From c560877b99fd89aa7379450ab36f06c12833a353 Mon Sep 17 00:00:00 2001 From: Rye Mutt <rye@bred.dog> Date: Sun, 16 Aug 2020 21:32:52 -0400 Subject: [PATCH] Replace glh with libepoxy --- indra/cmake/GLEXT.cmake | 3 - indra/llrender/llgl.cpp | 744 ++---------- indra/llrender/llgl.h | 2 +- indra/llrender/llglheaders.h | 1003 +--------------- indra/llwindow/GL/glh_extensions.h | 213 ---- indra/llwindow/GL/glh_genext.h | 1674 --------------------------- indra/llwindow/llwindowwin32.cpp | 51 +- indra/newview/llviewerjointmesh.cpp | 6 - 8 files changed, 131 insertions(+), 3565 deletions(-) delete mode 100644 indra/llwindow/GL/glh_extensions.h delete mode 100644 indra/llwindow/GL/glh_genext.h diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake index 9fd3923bfd9..4dc5ed19c82 100644 --- a/indra/cmake/GLEXT.cmake +++ b/indra/cmake/GLEXT.cmake @@ -2,9 +2,6 @@ include(Prebuilt) if (NOT USESYSTEMLIBS) - if (WINDOWS OR LINUX) - use_prebuilt_binary(glext) - endif (WINDOWS OR LINUX) use_prebuilt_binary(glh_linear) set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include) endif (NOT USESYSTEMLIBS) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 37f9ddd7758..eccde802c56 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -87,7 +87,7 @@ void APIENTRY gl_debug_callback(GLenum source, { if (gGLDebugLoggingEnabled) { - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + if (severity == GL_DEBUG_SEVERITY_HIGH) { LL_WARNS() << "----- GL ERROR --------" << LL_ENDL; } @@ -100,7 +100,7 @@ void APIENTRY gl_debug_callback(GLenum source, LL_WARNS() << "Severity: " << std::hex << severity << LL_ENDL; LL_WARNS() << "Message: " << message << LL_ENDL; LL_WARNS() << "-----------------------" << LL_ENDL; - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + if (severity == GL_DEBUG_SEVERITY_HIGH) { LL_ERRS() << "Halting on GL Error" << LL_ENDL; } @@ -151,267 +151,6 @@ LLMatrix4 gGLObliqueProjectionInverse; std::list<LLGLUpdate*> LLGLUpdate::sGLQ; -#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS -// ATI prototypes - -#if LL_WINDOWS -PFNGLGETSTRINGIPROC glGetStringi = NULL; -#endif - -// vertex blending prototypes -PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB = NULL; -PFNGLVERTEXBLENDARBPROC glVertexBlendARB = NULL; -PFNGLWEIGHTFVARBPROC glWeightfvARB = NULL; - -// Vertex buffer object prototypes -PFNGLBINDBUFFERARBPROC glBindBufferARB = NULL; -PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC glGenBuffersARB = NULL; -PFNGLISBUFFERARBPROC glIsBufferARB = NULL; -PFNGLBUFFERDATAARBPROC glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB = NULL; -PFNGLMAPBUFFERARBPROC glMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB = NULL; - -//GL_ARB_vertex_array_object -PFNGLBINDVERTEXARRAYPROC glBindVertexArray = NULL; -PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays = NULL; -PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = NULL; -PFNGLISVERTEXARRAYPROC glIsVertexArray = NULL; - -// GL_ARB_map_buffer_range -PFNGLMAPBUFFERRANGEPROC glMapBufferRange = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange = NULL; - -// GL_ARB_sync -PFNGLFENCESYNCPROC glFenceSync = NULL; -PFNGLISSYNCPROC glIsSync = NULL; -PFNGLDELETESYNCPROC glDeleteSync = NULL; -PFNGLCLIENTWAITSYNCPROC glClientWaitSync = NULL; -PFNGLWAITSYNCPROC glWaitSync = NULL; -PFNGLGETINTEGER64VPROC glGetInteger64v = NULL; -PFNGLGETSYNCIVPROC glGetSynciv = NULL; - -// GL_APPLE_flush_buffer_range -PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE = NULL; - -// vertex object prototypes -PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI = NULL; -PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC glUpdateObjectBufferATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC glGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC glGetObjectBufferivATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC glFreeObjectBufferATI = NULL; -PFNGLARRAYOBJECTATIPROC glArrayObjectATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glVertexAttribArrayObjectATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC glGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC glGetArrayObjectivATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC glVariantObjectArrayATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC glGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC glGetVariantArrayObjectivATI = NULL; - -// GL_ARB_occlusion_query -PFNGLGENQUERIESARBPROC glGenQueriesARB = NULL; -PFNGLDELETEQUERIESARBPROC glDeleteQueriesARB = NULL; -PFNGLISQUERYARBPROC glIsQueryARB = NULL; -PFNGLBEGINQUERYARBPROC glBeginQueryARB = NULL; -PFNGLENDQUERYARBPROC glEndQueryARB = NULL; -PFNGLGETQUERYIVARBPROC glGetQueryivARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB = NULL; - -// GL_ARB_timer_query -PFNGLQUERYCOUNTERPROC glQueryCounter = NULL; -PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v = NULL; - -// GL_ARB_point_parameters -PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB = NULL; - -// GL_ARB_framebuffer_object -PFNGLISRENDERBUFFERPROC glIsRenderbuffer = NULL; -PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = NULL; -PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers = NULL; -PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv = NULL; -PFNGLISFRAMEBUFFERPROC glIsFramebuffer = NULL; -PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGENERATEMIPMAPPROC glGenerateMipmap = NULL; -PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = NULL; - -//GL_ARB_texture_multisample -PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample = NULL; -PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv = NULL; -PFNGLSAMPLEMASKIPROC glSampleMaski = NULL; - -//transform feedback (4.0 core) -PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL; -PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL; -PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL; - -//GL_ARB_debug_output -PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB = NULL; -PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB = NULL; - -// GL_EXT_blend_func_separate -PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT = NULL; - -// GL_ARB_draw_buffers -PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB = NULL; - -//shader object prototypes -PFNGLDELETEOBJECTARBPROC glDeleteObjectARB = NULL; -PFNGLGETHANDLEARBPROC glGetHandleARB = NULL; -PFNGLDETACHOBJECTARBPROC glDetachObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB = NULL; -PFNGLSHADERSOURCEARBPROC glShaderSourceARB = NULL; -PFNGLCOMPILESHADERARBPROC glCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB = NULL; -PFNGLATTACHOBJECTARBPROC glAttachObjectARB = NULL; -PFNGLLINKPROGRAMARBPROC glLinkProgramARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC glValidateProgramARB = NULL; -PFNGLUNIFORM1FARBPROC glUniform1fARB = NULL; -PFNGLUNIFORM2FARBPROC glUniform2fARB = NULL; -PFNGLUNIFORM3FARBPROC glUniform3fARB = NULL; -PFNGLUNIFORM4FARBPROC glUniform4fARB = NULL; -PFNGLUNIFORM1IARBPROC glUniform1iARB = NULL; -PFNGLUNIFORM2IARBPROC glUniform2iARB = NULL; -PFNGLUNIFORM3IARBPROC glUniform3iARB = NULL; -PFNGLUNIFORM4IARBPROC glUniform4iARB = NULL; -PFNGLUNIFORM1FVARBPROC glUniform1fvARB = NULL; -PFNGLUNIFORM2FVARBPROC glUniform2fvARB = NULL; -PFNGLUNIFORM3FVARBPROC glUniform3fvARB = NULL; -PFNGLUNIFORM4FVARBPROC glUniform4fvARB = NULL; -PFNGLUNIFORM1IVARBPROC glUniform1ivARB = NULL; -PFNGLUNIFORM2IVARBPROC glUniform2ivARB = NULL; -PFNGLUNIFORM3IVARBPROC glUniform3ivARB = NULL; -PFNGLUNIFORM4IVARBPROC glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB = NULL; -PFNGLGETINFOLOGARBPROC glGetInfoLogARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC glGetAttachedObjectsARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB = NULL; -PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC glGetUniformivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = NULL; - -#if LL_WINDOWS -PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; -#endif - -// vertex shader prototypes -#if LL_LINUX || LL_SOLARIS -PFNGLVERTEXATTRIB1DARBPROC glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC glVertexAttrib3svARB = NULL; -#endif // LL_LINUX || LL_SOLARIS -PFNGLVERTEXATTRIB4NBVARBPROC glVertexAttrib4nbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC glVertexAttrib4nivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC glVertexAttrib4nsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC glVertexAttrib4nubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC glVertexAttrib4nubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC glVertexAttrib4nuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC glVertexAttrib4nusvARB = NULL; -#if LL_LINUX || LL_SOLARIS -PFNGLVERTEXATTRIB4BVARBPROC glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB = NULL; -PFNGLPROGRAMSTRINGARBPROC glProgramStringARB = NULL; -PFNGLBINDPROGRAMARBPROC glBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB = NULL; -PFNGLGENPROGRAMSARBPROC glGenProgramsARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMIVARBPROC glGetProgramivARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC glGetVertexAttribPointervARB = NULL; -PFNGLISPROGRAMARBPROC glIsProgramARB = NULL; -#endif // LL_LINUX || LL_SOLARIS -PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB = NULL; - -#if LL_WINDOWS -PFNWGLGETGPUIDSAMDPROC wglGetGPUIDsAMD = NULL; -PFNWGLGETGPUINFOAMDPROC wglGetGPUInfoAMD = NULL; -PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; -#endif - -#if LL_LINUX_NV_GL_HEADERS -// linux nvidia headers. these define these differently to mesa's. ugh. -PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL; -PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = NULL; -#endif // LL_LINUX_NV_GL_HEADERS -#endif - LLGLManager gGLManager; LLGLManager::LLGLManager() : @@ -488,18 +227,18 @@ LLGLManager::LLGLManager() : //--------------------------------------------------------------------- // Global initialization for GL //--------------------------------------------------------------------- -void LLGLManager::initWGL() +void LLGLManager::initWGL(HDC dc) { mHasPBuffer = FALSE; #if LL_WINDOWS && !LL_MESA_HEADLESS - if (!glh_init_extensions("WGL_ARB_pixel_format")) + if (!epoxy_has_wgl_extension(dc, "WGL_ARB_pixel_format")) { LL_WARNS("RenderInit") << "No ARB pixel format extensions" << LL_ENDL; } - if (ExtensionExists("WGL_ARB_create_context",gGLHExts.mSysExts)) + if (epoxy_has_wgl_extension(dc, "WGL_ARB_create_context")) { - GLH_EXT_NAME(wglCreateContextAttribsARB) = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB"); + //GLH_EXT_NAME(wglCreateContextAttribsARB) = (PFNWGLCREATECONTEXTATTRIBSARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreateContextAttribsARB"); } else { @@ -508,31 +247,31 @@ void LLGLManager::initWGL() // For retreiving information per AMD adapter, // because we can't trust curently selected/default one when there are multiple - mHasAMDAssociations = ExtensionExists("WGL_AMD_gpu_association", gGLHExts.mSysExts); + mHasAMDAssociations = epoxy_has_wgl_extension(dc, "WGL_AMD_gpu_association"); if (mHasAMDAssociations) { - GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); - GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); + //GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); + //GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); } - if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts)) + if (epoxy_has_wgl_extension(dc, "WGL_EXT_swap_control")) { - GLH_EXT_NAME(wglSwapIntervalEXT) = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT"); + //GLH_EXT_NAME(wglSwapIntervalEXT) = (PFNWGLSWAPINTERVALEXTPROC)GLH_EXT_GET_PROC_ADDRESS("wglSwapIntervalEXT"); } - if( !glh_init_extensions("WGL_ARB_pbuffer") ) + if( !epoxy_has_wgl_extension(dc, "WGL_ARB_pbuffer") ) { LL_WARNS("RenderInit") << "No ARB WGL PBuffer extensions" << LL_ENDL; } - if( !glh_init_extensions("WGL_ARB_render_texture") ) + if( !epoxy_has_wgl_extension(dc, "WGL_ARB_render_texture") ) { LL_WARNS("RenderInit") << "No ARB WGL render texture extensions" << LL_ENDL; } - mHasPBuffer = ExtensionExists("WGL_ARB_pbuffer", gGLHExts.mSysExts) && - ExtensionExists("WGL_ARB_render_texture", gGLHExts.mSysExts) && - ExtensionExists("WGL_ARB_pixel_format", gGLHExts.mSysExts); + mHasPBuffer = epoxy_has_wgl_extension(dc, "WGL_ARB_pbuffer") && + epoxy_has_wgl_extension(dc, "WGL_ARB_render_texture") && + epoxy_has_wgl_extension(dc, "WGL_ARB_pixel_format"); #endif } @@ -543,43 +282,6 @@ bool LLGLManager::initGL() { LL_ERRS("RenderInit") << "Calling init on LLGLManager after already