept = FALSE;
-	switch(cargo_type)
-	{
-		case DAD_TEXTURE:
-		case DAD_SOUND:
-		case DAD_CALLINGCARD:
-		case DAD_LANDMARK:
-		case DAD_SCRIPT:
-		case DAD_OBJECT:
-		case DAD_NOTECARD:
-		case DAD_CLOTHING:
-		case DAD_BODYPART:
-		case DAD_ANIMATION:
-		case DAD_GESTURE:
-		case DAD_LINK:
-			accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
-										drop);
-			break;
-		case DAD_CATEGORY:
-			if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
-			{
-				accept = FALSE;
-			}
-			else
-			{
-				accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
-			}
-			break;
-		default:
-			break;
-	}
-	return accept;
-}
-
-LLViewerInventoryCategory* LLFolderBridge::getCategory() const
-{
-	LLViewerInventoryCategory* cat = NULL;
-	LLInventoryModel* model = getInventoryModel();
-	if(model)
-	{
-		cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
-	}
-	return cat;
-}
-
-
-// static
-void LLFolderBridge::pasteClipboard(void* user_data)
-{
-	LLFolderBridge* self = (LLFolderBridge*)user_data;
-	if(self) self->pasteFromClipboard();
-}
-
-void LLFolderBridge::createNewCategory(void* user_data)
-{
-	LLFolderBridge* bridge = (LLFolderBridge*)user_data;
-	if(!bridge) return;
-	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
-	if (!panel) return;
-	LLInventoryModel* model = panel->getModel();
-	if(!model) return;
-	LLUUID id;
-	id = model->createNewCategory(bridge->getUUID(),
-								  LLFolderType::FT_NONE,
-								  LLStringUtil::null);
-	model->notifyObservers();
-
-	// At this point, the bridge has probably been deleted, but the
-	// view is still there.
-	panel->setSelection(id, TAKE_FOCUS_YES);
-}
-
-void LLFolderBridge::createNewShirt(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
-}
-
-void LLFolderBridge::createNewPants(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
-}
-
-void LLFolderBridge::createNewShoes(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
-}
-
-void LLFolderBridge::createNewSocks(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
-}
-
-void LLFolderBridge::createNewJacket(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
-}
-
-void LLFolderBridge::createNewSkirt(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
-}
-
-void LLFolderBridge::createNewGloves(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
-}
-
-void LLFolderBridge::createNewUndershirt(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
-}
-
-void LLFolderBridge::createNewUnderpants(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
-}
-
-void LLFolderBridge::createNewShape(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
-}
-
-void LLFolderBridge::createNewSkin(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
-}
-
-void LLFolderBridge::createNewHair(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
-}
-
-void LLFolderBridge::createNewEyes(void* user_data)
-{
-	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
-}
-
-// static
-void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
-{
-	if(!bridge) return;
-	LLUUID parent_id = bridge->getUUID();
-	createWearable(parent_id, type);
-}
-
-// Separate function so can be called by global menu as well as right-click
-// menu.
-// static
-void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
-{
-	LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
-	LLAssetType::EType asset_type = wearable->getAssetType();
-	LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
-	create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
-		parent_id, wearable->getTransactionID(), wearable->getName(),
-		wearable->getDescription(), asset_type, inv_type, wearable->getType(),
-		wearable->getPermissions().getMaskNextOwner(),
-		LLPointer<LLInventoryCallback>(NULL));
-}
-
-void LLFolderBridge::modifyOutfit(BOOL append)
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return;
-	LLViewerInventoryCategory* cat = getCategory();
-	if(!cat) return;
-
-	// BAP - was:
-	// wear_inventory_category_on_avatar( cat, append );
-	LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append );
-}
-
-// helper stuff
-bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
-{
-	LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
-	LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
-	S32 option = LLNotification::getSelectedOption(notification, response);
-
-	if(option == 0 && object)
-	{
-		if (cat_and_wear && cat_and_wear->mWear)
-		{
-			InventoryObjectList inventory_objects;
-			object->getInventoryContents(inventory_objects);
-			int contents_count = inventory_objects.size()-1; //subtract one for containing folder
-
-			LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
-			gInventory.addObserver(inventoryObserver);
-		}
-
-		two_uuids_list_t::iterator move_it;
-		for (move_it = move_inv->mMoveList.begin();
-			move_it != move_inv->mMoveList.end();
-			++move_it)
-		{
-			object->moveInventory(move_it->first, move_it->second);
-		}
-
-		// update the UI.
-		dialog_refresh_all();
-	}
-
-	if (move_inv->mCallback)
-	{
-		move_inv->mCallback(option, move_inv->mUserData);
-	}
-
-	delete move_inv;
-	return false;
-}
-
-/*
-Next functions intended to reorder items in the inventory folder and save order on server
-Is now used for Favorites folder.
-
-*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
-*/
-void saveItemsOrder(LLInventoryModel::item_array_t& items)
-{
-	int sortField = 0;
-
-	// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
-	for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
-	{
-		LLViewerInventoryItem* item = *i;
-
-		item->setSortField(++sortField);
-		item->setComplete(TRUE);
-		item->updateServer(FALSE);
-
-		gInventory.updateItem(item);
-	}
-
-	gInventory.notifyObservers();
-}
-
-LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
-{
-	LLInventoryModel::item_array_t::iterator result = items.end();
-
-	for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
-	{
-		if ((*i)->getUUID() == id)
-		{
-			result = i;
-			break;
-		}
-	}
-
-	return result;
-}
-
-void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
-{
-	LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
-	LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
-
-	items.erase(findItemByUUID(items, srcItem->getUUID()));
-	items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
-}
-
-BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
-										BOOL drop)
-{
-	LLInventoryModel* model = getInventoryModel();
-	if(!model) return FALSE;
-
-	// cannot drag into library
-	if(!isAgentInventory())
-	{
-		return FALSE;
-	}
-
-	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if(!avatar) return FALSE;
-
-	LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
-	BOOL accept = FALSE;
-	LLViewerObject* object = NULL;
-	if(LLToolDragAndDrop::SOURCE_AGENT == source)
-	{
-
-		BOOL is_movable = TRUE;
-		switch( inv_item->getActualType() )
-		{
-		case LLAssetType::AT_CATEGORY:
-			is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
-			break;
-		default:
-			break;
-		}
-
-		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-		BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
-		const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
-		BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
-		BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
-
-		if(is_movable && move_is_into_trash)
-		{
-			switch(inv_item->getType())
-			{
-			case LLAssetType::AT_CLOTHING:
-			case LLAssetType::AT_BODYPART:
-				is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
-				break;
-
-			case LLAssetType::AT_OBJECT:
-				is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
-				break;
-			default:
-				break;
-			}
-		}
-
-		if ( is_movable )
-		{
-			// Don't allow creating duplicates in the Calling Card/Friends
-			// subfolders, see bug EXT-1599. Check is item direct descendent
-			// of target folder and forbid item's movement if it so.
-			// Note: isItemDirectDescendentOfCategory checks if
-			// passed category is in the Calling Card/Friends folder
-			is_movable = ! LLFriendCardsManager::instance()
-				.isObjDirectDescendentOfCategory (inv_item, getCategory());
-		}
-
-		const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
-		const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
-		const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id));
-	   
-		// we can move item inside a folder only if this folder is Favorites. See EXT-719
-		accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder);
-		if(accept && drop)
-		{
-			if (inv_item->getType() == LLAssetType::AT_GESTURE
-				&& LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
-			{
-				LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
-			}
-			// If an item is being dragged between windows, unselect
-			// everything in the active window so that we don't follow
-			// the selection to its new location (which is very
-			// annoying).
-			if (LLFloaterInventory::getActiveInventory())
-			{
-				LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
-				LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
-				if (active_panel && (panel != active_panel))
-				{
-					active_panel->unSelectAll();
-				}
-			}
-
-			// if dragging from/into favorites folder only reorder items
-			if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
-			{
-				LLInventoryModel::cat_array_t cats;
-				LLInventoryModel::item_array_t items;
-				LLIsType is_type(LLAssetType::AT_LANDMARK);
-				model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
-
-				LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
-				LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
-				if (itemp)
-				{
-					LLUUID srcItemId = inv_item->getUUID();
-					LLUUID destItemId = itemp->getListener()->getUUID();
-
-					// update order
-					updateItemsOrder(items, srcItemId, destItemId);
-
-					saveItemsOrder(items);
-				}
-			}
-			else if (favorites_id == mUUID) // if target is the favorites folder we use copy
-			{
-				copy_inventory_item(
-					gAgent.getID(),
-					inv_item->getPermissions().getOwner(),
-					inv_item->getUUID(),
-					mUUID,
-					std::string(),
-					LLPointer<LLInventoryCallback>(NULL));
-			}
-			else if (move_is_into_current_outfit || move_is_into_outfit)
-			{
-				// BAP - should skip if dup.
-				if (move_is_into_current_outfit)
-				{
-					LLAppearanceManager::instance().addCOFItemLink(inv_item);
-				}
-				else
-				{
-					LLPointer<LLInventoryCallback> cb = NULL;
-					link_inventory_item(
-						gAgent.getID(),
-						inv_item->getLinkedUUID(),
-						mUUID,
-						inv_item->getName(),
-						LLAssetType::AT_LINK,
-						cb);
-				}
-			}
-			else
-			{
-				// restamp if the move is into the trash.
-				LLInvFVBridge::changeItemParent(
-					model,
-					(LLViewerInventoryItem*)inv_item,
-					mUUID,
-					move_is_into_trash);
-			}
-		}
-	}
-	else if(LLToolDragAndDrop::SOURCE_WORLD == source)
-	{
-		// Make sure the object exists. If we allowed dragging from
-		// anonymous objects, it would be possible to bypass
-		// permissions.
-		object = gObjectList.findObject(inv_item->getParentUUID());
-		if(!object)
-		{
-			llinfos << "Object not found for drop." << llendl;
-			return FALSE;
-		}
-
-		// coming from a task. Need to figure out if the person can
-		// move/copy this item.
-		LLPermissions perm(inv_item->getPermissions());
-		BOOL is_move = FALSE;
-		if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
-			&& perm.allowTransferTo(gAgent.getID())))
-//		   || gAgent.isGodlike())
-
-		{
-			accept = TRUE;
-		}
-		else if(object->permYouOwner())
-		{
-			// If the object cannot be copied, but the object the
-			// inventory is owned by the agent, then the item can be
-			// moved from the task to agent inventory.
-			is_move = TRUE;
-			accept = TRUE;
-		}
-		if(drop && accept)
-		{
-			LLMoveInv* move_inv = new LLMoveInv;
-			move_inv->mObjectID = inv_item->getParentUUID();
-			two_uuids_t item_pair(mUUID, inv_item->getUUID());
-			move_inv->mMoveList.push_back(item_pair);
-			move_inv->mCallback = NULL;
-			move_inv->mUserData = NULL;
-			if(is_move)
-			{
-				warn_move_inventory(object, move_inv);
-			}
-			else
-			{
-				LLNotification::Params params("MoveInventoryFromObject");
-				params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
-				LLNotifications::instance().forceResponse(params, 0);
-			}
-		}
-
-	}
-	else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
-	{
-		accept = TRUE;
-		if(drop)
-		{
-			copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
-				LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
-		}
-	}
-	else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
-	{
-		LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
-		if(item && item->isComplete())
-		{
-			accept = TRUE;
-			if(drop)
-			{
-				copy_inventory_item(
-					gAgent.getID(),
-					inv_item->getPermissions().getOwner(),
-					inv_item->getUUID(),
-					mUUID,
-					std::string(),
-					LLPointer<LLInventoryCallback>(NULL));
-			}
-		}
-	}
-	else
-	{
-		llwarns << "unhandled drag source" << llendl;
-	}
-	return accept;
-}
-
-// +=================================================+
-// |        LLScriptBridge (DEPRECTED)               |
-// +=================================================+
-
-LLUIImagePtr LLScriptBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
-}
-
-// +=================================================+
-// |        LLTextureBridge                          |
-// +=================================================+
-
-LLUIImagePtr LLTextureBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
-}
-
-void LLTextureBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-}
-
-void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-
-		items.push_back(std::string("Texture Separator"));
-		items.push_back(std::string("Save As"));
-	}
-	hide_context_entries(menu, items, disabled_items);	
-}
-
-// virtual
-void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("save_as" == action)
-	{
-		LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
-		LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID);
-		if (preview_texture)
-		{
-			preview_texture->openToSave();
-		}
-	}
-	else LLItemBridge::performAction(folder, model, action);
-}
-
-// +=================================================+
-// |        LLSoundBridge                            |
-// +=================================================+
-
-LLUIImagePtr LLSoundBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
-}
-
-void LLSoundBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-/*
-// Changed this back to the way it USED to work:
-// only open the preview dialog through the contextual right-click menu
-// double-click just plays the sound
-
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		openSoundPreview((void*)this);
-		//send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
-	}
-*/
-}
-
-void LLSoundBridge::previewItem()
-{
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		send_sound_trigger(item->getAssetUUID(), 1.0);
-	}
-}
-
-void LLSoundBridge::openSoundPreview(void* which)
-{
-	LLSoundBridge *me = (LLSoundBridge *)which;
-	LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
-}
-
-void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Sound Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-	}
-
-	items.push_back(std::string("Sound Separator"));
-	items.push_back(std::string("Sound Play"));
-
-	hide_context_entries(menu, items, disabled_items);
-}
-
-// +=================================================+
-// |        LLLandmarkBridge                         |
-// +=================================================+
-
-LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
-LLItemBridge(inventory, uuid)
-{
-	mVisited = FALSE;
-	if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
-	{
-		mVisited = TRUE;
-	}
-}
-
-LLUIImagePtr LLLandmarkBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
-}
-
-void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Landmark Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-	}
-
-	items.push_back(std::string("Landmark Separator"));
-	items.push_back(std::string("About Landmark"));
-
-	// Disable "About Landmark" menu item for
-	// multiple landmarks selected. Only one landmark
-	// info panel can be shown at a time.
-	if ((flags & FIRST_SELECTED_ITEM) == 0)
-	{
-		disabled_items.push_back(std::string("About Landmark"));
-	}
-
-	hide_context_entries(menu, items, disabled_items);
-}
-
-// Convenience function for the two functions below.
-void teleport_via_landmark(const LLUUID& asset_id)
-{
-	gAgent.teleportViaLandmark( asset_id );
-
-	// we now automatically track the landmark you're teleporting to
-	// because you'll probably arrive at a telehub instead
-	LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
-	if( floater_world_map )
-	{
-		floater_world_map->trackLandmark( asset_id );
-	}
-}
-
-// virtual
-void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("teleport" == action)
-	{
-		LLViewerInventoryItem* item = getItem();
-		if(item)
-		{
-			teleport_via_landmark(item->getAssetUUID());
-		}
-	}
-	else if ("about" == action)
-	{
-		LLViewerInventoryItem* item = getItem();
-		if(item)
-		{
-			LLSD key;
-			key["type"] = "landmark";
-			key["id"] = item->getUUID();
-
-			LLSideTray::getInstance()->showPanel("panel_places", key);
-		}
-	}
-	else
-	{
-		LLItemBridge::performAction(folder, model, action);
-	}
-}
-
-static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
-{
-	S32 option = LLNotification::getSelectedOption(notification, response);
-
-	LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
-	if (option == 0)
-	{
-		teleport_via_landmark(asset_id);
-	}
-
-	return false;
-}
-static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
-
-
-void LLLandmarkBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-/*
-	LLViewerInventoryItem* item = getItem();
-	if( item )
-	{
-		// Opening (double-clicking) a landmark immediately teleports,
-		// but warns you the first time.
-		// open_landmark(item);
-		LLSD payload;
-		payload["asset_id"] = item->getAssetUUID();
-		LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
-	}
-*/
-}
-
-
-// +=================================================+
-// |        LLCallingCardObserver                    |
-// +=================================================+
-void LLCallingCardObserver::changed(U32 mask)
-{
-	mBridgep->refreshFolderViewItem();
-}
-
-// +=================================================+
-// |        LLCallingCardBridge                      |
-// +=================================================+
-
-LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
-	LLItemBridge(inventory, uuid)
-{
-	mObserver = new LLCallingCardObserver(this);
-	LLAvatarTracker::instance().addObserver(mObserver);
-}
-
-LLCallingCardBridge::~LLCallingCardBridge()
-{
-	LLAvatarTracker::instance().removeObserver(mObserver);
-	delete mObserver;
-}
-
-void LLCallingCardBridge::refreshFolderViewItem()
-{
-	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
-	LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
-	if (itemp)
-	{
-		itemp->refresh();
-	}
-}
-
-// virtual
-void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("begin_im" == action)
-	{
-		LLViewerInventoryItem *item = getItem();
-		if (item && (item->getCreatorUUID() != gAgent.getID()) &&
-			(!item->getCreatorUUID().isNull()))
-		{
-			std::string callingcard_name;
-			gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
-			LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
-			if (session_id != LLUUID::null)
-			{
-				LLIMFloater::show(session_id);
-			}
-		}
-	}
-	else if ("lure" == action)
-	{
-		LLViewerInventoryItem *item = getItem();
-		if (item && (item->getCreatorUUID() != gAgent.getID()) &&
-			(!item->getCreatorUUID().isNull()))
-		{
-			LLAvatarActions::offerTeleport(item->getCreatorUUID());
-		}
-	}
-	else LLItemBridge::performAction(folder, model, action);
-}
-
-LLUIImagePtr LLCallingCardBridge::getIcon() const
-{
-	BOOL online = FALSE;
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
-	}
-	return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
-}
-
-std::string LLCallingCardBridge::getLabelSuffix() const
-{
-	LLViewerInventoryItem* item = getItem();
-	if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
-	{
-		return LLItemBridge::getLabelSuffix() + " (online)";
-	}
-	else
-	{
-		return LLItemBridge::getLabelSuffix();
-	}
-}
-
-void LLCallingCardBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-/*
-	LLViewerInventoryItem* item = getItem();
-	if(item && !item->getCreatorUUID().isNull())
-	{
-		LLAvatarActions::showProfile(item->getCreatorUUID());
-	}
-*/
-}
-
-void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-
-		LLInventoryItem* item = getItem();
-		BOOL good_card = (item
-						  && (LLUUID::null != item->getCreatorUUID())
-						  && (item->getCreatorUUID() != gAgent.getID()));
-		BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
-		items.push_back(std::string("Send Instant Message Separator"));
-		items.push_back(std::string("Send Instant Message"));
-		items.push_back(std::string("Offer Teleport..."));
-		items.push_back(std::string("Conference Chat"));
-
-		if (!good_card)
-		{
-			disabled_items.push_back(std::string("Send Instant Message"));
-		}
-		if (!good_card || !user_online)
-		{
-			disabled_items.push_back(std::string("Offer Teleport..."));
-			disabled_items.push_back(std::string("Conference Chat"));
-		}
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
-									 EDragAndDropType cargo_type,
-									 void* cargo_data)
-{
-	LLViewerInventoryItem* item = getItem();
-	BOOL rv = FALSE;
-	if(item)
-	{
-		// check the type
-		switch(cargo_type)
-		{
-		case DAD_TEXTURE:
-		case DAD_SOUND:
-		case DAD_LANDMARK:
-		case DAD_SCRIPT:
-		case DAD_CLOTHING:
-		case DAD_OBJECT:
-		case DAD_NOTECARD:
-		case DAD_BODYPART:
-		case DAD_ANIMATION:
-		case DAD_GESTURE:
-			{
-				LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
-				const LLPermissions& perm = inv_item->getPermissions();
-				if(gInventory.getItem(inv_item->getUUID())
-				   && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
-				{
-					rv = TRUE;
-					if(drop)
-					{
-						LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
-														 (LLInventoryItem*)cargo_data);
-					}
-				}
-				else
-				{
-					// It's not in the user's inventory (it's probably in
-					// an object's contents), so disallow dragging it here.
-					// You can't give something you don't yet have.
-					rv = FALSE;
-				}
-				break;
-			}
-		case DAD_CATEGORY:
-			{
-				LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
-				if( gInventory.getCategory( inv_cat->getUUID() ) )
-				{
-					rv = TRUE;
-					if(drop)
-					{
-						LLToolDragAndDrop::giveInventoryCategory(
-							item->getCreatorUUID(),
-							inv_cat);
-					}
-				}
-				else
-				{
-					// It's not in the user's inventory (it's probably in
-					// an object's contents), so disallow dragging it here.
-					// You can't give something you don't yet have.
-					rv = FALSE;
-				}
-				break;
-			}
-		default:
-			break;
-		}
-	}
-	return rv;
-}
-
-BOOL LLCallingCardBridge::removeItem()
-{
-	if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
-	{
-		LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
-		return FALSE;
-	}
-	else
-	{
-		return LLItemBridge::removeItem();
-	}
-}
-// +=================================================+
-// |        LLNotecardBridge                         |
-// +=================================================+
-
-LLUIImagePtr LLNotecardBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
-}
-
-void LLNotecardBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-
-/*
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
-	}
-*/
-}
-
-
-// +=================================================+
-// |        LLGestureBridge                          |
-// +=================================================+
-
-LLUIImagePtr LLGestureBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
-}
-
-LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
-{
-	if( LLGestureManager::instance().isGestureActive(mUUID) )
-	{
-		return LLFontGL::BOLD;
-	}
-	else
-	{
-		return LLFontGL::NORMAL;
-	}
-}
-
-std::string LLGestureBridge::getLabelSuffix() const
-{
-	if( LLGestureManager::instance().isGestureActive(mUUID) )
-	{
-		return LLItemBridge::getLabelSuffix() + " (active)";
-	}
-	else
-	{
-		return LLItemBridge::getLabelSuffix();
-	}
-}
-
-// virtual
-void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("activate" == action)
-	{
-		LLGestureManager::instance().activateGesture(mUUID);
-
-		LLViewerInventoryItem* item = gInventory.getItem(mUUID);
-		if (!item) return;
-
-		// Since we just changed the suffix to indicate (active)
-		// the server doesn't need to know, just the viewer.
-		gInventory.updateItem(item);
-		gInventory.notifyObservers();
-	}
-	else if ("deactivate" == action)
-	{
-		LLGestureManager::instance().deactivateGesture(mUUID);
-
-		LLViewerInventoryItem* item = gInventory.getItem(mUUID);
-		if (!item) return;
-
-		// Since we just changed the suffix to indicate (active)
-		// the server doesn't need to know, just the viewer.
-		gInventory.updateItem(item);
-		gInventory.notifyObservers();
-	}
-	else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLGestureBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-/*
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
-		preview->setFocus(TRUE);
-	}
-*/
-}
-
-BOOL LLGestureBridge::removeItem()
-{
-	// Force close the preview window, if it exists
-	LLGestureManager::instance().deactivateGesture(mUUID);
-	return LLItemBridge::removeItem();
-}
-
-void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-
-		items.push_back(std::string("Gesture Separator"));
-		items.push_back(std::string("Activate"));
-		items.push_back(std::string("Deactivate"));
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-// +=================================================+
-// |        LLAnimationBridge                        |
-// +=================================================+
-
-LLUIImagePtr LLAnimationBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
-}
-
-void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Animation Open"));
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-	}
-
-	items.push_back(std::string("Animation Separator"));
-	items.push_back(std::string("Animation Play"));
-	items.push_back(std::string("Animation Audition"));
-
-	hide_context_entries(menu, items, disabled_items);
-
-}
-
-// virtual
-void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ((action == "playworld") || (action == "playlocal"))
-	{
-		if (getItem())
-		{
-			LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
-			if ("playworld" == action) activate = LLPreviewAnim::PLAY;
-			if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
-
-			LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
-			if (preview)
-			{
-				preview->activate(activate);
-			}
-		}
-	}
-	else
-	{
-		LLItemBridge::performAction(folder, model, action);
-	}
-}
-
-void LLAnimationBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-/*
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-*/
-}
-
-// +=================================================+
-// |        LLObjectBridge                           |
-// +=================================================+
-
-// static
-LLUUID LLObjectBridge::sContextMenuItemID;
-
-LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
-LLItemBridge(inventory, uuid), mInvType(type)
-{
-	mAttachPt = (flags & 0xff); // low bye of inventory flags
-
-	mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ?  TRUE: FALSE;
-}
-
-LLUIImagePtr LLObjectBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
-}
-
-LLInventoryObject* LLObjectBridge::getObject() const
-{
-	LLInventoryObject* object = NULL;
-	LLInventoryModel* model = getInventoryModel();
-	if(model)
-	{
-		object = (LLInventoryObject*)model->getObject(mUUID);
-	}
-	return object;
-}
-
-// virtual
-void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("attach" == action)
-	{
-		LLUUID object_id = mUUID;
-		LLViewerInventoryItem* item;
-		item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
-		if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
-		{
-			rez_attachment(item, NULL);
-		}
-		else if(item && item->isComplete())
-		{
-			// must be in library. copy it to our inventory and put it on.
-			LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		gFocusMgr.setKeyboardFocus(NULL);
-	}
-	else if ("detach" == action)
-	{
-		LLInventoryItem* item = gInventory.getItem(mUUID);
-		if(item)
-		{
-			gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
-			gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
-			gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-			gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
-			gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
-		}
-		// this object might have been selected, so let the selection manager know it's gone now
-		LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
-		if (found_obj)
-		{
-			LLSelectMgr::getInstance()->remove(found_obj);
-		}
-	}
-	else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLObjectBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-
-	LLSD key;
-	key["id"] = mUUID;
-	LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
-
-	// Disable old properties floater; this is replaced by the sidepanel.
-	/*
-	LLFloaterReg::showInstance("properties", mUUID);
-	*/
-}
-
-LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
-{
-	U8 font = LLFontGL::NORMAL;
-
-	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if( avatar && avatar->isWearingAttachment( mUUID ) )
-	{
-		font |= LLFontGL::BOLD;
-	}
-
-	LLInventoryItem* item = getItem();
-	if (item && item->getIsLinkType())
-	{
-		font |= LLFontGL::ITALIC;
