diff --git a/indra/llcommon/llmd5.h b/indra/llcommon/llmd5.h index c8acbbe5917c8cba398ddd9bc9071b5231990dfa..1526e6ac3c0d5ea50b3c0d0862ac491e5f3c6972 100644 --- a/indra/llcommon/llmd5.h +++ b/indra/llcommon/llmd5.h @@ -103,7 +103,7 @@ class LL_COMMON_API LLMD5 { void raw_digest(unsigned char *array) const; // provide 16-byte array for binary data void hex_digest(char *string) const; // provide 33-byte array for ascii-hex string - friend std::ostream& operator<< (std::ostream&, LLMD5 context); + friend LL_COMMON_API std::ostream& operator<< (std::ostream&, LLMD5 context); private: diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 8a7b19800c1d2e1d2f0ebde76c6ddc409f973e3e..f41cd1b4e8c1af5447849ce1551bd1e74edef969 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -2003,145 +2003,145 @@ BOOL LLVolume::generate() return FALSE; } -void LLVolumeFace::VertexData::init() -{ - if (!mData) - { - mData = (LLVector4a*) malloc(sizeof(LLVector4a)*2); - } -} - -LLVolumeFace::VertexData::VertexData() -{ - mData = NULL; - init(); -} - -LLVolumeFace::VertexData::VertexData(const VertexData& rhs) -{ - mData = NULL; - *this = rhs; -} - -const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolumeFace::VertexData& rhs) -{ - if (this != &rhs) - { - init(); - LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a)); - mTexCoord = rhs.mTexCoord; - } - return *this; -} - -LLVolumeFace::VertexData::~VertexData() -{ - free(mData); - mData = NULL; -} - -LLVector4a& LLVolumeFace::VertexData::getPosition() -{ - return mData[POSITION]; -} - -LLVector4a& LLVolumeFace::VertexData::getNormal() -{ - return mData[NORMAL]; -} - -const LLVector4a& LLVolumeFace::VertexData::getPosition() const -{ - return mData[POSITION]; -} - -const LLVector4a& LLVolumeFace::VertexData::getNormal() const -{ - return mData[NORMAL]; -} - - -void LLVolumeFace::VertexData::setPosition(const LLVector4a& pos) -{ - mData[POSITION] = pos; -} - -void LLVolumeFace::VertexData::setNormal(const LLVector4a& norm) -{ - mData[NORMAL] = norm; -} - -bool LLVolumeFace::VertexData::operator<(const LLVolumeFace::VertexData& rhs)const -{ - const F32* lp = this->getPosition().getF32ptr(); - const F32* rp = rhs.getPosition().getF32ptr(); - - if (lp[0] != rp[0]) - { - return lp[0] < rp[0]; - } - - if (rp[1] != lp[1]) - { - return lp[1] < rp[1]; - } - - if (rp[2] != lp[2]) - { - return lp[2] < rp[2]; - } - - lp = getNormal().getF32ptr(); - rp = rhs.getNormal().getF32ptr(); - - if (lp[0] != rp[0]) - { - return lp[0] < rp[0]; - } - - if (rp[1] != lp[1]) - { - return lp[1] < rp[1]; - } - - if (rp[2] != lp[2]) - { - return lp[2] < rp[2]; - } - - if (mTexCoord.mV[0] != rhs.mTexCoord.mV[0]) - { - return mTexCoord.mV[0] < rhs.mTexCoord.mV[0]; - } - - return mTexCoord.mV[1] < rhs.mTexCoord.mV[1]; -} - -bool LLVolumeFace::VertexData::operator==(const LLVolumeFace::VertexData& rhs)const -{ - return mData[POSITION].equals3(rhs.getPosition()) && - mData[NORMAL].equals3(rhs.getNormal()) && - mTexCoord == rhs.mTexCoord; -} - -bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs, F32 angle_cutoff) const -{ - bool retval = false; - if (rhs.mData[POSITION].equals3(mData[POSITION]) && rhs.mTexCoord == mTexCoord) - { - if (angle_cutoff > 1.f) - { - retval = (mData[NORMAL].equals3(rhs.mData[NORMAL])); - } - else - { - F32 cur_angle = rhs.mData[NORMAL].dot3(mData[NORMAL]).getF32(); - retval = cur_angle > angle_cutoff; - } - } - - return retval; -} +void LLVolumeFace::VertexData::init() +{ + if (!mData) + { + mData = (LLVector4a*) malloc(sizeof(LLVector4a)*2); + } +} + +LLVolumeFace::VertexData::VertexData() +{ + mData = NULL; + init(); +} + +LLVolumeFace::VertexData::VertexData(const VertexData& rhs) +{ + mData = NULL; + *this = rhs; +} + +const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolumeFace::VertexData& rhs) +{ + if (this != &rhs) + { + init(); + LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a)); + mTexCoord = rhs.mTexCoord; + } + return *this; +} + +LLVolumeFace::VertexData::~VertexData() +{ + free(mData); + mData = NULL; +} + +LLVector4a& LLVolumeFace::VertexData::getPosition() +{ + return mData[POSITION]; +} + +LLVector4a& LLVolumeFace::VertexData::getNormal() +{ + return mData[NORMAL]; +} + +const LLVector4a& LLVolumeFace::VertexData::getPosition() const +{ + return mData[POSITION]; +} + +const LLVector4a& LLVolumeFace::VertexData::getNormal() const +{ + return mData[NORMAL]; +} + + +void LLVolumeFace::VertexData::setPosition(const LLVector4a& pos) +{ + mData[POSITION] = pos; +} + +void LLVolumeFace::VertexData::setNormal(const LLVector4a& norm) +{ + mData[NORMAL] = norm; +} + +bool LLVolumeFace::VertexData::operator<(const LLVolumeFace::VertexData& rhs)const +{ + const F32* lp = this->getPosition().getF32ptr(); + const F32* rp = rhs.getPosition().getF32ptr(); + + if (lp[0] != rp[0]) + { + return lp[0] < rp[0]; + } + + if (rp[1] != lp[1]) + { + return lp[1] < rp[1]; + } + + if (rp[2] != lp[2]) + { + return lp[2] < rp[2]; + } + + lp = getNormal().getF32ptr(); + rp = rhs.getNormal().getF32ptr(); + + if (lp[0] != rp[0]) + { + return lp[0] < rp[0]; + } + + if (rp[1] != lp[1]) + { + return lp[1] < rp[1]; + } + + if (rp[2] != lp[2]) + { + return lp[2] < rp[2]; + } + + if (mTexCoord.mV[0] != rhs.mTexCoord.mV[0]) + { + return mTexCoord.mV[0] < rhs.mTexCoord.mV[0]; + } + + return mTexCoord.mV[1] < rhs.mTexCoord.mV[1]; +} + +bool LLVolumeFace::VertexData::operator==(const LLVolumeFace::VertexData& rhs)const +{ + return mData[POSITION].equals3(rhs.getPosition()) && + mData[NORMAL].equals3(rhs.getNormal()) && + mTexCoord == rhs.mTexCoord; +} + +bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs, F32 angle_cutoff) const +{ + bool retval = false; + if (rhs.mData[POSITION].equals3(mData[POSITION]) && rhs.mTexCoord == mTexCoord) + { + if (angle_cutoff > 1.f) + { + retval = (mData[NORMAL].equals3(rhs.mData[NORMAL])); + } + else + { + F32 cur_angle = rhs.mData[NORMAL].dot3(mData[NORMAL]).getF32(); + retval = cur_angle > angle_cutoff; + } + } + + return retval; +} BOOL LLVolume::createVolumeFacesFromFile(const std::string& file_name) { @@ -2429,6 +2429,9 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) } mSculptLevel = 0; // success! + + cacheOptimize(); + return true; } @@ -2590,6 +2593,15 @@ void LLVolume::copyVolumeFaces(const LLVolume* volume) mIsTetrahedron = FALSE; } +void LLVolume::cacheOptimize() +{ + for (S32 i = 0; i < mVolumeFaces.size(); ++i) + { + mVolumeFaces[i].cacheOptimize(); + } +} + + S32 LLVolume::getNumFaces() const { U8 sculpt_type = (mParams.getSculptType() & LL_SCULPT_TYPE_MASK); @@ -5481,6 +5493,443 @@ void LLVolumeFace::optimize(F32 angle_cutoff) swapData(new_face); } +class