initialized!" << LL_ENDL; } - - stop_glerror(); - -#if LL_WINDOWS - if (!glGetStringi) - { - glGetStringi = (PFNGLGETSTRINGIPROC) GLH_EXT_GET_PROC_ADDRESS("glGetStringi"); - } - - //reload extensions string (may have changed after using wglCreateContextAttrib) - if (glGetStringi) - { - std::stringstream str; - - GLint count = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - for (GLint i = 0; i < count; ++i) - { - std::string ext((const char*) glGetStringi(GL_EXTENSIONS, i)); - str << ext << " "; - LL_DEBUGS("GLExtensions") << ext << LL_ENDL; - } - - { - PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0; - wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); - if(wglGetExtensionsStringARB) - { - str << (const char*) wglGetExtensionsStringARB(wglGetCurrentDC()); - } - } - - free(gGLHExts.mSysExts); - std::string extensions = str.str(); - gGLHExts.mSysExts = strdup(extensions.c_str()); - } -#endif stop_glerror(); @@ -792,7 +494,7 @@ bool LLGLManager::initGL() if (mHasFragmentShader) { GLint num_tex_image_units; - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units); + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &num_tex_image_units); mNumTextureImageUnits = llmin(num_tex_image_units, 32); } @@ -805,7 +507,7 @@ bool LLGLManager::initGL() else if (mHasMultitexture) { GLint num_tex_units; - glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &num_tex_units); + glGetIntegerv(GL_MAX_TEXTURE_UNITS, &num_tex_units); mNumTextureUnits = llmin(num_tex_units, (GLint)MAX_GL_TEXTURE_UNITS); if (mIsIntel) { @@ -833,14 +535,12 @@ bool LLGLManager::initGL() stop_glerror(); -#if LL_WINDOWS if (mHasDebugOutput && gDebugGL) { //setup debug output callback - //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); - glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL); - glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); + glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, NULL, GL_TRUE); + glDebugMessageCallback((GLDEBUGPROC) gl_debug_callback, NULL); + glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); } -#endif stop_glerror(); @@ -904,7 +604,7 @@ void LLGLManager::getGLInfo(LLSD& info) info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); } -#if !LL_MESA_HEADLESS +#if 0 std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); boost::char_separator<char> sep(" "); boost::tokenizer<boost::char_separator<char> > tok(all_exts, sep); @@ -932,7 +632,7 @@ std::string LLGLManager::getGLInfoString() info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); } -#if !LL_MESA_HEADLESS +#if 0 std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n"); @@ -956,7 +656,7 @@ void LLGLManager::printGLInfoString() LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; } -#if !LL_MESA_HEADLESS +#if 0 std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); LLStringUtil::replaceChar(all_exts, ' ', '\n'); LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL; @@ -1043,66 +743,65 @@ void LLGLManager::initExtensions() mHasVertexShader = FALSE; mHasFragmentShader = FALSE; mHasTextureRectangle = FALSE; -#else // LL_MESA_HEADLESS //important, gGLHExts.mSysExts is uninitialized until after glh_init_extensions is called - mHasMultitexture = glh_init_extensions("GL_ARB_multitexture"); - mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts); //Basic AMD method, also see mHasAMDAssociations - mHasNVXMemInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts); - mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color"); - mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic"); - glh_init_extensions("GL_ARB_texture_cube_map"); - mHasCubeMap = ExtensionExists("GL_ARB_texture_cube_map", gGLHExts.mSysExts); - mHasARBEnvCombine = ExtensionExists("GL_ARB_texture_env_combine", gGLHExts.mSysExts); - mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression"); - mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts); - mHasTimerQuery = ExtensionExists("GL_ARB_timer_query", gGLHExts.mSysExts); - mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts); - mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts); - mHasVertexArrayObject = ExtensionExists("GL_ARB_vertex_array_object", gGLHExts.mSysExts); - mHasSync = ExtensionExists("GL_ARB_sync", gGLHExts.mSysExts); - mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts); - mHasFlushBufferRange = ExtensionExists("GL_APPLE_flush_buffer_range", gGLHExts.mSysExts); - mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); - mHasDepthClamp = FALSE; +#else // LL_MESA_HEADLESS + mHasMultitexture = mGLVersion >= 1.3f || epoxy_has_gl_extension("GL_ARB_multitexture"); + mHasATIMemInfo = epoxy_has_gl_extension("GL_ATI_meminfo"); //Basic AMD method, also see mHasAMDAssociations + mHasNVXMemInfo = epoxy_has_gl_extension("GL_NVX_gpu_memory_info"); + mHasSeparateSpecularColor = mGLVersion >= 1.2f || epoxy_has_gl_extension("GL_EXT_separate_specular_color"); + mHasAnisotropic = mGLVersion >= 4.6f || epoxy_has_gl_extension("GL_EXT_texture_filter_anisotropic"); + + mHasCubeMap = mGLVersion >= 1.3f || epoxy_has_gl_extension("GL_ARB_texture_cube_map"); + mHasARBEnvCombine = mGLVersion >= 1.3f || epoxy_has_gl_extension("GL_ARB_texture_env_combine"); + mHasCompressedTextures = mGLVersion >= 1.3f || epoxy_has_gl_extension("GL_ARB_texture_compression"); + mHasOcclusionQuery = mGLVersion >= 1.5f || epoxy_has_gl_extension("GL_ARB_occlusion_query"); + mHasTimerQuery = mGLVersion >= 3.3f || epoxy_has_gl_extension("GL_ARB_timer_query"); + mHasOcclusionQuery2 = mGLVersion >= 3.3f || epoxy_has_gl_extension("GL_ARB_occlusion_query2"); + mHasVertexBufferObject = mGLVersion >= 1.5f || epoxy_has_gl_extension("GL_ARB_vertex_buffer_object"); + mHasVertexArrayObject = mGLVersion >= 3.0f || epoxy_has_gl_extension("GL_ARB_vertex_array_object"); + mHasSync = mGLVersion >= 3.2f || epoxy_has_gl_extension("GL_ARB_sync"); + mHasMapBufferRange = mGLVersion >= 3.0f || epoxy_has_gl_extension("GL_ARB_map_buffer_range"); + mHasFlushBufferRange = epoxy_has_gl_extension("GL_APPLE_flush_buffer_range"); + mHasDepthClamp = mGLVersion >= 3.2f || (epoxy_has_gl_extension("GL_ARB_depth_clamp") || epoxy_has_gl_extension("GL_NV_depth_clamp")); // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad #ifdef GL_ARB_framebuffer_object - mHasFramebufferObject = ExtensionExists("GL_ARB_framebuffer_object", gGLHExts.mSysExts); + mHasFramebufferObject = mGLVersion >= 3.0f || epoxy_has_gl_extension("GL_ARB_framebuffer_object"); #else - mHasFramebufferObject = ExtensionExists("GL_EXT_framebuffer_object", gGLHExts.mSysExts) && - ExtensionExists("GL_EXT_framebuffer_blit", gGLHExts.mSysExts) && - ExtensionExists("GL_EXT_framebuffer_multisample", gGLHExts.mSysExts) && - ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); + mHasFramebufferObject = mGLVersion >= 3.0f || (epoxy_has_gl_extension("GL_EXT_framebuffer_object") && + epoxy_has_gl_extension("GL_EXT_framebuffer_blit") && + epoxy_has_gl_extension("GL_EXT_framebuffer_multisample") && + epoxy_has_gl_extension("GL_EXT_packed_depth_stencil")); #endif #ifdef GL_EXT_texture_sRGB - mHassRGBTexture = ExtensionExists("GL_EXT_texture_sRGB", gGLHExts.mSysExts); + mHassRGBTexture = mGLVersion >= 2.1f || epoxy_has_gl_extension("GL_EXT_texture_sRGB"); #endif - + #ifdef GL_ARB_framebuffer_sRGB - mHassRGBFramebuffer = ExtensionExists("GL_ARB_framebuffer_sRGB", gGLHExts.mSysExts); + mHassRGBFramebuffer = mGLVersion >= 3.0f || epoxy_has_gl_extension("GL_ARB_framebuffer_sRGB"); #else - mHassRGBFramebuffer = ExtensionExists("GL_EXT_framebuffer_sRGB", gGLHExts.mSysExts); + mHassRGBFramebuffer = mGLVersion >= 3.0f || epoxy_has_gl_extension("GL_EXT_framebuffer_sRGB"); #endif - + #ifdef GL_EXT_texture_sRGB_decode - mHasTexturesRGBDecode = ExtensionExists("GL_EXT_texture_sRGB_decode", gGLHExts.mSysExts); + mHasTexturesRGBDecode = epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode"); #else - mHasTexturesRGBDecode = ExtensionExists("GL_ARB_texture_sRGB_decode", gGLHExts.mSysExts); + mHasTexturesRGBDecode = epoxy_has_gl_extension("GL_ARB_texture_sRGB_decode"); #endif mHasMipMapGeneration = mHasFramebufferObject || mGLVersion >= 1.4f; - mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts); - mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts); - mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts); - mHasTextureMultisample = ExtensionExists("GL_ARB_texture_multisample", gGLHExts.mSysExts); - mHasDebugOutput = ExtensionExists("GL_ARB_debug_output", gGLHExts.mSysExts); - mHasTransformFeedback = mGLVersion >= 4.f ? TRUE : FALSE; + mHasDrawBuffers = mGLVersion >= 2.0f || epoxy_has_gl_extension("GL_ARB_draw_buffers"); + mHasBlendFuncSeparate = mGLVersion >= 1.4f || epoxy_has_gl_extension("GL_EXT_blend_func_separate"); + mHasTextureRectangle = mGLVersion >= 3.1f || epoxy_has_gl_extension("GL_ARB_texture_rectangle"); + mHasTextureMultisample = mGLVersion >= 3.2f || epoxy_has_gl_extension("GL_ARB_texture_multisample"); + mHasDebugOutput = mGLVersion >= 4.3f || epoxy_has_gl_extension("GL_ARB_debug_output"); + mHasTransformFeedback = mGLVersion >= 4.0f ? TRUE : FALSE; #if !LL_DARWIN - mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts); + mHasPointParameters = !mIsATI && (mGLVersion >= 1.4f || epoxy_has_gl_extension("GL_ARB_point_parameters")); #endif - mHasShaderObjects = ExtensionExists("GL_ARB_shader_objects", gGLHExts.mSysExts) && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts)); - mHasVertexShader = ExtensionExists("GL_ARB_vertex_program", gGLHExts.mSysExts) && ExtensionExists("GL_ARB_vertex_shader", gGLHExts.mSysExts) - && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts)); - mHasFragmentShader = ExtensionExists("GL_ARB_fragment_shader", gGLHExts.mSysExts) && (LLRender::sGLCoreProfile || ExtensionExists("GL_ARB_shading_language_100", gGLHExts.mSysExts)); + mHasShaderObjects = mGLVersion >= 2.0f || (epoxy_has_gl_extension("GL_ARB_shader_objects") && (LLRender::sGLCoreProfile || epoxy_has_gl_extension("GL_ARB_shading_language_100"))); + mHasVertexShader = mGLVersion >= 2.0f || (epoxy_has_gl_extension("GL_ARB_vertex_program") && epoxy_has_gl_extension("GL_ARB_vertex_shader") + && (LLRender::sGLCoreProfile || epoxy_has_gl_extension("GL_ARB_shading_language_100"))); + mHasFragmentShader = mGLVersion >= 2.0f || (epoxy_has_gl_extension("GL_ARB_fragment_shader") && (LLRender::sGLCoreProfile || epoxy_has_gl_extension("GL_ARB_shading_language_100"))); #endif #if LL_LINUX || LL_SOLARIS @@ -1253,271 +952,6 @@ void LLGLManager::initExtensions() glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); -#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS - LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; - if (mHasVertexBufferObject) - { - glBindBufferARB = (PFNGLBINDBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindBufferARB"); - if (glBindBufferARB) - { - glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteBuffersARB"); - glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGenBuffersARB"); - glIsBufferARB = (PFNGLISBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("glIsBufferARB"); - glBufferDataARB = (PFNGLBUFFERDATAARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferDataARB"); - glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBufferSubDataARB"); - glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferSubDataARB"); - glMapBufferARB = (PFNGLMAPBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMapBufferARB"); - glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("glUnmapBufferARB"); - glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferParameterivARB"); - glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetBufferPointervARB"); - } - else - { - mHasVertexBufferObject = FALSE; - } - } - if (mHasVertexArrayObject) - { - glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) GLH_EXT_GET_PROC_ADDRESS("glBindVertexArray"); - glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteVertexArrays"); - glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) GLH_EXT_GET_PROC_ADDRESS("glGenVertexArrays"); - glIsVertexArray = (PFNGLISVERTEXARRAYPROC) GLH_EXT_GET_PROC_ADDRESS("glIsVertexArray"); - } - if (mHasSync) - { - glFenceSync = (PFNGLFENCESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glFenceSync"); - glIsSync = (PFNGLISSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glIsSync"); - glDeleteSync = (PFNGLDELETESYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteSync"); - glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glClientWaitSync"); - glWaitSync = (PFNGLWAITSYNCPROC) GLH_EXT_GET_PROC_ADDRESS("glWaitSync"); - glGetInteger64v = (PFNGLGETINTEGER64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetInteger64v"); - glGetSynciv = (PFNGLGETSYNCIVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetSynciv"); - } - if (mHasMapBufferRange) - { - glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glMapBufferRange"); - glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glFlushMappedBufferRange"); - } - if (mHasFramebufferObject) - { - LL_INFOS() << "initExtensions() FramebufferObject-related procs..." << LL_ENDL; - glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glIsRenderbuffer"); - glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glBindRenderbuffer"); - glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteRenderbuffers"); - glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glGenRenderbuffers"); - glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorage"); - glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetRenderbufferParameteriv"); - glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glIsFramebuffer"); - glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glBindFramebuffer"); - glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteFramebuffers"); - glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) GLH_EXT_GET_PROC_ADDRESS("glGenFramebuffers"); - glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) GLH_EXT_GET_PROC_ADDRESS("glCheckFramebufferStatus"); - glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture1D"); - glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture2D"); - glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) GLH_EXT_GET_PROC_ADDRESS("glFramebufferTexture3D"); - glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glFramebufferRenderbuffer"); - glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetFramebufferAttachmentParameteriv"); - glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) GLH_EXT_GET_PROC_ADDRESS("glGenerateMipmap"); - glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) GLH_EXT_GET_PROC_ADDRESS("glBlitFramebuffer"); - glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glRenderbufferStorageMultisample"); - glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) GLH_EXT_GET_PROC_ADDRESS("glFramebufferTextureLayer"); - } - if (mHasDrawBuffers) - { - glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDrawBuffersARB"); - } - if (mHasBlendFuncSeparate) - { - glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparateEXT"); - } - if (mHasTextureMultisample) - { - glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage2DMultisample"); - glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample"); - glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv"); - glSampleMaski = (PFNGLSAMPLEMASKIPROC) GLH_EXT_GET_PROC_ADDRESS("glSampleMaski"); - } - if (mHasTransformFeedback) - { - glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glBeginTransformFeedback"); - glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback"); - glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings"); - glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange"); - glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase"); - } - if (mHasDebugOutput) - { - glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageControlARB"); - glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageInsertARB"); - glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageCallbackARB"); - glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetDebugMessageLogARB"); - } -#if (!LL_LINUX && !LL_SOLARIS) || LL_LINUX_NV_GL_HEADERS - // This is expected to be a static symbol on Linux GL implementations, except if we use the nvidia headers - bah - glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements"); - if (!glDrawRangeElements) - { - mGLMaxVertexRange = 0; - mGLMaxIndexRange = 0; - } -#endif // !LL_LINUX || LL_LINUX_NV_GL_HEADERS -#if LL_LINUX_NV_GL_HEADERS - // nvidia headers are critically different from mesa-esque - glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveTextureARB"); - glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glClientActiveTextureARB"); -#endif // LL_LINUX_NV_GL_HEADERS - - if (mHasOcclusionQuery) - { - LL_INFOS() << "initExtensions() OcclusionQuery-related procs..." << LL_ENDL; - glGenQueriesARB = (PFNGLGENQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGenQueriesARB"); - glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteQueriesARB"); - glIsQueryARB = (PFNGLISQUERYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glIsQueryARB"); - glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBeginQueryARB"); - glEndQueryARB = (PFNGLENDQUERYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glEndQueryARB"); - glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryivARB"); - glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectivARB"); - glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectuivARB"); - } - if (mHasTimerQuery) - { - LL_INFOS() << "initExtensions() TimerQuery-related procs..." << LL_ENDL; - glQueryCounter = (PFNGLQUERYCOUNTERPROC) GLH_EXT_GET_PROC_ADDRESS("glQueryCounter"); - glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjecti64v"); - glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) GLH_EXT_GET_PROC_ADDRESS("glGetQueryObjectui64v"); - } - if (mHasPointParameters) - { - LL_INFOS() << "initExtensions() PointParameters-related procs..." << LL_ENDL; - glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfARB"); - glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfvARB"); - } - if (mHasShaderObjects) - { - glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteObjectARB"); - glGetHandleARB = (PFNGLGETHANDLEARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetHandleARB"); - glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDetachObjectARB"); - glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glCreateShaderObjectARB"); - glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) GLH_EXT_GET_PROC_ADDRESS("glShaderSourceARB"); - glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glCompileShaderARB"); - glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glCreateProgramObjectARB"); - glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glAttachObjectARB"); - glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS("glLinkProgramARB"); - glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUseProgramObjectARB"); - glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS("glValidateProgramARB"); - glUniform1fARB = (PFNGLUNIFORM1FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform1fARB"); - glUniform2fARB = (PFNGLUNIFORM2FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform2fARB"); - glUniform3fARB = (PFNGLUNIFORM3FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform3fARB"); - glUniform4fARB = (PFNGLUNIFORM4FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4fARB"); - glUniform1iARB = (PFNGLUNIFORM1IARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform1iARB"); - glUniform2iARB = (PFNGLUNIFORM2IARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform2iARB"); - glUniform3iARB = (PFNGLUNIFORM3IARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform3iARB"); - glUniform4iARB = (PFNGLUNIFORM4IARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4iARB"); - glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform1fvARB"); - glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform2fvARB"); - glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform3fvARB"); - glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4fvARB"); - glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform1ivARB"); - glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform2ivARB"); - glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform3ivARB"); - glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4ivARB"); - glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fvARB"); - glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fvARB"); - glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); - glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fvARB"); - glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterfvARB"); - glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterivARB"); - glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetInfoLogARB"); - glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttachedObjectsARB"); - glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetUniformLocationARB"); - glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveUniformARB"); - glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetUniformfvARB"); - glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetUniformivARB"); - glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetShaderSourceARB"); - } - if (mHasVertexShader) - { - LL_INFOS() << "initExtensions() VertexShader-related procs..." << LL_ENDL; - - // nSight doesn't support use of ARB funcs that have been normalized in the API - if (!LLRender::sNsightDebugSupport) - { - glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocationARB"); - glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocationARB"); - } - else - { - glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetAttribLocation"); - glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindAttribLocation"); - } - - glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetActiveAttribARB"); - glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB"); - glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB"); - glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fARB"); - glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fvARB"); - glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sARB"); - glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1svARB"); - glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dARB"); - glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dvARB"); - glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fARB"); - glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fvARB"); - glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sARB"); - glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2svARB"); - glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dARB"); - glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dvARB"); - glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fARB"); - glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fvARB"); - glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sARB"); - glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3svARB"); - glVertexAttrib4nbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nbvARB"); - glVertexAttrib4nivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nivARB"); - glVertexAttrib4nsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nsvARB"); - glVertexAttrib4nubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nubARB"); - glVertexAttrib4nubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nubvARB"); - glVertexAttrib4nuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nuivARB"); - glVertexAttrib4nusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4nusvARB"); - glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4bvARB"); - glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dARB"); - glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dvARB"); - glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fARB"); - glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fvARB"); - glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ivARB"); - glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sARB"); - glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4svARB"); - glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubvARB"); - glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB"); - glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB"); - glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB"); - glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer"); - glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB"); - glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB"); - glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB"); - glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS("glBindProgramARB"); - glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramsARB"); - glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGenProgramsARB"); - glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4dARB"); - glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4dvARB"); - glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4fARB"); - glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4fvARB"); - glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4dARB"); - glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4dvARB"); - glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4fARB"); - glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4fvARB"); - glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramEnvParameterdvARB"); - glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramEnvParameterfvARB"); - glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramLocalParameterdvARB"); - glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramLocalParameterfvARB"); - glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramivARB"); - glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetProgramStringARB"); - glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdvARB"); - glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfvARB"); - glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribivARB"); - glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glgetVertexAttribPointervARB"); - glIsProgramARB = (PFNGLISPROGRAMARBPROC) GLH_EXT_GET_PROC_ADDRESS("glIsProgramARB"); - } - LL_DEBUGS("RenderInit") << "GL Probe: Got symbols" << LL_ENDL; -#endif mInited = TRUE; } @@ -1542,8 +976,7 @@ void log_glerror() return ; } // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + GLenum error = glGetError(); while (LL_UNLIKELY(error)) { GLubyte const * gl_error_msg = gluErrorString(error); @@ -1564,8 +997,7 @@ void log_glerror() void do_assert_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + GLenum error = glGetError(); BOOL quit = FALSE; while (LL_UNLIKELY(error)) { @@ -1657,8 +1089,8 @@ void LLGLState::initClass() // sStateMap[GL_TEXTURE_2D] = GL_TRUE; //make sure multisample defaults to disabled - sStateMap[GL_MULTISAMPLE_ARB] = GL_FALSE; - glDisable(GL_MULTISAMPLE_ARB); + sStateMap[GL_MULTISAMPLE] = GL_FALSE; + glDisable(GL_MULTISAMPLE); } //static @@ -1675,11 +1107,11 @@ void LLGLState::resetTextureStates() gGL.flush(); GLint maxTextureUnits; - glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &maxTextureUnits); + glGetIntegerv(GL_MAX_TEXTURE_UNITS, &maxTextureUnits); for (S32 j = maxTextureUnits-1; j >=0; j--) { gGL.getTexUnit(j)->activate(); - glClientActiveTextureARB(GL_TEXTURE0_ARB+j); + glClientActiveTexture(GL_TEXTURE0+j); j == 0 ? gGL.getTexUnit(j)->enable(LLTexUnit::TT_TEXTURE) : gGL.getTexUnit(j)->disable(); } } @@ -1764,12 +1196,12 @@ void LLGLState::checkTextureChannels(const std::string& msg) stop_glerror(); GLint activeTexture; - glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &activeTexture); + glGetIntegerv(GL_ACTIVE_TEXTURE, &activeTexture); stop_glerror(); BOOL error = FALSE; - if (activeTexture == GL_TEXTURE0_ARB) + if (activeTexture == GL_TEXTURE0) { GLint tex_env_mode = 0; @@ -1792,12 +1224,12 @@ void LLGLState::checkTextureChannels(const std::string& msg) "GL_TEXTURE_2D", "GL_TEXTURE_COORD_ARRAY", "GL_TEXTURE_1D", - "GL_TEXTURE_CUBE_MAP_ARB", + "GL_TEXTURE_CUBE_MAP", "GL_TEXTURE_GEN_S", "GL_TEXTURE_GEN_T", "GL_TEXTURE_GEN_Q", "GL_TEXTURE_GEN_R", - "GL_TEXTURE_RECTANGLE_ARB", + "GL_TEXTURE_RECTANGLE", "GL_TEXTURE_2D_MULTISAMPLE" }; @@ -1806,12 +1238,12 @@ void LLGLState::checkTextureChannels(const std::string& msg) GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_1D, - GL_TEXTURE_CUBE_MAP_ARB, + GL_TEXTURE_CUBE_MAP, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, - GL_TEXTURE_RECTANGLE_ARB, + GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE }; @@ -1827,7 +1259,7 @@ void LLGLState::checkTextureChannels(const std::string& msg) if (i < gGLManager.mNumTextureUnits) { - glClientActiveTextureARB(GL_TEXTURE0_ARB+i); + glClientActiveTexture(GL_TEXTURE0+i); stop_glerror(); glGetIntegerv(GL_TEXTURE_STACK_DEPTH, &stackDepth); stop_glerror(); @@ -1912,7 +1344,7 @@ void LLGLState::checkTextureChannels(const std::string& msg) stop_glerror(); gGL.getTexUnit(0)->activate(); - glClientActiveTextureARB(GL_TEXTURE0_ARB); + glClientActiveTexture(GL_TEXTURE0); stop_glerror(); if (error) @@ -1940,9 +1372,9 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) BOOL error = FALSE; GLint active_texture; - glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE_ARB, &active_texture); + glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &active_texture); - if (active_texture != GL_TEXTURE0_ARB) + if (active_texture != GL_TEXTURE0) { LL_WARNS() << "Client active texture corrupted: " << active_texture << LL_ENDL; if (gDebugSession) @@ -1952,8 +1384,8 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) error = TRUE; } - /*glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &active_texture); - if (active_texture != GL_TEXTURE0_ARB) + /*glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); + if (active_texture != GL_TEXTURE0) { LL_WARNS() << "Active texture corrupted: " << active_texture << LL_ENDL; if (gDebugSession) @@ -2016,7 +1448,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) } } - glClientActiveTextureARB(GL_TEXTURE1_ARB); + glClientActiveTexture(GL_TEXTURE1); gGL.getTexUnit(1)->activate(); if (glIsEnabled(GL_TEXTURE_COORD_ARRAY)) { @@ -2068,17 +1500,17 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) } }*/ - glClientActiveTextureARB(GL_TEXTURE0_ARB); + glClientActiveTexture(GL_TEXTURE0); gGL.getTexUnit(0)->activate(); if (gGLManager.mHasVertexShader && LLGLSLShader::sNoFixedFunction) { //make sure vertex attribs are all disabled GLint count; - glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &count); + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &count); for (GLint i = 0; i < count; i++) { GLint enabled; - glGetVertexAttribivARB((GLuint) i, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &enabled); + glGetVertexAttribiv((GLuint) i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled); if (enabled) { error = TRUE; diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 30fe5e3f679..e0501caaaf3 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -68,7 +68,7 @@ class LLGLManager bool initGL(); void shutdownGL(); - void initWGL(); // Initializes stupid WGL extensions + void initWGL(HDC dc); // Initializes stupid WGL extensions std::string getRawGLString(); // For sending to simulator diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 36fbb381bb1..b90bd815e2c 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -27,242 +27,7 @@ #ifndef LL_LLGLHEADERS_H #define LL_LLGLHEADERS_H -#if LL_SOLARIS -# if defined(__sparc) -# define I_NEED_OS2_H // avoiding BOOL conflicts -# endif -# include "GL/gl.h" -# if defined(__sparc) -# undef I_NEED_OS2_H -# ifdef BOOL -# undef BOOL // now get rid of Xmd.h crap -# endif -# endif -# include "GL/glx.h" -# define GL_GLEXT_PROTOTYPES 1 -# include "GL/glext.h" -# include "GL/glu.h" -# include "GL/glx.h" -# define GLX_GLXEXT_PROTOTYPES 1 -# include "GL/glxext.h" -//# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB((const GLubyte*)(p)) -# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddress((const GLubyte*)(p)) - -// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly -// This header is distributed with SL. You'll find it in linden/libraries/include/GL/ -# define __APPLE__ -# include "GL/glh_extensions.h" -# undef __APPLE__ - - -// GL_ARB_vertex_buffer_object -extern PFNGLBINDBUFFERARBPROC glBindBufferARB; -extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB; -extern PFNGLGENBUFFERSARBPROC glGenBuffersARB; -extern PFNGLISBUFFERARBPROC glIsBufferARB; -extern PFNGLBUFFERDATAARBPROC glBufferDataARB; -extern PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB; -extern PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB; -extern PFNGLMAPBUFFERARBPROC glMapBufferARB; -extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; -extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; -extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; - -// GL_ARB_vertex_array_object -extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray; -extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; -extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; -extern PFNGLISVERTEXARRAYPROC glIsVertexArray; - -// GL_ARB_sync -extern PFNGLFENCESYNCPROC glFenceSync; -extern PFNGLISSYNCPROC glIsSync; -extern PFNGLDELETESYNCPROC glDeleteSync; -extern PFNGLCLIENTWAITSYNCPROC glClientWaitSync; -extern PFNGLWAITSYNCPROC glWaitSync; -extern PFNGLGETINTEGER64VPROC glGetInteger64v; -extern PFNGLGETSYNCIVPROC glGetSynciv; - -// GL_APPLE_flush_buffer_range -extern PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE; -extern PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE; - -// GL_ARB_map_buffer_range -extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; -extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; - -// GL_ATI_vertex_array_object -extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; -extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; -extern PFNGLUPDATEOBJECTBUFFERATIPROC glUpdateObjectBufferATI; -extern PFNGLGETOBJECTBUFFERFVATIPROC glGetObjectBufferfvATI; -extern PFNGLGETOBJECTBUFFERIVATIPROC glGetObjectBufferivATI; -extern PFNGLFREEOBJECTBUFFERATIPROC glFreeObjectBufferATI; -extern PFNGLARRAYOBJECTATIPROC glArrayObjectATI; -extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glVertexAttribArrayObjectATI; -extern PFNGLGETARRAYOBJECTFVATIPROC glGetArrayObjectfvATI; -extern PFNGLGETARRAYOBJECTIVATIPROC glGetArrayObjectivATI; -extern PFNGLVARIANTARRAYOBJECTATIPROC glVariantObjectArrayATI; -extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC glGetVariantArrayObjectfvATI; -extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC glGetVariantArrayObjectivATI; - -// GL_ARB_occlusion_query -extern PFNGLGENQUERIESARBPROC glGenQueriesARB; -extern PFNGLDELETEQUERIESARBPROC glDeleteQueriesARB; -extern PFNGLISQUERYARBPROC glIsQueryARB; -extern PFNGLBEGINQUERYARBPROC glBeginQueryARB; -extern PFNGLENDQUERYARBPROC glEndQueryARB; -extern PFNGLGETQUERYIVARBPROC glGetQueryivARB; -extern PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB; -extern PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB; - -// GL_ARB_timer_query -extern PFNGLQUERYCOUNTERPROC glQueryCounter; -extern PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; -extern PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; - -// GL_ARB_point_parameters -extern PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB; -extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; - -// GL_ARB_shader_objects -extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; -extern PFNGLGETHANDLEARBPROC glGetHandleARB; -extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; -extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; -extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; -extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; -extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; -extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB; -extern PFNGLLINKPROGRAMARBPROC glLinkProgramARB; -extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; -extern PFNGLVALIDATEPROGRAMARBPROC glValidateProgramARB; -extern PFNGLUNIFORM1FARBPROC glUniform1fARB; -extern PFNGLUNIFORM2FARBPROC glUniform2fARB; -extern PFNGLUNIFORM3FARBPROC glUniform3fARB; -extern PFNGLUNIFORM4FARBPROC glUniform4fARB; -extern PFNGLUNIFORM1IARBPROC glUniform1iARB; -extern PFNGLUNIFORM2IARBPROC glUniform2iARB; -extern PFNGLUNIFORM3IARBPROC glUniform3iARB; -extern PFNGLUNIFORM4IARBPROC glUniform4iARB; -extern PFNGLUNIFORM1FVARBPROC glUniform1fvARB; -extern PFNGLUNIFORM2FVARBPROC glUniform2fvARB; -extern PFNGLUNIFORM3FVARBPROC glUniform3fvARB; -extern PFNGLUNIFORM4FVARBPROC glUniform4fvARB; -extern PFNGLUNIFORM1IVARBPROC glUniform1ivARB; -extern PFNGLUNIFORM2IVARBPROC glUniform2ivARB; -extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; -extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; -extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; -extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; -extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; -extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; -extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; -extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; -extern PFNGLGETINFOLOGARBPROC glGetInfoLogARB; -extern PFNGLGETATTACHEDOBJECTSARBPROC glGetAttachedObjectsARB; -extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; -extern PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB; -extern PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB; -extern PFNGLGETUNIFORMIVARBPROC glGetUniformivARB; -extern PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB; - -// GL_ARB_vertex_shader -extern PFNGLVERTEXATTRIB1DARBPROC glVertexAttrib1dARB; -extern PFNGLVERTEXATTRIB1DVARBPROC glVertexAttrib1dvARB; -extern PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB; -extern PFNGLVERTEXATTRIB1FVARBPROC glVertexAttrib1fvARB; -extern PFNGLVERTEXATTRIB1SARBPROC glVertexAttrib1sARB; -extern PFNGLVERTEXATTRIB1SVARBPROC glVertexAttrib1svARB; -extern PFNGLVERTEXATTRIB2DARBPROC glVertexAttrib2dARB; -extern PFNGLVERTEXATTRIB2DVARBPROC glVertexAttrib2dvARB; -extern PFNGLVERTEXATTRIB2FARBPROC glVertexAttrib2fARB; -extern PFNGLVERTEXATTRIB2FVARBPROC glVertexAttrib2fvARB; -extern PFNGLVERTEXATTRIB2SARBPROC glVertexAttrib2sARB; -extern PFNGLVERTEXATTRIB2SVARBPROC glVertexAttrib2svARB; -extern PFNGLVERTEXATTRIB3DARBPROC glVertexAttrib3dARB; -extern PFNGLVERTEXATTRIB3DVARBPROC glVertexAttrib3dvARB; -extern PFNGLVERTEXATTRIB3FARBPROC glVertexAttrib3fARB; -extern PFNGLVERTEXATTRIB3FVARBPROC glVertexAttrib3fvARB; -extern PFNGLVERTEXATTRIB3SARBPROC glVertexAttrib3sARB; -extern PFNGLVERTEXATTRIB3SVARBPROC glVertexAttrib3svARB; -extern PFNGLVERTEXATTRIB4NBVARBPROC glVertexAttrib4nbvARB; -extern PFNGLVERTEXATTRIB4NIVARBPROC glVertexAttrib4nivARB; -extern PFNGLVERTEXATTRIB4NSVARBPROC glVertexAttrib4nsvARB; -extern PFNGLVERTEXATTRIB4NUBARBPROC glVertexAttrib4nubARB; -extern PFNGLVERTEXATTRIB4NUBVARBPROC glVertexAttrib4nubvARB; -extern PFNGLVERTEXATTRIB4NUIVARBPROC glVertexAttrib4nuivARB; -extern PFNGLVERTEXATTRIB4NUSVARBPROC glVertexAttrib4nusvARB; -extern PFNGLVERTEXATTRIB4BVARBPROC glVertexAttrib4bvARB; -extern PFNGLVERTEXATTRIB4DARBPROC glVertexAttrib4dARB; -extern PFNGLVERTEXATTRIB4DVARBPROC glVertexAttrib4dvARB; -extern PFNGLVERTEXATTRIB4FARBPROC glVertexAttrib4fARB; -extern PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB; -extern PFNGLVERTEXATTRIB4IVARBPROC glVertexAttrib4ivARB; -extern PFNGLVERTEXATTRIB4SARBPROC glVertexAttrib4sARB; -extern PFNGLVERTEXATTRIB4SVARBPROC glVertexAttrib4svARB; -extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; -extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; -extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; -extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; -extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; -extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; -extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; -extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; -extern PFNGLBINDPROGRAMARBPROC glBindProgramARB; -extern PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; -extern PFNGLGENPROGRAMSARBPROC glGenProgramsARB; -extern PFNGLPROGRAMENVPARAMETER4DARBPROC glProgramEnvParameter4dARB; -extern PFNGLPROGRAMENVPARAMETER4DVARBPROC glProgramEnvParameter4dvARB; -extern PFNGLPROGRAMENVPARAMETER4FARBPROC glProgramEnvParameter4fARB; -extern PFNGLPROGRAMENVPARAMETER4FVARBPROC glProgramEnvParameter4fvARB; -extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB; -extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glProgramLocalParameter4dvARB; -extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC glProgramLocalParameter4fARB; -extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; -extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC glGetProgramEnvParameterdvARB; -extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC glGetProgramEnvParameterfvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glGetProgramLocalParameterfvARB; -extern PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; -extern PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; -extern PFNGLGETVERTEXATTRIBDVARBPROC glGetVertexAttribdvARB; -extern PFNGLGETVERTEXATTRIBFVARBPROC glGetVertexAttribfvARB; -extern PFNGLGETVERTEXATTRIBIVARBPROC glGetVertexAttribivARB; -extern PFNGLGETVERTEXATTRIBPOINTERVARBPROC glGetVertexAttribPointervARB; -extern PFNGLISPROGRAMARBPROC glIsProgramARB; -extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; -extern PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB; -extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; - -extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB; -extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB; - -extern PFNGLCOLORTABLEEXTPROC glColorTableEXT; - -//GL_EXT_blend_func_separate -extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; - -//GL_EXT_framebuffer_object -extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT; -extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; -extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; -extern PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT; -extern PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT; -extern PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT; -extern PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT; -extern PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT; -extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT; -extern PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT; -extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; -extern PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT; -extern PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT; -extern PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT; -extern PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT; -extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT; -extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; - -#elif LL_MESA +#if LL_MESA //---------------------------------------------------------------------------- // MESA headers // quotes so we get libraries/.../GL/ version @@ -276,279 +41,7 @@ extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; # include "GL/glh_extensions.h" # undef __APPLE__ -#elif LL_LINUX -//---------------------------------------------------------------------------- -// LL_LINUX - -//---------------------------------------------------------------------------- -// Linux, MESA headers, but not necessarily assuming MESA runtime. -// quotes so we get libraries/.../GL/ version -#include "GL/gl.h" -#include "GL/glext.h" -#include "GL/glu.h" - - -#if LL_LINUX && !LL_MESA_HEADLESS -// The __APPLE__ kludge is to make glh_extensions.h not symbol-clash horribly -# define __APPLE__ -# include "GL/glh_extensions.h" -# undef __APPLE__ - -/* Although SDL very likely ends up calling glXGetProcAddress() itself, - if we use SDL_GL_GetProcAddress() then we get bogus addresses back on - some systems. Weird. */ -/*# include "SDL/SDL.h" - # define GLH_EXT_GET_PROC_ADDRESS(p) SDL_GL_GetProcAddress(p) */ -#define GLX_GLXEXT_PROTOTYPES 1 -# include "GL/glx.h" -# include "GL/glxext.h" -// Use glXGetProcAddressARB instead of glXGetProcAddress - the ARB symbol -// is considered 'legacy' but works on more machines. -# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB((const GLubyte*)(p)) -#endif // LL_LINUX && !LL_MESA_HEADLESS - -#if LL_LINUX && defined(WINGDIAPI) -// WINGDIAPI gets set if we are using the linux nvidia gl.h header which needs -// the functions below setting up. -# define LL_LINUX_NV_GL_HEADERS 1 -#else -# define LL_LINUX_NV_GL_HEADERS 0 -#endif // LL_LINUX && defined(WINGDIAPI) - - -#if LL_LINUX_NV_GL_HEADERS -// Missing functions when using nvidia headers: -extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; -extern PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB; -extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements; -#endif // LL_LINUX_NV_GL_HEADERS - -// GL_ARB_vertex_array_object -extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray; -extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; -extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; -extern PFNGLISVERTEXARRAYPROC glIsVertexArray; - -// GL_ARB_vertex_buffer_object -extern PFNGLBINDBUFFERARBPROC glBindBufferARB; -extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB; -extern PFNGLGENBUFFERSARBPROC glGenBuffersARB; -extern PFNGLISBUFFERARBPROC glIsBufferARB; -extern PFNGLBUFFERDATAARBPROC glBufferDataARB; -extern PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB; -extern PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB; -extern PFNGLMAPBUFFERARBPROC glMapBufferARB; -extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; -extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; -extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; - -// GL_ARB_sync -extern PFNGLFENCESYNCPROC glFenceSync; -extern PFNGLISSYNCPROC glIsSync; -extern PFNGLDELETESYNCPROC glDeleteSync; -extern PFNGLCLIENTWAITSYNCPROC glClientWaitSync; -extern PFNGLWAITSYNCPROC glWaitSync; -extern PFNGLGETINTEGER64VPROC glGetInteger64v; -extern PFNGLGETSYNCIVPROC glGetSynciv; - -// GL_APPLE_flush_buffer_range -extern PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE; -extern PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE; - -// GL_ARB_map_buffer_range -extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; -extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; - -// GL_ATI_vertex_array_object -extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; -extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; -extern PFNGLUPDATEOBJECTBUFFERATIPROC glUpdateObjectBufferATI; -extern PFNGLGETOBJECTBUFFERFVATIPROC glGetObjectBufferfvATI; -extern PFNGLGETOBJECTBUFFERIVATIPROC glGetObjectBufferivATI; -extern PFNGLFREEOBJECTBUFFERATIPROC glFreeObjectBufferATI; -extern PFNGLARRAYOBJECTATIPROC glArrayObjectATI; -extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glVertexAttribArrayObjectATI; -extern PFNGLGETARRAYOBJECTFVATIPROC glGetArrayObjectfvATI; -extern PFNGLGETARRAYOBJECTIVATIPROC glGetArrayObjectivATI; -extern PFNGLVARIANTARRAYOBJECTATIPROC glVariantObjectArrayATI; -extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC glGetVariantArrayObjectfvATI; -extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC glGetVariantArrayObjectivATI; - -// GL_ARB_occlusion_query -extern PFNGLGENQUERIESARBPROC glGenQueriesARB; -extern PFNGLDELETEQUERIESARBPROC glDeleteQueriesARB; -extern PFNGLISQUERYARBPROC glIsQueryARB; -extern PFNGLBEGINQUERYARBPROC glBeginQueryARB; -extern PFNGLENDQUERYARBPROC glEndQueryARB; -extern PFNGLGETQUERYIVARBPROC glGetQueryivARB; -extern PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB; -extern PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB; - -// GL_ARB_timer_query -extern PFNGLQUERYCOUNTERPROC glQueryCounter; -extern PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; -extern PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; - -// GL_ARB_point_parameters -extern PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB; -extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; - -// GL_ARB_shader_objects -extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; -extern PFNGLGETHANDLEARBPROC glGetHandleARB; -extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; -extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; -extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; -extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; -extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; -extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB; -extern PFNGLLINKPROGRAMARBPROC glLinkProgramARB; -extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; -extern PFNGLVALIDATEPROGRAMARBPROC glValidateProgramARB; -extern PFNGLUNIFORM1FARBPROC glUniform1fARB; -extern PFNGLUNIFORM2FARBPROC glUniform2fARB; -extern PFNGLUNIFORM3FARBPROC glUniform3fARB; -extern PFNGLUNIFORM4FARBPROC glUniform4fARB; -extern PFNGLUNIFORM1IARBPROC glUniform1iARB; -extern PFNGLUNIFORM2IARBPROC glUniform2iARB; -extern PFNGLUNIFORM3IARBPROC glUniform3iARB; -extern PFNGLUNIFORM4IARBPROC glUniform4iARB; -extern PFNGLUNIFORM1FVARBPROC glUniform1fvARB; -extern PFNGLUNIFORM2FVARBPROC glUniform2fvARB; -extern PFNGLUNIFORM3FVARBPROC glUniform3fvARB; -extern PFNGLUNIFORM4FVARBPROC glUniform4fvARB; -extern PFNGLUNIFORM1IVARBPROC glUniform1ivARB; -extern PFNGLUNIFORM2IVARBPROC glUniform2ivARB; -extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; -extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; -extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; -extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; -extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; -extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; -extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; -extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; -extern