-	}
-
-	return (LLFontGL::StyleFlags)font;
-}
-
-std::string LLObjectBridge::getLabelSuffix() const
-{
-	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-	if( avatar && avatar->isWearingAttachment( mUUID ) )
-	{
-		std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
-
-		// e.g. "(worn on ...)" / "(attached to ...)"
-		LLStringUtil::format_map_t args;
-		args["[ATTACHMENT_POINT]"] =  attachment_point_name.c_str();
-		return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
-	}
-	else
-	{
-		return LLItemBridge::getLabelSuffix();
-	}
-}
-
-void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
-{
-	LLSD payload;
-	payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
-
-	S32 attach_pt = 0;
-	if (gAgent.getAvatarObject() && attachment)
-	{
-		for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
-			 iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
-		{
-			if (iter->second == attachment)
-			{
-				attach_pt = iter->first;
-				break;
-			}
-		}
-	}
-
-	payload["attachment_point"] = attach_pt;
-
-#if !ENABLE_MULTIATTACHMENTS
-	if (attachment && attachment->getNumObjects() > 0)
-	{
-		LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
-	}
-	else
-#endif
-	{
-		LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
-	}
-}
-
-bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
-{
-	LLVOAvatar *avatarp = gAgent.getAvatarObject();
-
-	if (!avatarp->canAttachMoreObjects())
-	{
-		LLSD args;
-		args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
-		LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
-		return false;
-	}
-
-	S32 option = LLNotification::getSelectedOption(notification, response);
-	if (option == 0/*YES*/)
-	{
-		LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
-
-		if (itemp)
-		{
-			LLMessageSystem* msg = gMessageSystem;
-			msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
-			msg->nextBlockFast(_PREHASH_AgentData);
-			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
-			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-			msg->nextBlockFast(_PREHASH_ObjectData);
-			msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
-			msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
-			U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
-#if ENABLE_MULTIATTACHMENTS
-			attachment_pt |= ATTACHMENT_ADD;
-#endif
-			msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
-			pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
-			msg->addStringFast(_PREHASH_Name, itemp->getName());
-			msg->addStringFast(_PREHASH_Description, itemp->getDescription());
-			msg->sendReliable(gAgent.getRegion()->getHost());
-		}
-	}
-	return false;
-}
-static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
-
-void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Properties"));
-
-		LLInventoryItem *item = getItem();
-		getClipboardEntries(true, items, disabled_items, flags);
-
-		LLObjectBridge::sContextMenuItemID = mUUID;
-
-		if(item)
-		{
-			LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
-			if( !avatarp )
-			{
-				return;
-			}
-
-			if( avatarp->isWearingAttachment( mUUID ) )
-			{
-				items.push_back(std::string("Detach From Yourself"));
-			}
-			else
-			if( !isInTrash() && !isLinkedObjectInTrash() )
-			{
-				items.push_back(std::string("Attach Separator"));
-				items.push_back(std::string("Object Wear"));
-				items.push_back(std::string("Attach To"));
-				items.push_back(std::string("Attach To HUD"));
-				// commented out for DEV-32347
-				//items.push_back(std::string("Restore to Last Position"));
-
-				if (!avatarp->canAttachMoreObjects())
-				{
-					disabled_items.push_back(std::string("Object Wear"));
-					disabled_items.push_back(std::string("Attach To"));
-					disabled_items.push_back(std::string("Attach To HUD"));
-				}
-				LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
-				LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
-				LLVOAvatar *avatarp = gAgent.getAvatarObject();
-				if (attach_menu
-					&& (attach_menu->getChildCount() == 0)
-					&& attach_hud_menu
-					&& (attach_hud_menu->getChildCount() == 0)
-					&& avatarp)
-				{
-					for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
-						 iter != avatarp->mAttachmentPoints.end(); )
-					{
-						LLVOAvatar::attachment_map_t::iterator curiter = iter++;
-						LLViewerJointAttachment* attachment = curiter->second;
-						LLMenuItemCallGL::Params p;
-						std::string submenu_name = attachment->getName();
-						if (LLTrans::getString(submenu_name) != "")
-						{
-						    p.name = (" ")+LLTrans::getString(submenu_name)+" ";
-						}
-						else
-						{
-							p.name = submenu_name;
-						}
-						LLSD cbparams;
-						cbparams["index"] = curiter->first;
-						cbparams["label"] = attachment->getName();
-						p.on_click.function_name = "Inventory.AttachObject";
-						p.on_click.parameter = LLSD(attachment->getName());
-						p.on_enable.function_name = "Attachment.Label";
-						p.on_enable.parameter = cbparams;
-						LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
-						LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
-					}
-				}
-			}
-		}
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-BOOL LLObjectBridge::renameItem(const std::string& new_name)
-{
-	if(!isItemRenameable())
-		return FALSE;
-	LLPreview::dirty(mUUID);
-	LLInventoryModel* model = getInventoryModel();
-	if(!model)
-		return FALSE;
-	LLViewerInventoryItem* item = getItem();
-	if(item && (item->getName() != new_name))
-	{
-		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
-		new_item->rename(new_name);
-		buildDisplayName(new_item, mDisplayName);
-		new_item->updateServer(FALSE);
-		model->updateItem(new_item);
-
-		model->notifyObservers();
-
-		LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
-		if( avatar )
-		{
-			LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
-			if( obj )
-			{
-				LLSelectMgr::getInstance()->deselectAll();
-				LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
-				LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
-				LLSelectMgr::getInstance()->deselectAll();
-			}
-		}
-	}
-	// return FALSE because we either notified observers (& therefore
-	// rebuilt) or we didn't update.
-	return FALSE;
-}
-
-// +=================================================+
-// |        LLLSLTextBridge                          |
-// +=================================================+
-
-LLUIImagePtr LLLSLTextBridge::getIcon() const
-{
-	return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
-}
-
-void LLLSLTextBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-	/*
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-	*/
-}
-
-// +=================================================+
-// |        LLWearableBridge                         |
-// +=================================================+
-
-// *NOTE: hack to get from avatar inventory to avatar
-void wear_inventory_item_on_avatar( LLInventoryItem* item )
-{
-	if(item)
-	{
-		lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
-				 << " )" << llendl;
-
-		LLAppearanceManager::instance().addCOFItemLink(item);
-	}
-}
-
-void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
-{
-	if(item)
-	{
-		lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
-				 << " )" << llendl;
-
-		LLWearableList::instance().getAsset(item->getAssetUUID(),
-							   item->getName(),
-							   item->getType(),
-							   LLWearableBridge::onWearAddOnAvatarArrived,
-							   new LLUUID(item->getUUID()));
-	}
-}
-
-void remove_inventory_category_from_avatar( LLInventoryCategory* category )
-{
-	if(!category) return;
-	lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
-			 << " )" << llendl;
-
-
-	if( gFloaterCustomize )
-	{
-		gFloaterCustomize->askToSaveIfDirty(
-			boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
-	}
-	else
-	{
-		remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
-	}
-}
-
-struct OnRemoveStruct
-{
-	LLUUID mUUID;
-	OnRemoveStruct(const LLUUID& uuid):
-		mUUID(uuid)
-	{
-	}
-};
-
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
-{
-
-	// Find all the wearables that are in the category's subtree.
-	lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
-	if(proceed)
-	{
-		LLInventoryModel::cat_array_t cat_array;
-		LLInventoryModel::item_array_t item_array;
-		LLFindWearables is_wearable;
-		gInventory.collectDescendentsIf(category_id,
-										cat_array,
-										item_array,
-										LLInventoryModel::EXCLUDE_TRASH,
-										is_wearable);
-		S32 i;
-		S32 wearable_count = item_array.count();
-
-		LLInventoryModel::cat_array_t	obj_cat_array;
-		LLInventoryModel::item_array_t	obj_item_array;
-		LLIsType is_object( LLAssetType::AT_OBJECT );
-		gInventory.collectDescendentsIf(category_id,
-										obj_cat_array,
-										obj_item_array,
-										LLInventoryModel::EXCLUDE_TRASH,
-										is_object);
-		S32 obj_count = obj_item_array.count();
-
-		// Find all gestures in this folder
-		LLInventoryModel::cat_array_t	gest_cat_array;
-		LLInventoryModel::item_array_t	gest_item_array;
-		LLIsType is_gesture( LLAssetType::AT_GESTURE );
-		gInventory.collectDescendentsIf(category_id,
-										gest_cat_array,
-										gest_item_array,
-										LLInventoryModel::EXCLUDE_TRASH,
-										is_gesture);
-		S32 gest_count = gest_item_array.count();
-
-		if (wearable_count > 0)	//Loop through wearables.  If worn, remove.
-		{
-			for(i = 0; i  < wearable_count; ++i)
-			{
-				LLViewerInventoryItem *item = item_array.get(i);
-				if (item->getType() == LLAssetType::AT_BODYPART)
-					continue;
-				if (gAgent.isTeen() && item->isWearableType() &&
-					(item->getWearableType() == WT_UNDERPANTS || item->getWearableType() == WT_UNDERSHIRT))
-					continue;
-				if( gAgentWearables.isWearingItem (item->getLinkedUUID()) )
-				{
-					LLWearableList::instance().getAsset(item->getAssetUUID(),
-														item->getName(),
-														item->getType(),
-														LLWearableBridge::onRemoveFromAvatarArrived,
-														new OnRemoveStruct(item->getLinkedUUID()));
-				}
-			}
-		}
-
-		if (obj_count > 0)
-		{
-			for(i = 0; i  < obj_count; ++i)
-			{
-				LLViewerInventoryItem *obj_item = obj_item_array.get(i);
-				gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
-				gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
-				gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
-				gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() );
-
-				gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
-
-				// this object might have been selected, so let the selection manager know it's gone now
-				LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID());
-				if (found_obj)
-				{
-					LLSelectMgr::getInstance()->remove(found_obj);
-				}
-			}
-		}
-
-		if (gest_count > 0)
-		{
-			for(i = 0; i  < gest_count; ++i)
-			{
-				LLViewerInventoryItem *gest_item = gest_item_array.get(i);
-				if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
-				{
-					LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
-					gInventory.updateItem( gest_item );
-					gInventory.notifyObservers();
-				}
-
-			}
-		}
-	}
-}
-
-BOOL LLWearableBridge::renameItem(const std::string& new_name)
-{
-	if( gAgentWearables.isWearingItem( mUUID ) )
-	{
-		gAgentWearables.setWearableName( mUUID, new_name );
-	}
-	return LLItemBridge::renameItem(new_name);
-}
-
-std::string LLWearableBridge::getLabelSuffix() const
-{
-	if( gAgentWearables.isWearingItem( mUUID ) )
-	{
-		// e.g. "(worn)" 
-		return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
-	}
-	else
-	{
-		return LLItemBridge::getLabelSuffix();
-	}
-}
-
-LLUIImagePtr LLWearableBridge::getIcon() const
-{
-	return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
-}
-
-// virtual
-void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("wear" == action)
-	{
-		wearOnAvatar();
-	}
-	else if ("wear_add" == action)
-	{
-		wearAddOnAvatar();
-	}
-	else if ("edit" == action)
-	{
-		editOnAvatar();
-		return;
-	}
-	else if ("take_off" == action)
-	{
-		if(gAgentWearables.isWearingItem(mUUID))
-		{
-			LLViewerInventoryItem* item = getItem();
-			if (item)
-			{
-				LLWearableList::instance().getAsset(item->getAssetUUID(),
-													item->getName(),
-													item->getType(),
-													LLWearableBridge::onRemoveFromAvatarArrived,
-													new OnRemoveStruct(mUUID));
-			}
-		}
-	}
-	else LLItemBridge::performAction(folder, model, action);
-}
-
-void LLWearableBridge::openItem()
-{
-	LLViewerInventoryItem* item = getItem();
-
-	if (item)
-	{
-		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
-	}
-	/*
-	if( isInTrash() )
-	{
-		LLNotifications::instance().add("CannotWearTrash");
-	}
-	else if(isAgentInventory())
-	{
-		if( !gAgentWearables.isWearingItem( mUUID ) )
-		{
-			wearOnAvatar();
-		}
-	}
-	else
-	{
-		// must be in the inventory library. copy it to our inventory
-		// and put it on right away.
-		LLViewerInventoryItem* item = getItem();
-		if(item && item->isComplete())
-		{
-			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		else if(item)
-		{
-			// *TODO: We should fetch the item details, and then do
-			// the operation above.
-			LLNotifications::instance().add("CannotWearInfoNotComplete");
-		}
-	}
-	*/
-}
-
-void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{	// FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
-		BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
-
-		// If we have clothing, don't add "Open" as it's the same action as "Wear"   SL-18976
-		LLViewerInventoryItem* item = getItem();
-		if( !no_open && item )
-		{
-			no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
-					  (item->getType() == LLAssetType::AT_BODYPART);
-		}
-		if (!no_open)
-		{
-			items.push_back(std::string("Open"));
-		}
-
-		items.push_back(std::string("Properties"));
-
-		getClipboardEntries(true, items, disabled_items, flags);
-
-		items.push_back(std::string("Wearable Separator"));
-
-		items.push_back(std::string("Wearable Wear"));
-		items.push_back(std::string("Wearable Add"));
-		items.push_back(std::string("Wearable Edit"));
-
-		if ((flags & FIRST_SELECTED_ITEM) == 0)
-		{
-			disabled_items.push_back(std::string("Wearable Edit"));
-		}
-		// Don't allow items to be worn if their baseobj is in the trash.
-		if (isLinkedObjectInTrash())
-		{
-			disabled_items.push_back(std::string("Wearable Wear"));
-			disabled_items.push_back(std::string("Wearable Add"));
-			disabled_items.push_back(std::string("Wearable Edit"));
-		}
-
-		// Disable wear and take off based on whether the item is worn.
-		if(item)
-		{
-			switch (item->getType())
-			{
-				case LLAssetType::AT_CLOTHING:
-					items.push_back(std::string("Take Off"));
-				case LLAssetType::AT_BODYPART:
-					if (gAgentWearables.isWearingItem(item->getUUID()))
-					{
-						disabled_items.push_back(std::string("Wearable Wear"));
-						disabled_items.push_back(std::string("Wearable Add"));
-					}
-					else
-					{
-						disabled_items.push_back(std::string("Take Off"));
-					}
-					break;
-				default:
-					break;
-			}
-		}
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-// Called from menus
-// static
-BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if(!self) return FALSE;
-	if(!self->isAgentInventory())
-	{
-		LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
-		if(!item || !item->isComplete()) return FALSE;
-	}
-	return (!gAgentWearables.isWearingItem(self->mUUID));
-}
-
-// Called from menus
-// static
-void LLWearableBridge::onWearOnAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if(!self) return;
-	self->wearOnAvatar();
-}
-
-void LLWearableBridge::wearOnAvatar()
-{
-	// Don't wear anything until initial wearables are loaded, can
-	// destroy clothing items.
-	if (!gAgentWearables.areWearablesLoaded())
-	{
-		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
-		return;
-	}
-
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		if(!isAgentInventory())
-		{
-			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		else
-		{
-			wear_inventory_item_on_avatar(item);
-		}
-	}
-}
-
-void LLWearableBridge::wearAddOnAvatar()
-{
-	// Don't wear anything until initial wearables are loaded, can
-	// destroy clothing items.
-	if (!gAgentWearables.areWearablesLoaded())
-	{
-		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
-		return;
-	}
-
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		if(!isAgentInventory())
-		{
-			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		else
-		{
-			wear_add_inventory_item_on_avatar(item);
-		}
-	}
-}
-
-// static
-void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
-{
-	LLUUID* item_id = (LLUUID*) userdata;
-	if(wearable)
-	{
-		LLViewerInventoryItem* item = NULL;
-		item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
-		if(item)
-		{
-			if(item->getAssetUUID() == wearable->getAssetID())
-			{
-				gAgentWearables.setWearableItem(item, wearable);
-				gInventory.notifyObservers();
-				//self->getFolderItem()->refreshFromRoot();
-			}
-			else
-			{
-				llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
-			}
-		}
-	}
-	delete item_id;
-}
-
-// static
-// BAP remove the "add" code path once everything is fully COF-ified.
-void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
-{
-	LLUUID* item_id = (LLUUID*) userdata;
-	if(wearable)
-	{
-		LLViewerInventoryItem* item = NULL;
-		item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
-		if(item)
-		{
-			if(item->getAssetUUID() == wearable->getAssetID())
-			{
-				bool do_append = true;
-				gAgentWearables.setWearableItem(item, wearable, do_append);
-				gInventory.notifyObservers();
-				//self->getFolderItem()->refreshFromRoot();
-			}
-			else
-			{
-				llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
-			}
-		}
-	}
-	delete item_id;
-}
-
-// static
-BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if(!self) return FALSE;
-
-	return (gAgentWearables.isWearingItem(self->mUUID));
-}
-
-// static
-void LLWearableBridge::onEditOnAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if(self)
-	{
-		self->editOnAvatar();
-	}
-}
-
-void LLWearableBridge::editOnAvatar()
-{
-	const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
-	if( wearable )
-	{
-		// Set the tab to the right wearable.
-		if (gFloaterCustomize)
-			gFloaterCustomize->setCurrentWearableType( wearable->getType() );
-
-		if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
-		{
-			// Start Avatar Customization
-			gAgent.changeCameraToCustomizeAvatar();
-		}
-	}
-}
-
-// static
-BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
-	{
-		return gAgentWearables.isWearingItem( self->mUUID );
-	}
-	return FALSE;
-}
-
-// static
-void LLWearableBridge::onRemoveFromAvatar(void* user_data)
-{
-	LLWearableBridge* self = (LLWearableBridge*)user_data;
-	if(!self) return;
-	if(gAgentWearables.isWearingItem(self->mUUID))
-	{
-		LLViewerInventoryItem* item = self->getItem();
-		if (item)
-		{
-			LLUUID parent_id = item->getParentUUID();
-			LLWearableList::instance().getAsset(item->getAssetUUID(),
-												item->getName(),
-												item->getType(),
-												onRemoveFromAvatarArrived,
-												new OnRemoveStruct(LLUUID(self->mUUID)));
-		}
-	}
-}
-
-// static
-void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
-												 void* userdata)
-{
-	OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
-	const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
-	if(wearable)
-	{
-		if( gAgentWearables.isWearingItem( item_id ) )
-		{
-			EWearableType type = wearable->getType();
-
-			if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
-				//!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
-			{
-				// MULTI_WEARABLE: FIXME HACK - always remove all
-				bool do_remove_all = false;
-				gAgentWearables.removeWearable( type, do_remove_all, 0 );
-			}
-		}
-	}
-
-	// Find and remove this item from the COF.
-	LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF());
-	llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
-	for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
-		 iter != items.end();
-		 ++iter)
-	{
-		const LLViewerInventoryItem *linked_item = (*iter);
-		const LLUUID &item_id = linked_item->getUUID();
-		gInventory.purgeObject(item_id);
-	}
-	gInventory.notifyObservers();
-
-	delete on_remove_struct;
-}
-
-LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
-													   const LLUUID& uuid,LLInventoryModel* model)
-{
-	LLInvFVBridgeAction* action = NULL;
-	switch(asset_type)
-	{
-	case LLAssetType::AT_TEXTURE:
-		action = new LLTextureBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_SOUND:
-		action = new LLSoundBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_LANDMARK:
-		action = new LLLandmarkBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_CALLINGCARD:
-		action = new LLCallingCardBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_OBJECT:
-		action = new LLObjectBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_NOTECARD:
-		action = new LLNotecardBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_ANIMATION:
-		action = new LLAnimationBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_GESTURE:
-		action = new LLGestureBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_LSL_TEXT:
-		action = new LLLSLTextBridgeAction(uuid,model);
-		break;
-
-	case LLAssetType::AT_CLOTHING:
-	case LLAssetType::AT_BODYPART:
-		action = new LLWearableBridgeAction(uuid,model);
-
-		break;
-
-	default:
-		break;
-	}
-	return action;
-}
-
-//static
-void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
-								   const LLUUID& uuid,LLInventoryModel* model)
-{
-	LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
-	if(action)
-	{
-		action->doIt();
-		delete action;
-	}
-}
-
-//static
-void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
-{
-	LLAssetType::EType asset_type = model->getItem(uuid)->getType();
-	LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
-	if(action)
-	{
-		action->doIt();
-		delete action;
-	}
-}
-
-LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
-{
-	if(mModel)
-		return (LLViewerInventoryItem*)mModel->getItem(mUUID);
-	return NULL;
-}
-
-//virtual
-void	LLTextureBridgeAction::doIt()
-{
-	if (getItem())
-	{
-		LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void	LLSoundBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void	LLLandmarkBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if( item )
-	{
-		// Opening (double-clicking) a landmark immediately teleports,
-		// but warns you the first time.
-		LLSD payload;
-		payload["asset_id"] = item->getAssetUUID();
-		LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void	LLCallingCardBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if(item && item->getCreatorUUID().notNull())
-	{
-		LLAvatarActions::showProfile(item->getCreatorUUID());
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void
-LLNotecardBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void	LLGestureBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
-		preview->setFocus(TRUE);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-//virtual
-void	LLAnimationBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void	LLObjectBridgeAction::doIt()
-{
-	LLFloaterReg::showInstance("properties", mUUID);
-
-	LLInvFVBridgeAction::doIt();
-}
-
-
-//virtual
-void	LLLSLTextBridgeAction::doIt()
-{
-	LLViewerInventoryItem* item = getItem();
-	if (item)
-	{
-		LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-
-BOOL LLWearableBridgeAction::isInTrash() const
-{
-	if(!mModel) return FALSE;
-	const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
-	return mModel->isObjectDescendentOf(mUUID, trash_id);
-}
-
-BOOL LLWearableBridgeAction::isAgentInventory() const
-{
-	if(!mModel) return FALSE;
-	if(gInventory.getRootFolderID() == mUUID) return TRUE;
-	return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
-}
-
-void LLWearableBridgeAction::wearOnAvatar()
-{
-	// Don't wear anything until initial wearables are loaded, can
-	// destroy clothing items.
-	if (!gAgentWearables.areWearablesLoaded())
-	{
-		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
-		return;
-	}
-
-	LLViewerInventoryItem* item = getItem();
-	if(item)
-	{
-		if(!isAgentInventory())
-		{
-			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		else
-		{
-			wear_inventory_item_on_avatar(item);
-		}
-	}
-}
-
-//virtual
-void LLWearableBridgeAction::doIt()
-{
-	if(isInTrash())
-	{
-		LLNotifications::instance().add("CannotWearTrash");
-	}
-	else if(isAgentInventory())
-	{
-		if(!gAgentWearables.isWearingItem(mUUID))
-		{
-			wearOnAvatar();
-		}
-	}
-	else
-	{
-		// must be in the inventory library. copy it to our inventory
-		// and put it on right away.
-		LLViewerInventoryItem* item = getItem();
-		if(item && item->isComplete())
-		{
-			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
-			copy_inventory_item(
-				gAgent.getID(),
-				item->getPermissions().getOwner(),
-				item->getUUID(),
-				LLUUID::null,
-				std::string(),
-				cb);
-		}
-		else if(item)
-		{
-			// *TODO: We should fetch the item details, and then do
-			// the operation above.
-			LLNotifications::instance().add("CannotWearInfoNotComplete");
-		}
-	}
-
-	LLInvFVBridgeAction::doIt();
-}
-
-// +=================================================+
-// |        LLLinkItemBridge                         |
-// +=================================================+
-// For broken links
-
-std::string LLLinkItemBridge::sPrefix("Link: ");
-
-
-LLUIImagePtr LLLinkItemBridge::getIcon() const
-{
-	if (LLViewerInventoryItem *item = getItem())
-	{
-		return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
-	}
-	return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
-}
-
-void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	// *TODO: Translate
-	lldebugs << "LLLink::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Delete"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Delete"));
-		}
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-
-// +=================================================+
-// |        LLLinkBridge                             |
-// +=================================================+
-// For broken links.
-
-std::string LLLinkFolderBridge::sPrefix("Link: ");
-
-
-LLUIImagePtr LLLinkFolderBridge::getIcon() const
-{
-	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
-	if (LLViewerInventoryItem *item = getItem())
-	{
-		if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
-		{
-			preferred_type = cat->getPreferredType();
-		}
-	}
-	return LLFolderBridge::getIcon(preferred_type);
-}
-
-void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
-{
-	// *TODO: Translate
-	lldebugs << "LLLink::buildContextMenu()" << llendl;
-	std::vector<std::string> items;
-	std::vector<std::string> disabled_items;
-
-	if(isInTrash())
-	{
-		items.push_back(std::string("Purge Item"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Purge Item"));
-		}
-
-		items.push_back(std::string("Restore Item"));
-	}
-	else
-	{
-		items.push_back(std::string("Find Original"));
-		items.push_back(std::string("Delete"));
-		if (!isItemRemovable())
-		{
-			disabled_items.push_back(std::string("Delete"));
-		}
-	}
-	hide_context_entries(menu, items, disabled_items);
-}
-
-void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
-{
-	if ("goto" == action)
-	{
-		gotoItem(folder);
-		return;
-	}
-	LLItemBridge::performAction(folder,model,action);
-}
-
-void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
-{
-	const LLUUID &cat_uuid = getFolderID();
-	if (!cat_uuid.isNull())
-	{
-		if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
-		{
-			if (LLInventoryModel* model = getInventoryModel())
-			{
-				model->fetchDescendentsOf(cat_uuid);
-			}
-			base_folder->setOpen(TRUE);
-			folder->setSelectionFromRoot(base_folder,TRUE);
-			folder->scrollToShowSelection();
-		}
-	}
-}
-
-const LLUUID &LLLinkFolderBridge::getFolderID() const
-{
-	if (LLViewerInventoryItem *link_item = getItem())
-	{
-		if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
-		{
-			const LLUUID& cat_uuid = cat->getUUID();
-			return cat_uuid;
-		}
-	}
-	return LLUUID::null;
-}
+/**
+ * @file llinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab.  Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llinventorybridge.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llappearancemgr.h"
+#include "llavataractions.h"
+#include "llfloatercustomize.h"
+#include "llfloaterinventory.h"
+#include "llfloateropenobject.h"
+#include "llfloaterreg.h"
+#include "llfloaterworldmap.h"
+#include "llfriendcard.h"
+#include "llgesturemgr.h"
+#include "llimfloater.h"
+#include "llimview.h"
+#include "llinventoryclipboard.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewtexture.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "lltrans.h"
+#include "llviewerassettype.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+#include "llpaneloutfitsinventory.h"
+
+using namespace LLOldEvents;
+
+// Helpers
+// bug in busy count inc/dec right now, logic is complex... do we really need it?
+void inc_busy_count()
+{
+// 	gViewerWindow->getWindow()->incBusyCount();
+//  check balance of these calls if this code is changed to ever actually
+//  *do* something!
+}
+void dec_busy_count()
+{
+// 	gViewerWindow->getWindow()->decBusyCount();
+//  check balance of these calls if this code is changed to ever actually
+//  *do* something!
+}
+
+// Function declarations
+void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
+void remove_inventory_category_from_avatar(LLInventoryCategory* category);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+
+std::string ICON_NAME[ICON_NAME_COUNT] =
+{
+	"Inv_Texture",
+	"Inv_Sound",
+	"Inv_CallingCard",
+	"Inv_CallingCard",
+	"Inv_Landmark",
+	"Inv_Landmark",
+	"Inv_Script",
+	"Inv_Clothing",
