From c4a08e6c9d9f044532fcfd4eeeb8934f2c1f3dda Mon Sep 17 00:00:00 2001
From: callum <none@none>
Date: Mon, 9 Jan 2012 14:42:34 -0800
Subject: [PATCH] EXP-1511 FIX Preview image overlays ui elements in Upload
 image floater

---
 indra/newview/llfloaterimagepreview.cpp | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 69de15d9eae..cc279049cae 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -63,6 +63,7 @@
 const S32 PREVIEW_BORDER_WIDTH = 2;
 const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
 const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
+const S32 PREVIEW_VPAD = 32;	// yuk, hard coded
 const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16;
 const S32 PREVIEW_TEXTURE_HEIGHT = 320;
 
@@ -99,7 +100,7 @@ BOOL LLFloaterImagePreview::postBuild()
 	childSetCommitCallback("clothing_type_combo", onPreviewTypeCommit, this);
 
 	mPreviewRect.set(PREVIEW_HPAD, 
-		PREVIEW_TEXTURE_HEIGHT,
+		PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD,
 		getRect().getWidth() - PREVIEW_HPAD, 
 		PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
 	mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
@@ -271,13 +272,13 @@ void LLFloaterImagePreview::draw()
 			gGL.begin( LLRender::QUADS );
 			{
 				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop);
-				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
 				gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom);
 				gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
 				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom);
 				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
 				gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop);
-				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
+				gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD);
 			}
 			gGL.end();
 
-- 
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