PFNGLGETINFOLOGARBPROC glGetInfoLogARB; -extern PFNGLGETATTACHEDOBJECTSARBPROC glGetAttachedObjectsARB; -extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; -extern PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB; -extern PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB; -extern PFNGLGETUNIFORMIVARBPROC glGetUniformivARB; -extern PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB; - -// GL_ARB_vertex_shader -extern PFNGLVERTEXATTRIB1DARBPROC glVertexAttrib1dARB; -extern PFNGLVERTEXATTRIB1DVARBPROC glVertexAttrib1dvARB; -extern PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB; -extern PFNGLVERTEXATTRIB1FVARBPROC glVertexAttrib1fvARB; -extern PFNGLVERTEXATTRIB1SARBPROC glVertexAttrib1sARB; -extern PFNGLVERTEXATTRIB1SVARBPROC glVertexAttrib1svARB; -extern PFNGLVERTEXATTRIB2DARBPROC glVertexAttrib2dARB; -extern PFNGLVERTEXATTRIB2DVARBPROC glVertexAttrib2dvARB; -extern PFNGLVERTEXATTRIB2FARBPROC glVertexAttrib2fARB; -extern PFNGLVERTEXATTRIB2FVARBPROC glVertexAttrib2fvARB; -extern PFNGLVERTEXATTRIB2SARBPROC glVertexAttrib2sARB; -extern PFNGLVERTEXATTRIB2SVARBPROC glVertexAttrib2svARB; -extern PFNGLVERTEXATTRIB3DARBPROC glVertexAttrib3dARB; -extern PFNGLVERTEXATTRIB3DVARBPROC glVertexAttrib3dvARB; -extern PFNGLVERTEXATTRIB3FARBPROC glVertexAttrib3fARB; -extern PFNGLVERTEXATTRIB3FVARBPROC glVertexAttrib3fvARB; -extern PFNGLVERTEXATTRIB3SARBPROC glVertexAttrib3sARB; -extern PFNGLVERTEXATTRIB3SVARBPROC glVertexAttrib3svARB; -extern PFNGLVERTEXATTRIB4NBVARBPROC glVertexAttrib4nbvARB; -extern PFNGLVERTEXATTRIB4NIVARBPROC glVertexAttrib4nivARB; -extern PFNGLVERTEXATTRIB4NSVARBPROC glVertexAttrib4nsvARB; -extern PFNGLVERTEXATTRIB4NUBARBPROC glVertexAttrib4nubARB; -extern PFNGLVERTEXATTRIB4NUBVARBPROC glVertexAttrib4nubvARB; -extern PFNGLVERTEXATTRIB4NUIVARBPROC glVertexAttrib4nuivARB; -extern PFNGLVERTEXATTRIB4NUSVARBPROC glVertexAttrib4nusvARB; -extern PFNGLVERTEXATTRIB4BVARBPROC glVertexAttrib4bvARB; -extern PFNGLVERTEXATTRIB4DARBPROC glVertexAttrib4dARB; -extern PFNGLVERTEXATTRIB4DVARBPROC glVertexAttrib4dvARB; -extern PFNGLVERTEXATTRIB4FARBPROC glVertexAttrib4fARB; -extern PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB; -extern PFNGLVERTEXATTRIB4IVARBPROC glVertexAttrib4ivARB; -extern PFNGLVERTEXATTRIB4SARBPROC glVertexAttrib4sARB; -extern PFNGLVERTEXATTRIB4SVARBPROC glVertexAttrib4svARB; -extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; -extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; -extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; -extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; -extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; -extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; -extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; -extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; -extern PFNGLBINDPROGRAMARBPROC glBindProgramARB; -extern PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; -extern PFNGLGENPROGRAMSARBPROC glGenProgramsARB; -extern PFNGLPROGRAMENVPARAMETER4DARBPROC glProgramEnvParameter4dARB; -extern PFNGLPROGRAMENVPARAMETER4DVARBPROC glProgramEnvParameter4dvARB; -extern PFNGLPROGRAMENVPARAMETER4FARBPROC glProgramEnvParameter4fARB; -extern PFNGLPROGRAMENVPARAMETER4FVARBPROC glProgramEnvParameter4fvARB; -extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB; -extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glProgramLocalParameter4dvARB; -extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC glProgramLocalParameter4fARB; -extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; -extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC glGetProgramEnvParameterdvARB; -extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC glGetProgramEnvParameterfvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glGetProgramLocalParameterfvARB; -extern PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; -extern PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; -extern PFNGLGETVERTEXATTRIBDVARBPROC glGetVertexAttribdvARB; -extern PFNGLGETVERTEXATTRIBFVARBPROC glGetVertexAttribfvARB; -extern PFNGLGETVERTEXATTRIBIVARBPROC glGetVertexAttribivARB; -extern PFNGLGETVERTEXATTRIBPOINTERVARBPROC glGetVertexAttribPointervARB; -extern PFNGLISPROGRAMARBPROC glIsProgramARB; -extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; -extern PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB; -extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; - -extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB; -extern PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glGetCompressedTexImageARB; - -//GL_EXT_blend_func_separate -extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; - -//GL_ARB_framebuffer_object -extern PFNGLISRENDERBUFFERPROC glIsRenderbuffer; -extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; -extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; -extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; -extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; -extern PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; -extern PFNGLISFRAMEBUFFERPROC glIsFramebuffer; -extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; -extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; -extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; -extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; -extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; -extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; -extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; -extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; -extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv; -extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap; -extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; -extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; -extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; - -//GL_ARB_draw_buffers -extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; - -//GL_ARB_texture_multisample -extern PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; -extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; -extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; -extern PFNGLSAMPLEMASKIPROC glSampleMaski; - -//transform feedback (4.0 core) -extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; -extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; -extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; -extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; -extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; - - -#elif LL_WINDOWS +#else // Use libepoxy //---------------------------------------------------------------------------- // LL_WINDOWS @@ -556,495 +49,11 @@ extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; #include "llwin32headerslean.h" //---------------------------------------------------------------------------- -#include <GL/gl.h> -#include <GL/glu.h> - -// quotes so we get libraries/.../GL/ version -#include "GL/glext.h" -#include "GL/glh_extensions.h" - -// WGL_ARB_create_context -extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; -extern PFNGLGETSTRINGIPROC glGetStringi; - -// GL_ARB_vertex_buffer_object -extern PFNGLBINDBUFFERARBPROC glBindBufferARB; -extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB; -extern PFNGLGENBUFFERSARBPROC glGenBuffersARB; -extern PFNGLISBUFFERARBPROC glIsBufferARB; -extern PFNGLBUFFERDATAARBPROC glBufferDataARB; -extern PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB; -extern PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB; -extern PFNGLMAPBUFFERARBPROC glMapBufferARB; -extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; -extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; -extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; - -// GL_ARB_vertex_array_object -extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray; -extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; -extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays; -extern PFNGLISVERTEXARRAYPROC glIsVertexArray; - -// GL_ARB_sync -extern PFNGLFENCESYNCPROC glFenceSync; -extern PFNGLISSYNCPROC glIsSync; -extern PFNGLDELETESYNCPROC glDeleteSync; -extern PFNGLCLIENTWAITSYNCPROC glClientWaitSync; -extern PFNGLWAITSYNCPROC glWaitSync; -extern PFNGLGETINTEGER64VPROC glGetInteger64v; -extern PFNGLGETSYNCIVPROC glGetSynciv; - -// GL_APPLE_flush_buffer_range -extern PFNGLBUFFERPARAMETERIAPPLEPROC glBufferParameteriAPPLE; -extern PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glFlushMappedBufferRangeAPPLE; - -// GL_ARB_map_buffer_range -extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; -extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; - -// GL_ATI_vertex_array_object -extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; -extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; -extern PFNGLUPDATEOBJECTBUFFERATIPROC glUpdateObjectBufferATI; -extern PFNGLGETOBJECTBUFFERFVATIPROC glGetObjectBufferfvATI; -extern PFNGLGETOBJECTBUFFERIVATIPROC glGetObjectBufferivATI; -extern PFNGLFREEOBJECTBUFFERATIPROC glFreeObjectBufferATI; -extern PFNGLARRAYOBJECTATIPROC glArrayObjectATI; -extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glVertexAttribArrayObjectATI; -extern PFNGLGETARRAYOBJECTFVATIPROC glGetArrayObjectfvATI; -extern PFNGLGETARRAYOBJECTIVATIPROC glGetArrayObjectivATI; -extern PFNGLVARIANTARRAYOBJECTATIPROC glVariantObjectArrayATI; -extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC glGetVariantArrayObjectfvATI; -extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC glGetVariantArrayObjectivATI; - -extern PFNWGLGETGPUIDSAMDPROC wglGetGPUIDsAMD; -extern PFNWGLGETGPUINFOAMDPROC wglGetGPUInfoAMD; -extern PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; - -// GL_ARB_occlusion_query -extern PFNGLGENQUERIESARBPROC glGenQueriesARB; -extern PFNGLDELETEQUERIESARBPROC glDeleteQueriesARB; -extern PFNGLISQUERYARBPROC glIsQueryARB; -extern PFNGLBEGINQUERYARBPROC glBeginQueryARB; -extern PFNGLENDQUERYARBPROC glEndQueryARB; -extern PFNGLGETQUERYIVARBPROC glGetQueryivARB; -extern PFNGLGETQUERYOBJECTIVARBPROC glGetQueryObjectivARB; -extern PFNGLGETQUERYOBJECTUIVARBPROC glGetQueryObjectuivARB; - -// GL_ARB_timer_query -extern PFNGLQUERYCOUNTERPROC glQueryCounter; -extern PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; -extern PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; - - -// GL_ARB_point_parameters -extern PFNGLPOINTPARAMETERFARBPROC glPointParameterfARB; -extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; - -// GL_ARB_shader_objects -extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; -extern PFNGLGETHANDLEARBPROC glGetHandleARB; -extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; -extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; -extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; -extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; -extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; -extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB; -extern PFNGLLINKPROGRAMARBPROC glLinkProgramARB; -extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; -extern PFNGLVALIDATEPROGRAMARBPROC glValidateProgramARB; -extern PFNGLUNIFORM1FARBPROC glUniform1fARB; -extern PFNGLUNIFORM2FARBPROC glUniform2fARB; -extern PFNGLUNIFORM3FARBPROC glUniform3fARB; -extern PFNGLUNIFORM4FARBPROC glUniform4fARB; -extern PFNGLUNIFORM1IARBPROC glUniform1iARB; -extern PFNGLUNIFORM2IARBPROC glUniform2iARB; -extern PFNGLUNIFORM3IARBPROC glUniform3iARB; -extern PFNGLUNIFORM4IARBPROC glUniform4iARB; -extern PFNGLUNIFORM1FVARBPROC glUniform1fvARB; -extern PFNGLUNIFORM2FVARBPROC glUniform2fvARB; -extern PFNGLUNIFORM3FVARBPROC glUniform3fvARB; -extern PFNGLUNIFORM4FVARBPROC glUniform4fvARB; -extern PFNGLUNIFORM1IVARBPROC glUniform1ivARB; -extern PFNGLUNIFORM2IVARBPROC glUniform2ivARB; -extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; -extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; -extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; -extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; -extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; -extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; -extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; -extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; -extern PFNGLGETINFOLOGARBPROC glGetInfoLogARB; -extern PFNGLGETATTACHEDOBJECTSARBPROC