+	"Inv_Object",
+	"Inv_Object",
+	"Inv_Notecard",
+	"Inv_Skin",
+	"Inv_Snapshot",
+
+	"Inv_BodyShape",
+	"Inv_Skin",
+	"Inv_Hair",
+	"Inv_Eye",
+	"Inv_Shirt",
+	"Inv_Pants",
+	"Inv_Shoe",
+	"Inv_Socks",
+	"Inv_Jacket",
+	"Inv_Gloves",
+	"Inv_Undershirt",
+	"Inv_Underpants",
+	"Inv_Skirt",
+	"Inv_Alpha",
+	"Inv_Tattoo",
+
+	"Inv_Animation",
+	"Inv_Gesture",
+
+	"inv_item_linkitem.tga",
+	"inv_item_linkfolder.tga"
+};
+
+// +=================================================+
+// |        LLInvFVBridge                            |
+// +=================================================+
+
+LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
+mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
+{
+	mInventoryPanel = inventory->getHandle();
+}
+
+const std::string& LLInvFVBridge::getName() const
+{
+	LLInventoryObject* obj = getInventoryObject();
+	if(obj)
+	{
+		return obj->getName();
+	}
+	return LLStringUtil::null;
+}
+
+const std::string& LLInvFVBridge::getDisplayName() const
+{
+	return getName();
+}
+
+// Folders have full perms
+PermissionMask LLInvFVBridge::getPermissionMask() const
+{
+
+	return PERM_ALL;
+}
+
+// virtual
+LLFolderType::EType LLInvFVBridge::getPreferredType() const
+{
+	return LLFolderType::FT_NONE;
+}
+
+
+// Folders don't have creation dates.
+time_t LLInvFVBridge::getCreationDate() const
+{
+	return 0;
+}
+
+// Can be destroyed (or moved to trash)
+BOOL LLInvFVBridge::isItemRemovable()
+{
+	const LLInventoryModel* model = getInventoryModel();
+	if(!model) 
+	{
+		return FALSE;
+	}
+	if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+	{
+		return FALSE;
+	}
+	const LLInventoryObject *obj = model->getItem(mUUID);
+	if (obj && obj->getIsLinkType())
+	{
+		return TRUE;
+	}
+	if (gAgentWearables.isWearingItem(mUUID))
+	{
+		return FALSE;
+	}
+	const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if (avatar && avatar->isWearingAttachment(mUUID))
+	{
+		return FALSE;
+	}
+	return TRUE;
+}
+
+// Can be moved to another folder
+BOOL LLInvFVBridge::isItemMovable() const
+{
+	return TRUE;
+}
+
+/*virtual*/
+/**
+ * @brief Adds this item into clipboard storage
+ */
+void LLInvFVBridge::cutToClipboard()
+{
+	if(isItemMovable())
+	{
+		LLInventoryClipboard::instance().cut(mUUID);
+	}
+}
+// *TODO: make sure this does the right thing
+void LLInvFVBridge::showProperties()
+{
+	LLSD key;
+	key["id"] = mUUID;
+	LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+	// Disable old properties floater; this is replaced by the sidepanel.
+	/*
+	LLFloaterReg::showInstance("properties", mUUID);
+	*/
+}
+
+void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+	// Deactivate gestures when moving them into Trash
+	LLInvFVBridge* bridge;
+	LLInventoryModel* model = getInventoryModel();
+	LLViewerInventoryItem* item = NULL;
+	LLViewerInventoryCategory* cat = NULL;
+	LLInventoryModel::cat_array_t	descendent_categories;
+	LLInventoryModel::item_array_t	descendent_items;
+	S32 count = batch.count();
+	S32 i,j;
+	for(i = 0; i < count; ++i)
+	{
+		bridge = (LLInvFVBridge*)(batch.get(i));
+		if(!bridge || !bridge->isItemRemovable()) continue;
+		item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+		if (item)
+		{
+			if(LLAssetType::AT_GESTURE == item->getType())
+			{
+				LLGestureManager::instance().deactivateGesture(item->getUUID());
+			}
+		}
+	}
+	for(i = 0; i < count; ++i)
+	{
+		bridge = (LLInvFVBridge*)(batch.get(i));
+		if(!bridge || !bridge->isItemRemovable()) continue;
+		cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+		if (cat)
+		{
+			gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
+			for (j=0; j<descendent_items.count(); j++)
+			{
+				if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
+				{
+					LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+				}
+			}
+		}
+	}
+	removeBatchNoCheck(batch);
+}
+
+void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+	// this method moves a bunch of items and folders to the trash. As
+	// per design guidelines for the inventory model, the message is
+	// built and the accounting is performed first. After all of that,
+	// we call LLInventoryModel::moveObject() to move everything
+	// around.
+	LLInvFVBridge* bridge;
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return;
+	LLMessageSystem* msg = gMessageSystem;
+	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	LLViewerInventoryItem* item = NULL;
+	LLViewerInventoryCategory* cat = NULL;
+	std::vector<LLUUID> move_ids;
+	LLInventoryModel::update_map_t update;
+	bool start_new_message = true;
+	S32 count = batch.count();
+	S32 i;
+	for(i = 0; i < count; ++i)
+	{
+		bridge = (LLInvFVBridge*)(batch.get(i));
+		if(!bridge || !bridge->isItemRemovable()) continue;
+		item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+		if(item)
+		{
+			if(item->getParentUUID() == trash_id) continue;
+			move_ids.push_back(item->getUUID());
+			LLPreview::hide(item->getUUID());
+			--update[item->getParentUUID()];
+			++update[trash_id];
+			if(start_new_message)
+			{
+				start_new_message = false;
+				msg->newMessageFast(_PREHASH_MoveInventoryItem);
+				msg->nextBlockFast(_PREHASH_AgentData);
+				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+				msg->addBOOLFast(_PREHASH_Stamp, TRUE);
+			}
+			msg->nextBlockFast(_PREHASH_InventoryData);
+			msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+			msg->addUUIDFast(_PREHASH_FolderID, trash_id);
+			msg->addString("NewName", NULL);
+			if(msg->isSendFullFast(_PREHASH_InventoryData))
+			{
+				start_new_message = true;
+				gAgent.sendReliableMessage();
+				gInventory.accountForUpdate(update);
+				update.clear();
+			}
+		}
+	}
+	if(!start_new_message)
+	{
+		start_new_message = true;
+		gAgent.sendReliableMessage();
+		gInventory.accountForUpdate(update);
+		update.clear();
+	}
+	for(i = 0; i < count; ++i)
+	{
+		bridge = (LLInvFVBridge*)(batch.get(i));
+		if(!bridge || !bridge->isItemRemovable()) continue;
+		cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+		if(cat)
+		{
+			if(cat->getParentUUID() == trash_id) continue;
+			move_ids.push_back(cat->getUUID());
+			--update[cat->getParentUUID()];
+			++update[trash_id];
+			if(start_new_message)
+			{
+				start_new_message = false;
+				msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+				msg->nextBlockFast(_PREHASH_AgentData);
+				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+				msg->addBOOL("Stamp", TRUE);
+			}
+			msg->nextBlockFast(_PREHASH_InventoryData);
+			msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
+			msg->addUUIDFast(_PREHASH_ParentID, trash_id);
+			if(msg->isSendFullFast(_PREHASH_InventoryData))
+			{
+				start_new_message = true;
+				gAgent.sendReliableMessage();
+				gInventory.accountForUpdate(update);
+				update.clear();
+			}
+		}
+	}
+	if(!start_new_message)
+	{
+		gAgent.sendReliableMessage();
+		gInventory.accountForUpdate(update);
+	}
+
+	// move everything.
+	std::vector<LLUUID>::iterator it = move_ids.begin();
+	std::vector<LLUUID>::iterator end = move_ids.end();
+	for(; it != end; ++it)
+	{
+		gInventory.moveObject((*it), trash_id);
+	}
+
+	// notify inventory observers.
+	model->notifyObservers();
+}
+
+BOOL LLInvFVBridge::isClipboardPasteable() const
+{
+	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+	{
+		return FALSE;
+	}
+	LLInventoryModel* model = getInventoryModel();
+	if (!model)
+	{
+		return FALSE;
+	}
+
+	const LLUUID &agent_id = gAgent.getID();
+
+	LLDynamicArray<LLUUID> objects;
+	LLInventoryClipboard::instance().retrieve(objects);
+	S32 count = objects.count();
+	for(S32 i = 0; i < count; i++)
+	{
+		const LLUUID &item_id = objects.get(i);
+
+		// Can't paste folders
+		const LLInventoryCategory *cat = model->getCategory(item_id);
+		if (cat)
+		{
+			return FALSE;
+		}
+
+		const LLInventoryItem *item = model->getItem(item_id);
+		if (item)
+		{
+			if (!item->getPermissions().allowCopyBy(agent_id))
+			{
+				return FALSE;
+			}
+		}
+	}
+	return TRUE;
+}
+
+BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
+{
+	if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+	{
+		return FALSE;
+	}
+	const LLInventoryModel* model = getInventoryModel();
+	if (!model)
+	{
+		return FALSE;
+	}
+
+	LLDynamicArray<LLUUID> objects;
+	LLInventoryClipboard::instance().retrieve(objects);
+	S32 count = objects.count();
+	for(S32 i = 0; i < count; i++)
+	{
+		const LLInventoryItem *item = model->getItem(objects.get(i));
+		if (item)
+		{
+			if (!LLAssetType::lookupCanLink(item->getActualType()))
+			{
+				return FALSE;
+			}
+		}
+		const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
+		if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+		{
+			return FALSE;
+		}
+	}
+	return TRUE;
+}
+
+void hide_context_entries(LLMenuGL& menu, 
+						const std::vector<std::string> &entries_to_show,
+						const std::vector<std::string> &disabled_entries)
+{
+	const LLView::child_list_t *list = menu.getChildList();
+
+	LLView::child_list_t::const_iterator itor;
+	for (itor = list->begin(); itor != list->end(); ++itor)
+	{
+		std::string name = (*itor)->getName();
+
+		// descend into split menus:
+		LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
+		if ((name == "More") && branchp)
+		{
+			hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
+		}
+
+
+		bool found = false;
+		std::vector<std::string>::const_iterator itor2;
+		for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
+		{
+			if (*itor2 == name)
+			{
+				found = true;
+			}
+		}
+		if (!found)
+		{
+			(*itor)->setVisible(FALSE);
+		}
+		else
+		{
+			(*itor)->setVisible(TRUE);
+			for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
+			{
+				if (*itor2 == name)
+				{
+					(*itor)->setEnabled(FALSE);
+				}
+			}
+		}
+	}
+}
+
+// Helper for commonly-used entries
+void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
+										std::vector<std::string> &items,
+										std::vector<std::string> &disabled_items, U32 flags)
+{
+	const LLInventoryObject *obj = getInventoryObject();
+	if (obj && obj->getIsLinkType())
+	{
+		items.push_back(std::string("Find Original"));
+		if (LLAssetType::lookupIsLinkType(obj->getType()))
+		{
+			disabled_items.push_back(std::string("Find Original"));
+		}
+	}
+	else
+	{
+		items.push_back(std::string("Rename"));
+		if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+		{
+			disabled_items.push_back(std::string("Rename"));
+		}
+		
+		if (show_asset_id)
+		{
+			items.push_back(std::string("Copy Asset UUID"));
+			if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+				 || (flags & FIRST_SELECTED_ITEM) == 0)
+			{
+				disabled_items.push_back(std::string("Copy Asset UUID"));
+			}
+		}
+		items.push_back(std::string("Copy Separator"));
+		
+		items.push_back(std::string("Copy"));
+		if (!isItemCopyable())
+		{
+			disabled_items.push_back(std::string("Copy"));
+		}
+	}
+
+	items.push_back(std::string("Paste"));
+	if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
+	{
+		disabled_items.push_back(std::string("Paste"));
+	}
+
+	items.push_back(std::string("Paste As Link"));
+	if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
+	{
+		disabled_items.push_back(std::string("Paste As Link"));
+	}
+	items.push_back(std::string("Paste Separator"));
+
+	items.push_back(std::string("Delete"));
+	if (!isItemRemovable())
+	{
+		disabled_items.push_back(std::string("Delete"));
+	}
+
+	// If multiple items are selected, disable properties (if it exists).
+	if ((flags & FIRST_SELECTED_ITEM) == 0)
+	{
+		disabled_items.push_back(std::string("Properties"));
+	}
+}
+
+void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+	if(isInTrash())
+	{
+		items.push_back(std::string("PurgeItem"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("PurgeItem"));
+		}
+		items.push_back(std::string("RestoreItem"));
+	}
+	else
+	{
+		items.push_back(std::string("Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+// *TODO: remove this
+BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+	BOOL rv = FALSE;
+
+	const LLInventoryObject* obj = getInventoryObject();
+
+	if(obj)
+	{
+		*type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
+		if(*type == DAD_NONE)
+		{
+			return FALSE;
+		}
+
+		*id = obj->getUUID();
+		//object_ids.put(obj->getUUID());
+
+		if (*type == DAD_CATEGORY)
+		{
+			gInventory.startBackgroundFetch(obj->getUUID());
+		}
+
+		rv = TRUE;
+	}
+
+	return rv;
+}
+
+LLInventoryObject* LLInvFVBridge::getInventoryObject() const
+{
+	LLInventoryObject* obj = NULL;
+	LLInventoryModel* model = getInventoryModel();
+	if(model)
+	{
+		obj = (LLInventoryObject*)model->getObject(mUUID);
+	}
+	return obj;
+}
+
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+	return panel ? panel->getModel() : NULL;
+}
+
+BOOL LLInvFVBridge::isInTrash() const
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	return model->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLInvFVBridge::isLinkedObjectInTrash() const
+{
+	if (isInTrash()) return TRUE;
+
+	const LLInventoryObject *obj = getInventoryObject();
+	if (obj && obj->getIsLinkType())
+	{
+		LLInventoryModel* model = getInventoryModel();
+		if(!model) return FALSE;
+		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
+	}
+	return FALSE;
+}
+
+BOOL LLInvFVBridge::isAgentInventory() const
+{
+	const LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+	if(gInventory.getRootFolderID() == mUUID) return TRUE;
+	return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+BOOL LLInvFVBridge::isCOFFolder() const
+{
+	const LLInventoryModel* model = getInventoryModel();
+	if(!model) return TRUE;
+	const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+	if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
+	{
+		return TRUE;
+	}
+	return FALSE;
+}
+
+BOOL LLInvFVBridge::isItemPermissive() const
+{
+	return FALSE;
+}
+
+// static
+void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
+									 LLViewerInventoryItem* item,
+									 const LLUUID& new_parent,
+									 BOOL restamp)
+{
+	if(item->getParentUUID() != new_parent)
+	{
+		LLInventoryModel::update_list_t update;
+		LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+		update.push_back(old_folder);
+		LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+		update.push_back(new_folder);
+		gInventory.accountForUpdate(update);
+
+		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+		new_item->setParent(new_parent);
+		new_item->updateParentOnServer(restamp);
+		model->updateItem(new_item);
+		model->notifyObservers();
+	}
+}
+
+// static
+void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
+										 LLViewerInventoryCategory* cat,
+										 const LLUUID& new_parent,
+										 BOOL restamp)
+{
+	if(cat->getParentUUID() != new_parent)
+	{
+		LLInventoryModel::update_list_t update;
+		LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+		update.push_back(old_folder);
+		LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+		update.push_back(new_folder);
+		gInventory.accountForUpdate(update);
+
+		LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+		new_cat->setParent(new_parent);
+		new_cat->updateParentOnServer(restamp);
+		model->updateCategory(new_cat);
+		model->notifyObservers();
+	}
+}
+
+
+const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
+{
+	const std::string rv= LLInventoryType::lookup(inv_type);
+	if(rv.empty())
+	{
+		return std::string("<invalid>");
+	}
+	return rv;
+}
+
+LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
+										   LLAssetType::EType actual_asset_type,
+										   LLInventoryType::EType inv_type,
+										   LLInventoryPanel* inventory,
+										   const LLUUID& uuid,
+										   U32 flags)
+{
+	LLInvFVBridge* new_listener = NULL;
+	switch(asset_type)
+	{
+		case LLAssetType::AT_TEXTURE:
+			if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLTextureBridge(inventory, uuid, inv_type);
+			break;
+
+		case LLAssetType::AT_SOUND:
+			if(!(inv_type == LLInventoryType::IT_SOUND))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLSoundBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_LANDMARK:
+			if(!(inv_type == LLInventoryType::IT_LANDMARK))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLLandmarkBridge(inventory, uuid, flags);
+			break;
+
+		case LLAssetType::AT_CALLINGCARD:
+			if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLCallingCardBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_SCRIPT:
+			if(!(inv_type == LLInventoryType::IT_LSL))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLScriptBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_OBJECT:
+			if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
+			break;
+
+		case LLAssetType::AT_NOTECARD:
+			if(!(inv_type == LLInventoryType::IT_NOTECARD))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLNotecardBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_ANIMATION:
+			if(!(inv_type == LLInventoryType::IT_ANIMATION))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLAnimationBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_GESTURE:
+			if(!(inv_type == LLInventoryType::IT_GESTURE))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLGestureBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_LSL_TEXT:
+			if(!(inv_type == LLInventoryType::IT_LSL))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLLSLTextBridge(inventory, uuid);
+			break;
+
+		case LLAssetType::AT_CLOTHING:
+		case LLAssetType::AT_BODYPART:
+			if(!(inv_type == LLInventoryType::IT_WEARABLE))
+			{
+				llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+			}
+			new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
+			break;
+		case LLAssetType::AT_CATEGORY:
+			if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+			{
+				// Create a link folder handler instead.
+				new_listener = new LLLinkFolderBridge(inventory, uuid);
+				break;
+			}
+			new_listener = new LLFolderBridge(inventory, uuid);
+			break;
+		case LLAssetType::AT_LINK:
+			// Only should happen for broken links.
+			new_listener = new LLLinkItemBridge(inventory, uuid);
+			break;
+		case LLAssetType::AT_LINK_FOLDER:
+			// Only should happen for broken links.
+			new_listener = new LLLinkItemBridge(inventory, uuid);
+			break;
+		default:
+			llinfos << "Unhandled asset type (llassetstorage.h): "
+					<< (S32)asset_type << llendl;
+			break;
+	}
+
+	if (new_listener)
+	{
+		new_listener->mInvType = inv_type;
+	}
+
+	return new_listener;
+}
+
+void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
+{
+	LLInventoryCategory* cat = model->getCategory(uuid);
+	if (cat)
+	{
+		model->purgeDescendentsOf(uuid);
+		model->notifyObservers();
+	}
+	LLInventoryObject* obj = model->getObject(uuid);
+	if (obj)
+	{
+		model->purgeObject(uuid);
+		model->notifyObservers();
+	}
+}
+
+// +=================================================+
+// |        InventoryFVBridgeBuilder                 |
+// +=================================================+
+LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
+														LLAssetType::EType actual_asset_type,
+														LLInventoryType::EType inv_type,
+														LLInventoryPanel* inventory,
+														const LLUUID& uuid,
+														U32 flags /* = 0x00 */) const
+{
+	return LLInvFVBridge::createBridge(asset_type,
+		actual_asset_type,
+		inv_type,
+		inventory,
+		uuid,
+		flags);
+}
+
+// +=================================================+
+// |        LLItemBridge                             |
+// +=================================================+
+
+void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("goto" == action)
+	{
+		gotoItem(folder);
+	}
+	if ("open" == action)
+	{
+		openItem();
+		return;
+	}
+	else if ("properties" == action)
+	{
+		showProperties();
+		return;
+	}
+	else if ("purge" == action)
+	{
+		purgeItem(model, mUUID);
+		return;
+	}
+	else if ("restoreToWorld" == action)
+	{
+		restoreToWorld();
+		return;
+	}
+	else if ("restore" == action)
+	{
+		restoreItem();
+		return;
+	}
+	else if ("copy_uuid" == action)
+	{
+		// Single item only
+		LLInventoryItem* item = model->getItem(mUUID);
+		if(!item) return;
+		LLUUID asset_id = item->getAssetUUID();
+		std::string buffer;
+		asset_id.toString(buffer);
+
+		gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
+		return;
+	}
+	else if ("copy" == action)
+	{
+		copyToClipboard();
+		return;
+	}
+	else if ("paste" == action)
+	{
+		// Single item only
+		LLInventoryItem* itemp = model->getItem(mUUID);
+		if (!itemp) return;
+
+		LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+		if (!folder_view_itemp) return;
+
+		folder_view_itemp->getListener()->pasteFromClipboard();
+		return;
+	}
+	else if ("paste_link" == action)
+	{
+		// Single item only
+		LLInventoryItem* itemp = model->getItem(mUUID);
+		if (!itemp) return;
+
+		LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+		if (!folder_view_itemp) return;
+
+		folder_view_itemp->getListener()->pasteLinkFromClipboard();
+		return;
+	}
+}
+
+void LLItemBridge::selectItem()
+{
+	LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+	if(item && !item->isComplete())
+	{
+		item->fetchFromServer();
+	}
+}
+
+void LLItemBridge::restoreItem()
+{
+	LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+	if(item)
+	{
+		LLInventoryModel* model = getInventoryModel();
+		const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+		// do not restamp on restore.
+		LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
+	}
+}
+
+void LLItemBridge::restoreToWorld()
+{
+	LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
+	if (itemp)
+	{
+		LLMessageSystem* msg = gMessageSystem;
+		msg->newMessage("RezRestoreToWorld");
+		msg->nextBlockFast(_PREHASH_AgentData);
+		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+		msg->nextBlockFast(_PREHASH_InventoryData);
+		itemp->packMessage(msg);
+		msg->sendReliable(gAgent.getRegion()->getHost());
+	}
+
+	//Similar functionality to the drag and drop rez logic
+	BOOL remove_from_inventory = FALSE;
+
+	//remove local inventory copy, sim will deal with permissions and removing the item
+	//from the actual inventory if its a no-copy etc
+	if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+	{
+		remove_from_inventory = TRUE;
+	}
+
+	// Check if it's in the trash. (again similar to the normal rez logic)
+	const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+	{
+		remove_from_inventory = TRUE;
+	}
+
+	if(remove_from_inventory)
+	{
+		gInventory.deleteObject(itemp->getUUID());
+		gInventory.notifyObservers();
+	}
+}
+
+void LLItemBridge::gotoItem(LLFolderView *folder)
+{
+	LLInventoryObject *obj = getInventoryObject();
+	if (obj && obj->getIsLinkType())
+	{
+		LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+		if (active_panel)
+		{
+			active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
+		}
+	}
+}
+
+LLUIImagePtr LLItemBridge::getIcon() const
+{
+	return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
+}
+
+PermissionMask LLItemBridge::getPermissionMask() const
+{
+	LLViewerInventoryItem* item = getItem();
+	PermissionMask perm_mask = 0;
+	if(item)
+	{
+		BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+		BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+		BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+															gAgent.getID());
+
+		if (copy) perm_mask |= PERM_COPY;
+		if (mod)  perm_mask |= PERM_MODIFY;
+		if (xfer) perm_mask |= PERM_TRANSFER;
+
+	}
+	return perm_mask;
+}
+
+const std::string& LLItemBridge::getDisplayName() const
+{
+	if(mDisplayName.empty())
+	{
+		buildDisplayName(getItem(), mDisplayName);
+	}
+	return mDisplayName;
+}
+
+void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
+{
+	if(item)
+	{
+		name.assign(item->getName());
+	}
+	else
+	{
+		name.assign(LLStringUtil::null);
+	}
+}
+
+LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
+{
+	U8 font = LLFontGL::NORMAL;
+
+	if( gAgentWearables.isWearingItem( mUUID ) )
+	{
+		// llinfos << "BOLD" << llendl;
+		font |= LLFontGL::BOLD;
+	}
+
+	const LLViewerInventoryItem* item = getItem();
+	if (item && item->getIsLinkType())
+	{
+		font |= LLFontGL::ITALIC;
+	}
+	return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLItemBridge::getLabelSuffix() const
+{
+	// String table is loaded before login screen and inventory items are
+	// loaded after login, so LLTrans should be ready.
+	static std::string NO_COPY =LLTrans::getString("no_copy");
+	static std::string NO_MOD = LLTrans::getString("no_modify");
+	static std::string NO_XFER = LLTrans::getString("no_transfer");
+	static std::string LINK = LLTrans::getString("link");
+	static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+	std::string suffix;
+	LLInventoryItem* item = getItem();
+	if(item)
+	{
+		// it's a bit confusing to put nocopy/nomod/etc on calling cards.
+		if(LLAssetType::AT_CALLINGCARD != item->getType()
+		   && item->getPermissions().getOwner() == gAgent.getID())
+		{
+			BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
+			if (broken_link) return BROKEN_LINK;
+
+			BOOL link = item->getIsLinkType();
+			if (link) return LINK;
+
+			BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+			if (!copy)
+			{
+				suffix += NO_COPY;
+			}
+			BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+			if (!mod)
+			{
+				suffix += NO_MOD;
+			}
+			BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+																gAgent.getID());
+			if (!xfer)
+			{
+				suffix += NO_XFER;
+			}
+		}
+	}
+	return suffix;
+}
+
+time_t LLItemBridge::getCreationDate() const
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		return item->getCreationDate();
+	}
+	return 0;
+}
+
+
+BOOL LLItemBridge::isItemRenameable() const
+{
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		// (For now) Don't allow calling card rename since that may confuse users as to
+		// what the calling card points to.
+		if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+		{
+			return FALSE;
+		}
+		return (item->getPermissions().allowModifyBy(gAgent.getID()));
+	}
+	return FALSE;
+}
+
+BOOL LLItemBridge::renameItem(const std::string& new_name)
+{
+	if(!isItemRenameable())
+		return FALSE;
+	LLPreview::dirty(mUUID);
+	LLInventoryModel* model = getInventoryModel();
+	if(!model)
+		return FALSE;
+	LLViewerInventoryItem* item = getItem();
+	if(item && (item->getName() != new_name))
+	{
+		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+		new_item->rename(new_name);
+		buildDisplayName(new_item, mDisplayName);
+		new_item->updateServer(FALSE);
+		model->updateItem(new_item);
+
+		model->notifyObservers();
+	}
+	// return FALSE because we either notified observers (& therefore
+	// rebuilt) or we didn't update.
+	return FALSE;
+}
+
+
+BOOL LLItemBridge::removeItem()
+{
+	if(!isItemRemovable())
+	{
+		return FALSE;
+	}
+	// move it to the trash
+	LLPreview::hide(mUUID, TRUE);
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	LLViewerInventoryItem* item = getItem();
+
+	// if item is not already in trash
+	if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+	{
+		// move to trash, and restamp
+		LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
+		// delete was successful
+		return TRUE;
+	}
+	else
+	{
+		// tried to delete already item in trash (should purge?)
+		return FALSE;
+	}
+}
+
+BOOL LLItemBridge::isItemCopyable() const
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		// can't copy worn objects. DEV-15183
+		LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
+		if( !avatarp )
+		{
+			return FALSE;
+		}
+
+		if(avatarp->isWearingAttachment(mUUID))
+		{
+			return FALSE;
+		}
+
+		// All items can be copied, not all can be pasted.
+		// The only time an item can't be copied is if it's a link
+		// return (item->getPermissions().allowCopyBy(gAgent.getID()));
+		if (item->getIsLinkType())
+		{
+			return FALSE;
+		}
+		return TRUE;
+	}
+	return FALSE;
+}
+BOOL LLItemBridge::copyToClipboard() const
+{
+	if(isItemCopyable())
+	{
+		LLInventoryClipboard::instance().add(mUUID);
+		return TRUE;
+	}
+	return FALSE;
+}
+
+LLViewerInventoryItem* LLItemBridge::getItem() const
+{
+	LLViewerInventoryItem* item = NULL;
+	LLInventoryModel* model = getInventoryModel();
+	if(model)
+	{
+		item = (LLViewerInventoryItem*)model->getItem(mUUID);
+	}
+	return item;
+}
+
+BOOL LLItemBridge::isItemPermissive() const
+{
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		U32 mask = item->getPermissions().getMaskBase();
+		if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
+		{
+			return TRUE;
+		}
+	}
+	return FALSE;
+}
+
+// +=================================================+
+// |        LLFolderBridge                           |
+// +=================================================+
+
+LLFolderBridge* LLFolderBridge::sSelf=NULL;
+
+// Can be moved to another folder
+BOOL LLFolderBridge::isItemMovable() const
+{
+	LLInventoryObject* obj = getInventoryObject();
+	if(obj)
+	{
+		return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+	}
+	return FALSE;
+}
+
+void LLFolderBridge::selectItem()
+{
+}
+
+
+// Iterate through a folder's children to determine if
+// all the children are removable.
+class LLIsItemRemovable : public LLFolderViewFunctor
+{
+public:
+	LLIsItemRemovable() : mPassed(TRUE) {}
+	virtual void doFolder(LLFolderViewFolder* folder)
+	{
+		mPassed &= folder->getListener()->isItemRemovable();
+	}
+	virtual void doItem(LLFolderViewItem* item)
+	{
+		mPassed &= item->getListener()->isItemRemovable();
+	}
+	BOOL mPassed;
+};
+
+// Can be destroyed (or moved to trash)
+BOOL LLFolderBridge::isItemRemovable()
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model)
+	{
+		return FALSE;
+	}
+
+	if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+	{
+		return FALSE;
+	}
+
+	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if( !avatar )
+	{
+		return FALSE;
+	}
+
+	LLInventoryCategory* category = model->getCategory(mUUID);
+	if( !category )
+	{
+		return FALSE;
+	}
