From c54f6cfdc3f44ccb6fee3acd5fa40bd177c67639 Mon Sep 17 00:00:00 2001 From: Dave Parks <davep@lindenlab.com> Date: Tue, 25 Oct 2011 12:28:12 -0500 Subject: [PATCH] SH-2622 Make Intel prefer fixed function over shaders where possible. --- indra/newview/llviewershadermgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index e50625af600..619a9078bea 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -363,8 +363,8 @@ void LLViewerShaderMgr::setShaders() reentrance = true; - if (LLRender::sGLCoreProfile || gGLManager.mGLVersion >= 2.f) - { //ALWAYS use shaders where available + if (LLRender::sGLCoreProfile || (gGLManager.mGLVersion >= 2.f && !gGLManager.mIsIntel)) + { //ALWAYS use shaders where available (except for intel, intel prefers fixed function) if (!gSavedSettings.getBOOL("VertexShaderEnable")) { //vertex shaders MUST be enabled to use core profile gSavedSettings.setBOOL("VertexShaderEnable", TRUE); -- GitLab