glGetAttachedObjectsARB; -extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; -extern PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB; -extern PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB; -extern PFNGLGETUNIFORMIVARBPROC glGetUniformivARB; -extern PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB; - -// GL_ARB_vertex_shader -extern PFNGLVERTEXATTRIB1DARBPROC glVertexAttrib1dARB; -extern PFNGLVERTEXATTRIB1DVARBPROC glVertexAttrib1dvARB; -extern PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB; -extern PFNGLVERTEXATTRIB1FVARBPROC glVertexAttrib1fvARB; -extern PFNGLVERTEXATTRIB1SARBPROC glVertexAttrib1sARB; -extern PFNGLVERTEXATTRIB1SVARBPROC glVertexAttrib1svARB; -extern PFNGLVERTEXATTRIB2DARBPROC glVertexAttrib2dARB; -extern PFNGLVERTEXATTRIB2DVARBPROC glVertexAttrib2dvARB; -extern PFNGLVERTEXATTRIB2FARBPROC glVertexAttrib2fARB; -extern PFNGLVERTEXATTRIB2FVARBPROC glVertexAttrib2fvARB; -extern PFNGLVERTEXATTRIB2SARBPROC glVertexAttrib2sARB; -extern PFNGLVERTEXATTRIB2SVARBPROC glVertexAttrib2svARB; -extern PFNGLVERTEXATTRIB3DARBPROC glVertexAttrib3dARB; -extern PFNGLVERTEXATTRIB3DVARBPROC glVertexAttrib3dvARB; -extern PFNGLVERTEXATTRIB3FARBPROC glVertexAttrib3fARB; -extern PFNGLVERTEXATTRIB3FVARBPROC glVertexAttrib3fvARB; -extern PFNGLVERTEXATTRIB3SARBPROC glVertexAttrib3sARB; -extern PFNGLVERTEXATTRIB3SVARBPROC glVertexAttrib3svARB; -extern PFNGLVERTEXATTRIB4NBVARBPROC glVertexAttrib4nbvARB; -extern PFNGLVERTEXATTRIB4NIVARBPROC glVertexAttrib4nivARB; -extern PFNGLVERTEXATTRIB4NSVARBPROC glVertexAttrib4nsvARB; -extern PFNGLVERTEXATTRIB4NUBARBPROC glVertexAttrib4nubARB; -extern PFNGLVERTEXATTRIB4NUBVARBPROC glVertexAttrib4nubvARB; -extern PFNGLVERTEXATTRIB4NUIVARBPROC glVertexAttrib4nuivARB; -extern PFNGLVERTEXATTRIB4NUSVARBPROC glVertexAttrib4nusvARB; -extern PFNGLVERTEXATTRIB4BVARBPROC glVertexAttrib4bvARB; -extern PFNGLVERTEXATTRIB4DARBPROC glVertexAttrib4dARB; -extern PFNGLVERTEXATTRIB4DVARBPROC glVertexAttrib4dvARB; -extern PFNGLVERTEXATTRIB4FARBPROC glVertexAttrib4fARB; -extern PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB; -extern PFNGLVERTEXATTRIB4IVARBPROC glVertexAttrib4ivARB; -extern PFNGLVERTEXATTRIB4SARBPROC glVertexAttrib4sARB; -extern PFNGLVERTEXATTRIB4SVARBPROC glVertexAttrib4svARB; -extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB; -extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB; -extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB; -extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; -extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer; -extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; -extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; -extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; -extern PFNGLBINDPROGRAMARBPROC glBindProgramARB; -extern PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; -extern PFNGLGENPROGRAMSARBPROC glGenProgramsARB; -extern PFNGLPROGRAMENVPARAMETER4DARBPROC glProgramEnvParameter4dARB; -extern PFNGLPROGRAMENVPARAMETER4DVARBPROC glProgramEnvParameter4dvARB; -extern PFNGLPROGRAMENVPARAMETER4FARBPROC glProgramEnvParameter4fARB; -extern PFNGLPROGRAMENVPARAMETER4FVARBPROC glProgramEnvParameter4fvARB; -extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB; -extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glProgramLocalParameter4dvARB; -extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC glProgramLocalParameter4fARB; -extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; -extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC glGetProgramEnvParameterdvARB; -extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC glGetProgramEnvParameterfvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB; -extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glGetProgramLocalParameterfvARB; -extern PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; -extern PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; -extern PFNGLGETVERTEXATTRIBDVARBPROC glGetVertexAttribdvARB; -extern PFNGLGETVERTEXATTRIBFVARBPROC glGetVertexAttribfvARB; -extern PFNGLGETVERTEXATTRIBIVARBPROC glGetVertexAttribivARB; -extern PFNGLGETVERTEXATTRIBPOINTERVARBPROC glGetVertexAttribPointervARB; -extern PFNGLISPROGRAMARBPROC glIsProgramARB; -extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; -extern PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB; -extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; - -//GL_EXT_blend_func_separate -extern PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT; - -//GL_ARB_framebuffer_object -extern PFNGLISRENDERBUFFERPROC glIsRenderbuffer; -extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; -extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; -extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; -extern PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; -extern PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; -extern PFNGLISFRAMEBUFFERPROC glIsFramebuffer; -extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; -extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; -extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; -extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; -extern PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; -extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; -extern PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; -extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; -extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv; -extern PFNGLGENERATEMIPMAPPROC glGenerateMipmap; -extern PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; -extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample; -extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; - -//GL_ARB_draw_buffers -extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; - -//GL_ARB_texture_multisample -extern PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; -extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; -extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; -extern PFNGLSAMPLEMASKIPROC glSampleMaski; - -//transform feedback (4.0 core) -extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; -extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; -extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; -extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; -extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; - -//GL_ARB_debug_output -extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB; -extern PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB; -extern PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB; -extern PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLogARB; - -#elif LL_DARWIN -//---------------------------------------------------------------------------- -// LL_DARWIN - -#include <OpenGL/gl.h> -#include <OpenGL/glu.h> - -#define GL_EXT_separate_specular_color 1 -#include <OpenGL/glext.h> - -#include "GL/glh_extensions.h" - -// These symbols don't exist on 10.3.9, so they have to be declared weak. Redeclaring them here fixes the problem. -// Note that they also must not be called on 10.3.9. This should be taken care of by a runtime check for the existence of the GL extension. -#include <AvailabilityMacros.h> - -//GL_EXT_blend_func_separate -extern void glBlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) ; - -// GL_EXT_framebuffer_object -extern GLboolean glIsRenderbufferEXT(GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern GLboolean glIsFramebufferEXT(GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glBindFramebufferEXT(GLenum target, GLuint framebuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern GLenum glCheckFramebufferStatusEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; -extern void glGenerateMipmapEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; - -#ifndef GL_ARB_framebuffer_object -#define glGenerateMipmap glGenerateMipmapEXT -#define GL_MAX_SAMPLES 0x8D57 -#endif - -// GL_ARB_draw_buffers -extern void glDrawBuffersARB(GLsizei n, const GLenum* bufs) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; - -#ifdef __cplusplus -extern "C" { -#endif - -// -// Define map buffer range headers on Mac -// -#ifndef GL_ARB_map_buffer_range -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - -// -// Define multisample headers on Mac -// -#ifndef GL_ARB_texture_multisample -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#endif - -// -// Define vertex buffer object headers on Mac -// -#ifndef GL_ARB_vertex_buffer_object -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA -#endif - - - -#ifndef GL_ARB_vertex_buffer_object -/* GL types for handling large vertex buffer objects */ -typedef intptr_t GLintptrARB; -typedef intptr_t GLsizeiptrARB; -#endif - - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 -#ifdef GL_GLEXT_FUNCTION_POINTERS -typedef void (* glBindBufferARBProcPtr) (GLenum target, GLuint buffer); -typedef void (* glDeleteBufferARBProcPtr) (GLsizei n, const GLuint *buffers); -typedef void (* glGenBuffersARBProcPtr) (GLsizei n, GLuint *buffers); -typedef GLboolean (* glIsBufferARBProcPtr) (GLuint buffer); -typedef void (* glBufferDataARBProcPtr) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -typedef void (* glBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -typedef void (* glGetBufferSubDataARBProcPtr) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLvoid* (* glMapBufferARBProcPtr) (GLenum target, GLenum access); /* Flawfinder: ignore */ -typedef GLboolean (* glUnmapBufferARBProcPtr) (GLenum target); -typedef void (* glGetBufferParameterivARBProcPtr) (GLenum target, GLenum pname, GLint *params); -typedef void (* glGetBufferPointervARBProcPtr) (GLenum target, GLenum pname, GLvoid* *params); -#else -extern void glBindBufferARB (GLenum, GLuint); -extern void glDeleteBuffersARB (GLsizei, const GLuint *); -extern void glGenBuffersARB (GLsizei, GLuint *); -extern GLboolean glIsBufferARB (GLuint); -extern void glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); -extern void glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); -extern void glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); -extern GLvoid* glMapBufferARB (GLenum, GLenum); -extern GLboolean glUnmapBufferARB (GLenum); -extern void glGetBufferParameterivARB (GLenum, GLenum, GLint *); -extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); -#endif /* GL_GLEXT_FUNCTION_POINTERS */ -#endif - -#ifndef GL_ARB_texture_rg -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#endif - -// May be needed for DARWIN... -// #ifndef GL_ARB_compressed_tex_image -// #define GL_ARB_compressed_tex_image 1 -// #ifdef GL_GLEXT_FUNCTION_POINTERS -// typedef void (* glCompressedTexImage1D) (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexImage2D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage1D) (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage2D) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glCompressedTexSubImage3D) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// typedef void (* glGetCompressedTexImage) (GLenum, GLint, GLvoid*); -// #else -// extern void glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*); -// extern void glGetCompressedTexImage (GLenum, GLint, GLvoid*); -// #endif /* GL_GLEXT_FUNCTION_POINTERS */ -// #endif - -#ifdef __cplusplus -} -#endif - -#include <OpenGL/gl.h> - -#endif // LL_MESA / LL_WINDOWS / LL_DARWIN - -// Even when GL_ARB_depth_clamp is available in the driver, the (correct) -// headers, and therefore GL_DEPTH_CLAMP might not be defined. -// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just -// use the known numeric. -// -// To avoid #ifdef's in the code. Just define this here. -#ifndef GL_DEPTH_CLAMP -// Probably (still) called GL_DEPTH_CLAMP_NV. -#define GL_DEPTH_CLAMP 0x864F -#endif +#include "epoxy/gl.h" +#include "epoxy/wgl.h" -//GL_NVX_gpu_memory_info constants -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#endif +#include <GL/GLU.h> -//GL_ATI_meminfo constants -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD -#endif +#endif // LL_MESA #endif // LL_LLGLHEADERS_H diff --git a/indra/llwindow/GL/glh_extensions.h b/indra/llwindow/GL/glh_extensions.h deleted file mode 100644 index 3a422b7b1a6..00000000000 --- a/indra/llwindow/GL/glh_extensions.h +++ /dev/null @@ -1,213 +0,0 @@ -/* - * glh_extensions.h - * $LicenseInfo:firstyear=2006&license=mit$ (mit used here to satisfy validity checker) - * Copyright (C) 2006, NVIDIA - * From nVidia Corporation, downloaded 2006-12-18 from: - * http://developer.nvidia.com/attach/8196 - * ("NVParse Library with Source (.zip) (2390 KB)") - * - * License (quoted from license_info.txt in aforementioned file): - * "The files bison.exe, bison.simple, and flex.exe are covered by - * the GPL. All other files in this distribution can be used however - * you want." - * $/LicenseInfo$ - - */ - -#ifndef GLH_EXTENSIONS -#define GLH_EXTENSIONS - -#include <string.h> -#include <stdio.h> - -#ifdef _WIN32 -# include <windows.h> -#endif - -#ifndef __APPLE__ -#include <GL/gl.h> -#endif - -#ifdef _WIN32 -# include "GL/wglext.h" -#endif - -#define CHECK_MEMORY(ptr) \ - if (NULL == ptr) { \ - printf("Error allocating memory in file %s, line %d\n", __FILE__, __LINE__); \ - exit(-1); \ - } - -#ifdef GLH_EXT_SINGLE_FILE -# define GLH_EXTENSIONS_SINGLE_FILE // have to do this because glh_genext.h unsets GLH_EXT_SINGLE_FILE -#endif - -#include "glh_genext.