+	// Allow protected types to be removed, but issue a warning.
+	/*
+	if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+	{
+		return FALSE;
+	}
+	*/
+
+	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+	LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
+	if (folderp)
+	{
+		LLIsItemRemovable folder_test;
+		folderp->applyFunctorToChildren(folder_test);
+		if (!folder_test.mPassed)
+		{
+			return FALSE;
+		}
+	}
+	return TRUE;
+}
+
+BOOL LLFolderBridge::isUpToDate() const
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+	LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+	if( !category )
+	{
+		return FALSE;
+	}
+
+	return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
+}
+
+BOOL LLFolderBridge::isItemCopyable() const
+{
+	return TRUE;
+}
+
+BOOL LLFolderBridge::copyToClipboard() const
+{
+	if(isItemCopyable())
+	{
+		LLInventoryClipboard::instance().add(mUUID);
+		return TRUE;
+	}
+	return FALSE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteable() const
+{
+	if ( ! LLInvFVBridge::isClipboardPasteable() )
+		return FALSE;
+
+	// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+	if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
+	{
+		LLInventoryModel* model = getInventoryModel();
+		if ( !model )
+		{
+			return FALSE;
+		}
+
+		LLDynamicArray<LLUUID> objects;
+		LLInventoryClipboard::instance().retrieve(objects);
+		const LLViewerInventoryCategory *current_cat = getCategory();
+
+		// Search for the direct descendent of current Friends subfolder among all pasted items,
+		// and return false if is found.
+		for(S32 i = objects.count() - 1; i >= 0; --i)
+		{
+			const LLUUID &obj_id = objects.get(i);
+			if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+			{
+				return FALSE;
+			}
+		}
+
+	}
+	return TRUE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteableAsLink() const
+{
+	// Check normal paste-as-link permissions
+	if (!LLInvFVBridge::isClipboardPasteableAsLink())
+	{
+		return FALSE;
+	}
+
+	const LLInventoryModel* model = getInventoryModel();
+	if (!model)
+	{
+		return FALSE;
+	}
+
+	const LLViewerInventoryCategory *current_cat = getCategory();
+	if (current_cat)
+	{
+		const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
+		const LLUUID &current_cat_id = current_cat->getUUID();
+		LLDynamicArray<LLUUID> objects;
+		LLInventoryClipboard::instance().retrieve(objects);
+		S32 count = objects.count();
+		for(S32 i = 0; i < count; i++)
+		{
+			const LLUUID &obj_id = objects.get(i);
+			const LLInventoryCategory *cat = model->getCategory(obj_id);
+			if (cat)
+			{
+				const LLUUID &cat_id = cat->getUUID();
+				// Don't allow recursive pasting
+				if ((cat_id == current_cat_id) ||
+					model->isObjectDescendentOf(current_cat_id, cat_id))
+				{
+					return FALSE;
+				}
+			}
+			// Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+			if ( is_in_friend_folder )
+			{
+				// If object is direct descendent of current Friends subfolder than return false.
+				// Note: We can't use 'const LLInventoryCategory *cat', because it may be null
+				// in case type of obj_id is LLInventoryItem.
+				if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+				{
+					return FALSE;
+				}
+			}
+		}
+	}
+	return TRUE;
+
+}
+
+BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
+											BOOL drop)
+{
+	// This should never happen, but if an inventory item is incorrectly parented,
+	// the UI will get confused and pass in a NULL.
+	if(!inv_cat) return FALSE;
+
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+
+	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if(!avatar) return FALSE;
+
+	// cannot drag categories into library
+	if(!isAgentInventory())
+	{
+		return FALSE;
+	}
+
+	// check to make sure source is agent inventory, and is represented there.
+	LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+	BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+		&& (LLToolDragAndDrop::SOURCE_AGENT == source);
+
+	BOOL accept = FALSE;
+	S32 i;
+	LLInventoryModel::cat_array_t	descendent_categories;
+	LLInventoryModel::item_array_t	descendent_items;
+	if(is_agent_inventory)
+	{
+		const LLUUID& cat_id = inv_cat->getUUID();
+
+		// Is the destination the trash?
+		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		BOOL move_is_into_trash = (mUUID == trash_id)
+				|| model->isObjectDescendentOf(mUUID, trash_id);
+		BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
+		const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+		BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+		BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+		if (move_is_into_current_outfit || move_is_into_outfit)
+		{
+			// BAP - restrictions?
+			is_movable = true;
+		}
+
+		if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+		{
+			is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+		}
+
+		if( is_movable )
+		{
+			gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
+
+			for( i = 0; i < descendent_categories.count(); i++ )
+			{
+				LLInventoryCategory* category = descendent_categories[i];
+				if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+				{
+					// ...can't move "special folders" like Textures
+					is_movable = FALSE;
+					break;
+				}
+			}
+
+			if( is_movable )
+			{
+				if( move_is_into_trash )
+				{
+					for( i = 0; i < descendent_items.count(); i++ )
+					{
+						LLInventoryItem* item = descendent_items[i];
+						if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+							(item->getType() == LLAssetType::AT_BODYPART) )
+						{
+							if( gAgentWearables.isWearingItem( item->getUUID() ) )
+							{
+								is_movable = FALSE;  // It's generally movable, but not into the trash!
+								break;
+							}
+						}
+						else
+						if( item->getType() == LLAssetType::AT_OBJECT )
+						{
+							if( avatar->isWearingAttachment( item->getUUID() ) )
+							{
+								is_movable = FALSE;  // It's generally movable, but not into the trash!
+								break;
+							}
+						}
+					}
+				}
+			}
+		}
+
+
+		accept =	is_movable
+					&& (mUUID != cat_id)								// Can't move a folder into itself
+					&& (mUUID != inv_cat->getParentUUID())				// Avoid moves that would change nothing
+					&& !(model->isObjectDescendentOf(mUUID, cat_id));	// Avoid circularity
+		if(accept && drop)
+		{
+			// Look for any gestures and deactivate them
+			if (move_is_into_trash)
+			{
+				for (i = 0; i < descendent_items.count(); i++)
+				{
+					LLInventoryItem* item = descendent_items[i];
+					if (item->getType() == LLAssetType::AT_GESTURE
+						&& LLGestureManager::instance().isGestureActive(item->getUUID()))
+					{
+						LLGestureManager::instance().deactivateGesture(item->getUUID());
+					}
+				}
+			}
+			// if target is an outfit or current outfit folder we use link
+			if (move_is_into_current_outfit || move_is_into_outfit)
+			{
+				if (inv_cat->getPreferredType() == LLFolderType::FT_NONE)
+				{
+					if (move_is_into_current_outfit)
+					{
+						// traverse category and add all contents to currently worn.
+						BOOL append = true;
+						LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append);
+					}
+					else
+					{
+						// Recursively create links in target outfit.
+						LLInventoryModel::cat_array_t cats;
+						LLInventoryModel::item_array_t items;
+						gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
+						LLAppearanceManager::instance().linkAll(mUUID,items,NULL);
+					}
+				}
+				else
+				{
+#if SUPPORT_ENSEMBLES
+				// BAP - should skip if dup.
+				if (move_is_into_current_outfit)
+				{
+					LLAppearanceManager::instance().addEnsembleLink(inv_cat);
+				}
+				else
+				{
+					LLPointer<LLInventoryCallback> cb = NULL;
+					link_inventory_item(
+						gAgent.getID(),
+						inv_cat->getUUID(),
+						mUUID,
+						inv_cat->getName(),
+						LLAssetType::AT_LINK_FOLDER,
+						cb);
+				}
+#endif
+				}
+			}
+			else
+			{
+
+				// Reparent the folder and restamp children if it's moving
+				// into trash.
+				LLInvFVBridge::changeCategoryParent(
+					model,
+					(LLViewerInventoryCategory*)inv_cat,
+					mUUID,
+					move_is_into_trash);
+			}
+		}
+	}
+	else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+	{
+		// content category has same ID as object itself
+		LLUUID object_id = inv_cat->getUUID();
+		LLUUID category_id = mUUID;
+		accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+	}
+	return accept;
+}
+
+void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
+{
+	const char* dialog = NULL;
+	if (object->flagScripted())
+	{
+		dialog = "MoveInventoryFromScriptedObject";
+	}
+	else
+	{
+		dialog = "MoveInventoryFromObject";
+	}
+	LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+}
+
+// Move/copy all inventory items from the Contents folder of an in-world
+// object to the agent's inventory, inside a given category.
+BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
+									  const LLUUID& category_id,
+									  BOOL drop,
+									  void (*callback)(S32, void*),
+									  void* user_data)
+{
+	// Make sure the object exists. If we allowed dragging from
+	// anonymous objects, it would be possible to bypass
+	// permissions.
+	// content category has same ID as object itself
+	LLViewerObject* object = gObjectList.findObject(object_id);
+	if(!object)
+	{
+		llinfos << "Object not found for drop." << llendl;
+		return FALSE;
+	}
+
+	// this folder is coming from an object, as there is only one folder in an object, the root,
+	// we need to collect the entire contents and handle them as a group
+	InventoryObjectList inventory_objects;
+	object->getInventoryContents(inventory_objects);
+
+	if (inventory_objects.empty())
+	{
+		llinfos << "Object contents not found for drop." << llendl;
+		return FALSE;
+	}
+
+	BOOL accept = TRUE;
+	BOOL is_move = FALSE;
+
+	// coming from a task. Need to figure out if the person can
+	// move/copy this item.
+	InventoryObjectList::iterator it = inventory_objects.begin();
+	InventoryObjectList::iterator end = inventory_objects.end();
+	for ( ; it != end; ++it)
+	{
+		// coming from a task. Need to figure out if the person can
+		// move/copy this item.
+		LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+		if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+			&& perm.allowTransferTo(gAgent.getID())))
+//			|| gAgent.isGodlike())
+		{
+			accept = TRUE;
+		}
+		else if(object->permYouOwner())
+		{
+			// If the object cannot be copied, but the object the
+			// inventory is owned by the agent, then the item can be
+			// moved from the task to agent inventory.
+			is_move = TRUE;
+			accept = TRUE;
+		}
+		else
+		{
+			accept = FALSE;
+			break;
+		}
+	}
+
+	if(drop && accept)
+	{
+		it = inventory_objects.begin();
+		InventoryObjectList::iterator first_it = inventory_objects.begin();
+		LLMoveInv* move_inv = new LLMoveInv;
+		move_inv->mObjectID = object_id;
+		move_inv->mCategoryID = category_id;
+		move_inv->mCallback = callback;
+		move_inv->mUserData = user_data;
+
+		for ( ; it != end; ++it)
+		{
+			two_uuids_t two(category_id, (*it)->getUUID());
+			move_inv->mMoveList.push_back(two);
+		}
+
+		if(is_move)
+		{
+			// Callback called from within here.
+			warn_move_inventory(object, move_inv);
+		}
+		else
+		{
+			LLNotification::Params params("MoveInventoryFromObject");
+			params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+			LLNotifications::instance().forceResponse(params, 0);
+		}
+	}
+	return accept;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+									 LLInventoryItem* item)
+{
+	// Valid COF items are:
+	// - links to wearables (body parts or clothing)
+	// - links to attachments
+	// - links to gestures
+	// - links to ensemble folders
+	LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
+	if (linked_item)
+	{
+		LLAssetType::EType type = linked_item->getType();
+		return (type == LLAssetType::AT_CLOTHING ||
+				type == LLAssetType::AT_BODYPART ||
+				type == LLAssetType::AT_GESTURE ||
+				type == LLAssetType::AT_OBJECT);
+	}
+	else
+	{
+		LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
+		// BAP remove AT_NONE support after ensembles are fully working?
+		return (linked_category &&
+				((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+				 (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+	}
+}
+
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+								 LLInventoryItem* item)
+{
+	if(item)
+	{
+		if((item->getType() == LLAssetType::AT_CLOTHING)
+		   || (item->getType() == LLAssetType::AT_BODYPART))
+		{
+			return TRUE;
+		}
+	}
+	return FALSE;
+}
+
+
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+{
+public:
+	LLRightClickInventoryFetchObserver() :
+		mCopyItems(false)
+	{ };
+	LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+		mCatID(cat_id),
+		mCopyItems(copy_items)
+		{ };
+	virtual void done()
+	{
+		// we've downloaded all the items, so repaint the dialog
+		LLFolderBridge::staticFolderOptionsMenu();
+
+		gInventory.removeObserver(this);
+		delete this;
+	}
+
+
+protected:
+	LLUUID mCatID;
+	bool mCopyItems;
+
+};
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+	LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+	~LLRightClickInventoryFetchDescendentsObserver() {}
+	virtual void done();
+protected:
+	bool mCopyItems;
+};
+
+void LLRightClickInventoryFetchDescendentsObserver::done()
+{
+	// Avoid passing a NULL-ref as mCompleteFolders.front() down to
+	// gInventory.collectDescendents()
+	if( mCompleteFolders.empty() )
+	{
+		llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+		dec_busy_count();
+		gInventory.removeObserver(this);
+		delete this;
+		return;
+	}
+
+	// What we do here is get the complete information on the items in
+	// the library, and set up an observer that will wait for that to
+	// happen.
+	LLInventoryModel::cat_array_t cat_array;
+	LLInventoryModel::item_array_t item_array;
+	gInventory.collectDescendents(mCompleteFolders.front(),
+								  cat_array,
+								  item_array,
+								  LLInventoryModel::EXCLUDE_TRASH);
+	S32 count = item_array.count();
+#if 0 // HACK/TODO: Why?
+	// This early causes a giant menu to get produced, and doesn't seem to be needed.
+	if(!count)
+	{
+		llwarns << "Nothing fetched in category " << mCompleteFolders.front()
+				<< llendl;
+		dec_busy_count();
+		gInventory.removeObserver(this);
+		delete this;
+		return;
+	}
+#endif
+
+	LLRightClickInventoryFetchObserver* outfit;
+	outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
+	LLInventoryFetchObserver::item_ref_t ids;
+	for(S32 i = 0; i < count; ++i)
+	{
+		ids.push_back(item_array.get(i)->getUUID());
+	}
+
+	// clean up, and remove this as an observer since the call to the
+	// outfit could notify observers and throw us into an infinite
+	// loop.
+	dec_busy_count();
+	gInventory.removeObserver(this);
+	delete this;
+
+	// increment busy count and either tell the inventory to check &
+	// call done, or add this object to the inventory for observation.
+	inc_busy_count();
+
+	// do the fetch
+	outfit->fetchItems(ids);
+	outfit->done();				//Not interested in waiting and this will be right 99% of the time.
+//Uncomment the following code for laggy Inventory UI.
+/*	if(outfit->isEverythingComplete())
+	{
+		// everything is already here - call done.
+		outfit->done();
+	}
+	else
+	{
+		// it's all on it's way - add an observer, and the inventory
+		// will call done for us when everything is here.
+		gInventory.addObserver(outfit);
+	}*/
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryWearObserver
+//
+// Observer for "copy and wear" operation to support knowing
+// when the all of the contents have been added to inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCopyAndWearObserver : public LLInventoryObserver
+{
+public:
+	LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+	virtual ~LLInventoryCopyAndWearObserver() {}
+	virtual void changed(U32 mask);
+
+protected:
+	LLUUID mCatID;
+	int    mContentsCount;
+	BOOL   mFolderAdded;
+};
+
+
+
+void LLInventoryCopyAndWearObserver::changed(U32 mask)
+{
+	if((mask & (LLInventoryObserver::ADD)) != 0)
+	{
+		if (!mFolderAdded)
+		{
+			const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+			std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+			std::set<LLUUID>::const_iterator id_end = changed_items.end();
+			for (;id_it != id_end; ++id_it)
+			{
+				if ((*id_it) == mCatID)
+				{
+					mFolderAdded = TRUE;
+					break;
+				}
+			}
+		}
+
+		if (mFolderAdded)
+		{
+			LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
+
+			if (NULL == category)
+			{
+				llwarns << "gInventory.getCategory(" << mCatID
+					<< ") was NULL" << llendl;
+			}
+			else
+			{
+				if (category->getDescendentCount() ==
+				    mContentsCount)
+				{
+					gInventory.removeObserver(this);
+					LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE);
+					delete this;
+				}
+			}
+		}
+
+	}
+}
+
+
+
+void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("open" == action)
+	{
+		openItem();
+		return;
+	}
+	else if ("paste" == action)
+	{
+		pasteFromClipboard();
+		return;
+	}
+	else if ("paste_link" == action)
+	{
+		pasteLinkFromClipboard();
+		return;
+	}
+	else if ("properties" == action)
+	{
+		showProperties();
+		return;
+	}
+	else if ("replaceoutfit" == action)
+	{
+		modifyOutfit(FALSE);
+		return;
+	}
+#if SUPPORT_ENSEMBLES
+	else if ("wearasensemble" == action)
+	{
+		LLInventoryModel* model = getInventoryModel();
+		if(!model) return;
+		LLViewerInventoryCategory* cat = getCategory();
+		if(!cat) return;
+		LLAppearanceManager::instance().addEnsembleLink(cat,true);
+		return;
+	}
+#endif
+	else if ("addtooutfit" == action)
+	{
+		modifyOutfit(TRUE);
+		return;
+	}
+	else if ("copy" == action)
+	{
+		copyToClipboard();
+		return;
+	}
+	else if ("removefromoutfit" == action)
+	{
+		LLInventoryModel* model = getInventoryModel();
+		if(!model) return;
+		LLViewerInventoryCategory* cat = getCategory();
+		if(!cat) return;
+
+		remove_inventory_category_from_avatar ( cat );
+		return;
+	}
+	else if ("purge" == action)
+	{
+		purgeItem(model, mUUID);
+		return;
+	}
+	else if ("restore" == action)
+	{
+		restoreItem();
+		return;
+	}
+}
+
+void LLFolderBridge::openItem()
+{
+	lldebugs << "LLFolderBridge::openItem()" << llendl;
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return;
+	if(mUUID.isNull()) return;
+	bool fetching_inventory = model->fetchDescendentsOf(mUUID);
+	// Only change folder type if we have the folder contents.
+	if (!fetching_inventory)
+	{
+		// Disabling this for now, it's causing crash when new items are added to folders
+		// since folder type may change before new item item has finished processing.
+		// determineFolderType();
+	}
+}
+
+void LLFolderBridge::closeItem()
+{
+	determineFolderType();
+}
+
+void LLFolderBridge::determineFolderType()
+{
+	if (isUpToDate())
+	{
+		LLInventoryModel* model = getInventoryModel();
+		LLViewerInventoryCategory* category = model->getCategory(mUUID);
+		category->determineFolderType();
+	}
+}
+
+BOOL LLFolderBridge::isItemRenameable() const
+{
+	LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
+	if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
+	   && (cat->getOwnerID() == gAgent.getID()))
+	{
+		return TRUE;
+	}
+	return FALSE;
+}
+
+void LLFolderBridge::restoreItem()
+{
+	LLViewerInventoryCategory* cat;
+	cat = (LLViewerInventoryCategory*)getCategory();
+	if(cat)
+	{
+		LLInventoryModel* model = getInventoryModel();
+		const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
+		// do not restamp children on restore
+		LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
+	}
+}
+
+LLFolderType::EType LLFolderBridge::getPreferredType() const
+{
+	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+	LLViewerInventoryCategory* cat = getCategory();
+	if(cat)
+	{
+		preferred_type = cat->getPreferredType();
+	}
+
+	return preferred_type;
+}
+
+// Icons for folders are based on the preferred type
+LLUIImagePtr LLFolderBridge::getIcon() const
+{
+	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+	LLViewerInventoryCategory* cat = getCategory();
+	if(cat)
+	{
+		preferred_type = cat->getPreferredType();
+	}
+	return getIcon(preferred_type);
+}
+
+LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
+{
+	// we only have one folder image now
+	return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLFolderBridge::renameItem(const std::string& new_name)
+{
+	if(!isItemRenameable())
+		return FALSE;
+	LLInventoryModel* model = getInventoryModel();
+	if(!model)
+		return FALSE;
+	LLViewerInventoryCategory* cat = getCategory();
+	if(cat && (cat->getName() != new_name))
+	{
+		LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+		new_cat->rename(new_name);
+		new_cat->updateServer(FALSE);
+		model->updateCategory(new_cat);
+
+		model->notifyObservers();
+	}
+	// return FALSE because we either notified observers (& therefore
+	// rebuilt) or we didn't update.
+	return FALSE;
+}
+
+BOOL LLFolderBridge::removeItem()
+{
+	if(!isItemRemovable())
+	{
+		return FALSE;
+	}
+	const LLViewerInventoryCategory *cat = getCategory();
+	
+	LLSD payload;
+	LLSD args;
+	args["FOLDERNAME"] = cat->getName();
+
+	LLNotification::Params params("ConfirmDeleteProtectedCategory");
+	params.payload(payload).substitutions(args).functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
+	//params.functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
+	/*
+	LLNotification::Params params("ChangeLindenEstate");
+	params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2));
+	*/
+	if (LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+	{
+		LLNotifications::instance().add(params);
+	}
+	else
+	{
+		LLNotifications::instance().forceResponse(params, 0);
+	}
+	return TRUE;
+}
+
+bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response)
+{
+	S32 option = LLNotification::getSelectedOption(notification, response);
+
+	// if they choose delete, do it.  Otherwise, don't do anything
+	if(option == 0) 
+	{
+		// move it to the trash
+		LLPreview::hide(mUUID);
+		LLInventoryModel* model = getInventoryModel();
+		if(!model) return FALSE;
+		
+		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		
+		// Look for any gestures and deactivate them
+		LLInventoryModel::cat_array_t	descendent_categories;
+		LLInventoryModel::item_array_t	descendent_items;
+		gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+		
+		S32 i;
+		for (i = 0; i < descendent_items.count(); i++)
+		{
+			LLInventoryItem* item = descendent_items[i];
+			if (item->getType() == LLAssetType::AT_GESTURE
+				&& LLGestureManager::instance().isGestureActive(item->getUUID()))
+			{
+				LLGestureManager::instance().deactivateGesture(item->getUUID());
+			}
+		}
+		
+		// go ahead and do the normal remove if no 'last calling
+		// cards' are being removed.
+		LLViewerInventoryCategory* cat = getCategory();
+		if(cat)
+		{
+			LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
+		}
+		return TRUE;
+	}
+	return FALSE;
+}
+
+void LLFolderBridge::pasteFromClipboard()
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(model && isClipboardPasteable())
+	{
+		LLInventoryItem* item = NULL;
+		LLDynamicArray<LLUUID> objects;
+		LLInventoryClipboard::instance().retrieve(objects);
+		S32 count = objects.count();
+		const LLUUID parent_id(mUUID);
+		for(S32 i = 0; i < count; i++)
+		{
+			item = model->getItem(objects.get(i));
+			if (item)
+			{
+				if(LLInventoryClipboard::instance().isCutMode())
+				{
+					// move_inventory_item() is not enough,
+					//we have to update inventory locally too
+					changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+				}
+				else
+				{
+					copy_inventory_item(
+						gAgent.getID(),
+						item->getPermissions().getOwner(),
+						item->getUUID(),
+						parent_id,
+						std::string(),
+						LLPointer<LLInventoryCallback>(NULL));
+				}
+			}
+		}
+	}
+}
+
+void LLFolderBridge::pasteLinkFromClipboard()
+{
+	const LLInventoryModel* model = getInventoryModel();
+	if(model)
+	{
+		LLDynamicArray<LLUUID> objects;
+		LLInventoryClipboard::instance().retrieve(objects);
+		S32 count = objects.count();
+		LLUUID parent_id(mUUID);
+		for(S32 i = 0; i < count; i++)
+		{
+			const LLUUID &object_id = objects.get(i);
+#if SUPPORT_ENSEMBLES
+			if (LLInventoryCategory *cat = model->getCategory(object_id))
+			{
+				link_inventory_item(
+					gAgent.getID(),
+					cat->getUUID(),
+					parent_id,
+					cat->getName(),
+					LLAssetType::AT_LINK_FOLDER,
+					LLPointer<LLInventoryCallback>(NULL));
+			}
+			else
+#endif
+			if (LLInventoryItem *item = model->getItem(object_id))
+			{
+				link_inventory_item(
+					gAgent.getID(),
+					item->getLinkedUUID(),
+					parent_id,
+					item->getName(),
+					LLAssetType::AT_LINK,
+					LLPointer<LLInventoryCallback>(NULL));
+			}
+		}
+	}
+}
+
+void LLFolderBridge::staticFolderOptionsMenu()
+{
+	if (!sSelf) return;
+	sSelf->folderOptionsMenu();
+}
+
+bool isInOutfitsSidePanel(LLPanel *panel)
+{
+	LLInventoryPanel *my_panel = dynamic_cast<LLInventoryPanel*>(panel);
+	LLPanelOutfitsInventory *outfit_panel =
+		dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
+	if (!outfit_panel)
+		return false;
+	return outfit_panel->isAccordionPanel(my_panel);
+
+	//LLInventoryPanel *outfit_inv_panel = outfit_panel ? outfit_panel->getActivePanel(): NULL;
+	//return (my_panel && (my_panel == outfit_inv_panel));
+}
+
+void LLFolderBridge::folderOptionsMenu()
+{
+	std::vector<std::string> disabled_items;
+
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return;
+
+	const LLInventoryCategory* category = model->getCategory(mUUID);
+	LLFolderType::EType type = category->getPreferredType();
+	const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
+	// BAP change once we're no longer treating regular categories as ensembles.
+	const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
+										  LLFolderType::lookupIsEnsembleType(type));
+	const bool is_sidepanel = isInOutfitsSidePanel(mInventoryPanel.get());
+
+	// calling card related functionality for folders.
+
+	if (is_sidepanel)
+	{
+		mItems.clear();
+		mItems.push_back("Rename");
+		mItems.push_back("Delete");
+	}
+
+	// Only enable calling-card related options for non-default folders.
+	if (!is_sidepanel && !is_default_folder)
+	{
+		LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+		if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+		{
+			mItems.push_back(std::string("Calling Card Separator"));
+			mItems.push_back(std::string("Conference Chat Folder"));
+			mItems.push_back(std::string("IM All Contacts In Folder"));
+		}
+	}
+
+	// wearables related functionality for folders.
+	//is_wearable
+	LLFindWearables is_wearable;
+	LLIsType is_object( LLAssetType::AT_OBJECT );
+	LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+	if (mWearables ||
+		checkFolderForContentsOfType(model, is_wearable)  ||
+		checkFolderForContentsOfType(model, is_object) ||
+		checkFolderForContentsOfType(model, is_gesture) )
+	{
+		mItems.push_back(std::string("Folder Wearables Separator"));
+
+		// Only enable add/replace outfit for non-default folders.
+		if (!is_default_folder)
+		{
+			mItems.push_back(std::string("Add To Outfit"));
+			mItems.push_back(std::string("Replace Outfit"));
+		}
+		if (is_ensemble)
+		{
+			mItems.push_back(std::string("Wear As Ensemble"));
+		}
+		mItems.push_back(std::string("Remove From Outfit"));
+	}
+	hide_context_entries(*mMenu, mItems, disabled_items);
+
+	// Reposition the menu, in case we're adding items to an existing menu.
+	mMenu->needsArrange();
+	mMenu->arrangeAndClear();
+}
+
+BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
+{
+	LLInventoryModel::cat_array_t cat_array;
+	LLInventoryModel::item_array_t item_array;
+	model->collectDescendentsIf(mUUID,
+								cat_array,
+								item_array,
+								LLInventoryModel::EXCLUDE_TRASH,
+								is_type);
+	return ((item_array.count() > 0) ? TRUE : FALSE );
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	mItems.clear();
+	mDisabledItems.clear();
+
+	lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+//	std::vector<std::string> disabled_items;
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return;
+	const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+
+	mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
+	mDisabledItems.clear(); //adding code to clear out disabled members from previous
+	if (lost_and_found_id == mUUID)
+	  {
+		// This is the lost+found folder.
+		  mItems.push_back(std::string("Empty Lost And Found"));
+	  }
+
+	if(trash_id == mUUID)
+	{
+		// This is the trash.
+		mItems.push_back(std::string("Empty Trash"));
+	}
+	else if(model->isObjectDescendentOf(mUUID, trash_id))
+	{
+		// This is a folder in the trash.
+		mItems.clear(); // clear any items that used to exist
+		mItems.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			mDisabledItems.push_back(std::string("Purge Item"));
+		}
+
+		mItems.push_back(std::string("Restore Item"));
+	}
+	else if(isAgentInventory()) // do not allow creating in library
+	{
+		LLViewerInventoryCategory *cat =  getCategory();
+		// BAP removed protected check to re-enable standard ops in untyped folders.
+		// Not sure what the right thing is to do here.
+		if (!isCOFFolder() && cat /*&&
+			LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
+		{
+			// Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
+			if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+				mItems.push_back(std::string("New Folder"));
+			mItems.push_back(std::string("New Script"));
+			mItems.push_back(std::string("New Note"));
+			mItems.push_back(std::string("New Gesture"));
+			mItems.push_back(std::string("New Clothes"));
+			mItems.push_back(std::string("New Body Parts"));
+			mItems.push_back(std::string("Change Type"));
+
+			LLViewerInventoryCategory *cat = getCategory();
+			if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+			{