LLVCacheTriangleData; + +class LLVCacheVertexData +{ +public: + S32 mIdx; + S32 mCacheTag; + F32 mScore; + U32 mActiveTriangles; + std::vector<LLVCacheTriangleData*> mTriangles; + + LLVCacheVertexData() + { + mCacheTag = -1; + mScore = 0.f; + mActiveTriangles = 0; + mIdx = -1; + } +}; + +class LLVCacheTriangleData +{ +public: + bool mActive; + F32 mScore; + LLVCacheVertexData* mVertex[3]; + + LLVCacheTriangleData() + { + mActive = true; + mScore = 0.f; + mVertex[0] = mVertex[1] = mVertex[2] = NULL; + } + + void complete() + { + mActive = false; + for (S32 i = 0; i < 3; ++i) + { + if (mVertex[i]) + { + llassert_always(mVertex[i]->mActiveTriangles > 0); + mVertex[i]->mActiveTriangles--; + } + } + } + + bool operator<(const LLVCacheTriangleData& rhs) const + { //highest score first + return rhs.mScore < mScore; + } +}; + +const F32 FindVertexScore_CacheDecayPower = 1.5f; +const F32 FindVertexScore_LastTriScore = 0.75f; +const F32 FindVertexScore_ValenceBoostScale = 2.0f; +const F32 FindVertexScore_ValenceBoostPower = 0.5f; +const U32 MaxSizeVertexCache = 32; + +F32 find_vertex_score(LLVCacheVertexData& data) +{ + if (data.mActiveTriangles == 0) + { //no triangle references this vertex + return -1.f; + } + + F32 score = 0.f; + + S32 cache_idx = data.mCacheTag; + + if (cache_idx < 0) + { + //not in cache + } + else + { + if (cache_idx < 3) + { //vertex was in the last triangle + score = FindVertexScore_LastTriScore; + } + else + { //more points for being higher in the cache + F32 scaler = 1.f/(MaxSizeVertexCache-3); + score = 1.f-((cache_idx-3)*scaler); + score = powf(score, FindVertexScore_CacheDecayPower); + } + } + + //bonus points for having low valence + F32 valence_boost = powf(data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); + score += FindVertexScore_ValenceBoostScale * valence_boost; + + return score; +} + +class LLVCacheFIFO +{ +public: + LLVCacheVertexData* mCache[MaxSizeVertexCache]; + U32 mMisses; + + LLVCacheFIFO() + { + mMisses = 0; + for (U32 i = 0; i < MaxSizeVertexCache; ++i) + { + mCache[i] = NULL; + } + } + + void addVertex(LLVCacheVertexData* data) + { + if (data->mCacheTag == -1) + { + mMisses++; + + S32 end = MaxSizeVertexCache-1; + + if (mCache[end]) + { + mCache[end]->mCacheTag = -1; + } + + for (S32 i = end; i > 0; --i) + { + mCache[i] = mCache[i-1]; + if (mCache[i]) + { + mCache[i]->mCacheTag = i; + } + } + + mCache[0] = data; + data->mCacheTag = 0; + } + } +}; + +class LLVCacheLRU +{ +public: + LLVCacheVertexData* mCache[MaxSizeVertexCache+3]; + + LLVCacheTriangleData* mBestTriangle; + + U32 mMisses; + + LLVCacheLRU() + { + for (U32 i = 0; i < MaxSizeVertexCache+3; ++i) + { + mCache[i] = NULL; + } + + mBestTriangle = NULL; + mMisses = 0; + } + + void addVertex(LLVCacheVertexData* data) + { + S32 end = MaxSizeVertexCache+2; + if (data->mCacheTag != -1) + { //just moving a vertex to the front of the cache + end = data->mCacheTag; + } + else + { + mMisses++; + if (mCache[end]) + { //adding a new vertex, vertex at end of cache falls off + mCache[end]->mCacheTag = -1; + } + } + + for (S32 i = end; i > 0; --i) + { //adjust cache pointers and tags + mCache[i] = mCache[i-1]; + + if (mCache[i]) + { + mCache[i]->mCacheTag = i; + } + } + + mCache[0] = data; + mCache[0]->mCacheTag = 0; + } + + void