+				mDisabledItems.push_back(std::string("Change Type"));
+			}
+
+			getClipboardEntries(false, mItems, mDisabledItems, flags);
+		}
+		else
+		{
+			// Want some but not all of the items from getClipboardEntries for outfits.
+			if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
+			{
+				mItems.push_back(std::string("Rename"));
+				mItems.push_back(std::string("Delete"));
+			}
+		}
+
+		//Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
+		mCallingCards = mWearables = FALSE;
+
+		LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+		if (checkFolderForContentsOfType(model, is_callingcard))
+		{
+			mCallingCards=TRUE;
+		}
+
+		LLFindWearables is_wearable;
+		LLIsType is_object( LLAssetType::AT_OBJECT );
+		LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+		if (checkFolderForContentsOfType(model, is_wearable)  ||
+			checkFolderForContentsOfType(model, is_object) ||
+			checkFolderForContentsOfType(model, is_gesture) )
+		{
+			mWearables=TRUE;
+		}
+
+		mMenu = &menu;
+		sSelf = this;
+		LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
+		LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+		LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+		if (category)
+		{
+			folders.push_back(category->getUUID());
+		}
+		fetch->fetchDescendents(folders);
+		inc_busy_count();
+		if(fetch->isEverythingComplete())
+		{
+			// everything is already here - call done.
+			fetch->done();
+		}
+		else
+		{
+			// it's all on it's way - add an observer, and the inventory
+			// will call done for us when everything is here.
+			gInventory.addObserver(fetch);
+		}
+	}
+	else
+	{
+		mItems.push_back(std::string("--no options--"));
+		mDisabledItems.push_back(std::string("--no options--"));
+	}
+	hide_context_entries(menu, mItems, mDisabledItems);
+}
+
+BOOL LLFolderBridge::hasChildren() const
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+	LLInventoryModel::EHasChildren has_children;
+	has_children = gInventory.categoryHasChildren(mUUID);
+	return has_children != LLInventoryModel::CHILDREN_NO;
+}
+
+BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
+								EDragAndDropType cargo_type,
+								void* cargo_data)
+{
+	//llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
+	BOOL accept = FALSE;
+	switch(cargo_type)
+	{
+		case DAD_TEXTURE:
+		case DAD_SOUND:
+		case DAD_CALLINGCARD:
+		case DAD_LANDMARK:
+		case DAD_SCRIPT:
+		case DAD_OBJECT:
+		case DAD_NOTECARD:
+		case DAD_CLOTHING:
+		case DAD_BODYPART:
+		case DAD_ANIMATION:
+		case DAD_GESTURE:
+		case DAD_LINK:
+			accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
+										drop);
+			break;
+		case DAD_CATEGORY:
+			if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
+			{
+				accept = FALSE;
+			}
+			else
+			{
+				accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
+			}
+			break;
+		default:
+			break;
+	}
+	return accept;
+}
+
+LLViewerInventoryCategory* LLFolderBridge::getCategory() const
+{
+	LLViewerInventoryCategory* cat = NULL;
+	LLInventoryModel* model = getInventoryModel();
+	if(model)
+	{
+		cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+	}
+	return cat;
+}
+
+
+// static
+void LLFolderBridge::pasteClipboard(void* user_data)
+{
+	LLFolderBridge* self = (LLFolderBridge*)user_data;
+	if(self) self->pasteFromClipboard();
+}
+
+void LLFolderBridge::createNewCategory(void* user_data)
+{
+	LLFolderBridge* bridge = (LLFolderBridge*)user_data;
+	if(!bridge) return;
+	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+	if (!panel) return;
+	LLInventoryModel* model = panel->getModel();
+	if(!model) return;
+	LLUUID id;
+	id = model->createNewCategory(bridge->getUUID(),
+								  LLFolderType::FT_NONE,
+								  LLStringUtil::null);
+	model->notifyObservers();
+
+	// At this point, the bridge has probably been deleted, but the
+	// view is still there.
+	panel->setSelection(id, TAKE_FOCUS_YES);
+}
+
+void LLFolderBridge::createNewShirt(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
+}
+
+void LLFolderBridge::createNewPants(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
+}
+
+void LLFolderBridge::createNewShoes(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
+}
+
+void LLFolderBridge::createNewSocks(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
+}
+
+void LLFolderBridge::createNewJacket(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
+}
+
+void LLFolderBridge::createNewSkirt(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
+}
+
+void LLFolderBridge::createNewGloves(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
+}
+
+void LLFolderBridge::createNewUndershirt(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
+}
+
+void LLFolderBridge::createNewUnderpants(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
+}
+
+void LLFolderBridge::createNewShape(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
+}
+
+void LLFolderBridge::createNewSkin(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
+}
+
+void LLFolderBridge::createNewHair(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
+}
+
+void LLFolderBridge::createNewEyes(void* user_data)
+{
+	LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
+}
+
+// static
+void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
+{
+	if(!bridge) return;
+	LLUUID parent_id = bridge->getUUID();
+	createWearable(parent_id, type);
+}
+
+// Separate function so can be called by global menu as well as right-click
+// menu.
+// static
+void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
+{
+	LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+	LLAssetType::EType asset_type = wearable->getAssetType();
+	LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+	create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+		parent_id, wearable->getTransactionID(), wearable->getName(),
+		wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+		wearable->getPermissions().getMaskNextOwner(),
+		LLPointer<LLInventoryCallback>(NULL));
+}
+
+void LLFolderBridge::modifyOutfit(BOOL append)
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return;
+	LLViewerInventoryCategory* cat = getCategory();
+	if(!cat) return;
+
+	// BAP - was:
+	// wear_inventory_category_on_avatar( cat, append );
+	LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append );
+}
+
+// helper stuff
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
+{
+	LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
+	LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
+	S32 option = LLNotification::getSelectedOption(notification, response);
+
+	if(option == 0 && object)
+	{
+		if (cat_and_wear && cat_and_wear->mWear)
+		{
+			InventoryObjectList inventory_objects;
+			object->getInventoryContents(inventory_objects);
+			int contents_count = inventory_objects.size()-1; //subtract one for containing folder
+
+			LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+			gInventory.addObserver(inventoryObserver);
+		}
+
+		two_uuids_list_t::iterator move_it;
+		for (move_it = move_inv->mMoveList.begin();
+			move_it != move_inv->mMoveList.end();
+			++move_it)
+		{
+			object->moveInventory(move_it->first, move_it->second);
+		}
+
+		// update the UI.
+		dialog_refresh_all();
+	}
+
+	if (move_inv->mCallback)
+	{
+		move_inv->mCallback(option, move_inv->mUserData);
+	}
+
+	delete move_inv;
+	return false;
+}
+
+/*
+Next functions intended to reorder items in the inventory folder and save order on server
+Is now used for Favorites folder.
+
+*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
+*/
+void saveItemsOrder(LLInventoryModel::item_array_t& items)
+{
+	int sortField = 0;
+
+	// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+	for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+	{
+		LLViewerInventoryItem* item = *i;
+
+		item->setSortField(++sortField);
+		item->setComplete(TRUE);
+		item->updateServer(FALSE);
+
+		gInventory.updateItem(item);
+	}
+
+	gInventory.notifyObservers();
+}
+
+LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+	LLInventoryModel::item_array_t::iterator result = items.end();
+
+	for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+	{
+		if ((*i)->getUUID() == id)
+		{
+			result = i;
+			break;
+		}
+	}
+
+	return result;
+}
+
+void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
+{
+	LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
+	LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
+
+	items.erase(findItemByUUID(items, srcItem->getUUID()));
+	items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
+}
+
+BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
+										BOOL drop)
+{
+	LLInventoryModel* model = getInventoryModel();
+	if(!model) return FALSE;
+
+	// cannot drag into library
+	if(!isAgentInventory())
+	{
+		return FALSE;
+	}
+
+	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if(!avatar) return FALSE;
+
+	LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+	BOOL accept = FALSE;
+	LLViewerObject* object = NULL;
+	if(LLToolDragAndDrop::SOURCE_AGENT == source)
+	{
+
+		BOOL is_movable = TRUE;
+		switch( inv_item->getActualType() )
+		{
+		case LLAssetType::AT_CATEGORY:
+			is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
+			break;
+		default:
+			break;
+		}
+
+		const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+		BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+		const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+		BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+		BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
+		if(is_movable && move_is_into_trash)
+		{
+			switch(inv_item->getType())
+			{
+			case LLAssetType::AT_CLOTHING:
+			case LLAssetType::AT_BODYPART:
+				is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
+				break;
+
+			case LLAssetType::AT_OBJECT:
+				is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
+				break;
+			default:
+				break;
+			}
+		}
+
+		if ( is_movable )
+		{
+			// Don't allow creating duplicates in the Calling Card/Friends
+			// subfolders, see bug EXT-1599. Check is item direct descendent
+			// of target folder and forbid item's movement if it so.
+			// Note: isItemDirectDescendentOfCategory checks if
+			// passed category is in the Calling Card/Friends folder
+			is_movable = ! LLFriendCardsManager::instance()
+				.isObjDirectDescendentOfCategory (inv_item, getCategory());
+		}
+
+		const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
+		const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
+		const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id));
+	   
+		// we can move item inside a folder only if this folder is Favorites. See EXT-719
+		accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder);
+		if(accept && drop)
+		{
+			if (inv_item->getType() == LLAssetType::AT_GESTURE
+				&& LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+			{
+				LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+			}
+			// If an item is being dragged between windows, unselect
+			// everything in the active window so that we don't follow
+			// the selection to its new location (which is very
+			// annoying).
+			if (LLFloaterInventory::getActiveInventory())
+			{
+				LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+				LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+				if (active_panel && (panel != active_panel))
+				{
+					active_panel->unSelectAll();
+				}
+			}
+
+			// if dragging from/into favorites folder only reorder items
+			if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
+			{
+				LLInventoryModel::cat_array_t cats;
+				LLInventoryModel::item_array_t items;
+				LLIsType is_type(LLAssetType::AT_LANDMARK);
+				model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
+
+				LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+				LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+				if (itemp)
+				{
+					LLUUID srcItemId = inv_item->getUUID();
+					LLUUID destItemId = itemp->getListener()->getUUID();
+
+					// update order
+					updateItemsOrder(items, srcItemId, destItemId);
+
+					saveItemsOrder(items);
+				}
+			}
+			else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+			{
+				copy_inventory_item(
+					gAgent.getID(),
+					inv_item->getPermissions().getOwner(),
+					inv_item->getUUID(),
+					mUUID,
+					std::string(),
+					LLPointer<LLInventoryCallback>(NULL));
+			}
+			else if (move_is_into_current_outfit || move_is_into_outfit)
+			{
+				// BAP - should skip if dup.
+				if (move_is_into_current_outfit)
+				{
+					LLAppearanceManager::instance().addCOFItemLink(inv_item);
+				}
+				else
+				{
+					LLPointer<LLInventoryCallback> cb = NULL;
+					link_inventory_item(
+						gAgent.getID(),
+						inv_item->getLinkedUUID(),
+						mUUID,
+						inv_item->getName(),
+						LLAssetType::AT_LINK,
+						cb);
+				}
+			}
+			else
+			{
+				// restamp if the move is into the trash.
+				LLInvFVBridge::changeItemParent(
+					model,
+					(LLViewerInventoryItem*)inv_item,
+					mUUID,
+					move_is_into_trash);
+			}
+		}
+	}
+	else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+	{
+		// Make sure the object exists. If we allowed dragging from
+		// anonymous objects, it would be possible to bypass
+		// permissions.
+		object = gObjectList.findObject(inv_item->getParentUUID());
+		if(!object)
+		{
+			llinfos << "Object not found for drop." << llendl;
+			return FALSE;
+		}
+
+		// coming from a task. Need to figure out if the person can
+		// move/copy this item.
+		LLPermissions perm(inv_item->getPermissions());
+		BOOL is_move = FALSE;
+		if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+			&& perm.allowTransferTo(gAgent.getID())))
+//		   || gAgent.isGodlike())
+
+		{
+			accept = TRUE;
+		}
+		else if(object->permYouOwner())
+		{
+			// If the object cannot be copied, but the object the
+			// inventory is owned by the agent, then the item can be
+			// moved from the task to agent inventory.
+			is_move = TRUE;
+			accept = TRUE;
+		}
+		if(drop && accept)
+		{
+			LLMoveInv* move_inv = new LLMoveInv;
+			move_inv->mObjectID = inv_item->getParentUUID();
+			two_uuids_t item_pair(mUUID, inv_item->getUUID());
+			move_inv->mMoveList.push_back(item_pair);
+			move_inv->mCallback = NULL;
+			move_inv->mUserData = NULL;
+			if(is_move)
+			{
+				warn_move_inventory(object, move_inv);
+			}
+			else
+			{
+				LLNotification::Params params("MoveInventoryFromObject");
+				params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+				LLNotifications::instance().forceResponse(params, 0);
+			}
+		}
+
+	}
+	else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+	{
+		accept = TRUE;
+		if(drop)
+		{
+			copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
+				LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
+		}
+	}
+	else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+	{
+		LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
+		if(item && item->isComplete())
+		{
+			accept = TRUE;
+			if(drop)
+			{
+				copy_inventory_item(
+					gAgent.getID(),
+					inv_item->getPermissions().getOwner(),
+					inv_item->getUUID(),
+					mUUID,
+					std::string(),
+					LLPointer<LLInventoryCallback>(NULL));
+			}
+		}
+	}
+	else
+	{
+		llwarns << "unhandled drag source" << llendl;
+	}
+	return accept;
+}
+
+// +=================================================+
+// |        LLScriptBridge (DEPRECTED)               |
+// +=================================================+
+
+LLUIImagePtr LLScriptBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+// +=================================================+
+// |        LLTextureBridge                          |
+// +=================================================+
+
+LLUIImagePtr LLTextureBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
+}
+
+void LLTextureBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+}
+
+void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+
+		items.push_back(std::string("Texture Separator"));
+		items.push_back(std::string("Save As"));
+	}
+	hide_context_entries(menu, items, disabled_items);	
+}
+
+// virtual
+void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("save_as" == action)
+	{
+		LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+		LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID);
+		if (preview_texture)
+		{
+			preview_texture->openToSave();
+		}
+	}
+	else LLItemBridge::performAction(folder, model, action);
+}
+
+// +=================================================+
+// |        LLSoundBridge                            |
+// +=================================================+
+
+LLUIImagePtr LLSoundBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLSoundBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+/*
+// Changed this back to the way it USED to work:
+// only open the preview dialog through the contextual right-click menu
+// double-click just plays the sound
+
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		openSoundPreview((void*)this);
+		//send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
+	}
+*/
+}
+
+void LLSoundBridge::previewItem()
+{
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		send_sound_trigger(item->getAssetUUID(), 1.0);
+	}
+}
+
+void LLSoundBridge::openSoundPreview(void* which)
+{
+	LLSoundBridge *me = (LLSoundBridge *)which;
+	LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
+}
+
+void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Sound Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+	}
+
+	items.push_back(std::string("Sound Separator"));
+	items.push_back(std::string("Sound Play"));
+
+	hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// |        LLLandmarkBridge                         |
+// +=================================================+
+
+LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
+LLItemBridge(inventory, uuid)
+{
+	mVisited = FALSE;
+	if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
+	{
+		mVisited = TRUE;
+	}
+}
+
+LLUIImagePtr LLLandmarkBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
+}
+
+void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Landmark Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+	}
+
+	items.push_back(std::string("Landmark Separator"));
+	items.push_back(std::string("About Landmark"));
+
+	// Disable "About Landmark" menu item for
+	// multiple landmarks selected. Only one landmark
+	// info panel can be shown at a time.
+	if ((flags & FIRST_SELECTED_ITEM) == 0)
+	{
+		disabled_items.push_back(std::string("About Landmark"));
+	}
+
+	hide_context_entries(menu, items, disabled_items);
+}
+
+// Convenience function for the two functions below.
+void teleport_via_landmark(const LLUUID& asset_id)
+{
+	gAgent.teleportViaLandmark( asset_id );
+
+	// we now automatically track the landmark you're teleporting to
+	// because you'll probably arrive at a telehub instead
+	LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+	if( floater_world_map )
+	{
+		floater_world_map->trackLandmark( asset_id );
+	}
+}
+
+// virtual
+void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("teleport" == action)
+	{
+		LLViewerInventoryItem* item = getItem();
+		if(item)
+		{
+			teleport_via_landmark(item->getAssetUUID());
+		}
+	}
+	else if ("about" == action)
+	{
+		LLViewerInventoryItem* item = getItem();
+		if(item)
+		{
+			LLSD key;
+			key["type"] = "landmark";
+			key["id"] = item->getUUID();
+
+			LLSideTray::getInstance()->showPanel("panel_places", key);
+		}
+	}
+	else
+	{
+		LLItemBridge::performAction(folder, model, action);
+	}
+}
+
+static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
+{
+	S32 option = LLNotification::getSelectedOption(notification, response);
+
+	LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
+	if (option == 0)
+	{
+		teleport_via_landmark(asset_id);
+	}
+
+	return false;
+}
+static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
+
+
+void LLLandmarkBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+/*
+	LLViewerInventoryItem* item = getItem();
+	if( item )
+	{
+		// Opening (double-clicking) a landmark immediately teleports,
+		// but warns you the first time.
+		// open_landmark(item);
+		LLSD payload;
+		payload["asset_id"] = item->getAssetUUID();
+		LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+	}
+*/
+}
+
+
+// +=================================================+
+// |        LLCallingCardObserver                    |
+// +=================================================+
+void LLCallingCardObserver::changed(U32 mask)
+{
+	mBridgep->refreshFolderViewItem();
+}
+
+// +=================================================+
+// |        LLCallingCardBridge                      |
+// +=================================================+
+
+LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
+	LLItemBridge(inventory, uuid)
+{
+	mObserver = new LLCallingCardObserver(this);
+	LLAvatarTracker::instance().addObserver(mObserver);
+}
+
+LLCallingCardBridge::~LLCallingCardBridge()
+{
+	LLAvatarTracker::instance().removeObserver(mObserver);
+	delete mObserver;
+}
+
+void LLCallingCardBridge::refreshFolderViewItem()
+{
+	LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+	LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
+	if (itemp)
+	{
+		itemp->refresh();
+	}
+}
+
+// virtual
+void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("begin_im" == action)
+	{
+		LLViewerInventoryItem *item = getItem();
+		if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+			(!item->getCreatorUUID().isNull()))
+		{
+			std::string callingcard_name;
+			gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+			LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
+			if (session_id != LLUUID::null)
+			{
+				LLIMFloater::show(session_id);
+			}
+		}
+	}
+	else if ("lure" == action)
+	{
+		LLViewerInventoryItem *item = getItem();
+		if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+			(!item->getCreatorUUID().isNull()))
+		{
+			LLAvatarActions::offerTeleport(item->getCreatorUUID());
+		}
+	}
+	else LLItemBridge::performAction(folder, model, action);
+}
+
+LLUIImagePtr LLCallingCardBridge::getIcon() const
+{
+	BOOL online = FALSE;
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+	}
+	return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
+}
+
+std::string LLCallingCardBridge::getLabelSuffix() const
+{
+	LLViewerInventoryItem* item = getItem();
+	if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
+	{
+		return LLItemBridge::getLabelSuffix() + " (online)";
+	}
+	else
+	{
+		return LLItemBridge::getLabelSuffix();
+	}
+}
+
+void LLCallingCardBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+/*
+	LLViewerInventoryItem* item = getItem();
+	if(item && !item->getCreatorUUID().isNull())
+	{
+		LLAvatarActions::showProfile(item->getCreatorUUID());
+	}
+*/
+}
+
+void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+
+		LLInventoryItem* item = getItem();
+		BOOL good_card = (item
+						  && (LLUUID::null != item->getCreatorUUID())
+						  && (item->getCreatorUUID() != gAgent.getID()));
+		BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+		items.push_back(std::string("Send Instant Message Separator"));
+		items.push_back(std::string("Send Instant Message"));
+		items.push_back(std::string("Offer Teleport..."));
+		items.push_back(std::string("Conference Chat"));
+
+		if (!good_card)
+		{
+			disabled_items.push_back(std::string("Send Instant Message"));
+		}
+		if (!good_card || !user_online)
+		{
+			disabled_items.push_back(std::string("Offer Teleport..."));
+			disabled_items.push_back(std::string("Conference Chat"));
+		}
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
+									 EDragAndDropType cargo_type,
+									 void* cargo_data)
+{
+	LLViewerInventoryItem* item = getItem();
+	BOOL rv = FALSE;
+	if(item)
+	{
+		// check the type
+		switch(cargo_type)
+		{
+		case DAD_TEXTURE:
+		case DAD_SOUND:
+		case DAD_LANDMARK:
+		case DAD_SCRIPT:
+		case DAD_CLOTHING:
+		case DAD_OBJECT:
+		case DAD_NOTECARD:
+		case DAD_BODYPART:
+		case DAD_ANIMATION:
+		case DAD_GESTURE:
+			{
+				LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+				const LLPermissions& perm = inv_item->getPermissions();
+				if(gInventory.getItem(inv_item->getUUID())
+				   && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+				{
+					rv = TRUE;
+					if(drop)
+					{
+						LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
+														 (LLInventoryItem*)cargo_data);
+					}
+				}
+				else
+				{
+					// It's not in the user's inventory (it's probably in
+					// an object's contents), so disallow dragging it here.
+					// You can't give something you don't yet have.
+					rv = FALSE;
+				}
+				break;
+			}
+		case DAD_CATEGORY:
+			{
+				LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
+				if( gInventory.getCategory( inv_cat->getUUID() ) )
+				{
+					rv = TRUE;
+					if(drop)
+					{
+						LLToolDragAndDrop::giveInventoryCategory(
+							item->getCreatorUUID(),
+							inv_cat);
+					}
+				}
+				else
+				{
+					// It's not in the user's inventory (it's probably in
+					// an object's contents), so disallow dragging it here.
+					// You can't give something you don't yet have.
+					rv = FALSE;
+				}
+				break;
+			}
+		default:
+			break;
+		}
+	}
+	return rv;
+}
+
+BOOL LLCallingCardBridge::removeItem()
+{
+	if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
+	{
+		LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
+		return FALSE;
+	}
+	else
+	{
+		return LLItemBridge::removeItem();
+	}
+}
+// +=================================================+
+// |        LLNotecardBridge                         |
+// +=================================================+
+
+LLUIImagePtr LLNotecardBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLNotecardBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+
+/*
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+	}
+*/
+}
+
+
+// +=================================================+
+// |        LLGestureBridge                          |
+// +=================================================+
+
+LLUIImagePtr LLGestureBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
+{
+	if( LLGestureManager::instance().isGestureActive(mUUID) )
+	{
+		return LLFontGL::BOLD;
+	}
+	else
+	{
+		return LLFontGL::NORMAL;
+	}
+}
+
+std::string LLGestureBridge::getLabelSuffix() const
+{
+	if( LLGestureManager::instance().isGestureActive(mUUID) )
+	{
+		return LLItemBridge::getLabelSuffix() + " (active)";
+	}
+	else
+	{
+		return LLItemBridge::getLabelSuffix();
+	}
+}
+
+// virtual
+void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("activate" == action)
+	{
+		LLGestureManager::instance().activateGesture(mUUID);
+
+		LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+		if (!item) return;
+
+		// Since we just changed the suffix to indicate (active)
+		// the server doesn't need to know, just the viewer.
+		gInventory.updateItem(item);
+		gInventory.notifyObservers();
+	}
+	else if ("deactivate" == action)
+	{
+		LLGestureManager::instance().deactivateGesture(mUUID);
+
+		LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+		if (!item) return;
+
+		// Since we just changed the suffix to indicate (active)
+		// the server doesn't need to know, just the viewer.
+		gInventory.updateItem(item);
+		gInventory.notifyObservers();
+	}
+	else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLGestureBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+/*
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+		preview->setFocus(TRUE);
+	}
+*/
+}
+
+BOOL LLGestureBridge::removeItem()
+{
+	// Force close the preview window, if it exists
+	LLGestureManager::instance().deactivateGesture(mUUID);
+	return LLItemBridge::removeItem();
+}
+
+void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+
+		items.push_back(std::string("Gesture Separator"));
+		items.push_back(std::string("Activate"));
+		items.push_back(std::string("Deactivate"));
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// |        LLAnimationBridge                        |
+// +=================================================+
+
+LLUIImagePtr LLAnimationBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Animation Open"));
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+	}
+
+	items.push_back(std::string("Animation Separator"));
+	items.push_back(std::string("Animation Play"));
+	items.push_back(std::string("Animation Audition"));
+
+	hide_context_entries(menu, items, disabled_items);
+
+}
+
+// virtual
+void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ((action == "playworld") || (action == "playlocal"))
+	{
+		if (getItem())
+		{
+			LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+			if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+			if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+			LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+			if (preview)
+			{
+				preview->activate(activate);
+			}
+		}
+	}
+	else
+	{
+		LLItemBridge::performAction(folder, model, action);
+	}
+}
+
+void LLAnimationBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+/*
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+*/
+}
+
+// +=================================================+
+// |        LLObjectBridge                           |
+// +=================================================+
+
+// static
+LLUUID LLObjectBridge::sContextMenuItemID;
+
+LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
+LLItemBridge(inventory, uuid), mInvType(type)
+{
+	mAttachPt = (flags & 0xff); // low bye of inventory flags
+
+	mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ?  TRUE: FALSE;
+}
+
+LLUIImagePtr LLObjectBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
+}
+
+LLInventoryObject* LLObjectBridge::getObject() const
+{
+	LLInventoryObject* object = NULL;
+	LLInventoryModel* model = getInventoryModel();
+	if(model)
+	{
+		object = (LLInventoryObject*)model->getObject(mUUID);
+	}
+	return object;
+}
+
+// virtual
+void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("attach" == action)
+	{
+		LLUUID object_id = mUUID;
+		LLViewerInventoryItem* item;
+		item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
+		if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
+		{
+			rez_attachment(item, NULL);
+		}
+		else if(item && item->isComplete())
+		{
+			// must be in library. copy it to our inventory and put it on.
+			LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		gFocusMgr.setKeyboardFocus(NULL);
+	}
+	else if ("detach" == action)
+	{
+		LLInventoryItem* item = gInventory.getItem(mUUID);
+		if(item)
+		{
+			gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+			gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+			gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+			gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
+			gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+		}
+		// this object might have been selected, so let the selection manager know it's gone now
+		LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
+		if (found_obj)
+		{
+			LLSelectMgr::getInstance()->remove(found_obj);
+		}
+	}
+	else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLObjectBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+
+	LLSD key;
+	key["id"] = mUUID;
+	LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+	// Disable old properties floater; this is replaced by the sidepanel.
+	/*
+	LLFloaterReg::showInstance("properties", mUUID);
+	*/
+}
+
+LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
+{
+	U8 font = LLFontGL::NORMAL;
+
+	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if( avatar && avatar->isWearingAttachment( mUUID ) )
+	{
+		font |= LLFontGL::BOLD;
+	}
+
+	LLInventoryItem* item = getItem();
+	if (item && item->getIsLinkType())
+	{
+		font |= LLFontGL::ITALIC;
+	}
+
+	return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLObjectBridge::getLabelSuffix() const
+{
+	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+	if( avatar && avatar->isWearingAttachment( mUUID ) )
+	{
+		std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+
+		// e.g. "(worn on ...)" / "(attached to ...)"
+		LLStringUtil::format_map_t args;
+		args["[ATTACHMENT_POINT]"] =  attachment_point_name.c_str();
+		return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
+	}
+	else
+	{
+		return LLItemBridge::getLabelSuffix();
+	}
+}
+
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+{
+	LLSD payload;
+	payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+
+	S32 attach_pt = 0;
+	if (gAgent.getAvatarObject() && attachment)
+	{
+		for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
+			 iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+		{
+			if (iter->second == attachment)
+			{
+				attach_pt = iter->first;
+				break;
+			}
+		}
+	}
+
+	payload["attachment_point"] = attach_pt;
+
+#if !ENABLE_MULTIATTACHMENTS
+	if (attachment && attachment->getNumObjects() > 0)
+	{
+		LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+	}
+	else
+#endif
+	{
+		LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
+	}
+}
+
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+{
+	LLVOAvatar *avatarp = gAgent.getAvatarObject();
+
+	if (!avatarp->canAttachMoreObjects())
+	{
+		LLSD args;
+		args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
+		LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
+		return false;
+	}
+
+	S32 option = LLNotification::getSelectedOption(notification, response);
+	if (option == 0/*YES*/)
+	{
+		LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+
+		if (itemp)
+		{
+			LLMessageSystem* msg = gMessageSystem;
+			msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+			msg->nextBlockFast(_PREHASH_AgentData);
+			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+			msg->nextBlockFast(_PREHASH_ObjectData);
+			msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+			msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+			U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+#if ENABLE_MULTIATTACHMENTS
+			attachment_pt |= ATTACHMENT_ADD;
+#endif
+			msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+			pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+			msg->addStringFast(_PREHASH_Name, itemp->getName());
+			msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+			msg->sendReliable(gAgent.getRegion()->getHost());
+		}
+	}
+	return false;
+}
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+
+void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Properties"));
+
+		LLInventoryItem *item = getItem();
+		getClipboardEntries(true, items, disabled_items, flags);
+
+		LLObjectBridge::sContextMenuItemID = mUUID;
+
+		if(item)
+		{
+			LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
+			if( !avatarp )
+			{
+				return;
+			}
+
+			if( avatarp->isWearingAttachment( mUUID ) )
+			{
+				items.push_back(std::string("Detach From Yourself"));
+			}
+			else
+			if( !isInTrash() && !isLinkedObjectInTrash() )
+			{
+				items.push_back(std::string("Attach Separator"));
+				items.push_back(std::string("Object Wear"));
+				items.push_back(std::string("Attach To"));
+				items.push_back(std::string("Attach To HUD"));
+				// commented out for DEV-32347
+				//items.push_back(std::string("Restore to Last Position"));
+
+				if (!avatarp->canAttachMoreObjects())
+				{
+					disabled_items.push_back(std::string("Object Wear"));
+					disabled_items.push_back(std::string("Attach To"));
+					disabled_items.push_back(std::string("Attach To HUD"));
+				}
+				LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
+				LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
+				LLVOAvatar *avatarp = gAgent.getAvatarObject();
+				if (attach_menu
+					&& (attach_menu->getChildCount() == 0)
+					&& attach_hud_menu
+					&& (attach_hud_menu->getChildCount() == 0)
+					&& avatarp)
+				{
+					for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+						 iter != avatarp->mAttachmentPoints.end(); )
+					{
+						LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+						LLViewerJointAttachment* attachment = curiter->second;
+						LLMenuItemCallGL::Params p;
+						std::string submenu_name = attachment->getName();
+						if (LLTrans::getString(submenu_name) != "")
+						{
+						    p.name = (" ")+LLTrans::getString(submenu_name)+" ";
+						}
+						else
+						{
+							p.name = submenu_name;
+						}
+						LLSD cbparams;
+						cbparams["index"] = curiter->first;
+						cbparams["label"] = attachment->getName();
+						p.on_click.function_name = "Inventory.AttachObject";
+						p.on_click.parameter = LLSD(attachment->getName());
+						p.on_enable.function_name = "Attachment.Label";
+						p.on_enable.parameter = cbparams;
+						LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+						LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
+					}
+				}
+			}
+		}
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLObjectBridge::renameItem(const std::string& new_name)
+{
+	if(!isItemRenameable())
+		return FALSE;
+	LLPreview::dirty(mUUID);
+	LLInventoryModel* model = getInventoryModel();
+	if(!model)
+		return FALSE;
+	LLViewerInventoryItem* item = getItem();
+	if(item && (item->getName() != new_name))
+	{
+		LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+		new_item->rename(new_name);
+		buildDisplayName(new_item, mDisplayName);
+		new_item->updateServer(FALSE);
+		model->updateItem(new_item);
+
+		model->notifyObservers();
+
+		LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+		if( avatar )
+		{
+			LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+			if( obj )
+			{
+				LLSelectMgr::getInstance()->deselectAll();
+				LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
+				LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
+				LLSelectMgr::getInstance()->deselectAll();
+			}
+		}
+	}
+	// return FALSE because we either notified observers (& therefore
+	// rebuilt) or we didn't update.
+	return FALSE;
+}
+
+// +=================================================+
+// |        LLLSLTextBridge                          |
+// +=================================================+
+
+LLUIImagePtr LLLSLTextBridge::getIcon() const
+{
+	return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+void LLLSLTextBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+	/*
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+	*/
+}
+
+// +=================================================+
+// |        LLWearableBridge                         |
+// +=================================================+
+
+// *NOTE: hack to get from avatar inventory to avatar
+void wear_inventory_item_on_avatar( LLInventoryItem* item )
+{
+	if(item)
+	{
+		lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
+				 << " )" << llendl;
+
+		LLAppearanceManager::instance().addCOFItemLink(item);
+	}
+}
+
+void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
+{
+	if(item)
+	{
+		lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
+				 << " )" << llendl;
+
+		LLWearableList::instance().getAsset(item->getAssetUUID(),
+							   item->getName(),
+							   item->getType(),
+							   LLWearableBridge::onWearAddOnAvatarArrived,
+							   new LLUUID(item->getUUID()));
+	}
+}
+
+void remove_inventory_category_from_avatar( LLInventoryCategory* category )
+{
+	if(!category) return;
+	lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
+			 << " )" << llendl;
+
+
+	if( gFloaterCustomize )
+	{
+		gFloaterCustomize->askToSaveIfDirty(
+			boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
+	}
+	else
+	{
+		remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
+	}
+}
+
+struct OnRemoveStruct
+{
+	LLUUID mUUID;
+	OnRemoveStruct(const LLUUID& uuid):
+		mUUID(uuid)
+	{
+	}
+};
+
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
+{
+
+	// Find all the wearables that are in the category's subtree.
+	lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
+	if(proceed)
+	{
+		LLInventoryModel::cat_array_t cat_array;
+		LLInventoryModel::item_array_t item_array;
+		LLFindWearables is_wearable;
+		gInventory.collectDescendentsIf(category_id,
+										cat_array,
+										item_array,
+										LLInventoryModel::EXCLUDE_TRASH,
+										is_wearable);
+		S32 i;
+		S32 wearable_count = item_array.count();
+
+		LLInventoryModel::cat_array_t	obj_cat_array;
+		LLInventoryModel::item_array_t	obj_item_array;
+		LLIsType is_object( LLAssetType::AT_OBJECT );
+		gInventory.collectDescendentsIf(category_id,
+										obj_cat_array,
+										obj_item_array,
+										LLInventoryModel::EXCLUDE_TRASH,
+										is_object);
+		S32 obj_count = obj_item_array.count();
+
+		// Find all gestures in this folder
+		LLInventoryModel::cat_array_t	gest_cat_array;
+		LLInventoryModel::item_array_t	gest_item_array;
+		LLIsType is_gesture( LLAssetType::AT_GESTURE );
+		gInventory.collectDescendentsIf(category_id,
+										gest_cat_array,
+										gest_item_array,
+										LLInventoryModel::EXCLUDE_TRASH,
+										is_gesture);
+		S32 gest_count = gest_item_array.count();
+
+		if (wearable_count > 0)	//Loop through wearables.  If worn, remove.
+		{
+			for(i = 0; i  < wearable_count; ++i)
+			{
+				LLViewerInventoryItem *item = item_array.get(i);
+				if (item->getType() == LLAssetType::AT_BODYPART)
+					continue;
+				if (gAgent.isTeen() && item->isWearableType() &&
+					(item->getWearableType() == WT_UNDERPANTS || item->getWearableType() == WT_UNDERSHIRT))
+					continue;
+				if( gAgentWearables.isWearingItem (item->getLinkedUUID()) )
+				{
+					LLWearableList::instance().getAsset(item->getAssetUUID(),
+														item->getName(),
+														item->getType(),
+														LLWearableBridge::onRemoveFromAvatarArrived,
+														new OnRemoveStruct(item->getLinkedUUID()));
+				}
+			}
+		}
+
+		if (obj_count > 0)
+		{
+			for(i = 0; i  < obj_count; ++i)
+			{
+				LLViewerInventoryItem *obj_item = obj_item_array.get(i);
+				gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+				gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
+				gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+				gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() );
+
+				gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
+
+				// this object might have been selected, so let the selection manager know it's gone now
+				LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID());
+				if (found_obj)
+				{
+					LLSelectMgr::getInstance()->remove(found_obj);
+				}
+			}
+		}
+
+		if (gest_count > 0)
+		{
+			for(i = 0; i  < gest_count; ++i)
+			{
+				LLViewerInventoryItem *gest_item = gest_item_array.get(i);
+				if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
+				{
+					LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+					gInventory.updateItem( gest_item );
+					gInventory.notifyObservers();
+				}
+
+			}
+		}
+	}
+}
+
+BOOL LLWearableBridge::renameItem(const std::string& new_name)
+{
+	if( gAgentWearables.isWearingItem( mUUID ) )
+	{
+		gAgentWearables.setWearableName( mUUID, new_name );
+	}
+	return LLItemBridge::renameItem(new_name);
+}
+
+std::string LLWearableBridge::getLabelSuffix() const
+{
+	if( gAgentWearables.isWearingItem( mUUID ) )
+	{
+		// e.g. "(worn)" 
+		return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+	}
+	else
+	{
+		return LLItemBridge::getLabelSuffix();
+	}
+}
+
+LLUIImagePtr LLWearableBridge::getIcon() const
+{
+	return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
+}
+
+// virtual
+void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("wear" == action)
+	{
+		wearOnAvatar();
+	}
+	else if ("wear_add" == action)
+	{
+		wearAddOnAvatar();
+	}
+	else if ("edit" == action)
+	{
+		editOnAvatar();
+		return;
+	}
+	else if ("take_off" == action)
+	{
+		if(gAgentWearables.isWearingItem(mUUID))
+		{
+			LLViewerInventoryItem* item = getItem();
+			if (item)
+			{
+				LLWearableList::instance().getAsset(item->getAssetUUID(),
+													item->getName(),
+													item->getType(),
+													LLWearableBridge::onRemoveFromAvatarArrived,
+													new OnRemoveStruct(mUUID));
+			}
+		}
+	}
+	else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLWearableBridge::openItem()
+{
+	LLViewerInventoryItem* item = getItem();
+
+	if (item)
+	{
+		LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+	}
+	/*
+	if( isInTrash() )
+	{
+		LLNotifications::instance().add("CannotWearTrash");
+	}
+	else if(isAgentInventory())
+	{
+		if( !gAgentWearables.isWearingItem( mUUID ) )
+		{
+			wearOnAvatar();
+		}
+	}
+	else
+	{
+		// must be in the inventory library. copy it to our inventory
+		// and put it on right away.
+		LLViewerInventoryItem* item = getItem();
+		if(item && item->isComplete())
+		{
+			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		else if(item)
+		{
+			// *TODO: We should fetch the item details, and then do
+			// the operation above.
+			LLNotifications::instance().add("CannotWearInfoNotComplete");
+		}
+	}
+	*/
+}
+
+void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{	// FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
+		BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+
+		// If we have clothing, don't add "Open" as it's the same action as "Wear"   SL-18976
+		LLViewerInventoryItem* item = getItem();
+		if( !no_open && item )
+		{
+			no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
+					  (item->getType() == LLAssetType::AT_BODYPART);
+		}
+		if (!no_open)
+		{
+			items.push_back(std::string("Open"));
+		}
+
+		items.push_back(std::string("Properties"));
+
+		getClipboardEntries(true, items, disabled_items, flags);
+
+		items.push_back(std::string("Wearable Separator"));
+
+		items.push_back(std::string("Wearable Wear"));
+		items.push_back(std::string("Wearable Add"));
+		items.push_back(std::string("Wearable Edit"));
+
+		if ((flags & FIRST_SELECTED_ITEM) == 0)
+		{
+			disabled_items.push_back(std::string("Wearable Edit"));
+		}
+		// Don't allow items to be worn if their baseobj is in the trash.
+		if (isLinkedObjectInTrash())
+		{
+			disabled_items.push_back(std::string("Wearable Wear"));
+			disabled_items.push_back(std::string("Wearable Add"));
+			disabled_items.push_back(std::string("Wearable Edit"));
+		}
+
+		// Disable wear and take off based on whether the item is worn.
+		if(item)
+		{
+			switch (item->getType())
+			{
+				case LLAssetType::AT_CLOTHING:
+					items.push_back(std::string("Take Off"));
+				case LLAssetType::AT_BODYPART:
+					if (gAgentWearables.isWearingItem(item->getUUID()))
+					{
+						disabled_items.push_back(std::string("Wearable Wear"));
+						disabled_items.push_back(std::string("Wearable Add"));
+					}
+					else
+					{
+						disabled_items.push_back(std::string("Take Off"));
+					}
+					break;
+				default:
+					break;
+			}
+		}
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+// Called from menus
+// static
+BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if(!self) return FALSE;
+	if(!self->isAgentInventory())
+	{
+		LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
+		if(!item || !item->isComplete()) return FALSE;
+	}
+	return (!gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// Called from menus
+// static
+void LLWearableBridge::onWearOnAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if(!self) return;
+	self->wearOnAvatar();
+}
+
+void LLWearableBridge::wearOnAvatar()
+{
+	// Don't wear anything until initial wearables are loaded, can
+	// destroy clothing items.
+	if (!gAgentWearables.areWearablesLoaded())
+	{
+		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+		return;
+	}
+
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		if(!isAgentInventory())
+		{
+			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		else
+		{
+			wear_inventory_item_on_avatar(item);
+		}
+	}
+}
+
+void LLWearableBridge::wearAddOnAvatar()
+{
+	// Don't wear anything until initial wearables are loaded, can
+	// destroy clothing items.
+	if (!gAgentWearables.areWearablesLoaded())
+	{
+		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+		return;
+	}
+
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		if(!isAgentInventory())
+		{
+			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		else
+		{
+			wear_add_inventory_item_on_avatar(item);
+		}
+	}
+}
+
+// static
+void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+	LLUUID* item_id = (LLUUID*) userdata;
+	if(wearable)
+	{
+		LLViewerInventoryItem* item = NULL;
+		item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+		if(item)
+		{
+			if(item->getAssetUUID() == wearable->getAssetID())
+			{
+				gAgentWearables.setWearableItem(item, wearable);
+				gInventory.notifyObservers();
+				//self->getFolderItem()->refreshFromRoot();
+			}
+			else
+			{
+				llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+			}
+		}
+	}
+	delete item_id;
+}
+
+// static
+// BAP remove the "add" code path once everything is fully COF-ified.
+void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+	LLUUID* item_id = (LLUUID*) userdata;
+	if(wearable)
+	{
+		LLViewerInventoryItem* item = NULL;
+		item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+		if(item)
+		{
+			if(item->getAssetUUID() == wearable->getAssetID())
+			{
+				bool do_append = true;
+				gAgentWearables.setWearableItem(item, wearable, do_append);
+				gInventory.notifyObservers();
+				//self->getFolderItem()->refreshFromRoot();
+			}
+			else
+			{
+				llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+			}
+		}
+	}
+	delete item_id;
+}
+
+// static
+BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if(!self) return FALSE;
+
+	return (gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// static
+void LLWearableBridge::onEditOnAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if(self)
+	{
+		self->editOnAvatar();
+	}
+}
+
+void LLWearableBridge::editOnAvatar()
+{
+	const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
+	if( wearable )
+	{
+		// Set the tab to the right wearable.
+		if (gFloaterCustomize)
+			gFloaterCustomize->setCurrentWearableType( wearable->getType() );
+
+		if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+		{
+			// Start Avatar Customization
+			gAgent.changeCameraToCustomizeAvatar();
+		}
+	}
+}
+
+// static
+BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
+	{
+		return gAgentWearables.isWearingItem( self->mUUID );
+	}
+	return FALSE;
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatar(void* user_data)
+{
+	LLWearableBridge* self = (LLWearableBridge*)user_data;
+	if(!self) return;
+	if(gAgentWearables.isWearingItem(self->mUUID))
+	{
+		LLViewerInventoryItem* item = self->getItem();
+		if (item)
+		{
+			LLUUID parent_id = item->getParentUUID();
+			LLWearableList::instance().getAsset(item->getAssetUUID(),
+												item->getName(),
+												item->getType(),
+												onRemoveFromAvatarArrived,
+												new OnRemoveStruct(LLUUID(self->mUUID)));
+		}
+	}
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
+												 void* userdata)
+{
+	OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
+	const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
+	if(wearable)
+	{
+		if( gAgentWearables.isWearingItem( item_id ) )
+		{
+			EWearableType type = wearable->getType();
+
+			if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
+				//!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
+			{
+				// MULTI_WEARABLE: FIXME HACK - always remove all
+				bool do_remove_all = false;
+				gAgentWearables.removeWearable( type, do_remove_all, 0 );
+			}
+		}
+	}
+
+	// Find and remove this item from the COF.
+	LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF());
+	llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
+	for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+		 iter != items.end();
+		 ++iter)
+	{
+		const LLViewerInventoryItem *linked_item = (*iter);
+		const LLUUID &item_id = linked_item->getUUID();
+		gInventory.purgeObject(item_id);
+	}
+	gInventory.notifyObservers();
+
+	delete on_remove_struct;
+}
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+													   const LLUUID& uuid,LLInventoryModel* model)
+{
+	LLInvFVBridgeAction* action = NULL;
+	switch(asset_type)
+	{
+	case LLAssetType::AT_TEXTURE:
+		action = new LLTextureBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_SOUND:
+		action = new LLSoundBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_LANDMARK:
+		action = new LLLandmarkBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_CALLINGCARD:
+		action = new LLCallingCardBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_OBJECT:
+		action = new LLObjectBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_NOTECARD:
+		action = new LLNotecardBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_ANIMATION:
+		action = new LLAnimationBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_GESTURE:
+		action = new LLGestureBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_LSL_TEXT:
+		action = new LLLSLTextBridgeAction(uuid,model);
+		break;
+
+	case LLAssetType::AT_CLOTHING:
+	case LLAssetType::AT_BODYPART:
+		action = new LLWearableBridgeAction(uuid,model);
+
+		break;
+
+	default:
+		break;
+	}
+	return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+								   const LLUUID& uuid,LLInventoryModel* model)
+{
+	LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+	if(action)
+	{
+		action->doIt();
+		delete action;
+	}
+}
+
+//static
+void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
+{
+	LLAssetType::EType asset_type = model->getItem(uuid)->getType();
+	LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+	if(action)
+	{
+		action->doIt();
+		delete action;
+	}
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+	if(mModel)
+		return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+	return NULL;
+}
+
+//virtual
+void	LLTextureBridgeAction::doIt()
+{
+	if (getItem())
+	{
+		LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void	LLSoundBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void	LLLandmarkBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if( item )
+	{
+		// Opening (double-clicking) a landmark immediately teleports,
+		// but warns you the first time.
+		LLSD payload;
+		payload["asset_id"] = item->getAssetUUID();
+		LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void	LLCallingCardBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if(item && item->getCreatorUUID().notNull())
+	{
+		LLAvatarActions::showProfile(item->getCreatorUUID());
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void	LLGestureBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+		preview->setFocus(TRUE);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void	LLAnimationBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void	LLObjectBridgeAction::doIt()
+{
+	LLFloaterReg::showInstance("properties", mUUID);
+
+	LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void	LLLSLTextBridgeAction::doIt()
+{
+	LLViewerInventoryItem* item = getItem();
+	if (item)
+	{
+		LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+	if(!mModel) return FALSE;
+	const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+	return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+	if(!mModel) return FALSE;
+	if(gInventory.getRootFolderID() == mUUID) return TRUE;
+	return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+	// Don't wear anything until initial wearables are loaded, can
+	// destroy clothing items.
+	if (!gAgentWearables.areWearablesLoaded())
+	{
+		LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+		return;
+	}
+
+	LLViewerInventoryItem* item = getItem();
+	if(item)
+	{
+		if(!isAgentInventory())
+		{
+			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		else
+		{
+			wear_inventory_item_on_avatar(item);
+		}
+	}
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+	if(isInTrash())
+	{
+		LLNotifications::instance().add("CannotWearTrash");
+	}
+	else if(isAgentInventory())
+	{
+		if(!gAgentWearables.isWearingItem(mUUID))
+		{
+			wearOnAvatar();
+		}
+	}
+	else
+	{
+		// must be in the inventory library. copy it to our inventory
+		// and put it on right away.
+		LLViewerInventoryItem* item = getItem();
+		if(item && item->isComplete())
+		{
+			LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+			copy_inventory_item(
+				gAgent.getID(),
+				item->getPermissions().getOwner(),
+				item->getUUID(),
+				LLUUID::null,
+				std::string(),
+				cb);
+		}
+		else if(item)
+		{
+			// *TODO: We should fetch the item details, and then do
+			// the operation above.
+			LLNotifications::instance().add("CannotWearInfoNotComplete");
+		}
+	}
+
+	LLInvFVBridgeAction::doIt();
+}
+
+// +=================================================+
+// |        LLLinkItemBridge                         |
+// +=================================================+
+// For broken links
+
+std::string LLLinkItemBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkItemBridge::getIcon() const
+{
+	if (LLViewerInventoryItem *item = getItem())
+	{
+		return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+	}
+	return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
+}
+
+void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	// *TODO: Translate
+	lldebugs << "LLLink::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Delete"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Delete"));
+		}
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
+// |        LLLinkBridge                             |
+// +=================================================+
+// For broken links.
+
+std::string LLLinkFolderBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkFolderBridge::getIcon() const
+{
+	LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+	if (LLViewerInventoryItem *item = getItem())
+	{
+		if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
+		{
+			preferred_type = cat->getPreferredType();
+		}
+	}
+	return LLFolderBridge::getIcon(preferred_type);
+}
+
+void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+	// *TODO: Translate
+	lldebugs << "LLLink::buildContextMenu()" << llendl;
+	std::vector<std::string> items;
+	std::vector<std::string> disabled_items;
+
+	if(isInTrash())
+	{
+		items.push_back(std::string("Purge Item"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Purge Item"));
+		}
+
+		items.push_back(std::string("Restore Item"));
+	}
+	else
+	{
+		items.push_back(std::string("Find Original"));
+		items.push_back(std::string("Delete"));
+		if (!isItemRemovable())
+		{
+			disabled_items.push_back(std::string("Delete"));
+		}
+	}
+	hide_context_entries(menu, items, disabled_items);
+}
+
+void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+	if ("goto" == action)
+	{
+		gotoItem(folder);
+		return;
+	}
+	LLItemBridge::performAction(folder,model,action);
+}
+
+void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
+{
+	const LLUUID &cat_uuid = getFolderID();
+	if (!cat_uuid.isNull())
+	{
+		if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
+		{
+			if (LLInventoryModel* model = getInventoryModel())
+			{
+				model->fetchDescendentsOf(cat_uuid);
+			}
+			base_folder->setOpen(TRUE);
+			folder->setSelectionFromRoot(base_folder,TRUE);
+			folder->scrollToShowSelection();
+		}
+	}
+}
+
+const LLUUID &LLLinkFolderBridge::getFolderID() const
+{
+	if (LLViewerInventoryItem *link_item = getItem())
+	{
+		if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
+		{
+			const LLUUID& cat_uuid = cat->getUUID();
+			return cat_uuid;
+		}
+	}
+	return LLUUID::null;
+}
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index a90f3ee181381b6f7b99174c31e06655fa6001ad..8d3dcf8a9995e9fb1a5345402cb1d3264d6344a4 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -689,24 +689,24 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
 		}
 	}
 