addTriangle(LLVCacheTriangleData* data) + { + addVertex(data->mVertex[0]); + addVertex(data->mVertex[1]); + addVertex(data->mVertex[2]); + } + + void updateScores() + { + for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) + { //trailing 3 vertices aren't actually in the cache for scoring purposes + if (mCache[i]) + { + mCache[i]->mCacheTag = -1; + } + } + + for (U32 i = 0; i < MaxSizeVertexCache; ++i) + { //update scores of vertices in cache + if (mCache[i]) + { + mCache[i]->mScore = find_vertex_score(*(mCache[i])); + llassert_always(mCache[i]->mCacheTag == i); + } + } + + mBestTriangle = NULL; + //update triangle scores + for (U32 i = 0; i < MaxSizeVertexCache+3; ++i) + { + if (mCache[i]) + { + for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j) + { + LLVCacheTriangleData* tri = mCache[i]->mTriangles[j]; + if (tri->mActive) + { + tri->mScore = tri->mVertex[0]->mScore; + tri->mScore += tri->mVertex[1]->mScore; + tri->mScore += tri->mVertex[2]->mScore; + + if (!mBestTriangle || mBestTriangle->mScore < tri->mScore) + { + mBestTriangle = tri; + } + } + } + } + } + + //knock trailing 3 vertices off the cache + for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) + { + if (mCache[i]) + { + llassert_always(mCache[i]->mCacheTag == -1); + mCache[i] = NULL; + } + } + } +}; + + +void LLVolumeFace::cacheOptimize() +{ //optimize for vertex cache according to Forsyth method: + // http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html + + LLVCacheLRU cache; + + //mapping of vertices to triangles and indices + std::vector<LLVCacheVertexData> vertex_data; + + //mapping of triangles do vertices + std::vector<LLVCacheTriangleData> triangle_data; + + triangle_data.resize(mNumIndices/3); + vertex_data.resize(mNumVertices); + + for (U32 i = 0; i < mNumIndices; i++) + { //populate vertex data and triangle data arrays + U16 idx = mIndices[i]; + U16 tri_idx = i/3; + + vertex_data[idx].mTriangles.push_back(&(triangle_data[tri_idx])); + vertex_data[idx].mIdx = idx; + triangle_data[tri_idx].mVertex[i%3] = &(vertex_data[idx]); + } + + /*F32 pre_acmr = 1.f; + //measure cache misses from before rebuild + { + LLVCacheFIFO test_cache; + for (U32 i = 0; i < mNumIndices; ++i) + { + test_cache.addVertex(&vertex_data[mIndices[i]]); + } + + for (U32 i = 0; i < mNumVertices; i++) + { + vertex_data[i].mCacheTag = -1; + } + + pre_acmr = (F32) test_cache.mMisses/(mNumIndices/3); + }*/ + + for (U32 i = 0; i < mNumVertices; i++) + { //initialize score values (no cache -- might try a fifo cache here) + vertex_data[i].mScore = find_vertex_score(vertex_data[i]); + vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size(); + + for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j) + { + vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore; + } + } + + //sort triangle data by score + std::sort(triangle_data.begin(), triangle_data.end()); + + std::vector<U16> new_indices; + + LLVCacheTriangleData* tri; + + //prime pump by adding first triangle to cache; + tri = &(triangle_data[0]); + cache.addTriangle(tri); + new_indices.push_back(tri->mVertex[0]->mIdx); + new_indices.push_back(tri->mVertex[1]->mIdx); + new_indices.push_back(tri->mVertex[2]->mIdx); + tri->complete(); + + U32 breaks = 0; + for (U32 i = 1; i < mNumIndices/3; ++i) + { + cache.updateScores(); + tri = cache.mBestTriangle; + if (!tri) + { + breaks++; + for (U32 j = 0; j < triangle_data.size(); ++j) + { + if (triangle_data[j].mActive) + { + tri = &(triangle_data[j]); + break; + } + } + } + + cache.addTriangle(tri); + new_indices.push_back(tri->mVertex[0]->mIdx); + new_indices.push_back(tri->mVertex[1]->mIdx); + new_indices.push_back(tri->mVertex[2]->mIdx); + tri->complete(); + } + + for (U32 i = 0; i < mNumIndices; ++i) + { + mIndices[i] = new_indices[i]; + } + + /*F32 post_acmr = 1.f; + //measure cache misses from after rebuild + { + LLVCacheFIFO test_cache; + for (U32 i = 0; i < mNumVertices; i++) + { + vertex_data[i].mCacheTag = -1; + } + + for (U32 i = 0; i < mNumIndices; ++i) + { + test_cache.addVertex(&vertex_data[mIndices[i]]); + } + + post_acmr = (F32) test_cache.mMisses/(mNumIndices/3); + }*/ + + //optimize for pre-TnL cache + + //allocate space for new buffer + S32 num_verts = mNumVertices; + LLVector4a* pos = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + LLVector4a* norm = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; + LLVector2* tc = (LLVector2*) malloc(size); + + LLVector4a* wght = NULL; + if (mWeights) + { + wght = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + } + + LLVector4a* binorm = NULL; + if (mBinormals) + { + binorm = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + } + + //allocate mapping of old indices to new indices + std::vector<S32> new_idx; + new_idx.resize(mNumVertices, -1); + + S32 cur_idx = 0; + for (U32 i = 0; i < mNumIndices; ++i) + { + U16 idx = mIndices[i]; + if (new_idx[idx] == -1) + { //this vertex hasn't been added yet + new_idx[idx] = cur_idx; + + //copy vertex data + pos[cur_idx] = mPositions[idx]; + norm[cur_idx] = mNormals[idx]; + tc[cur_idx] = mTexCoords[idx]; + if (mWeights) + { + wght[cur_idx] = mWeights[idx]; + } + if (mBinormals) + { + binorm[cur_idx] = mBinormals[idx]; + } + + cur_idx++; + } + } + + for (U32 i = 0; i < mNumIndices; ++i) + { + mIndices[i] = new_idx[mIndices[i]]; + } + + free(mPositions); + free(mNormals); + free(mTexCoords); + free(mWeights); + free(mBinormals); + + mPositions = pos; + mNormals = norm; + mTexCoords = tc; + mWeights = wght; + mBinormals = binorm; + + //std::string result = llformat("ACMR pre/post: %.3f/%.3f -- %d triangles %d breaks", pre_acmr, post_acmr, mNumIndices/3, breaks); + //llinfos << result << llendl; + +} void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size) { diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index e2d6ce4b6993b2a5e8da374e0942b4e0e40005aa..32ac5313067c07a85e2665e19619b639d1baa504 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -792,39 +792,39 @@ class LLDynamicPath : public LLPath class LLVolumeFace { public: - class VertexData - { - enum - { - POSITION = 0, - NORMAL = 1 - }; - - private: - void init(); - public: - VertexData(); - VertexData(const VertexData& rhs); - const VertexData& operator=(const VertexData& rhs); - - ~VertexData(); - LLVector4a& getPosition(); - LLVector4a& getNormal(); - const LLVector4a& getPosition() const; - const LLVector4a& getNormal() const; - void setPosition(const LLVector4a& pos); - void setNormal(const LLVector4a& norm); - - - LLVector2 mTexCoord; - - bool operator<(const VertexData& rhs) const; - bool operator==(const VertexData& rhs) const; - bool compareNormal(const VertexData& rhs, F32 angle_cutoff) const; - - private: - LLVector4a* mData; - }; + class VertexData + { + enum + { + POSITION = 0, + NORMAL = 1 + }; + + private: + void init(); + public: + VertexData(); + VertexData(const VertexData& rhs); + const VertexData& operator=(const VertexData& rhs); + + ~VertexData(); + LLVector4a& getPosition(); + LLVector4a& getNormal(); + const LLVector4a& getPosition() const; + const LLVector4a& getNormal() const; + void setPosition(const LLVector4a& pos); + void setNormal(const LLVector4a& norm); + + + LLVector2 mTexCoord; + + bool operator<(const VertexData& rhs) const; + bool operator==(const VertexData& rhs) const; + bool compareNormal(const VertexData& rhs, F32 angle_cutoff) const; + + private: + LLVector4a* mData; + }; LLVolumeFace(); LLVolumeFace(const LLVolumeFace& src); @@ -870,6 +870,8 @@ class LLVolumeFace }; void optimize(F32 angle_cutoff = 2.f); + void cacheOptimize(); + void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f)); enum @@ -1027,12 +1029,13 @@ class LLVolume : public LLRefCount friend std::ostream& operator<<(std::ostream &s, const LLVolume *volumep); // HACK to bypass Windoze confusion over // conversion if *(LLVolume*) to LLVolume& const LLVolumeFace &getVolumeFace(const S32 f) const {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE - + U32 mFaceMask; // bit array of which faces exist in this volume LLVector3 mLODScaleBias; // vector for biasing LOD based on scale void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level); void copyVolumeFaces(const LLVolume* volume); + void cacheOptimize(); private: void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 05bdb886270804a947f61c6badf732ff5ab847da..bc181b5f8b47e6ea603674b1479acdd4ed116e7e 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -7705,7 +7705,6 @@ <key>Value</key> <real>0.01</real> </map> - <key>RenderShadowBiasError</key> <map> <key>Comment</key> @@ -8963,7 +8962,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0.125f</real> + <real>0.125</real> </map> <key>MeshThreadCount</key> <map> @@ -11934,7 +11933,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>3.0</integer> + <real>3.0</real> </map> <key>InterpolationPhaseOut</key> <map> @@ -11945,7 +11944,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>1.0</integer> + <real>1.0</real> </map> <key>VerboseLogs</key> <map> diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index f57d524b46e203948f5c2fa3fc1266046ec6ee0e..3ac7f12e4eeaf31e4460de4775b713ac6f695d9b 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1790,7 +1790,25 @@ void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMat daeElement* pTranslateElement = getChildFromElement( pNode, "translate" ); if ( !pTranslateElement || pTranslateElement->typeID() != domTranslate::ID() ) { - llwarns<< "The found element is not a translate node" <<llendl; + //llwarns<< "The found element is not a translate node" <<llendl; + daeSIDResolver jointResolver( pNode, "./matrix" ); + domMatrix* pMatrix = daeSafeCast<domMatrix>( jointResolver.getElement() ); + if ( pMatrix ) + { + //llinfos<<"A matrix SID was however found!"<<llendl; + domFloat4x4 domArray = pMatrix->getValue(); + for ( int i = 0; i < 4; i++ ) + { + for( int j = 0; j < 4; j++ ) + { + workingTransform.mMatrix[i][j] = domArray[i + j*4]; + } + } + } + else + { + llwarns<< "The found element is not translate or matrix node - most likely a corrupt export!" <<llendl; + } } else {