+	LLGLSUIDefault gls_ui;
+	LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
+	gGL.setColorMask(true, true);
+
+	// clear buffer area to ensure we don't pick up UI elements
+	{
+		gGL.flush();
+		LLGLDisable no_alpha(GL_ALPHA_TEST);
+		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+		gGL.color4f( 0.f, 0.f, 0.f, 1.f );
+
+		gl_rect_2d_simple( width, height );
+
+		gGL.flush();
+	}
+
 	if (mIsVisible)
 	{
-		LLGLSUIDefault gls_ui;
-		LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
-		gGL.setColorMask(true, true);
-	
-		// clear buffer area to ensure we don't pick up UI elements
-		{
-			gGL.flush();
-			LLGLDisable no_alpha(GL_ALPHA_TEST);
-			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-			gGL.color4f( 0.f, 0.f, 0.f, 1.f );
-			
-			gl_rect_2d_simple( width, height );
-			
-			gGL.flush();
-		}
-	
 		// composite color layers
 		for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
 		{
@@ -723,6 +723,21 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
 	
 		stop_glerror();
 	}
+	else
+	{
+		gGL.flush();
+
+		gGL.setSceneBlendType(LLRender::BT_REPLACE);
+		LLGLDisable no_alpha(GL_ALPHA_TEST);
+		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+		gGL.color4f( 0.f, 0.f, 0.f, 0.f );
+
+		gl_rect_2d_simple( width, height );
+		gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+		gGL.flush();
+
+	}
 
 	return success;
 }
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 9882dcd6afb6311ed1a86c89c33cd685d8644fb3..a9194c0c3b4555d084cddbe9472d66e51813f968 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3621,6 +3621,16 @@ void LLVOAvatar::updateVisibility()
 	mVisible = visible;
 }
 
+// private
+bool LLVOAvatar::shouldAlphaMask()
+{
+	const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked
+							&& !LLDrawPoolAvatar::sSkipTransparent;
+
+	return should_alpha_mask;
+
+}
+
 //-----------------------------------------------------------------------------
 // renderSkinned()
 //-----------------------------------------------------------------------------
@@ -3754,9 +3764,8 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
 
 	if (pass == AVATAR_RENDER_PASS_SINGLE)
 	{
-		const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked
-								&& !LLDrawPoolAvatar::sSkipTransparent;
 
+		bool should_alpha_mask = shouldAlphaMask();
 		LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
 		
 		if (should_alpha_mask)
@@ -3825,6 +3834,15 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
 			gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
 		}
 		
+		bool should_alpha_mask = shouldAlphaMask();
+
+		LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
+
+		if (should_alpha_mask)
+		{
+			gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+		}
+
 		if (isTextureVisible(TEX_HEAD_BAKED))
 		{
 			num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy);
@@ -3868,11 +3886,21 @@ U32 LLVOAvatar::renderRigid()
 		return 0;
 	}
 
+	bool should_alpha_mask = shouldAlphaMask();
+	LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
+
+	if (should_alpha_mask)
+	{
+		gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+	}
+
 	if (isTextureVisible(TEX_EYES_BAKED)  || mIsDummy)
 	{
 		num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
 		num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
 	}
+
+	gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
 	
 	return num_indices;
 }
@@ -5943,6 +5971,9 @@ void LLVOAvatar::updateMeshTextures()
 
 	}
 
+	// Turn on alpha masking correctly for yourself and other avatars on 1.23+
+	mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR];
+
 	// Baked textures should be requested from the sim this avatar is on. JC
 	const LLHost target_host = getObjectHost();
 	if (!target_host.isOk())
@@ -5981,7 +6012,7 @@ void LLVOAvatar::updateMeshTextures()
 		}
 		else if (mBakedTextureDatas[i].mTexLayerSet 
 				 && !other_culled 
-				 && (i != BAKED_HAIR || is_layer_baked[i] || isSelf())) // ! BACKWARDS COMPATIBILITY ! workaround for old viewers.
+				 && (i != BAKED_HAIR || mSupportsAlphaLayers)) // ! BACKWARDS COMPATIBILITY ! workaround for old viewers.
 		{
 			mBakedTextureDatas[i].mTexLayerSet->createComposite();
 			mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE );
@@ -5992,10 +6023,10 @@ void LLVOAvatar::updateMeshTextures()
 			}
 		}
 	}
-	
+
 	// ! BACKWARDS COMPATIBILITY !
 	// Workaround for viewing avatars from old viewers that haven't baked hair textures.
-	if (!is_layer_baked[BAKED_HAIR] || self_customizing)
+	if (!mSupportsAlphaLayers)
 	{
 		const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
 		LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 );
@@ -6006,8 +6037,6 @@ void LLVOAvatar::updateMeshTextures()
 		}
 	} 
 	
-	// Turn on alpha masking correctly for yourself and other avatars on 1.23+
-	mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR];
 	
 	for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
 		 baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
@@ -6510,7 +6539,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
 	}
 
 
-	if( !mFirstTEMessageReceived )
+	if( !is_first_appearance_message )
 	{
 		onFirstTEMessageReceived();
 	}
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 4b3e850e7ac0703082d33e77e8d9ff4a0f4db06e..a5815df20a5a57a1607a34850743b36eedd49d50 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -347,6 +347,8 @@ class LLVOAvatar :
 	BOOL 		mIsDummy; // for special views
 	S32			mSpecialRenderMode; // special lighting
 private:
+	bool		shouldAlphaMask();
+
 	BOOL 		mNeedsSkin; // avatar has been animated and verts have not been updated
 	S32	 		mUpdatePeriod;
 	S32  		mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index f3e787ae7eff505356951c0a1e604adb0148ed24..7d6401acde059d94349101c94d33b08432a03eec 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -918,9 +918,9 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
 //-----------------------------------------------------------------------------
 // updatedWearable( EWearableType type )
 // forces an update to any baked textures relevant to type.
-// Should be called only on saving the wearable
+// will force an upload of the resulting bake if the second parameter is TRUE
 //-----------------------------------------------------------------------------
-void LLVOAvatarSelf::wearableUpdated( EWearableType type )
+void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result )
 {
 	for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
 		 baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
@@ -939,7 +939,7 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
 				{
 					if (mBakedTextureDatas[index].mTexLayerSet)
 					{
-						invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, TRUE);
+						invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
 					}
 					break;
 				}
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index e376e5e9efa7d23604d0bc9c2bdd84c82c5d937a..6bf4ef5496a2b084ba68b641ed259836434265d7 100644
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -270,7 +270,7 @@ class LLVOAvatarSelf :
 
 public:
 	/*virtual*/ BOOL	isWearingWearableType(EWearableType type) const;
-	void				wearableUpdated(EWearableType type);
+	void				wearableUpdated(EWearableType type, BOOL upload_result);
 protected:
 	U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const;
 
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index d92da4ef4441eae11133b93b13da6f9ce3a23a3f..050b218356347db8c42748a6cce0b4da4b4c1596 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -703,7 +703,7 @@ void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
 	}
 
 	avatar->updateVisualParams();
-	avatar->wearableUpdated(type);
+	avatar->wearableUpdated(type, TRUE);
 
 //	if( upload_bake )
 //	{