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef GLH_EXTENSIONS_SINGLE_FILE - -class GLHExts -{ -public: - GLHExts() - { - mSysExts = NULL; -// mUnsupportedExts = NULL; - } - ~GLHExts() - { - if (mSysExts) - { - free(mSysExts); - } -// if (mUnsupportedExts) -// { -// free(mUnsupportedExts); -// } - } - char *mSysExts; -// char *mUnsupportedExts; -}; - -GLHExts gGLHExts; - -static int ExtensionExists(const char* extName, const char* sysExts) -{ - char *padExtName = (char*)malloc(strlen(extName) + 2); - strcat(strcpy(padExtName, extName), " "); - - if (0 == strcmp(extName, "GL_VERSION_1_2")) { - const char *version = (const char*)glGetString(GL_VERSION); - if (strstr(version, "1.0") == version || strstr(version, "1.1") == version) { - free(padExtName); - return FALSE; - } else { - free(padExtName); - return TRUE; - } - } - if (strstr(sysExts, padExtName)) { - free(padExtName); - return TRUE; - } else { - free(padExtName); - return FALSE; - } -} - -static const char* EatWhiteSpace(const char *str) -{ - for (; *str && (' ' == *str || '\t' == *str || '\n' == *str); str++); - return str; -} - -static const char* EatNonWhiteSpace(const char *str) -{ - for (; *str && (' ' != *str && '\t' != *str && '\n' != *str); str++); - return str; -} - - -int glh_init_extensions(const char *origReqExts) -{ - // Length of requested extensions string - //unsigned reqExtsLen; - char *reqExts; - // Ptr for individual extensions within reqExts - char *reqExt; - int success = TRUE; - - // build space-padded extension string - if (NULL == gGLHExts.mSysExts) { - const char *extensions = (const char*)glGetString(GL_EXTENSIONS); - int sysExtsLen = (int)strlen(extensions); - const char *winsys_extensions = 0; - int winsysExtsLen = 0; -#ifdef _WIN32 - { - PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0; - wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); - if(wglGetExtensionsStringARB) - { - winsys_extensions = wglGetExtensionsStringARB(wglGetCurrentDC()); - winsysExtsLen = (S32)strlen(winsys_extensions); - } - } -#endif - // Add 2 bytes, one for padding space, one for terminating NULL - gGLHExts.mSysExts = (char*)malloc(sysExtsLen + winsysExtsLen + 3); - CHECK_MEMORY(gGLHExts.mSysExts); - strcpy(gGLHExts.mSysExts, extensions); - gGLHExts.mSysExts[sysExtsLen] = ' '; - gGLHExts.mSysExts[sysExtsLen + 1] = 0; - if (winsysExtsLen) - { - strcat(gGLHExts.mSysExts, winsys_extensions); - } - gGLHExts.mSysExts[sysExtsLen + 1 + winsysExtsLen] = ' '; - gGLHExts.mSysExts[sysExtsLen + 1 + winsysExtsLen + 1] = 0; - } - - if (NULL == origReqExts) - { - return TRUE; - } - reqExts = strdup(origReqExts); - /* - reqExtsLen = (S32)strlen(reqExts); - if (NULL == gGLHExts.mUnsupportedExts) - { - gGLHExts.mUnsupportedExts = (char*)malloc(reqExtsLen + 1); - } - else if (reqExtsLen > strlen(gGLHExts.mUnsupportedExts)) - { - gGLHExts.mUnsupportedExts = (char*)realloc(gGLHExts.mUnsupportedExts, reqExtsLen + 1); - } - CHECK_MEMORY(gGLHExts.mUnsupportedExts); - *gGLHExts.mUnsupportedExts = 0; - */ - - // Parse requested extension list - for (reqExt = reqExts; - (reqExt = (char*)EatWhiteSpace(reqExt)) && *reqExt; - reqExt = (char*)EatNonWhiteSpace(reqExt)) - { - char *extEnd = (char*)EatNonWhiteSpace(reqExt); - char saveChar = *extEnd; - *extEnd = (char)0; - - if (!ExtensionExists(reqExt, gGLHExts.mSysExts) || - !glh_init_extension(reqExt)) { - /* - // add reqExt to end of unsupportedExts - strcat(gGLHExts.mUnsupportedExts, reqExt); - strcat(gGLHExts.mUnsupportedExts, " "); - */ - success = FALSE; - } - *extEnd = saveChar; - } - free(reqExts); - return success; -} - -const char* glh_get_unsupported_extensions() -{ - return ""; -// return (const char*)gGLHExts.mUnsupportedExts; -} - -#else -int glh_init_extensions(const char *origReqExts); -const char* glh_get_unsupported_extensions(); -#endif /* GLH_EXT_SINGLE_FILE */ - -#ifdef __cplusplus -} -#endif - -#endif /* GLH_EXTENSIONS */ diff --git a/indra/llwindow/GL/glh_genext.h b/indra/llwindow/GL/glh_genext.h deleted file mode 100644 index cd5d1604a8d..00000000000 --- a/indra/llwindow/GL/glh_genext.h +++ /dev/null @@ -1,1674 +0,0 @@ -/* - * glh_genext.h - * $LicenseInfo:firstyear=2008&license=mit$ (mit used here to satisfy validity checker) - * Copyright (C) 2008, NVIDIA - * From nVidia Corporation, downloaded 2006-12-18 from: - * http://developer.nvidia.com/attach/8196 - * ("NVParse Library with Source (.zip) (2390 KB)") - * - * License (quoted from license_info.txt in aforementioned file): - * "The files bison.exe, bison.simple, and flex.exe are covered by - * the GPL. All other files in this distribution can be used however - * you want." - * $/LicenseInfo$ - */ - -/* File generated by extgen.cpp -- do not modify */ -#ifndef GLH_GENEXT_H -#define GLH_GENEXT_H - -// MBW -- None of this is necessary on Mac OS. -#ifndef __APPLE__ - -#include <GL/gl.h> -#include <GL/glext.h> - -#ifdef _WIN32 /* supports windows, x -- need to generalize */ -# include <GL/wglext.h> -# define GLH_EXT_GET_PROC_ADDRESS(p) wglGetProcAddress(p) -#else if GLX_VERSION_1_3 -# include <GL/glxext.h> -# define GLH_EXT_GET_PROC_ADDRESS(p) glXGetProcAddressARB(p) -#endif - -#ifdef GLH_EXT_SINGLE_FILE - #define GLH_EXTERN - #define GLH_INITIALIZER = 0 -#else - #define GLH_EXTERN extern - #define GLH_INITIALIZER -#endif - -#define GLH__PREPROCESSOR_GYMNASTICS2(a,b) a##b -#define GLH__PREPROCESSOR_GYMNASTICS(a,b) GLH__PREPROCESSOR_GYMNASTICS2(a,b) - -#ifndef GLH_EXT_PREFIX -# define GLH_EXT_NAME(a) a -#else -# define GLH_EXT_NAME(a) GLH__PREPROCESSOR_GYMNASTICS(GLH_EXT_PREFIX,a) -#endif - -#ifndef _WIN32 -# ifndef GLH_CORE_1_2_PREFIX -# define GLH_CORE_1_2_PREFIX _ -# endif -#endif - -#ifndef GLH_CORE_1_2_PREFIX -# define GLH_CORE_1_2_NAME(a) a -#else -# define GLH_CORE_1_2_NAME(a) GLH__PREPROCESSOR_GYMNASTICS(GLH_CORE_1_2_PREFIX,a) -#endif - -#ifdef GL_ARB_multitexture - GLH_EXTERN PFNGLMULTITEXCOORD1DARBPROC GLH_EXT_NAME(glMultiTexCoord1dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1DVARBPROC GLH_EXT_NAME(glMultiTexCoord1dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1FARBPROC GLH_EXT_NAME(glMultiTexCoord1fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1FVARBPROC GLH_EXT_NAME(glMultiTexCoord1fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1IARBPROC GLH_EXT_NAME(glMultiTexCoord1iARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1IVARBPROC GLH_EXT_NAME(glMultiTexCoord1ivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1SARBPROC GLH_EXT_NAME(glMultiTexCoord1sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD1SVARBPROC GLH_EXT_NAME(glMultiTexCoord1svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2DARBPROC GLH_EXT_NAME(glMultiTexCoord2dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2DVARBPROC GLH_EXT_NAME(glMultiTexCoord2dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2FARBPROC GLH_EXT_NAME(glMultiTexCoord2fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2FVARBPROC GLH_EXT_NAME(glMultiTexCoord2fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2IARBPROC GLH_EXT_NAME(glMultiTexCoord2iARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2IVARBPROC GLH_EXT_NAME(glMultiTexCoord2ivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2SARBPROC GLH_EXT_NAME(glMultiTexCoord2sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD2SVARBPROC GLH_EXT_NAME(glMultiTexCoord2svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3DARBPROC GLH_EXT_NAME(glMultiTexCoord3dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3DVARBPROC GLH_EXT_NAME(glMultiTexCoord3dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3FARBPROC GLH_EXT_NAME(glMultiTexCoord3fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3FVARBPROC GLH_EXT_NAME(glMultiTexCoord3fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3IARBPROC GLH_EXT_NAME(glMultiTexCoord3iARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3IVARBPROC GLH_EXT_NAME(glMultiTexCoord3ivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3SARBPROC GLH_EXT_NAME(glMultiTexCoord3sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD3SVARBPROC GLH_EXT_NAME(glMultiTexCoord3svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4DARBPROC GLH_EXT_NAME(glMultiTexCoord4dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4DVARBPROC GLH_EXT_NAME(glMultiTexCoord4dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4FARBPROC GLH_EXT_NAME(glMultiTexCoord4fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4FVARBPROC GLH_EXT_NAME(glMultiTexCoord4fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4IARBPROC GLH_EXT_NAME(glMultiTexCoord4iARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4IVARBPROC GLH_EXT_NAME(glMultiTexCoord4ivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4SARBPROC GLH_EXT_NAME(glMultiTexCoord4sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTITEXCOORD4SVARBPROC GLH_EXT_NAME(glMultiTexCoord4svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLACTIVETEXTUREARBPROC GLH_EXT_NAME(glActiveTextureARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCLIENTACTIVETEXTUREARBPROC GLH_EXT_NAME(glClientActiveTextureARB) GLH_INITIALIZER; -#endif - -#ifdef GL_ARB_texture_border_clamp -#endif - -#ifdef GL_ARB_texture_compression - GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE3DARBPROC GLH_EXT_NAME(glCompressedTexImage3DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE2DARBPROC GLH_EXT_NAME(glCompressedTexImage2DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMPRESSEDTEXIMAGE1DARBPROC GLH_EXT_NAME(glCompressedTexImage1DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC GLH_EXT_NAME(glCompressedTexSubImage3DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC GLH_EXT_NAME(glCompressedTexSubImage2DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC GLH_EXT_NAME(glCompressedTexSubImage1DARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMPRESSEDTEXIMAGEARBPROC GLH_EXT_NAME(glGetCompressedTexImageARB) GLH_INITIALIZER; -#endif - -#ifdef GL_ARB_texture_cube_map -#endif - -#ifdef GL_ARB_transpose_matrix - GLH_EXTERN PFNGLLOADTRANSPOSEMATRIXFARBPROC GLH_EXT_NAME(glLoadTransposeMatrixfARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLLOADTRANSPOSEMATRIXDARBPROC GLH_EXT_NAME(glLoadTransposeMatrixdARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTTRANSPOSEMATRIXFARBPROC GLH_EXT_NAME(glMultTransposeMatrixfARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLMULTTRANSPOSEMATRIXDARBPROC GLH_EXT_NAME(glMultTransposeMatrixdARB) GLH_INITIALIZER; -#endif - -#ifdef GL_ARB_vertex_program - GLH_EXTERN PFNGLVERTEXATTRIB1SARBPROC GLH_EXT_NAME(glVertexAttrib1sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1FARBPROC GLH_EXT_NAME(glVertexAttrib1fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1DARBPROC GLH_EXT_NAME(glVertexAttrib1dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2SARBPROC GLH_EXT_NAME(glVertexAttrib2sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2FARBPROC GLH_EXT_NAME(glVertexAttrib2fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2DARBPROC GLH_EXT_NAME(glVertexAttrib2dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3SARBPROC GLH_EXT_NAME(glVertexAttrib3sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3FARBPROC GLH_EXT_NAME(glVertexAttrib3fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3DARBPROC GLH_EXT_NAME(glVertexAttrib3dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4SARBPROC GLH_EXT_NAME(glVertexAttrib4sARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4FARBPROC GLH_EXT_NAME(glVertexAttrib4fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4DARBPROC GLH_EXT_NAME(glVertexAttrib4dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NUBARBPROC GLH_EXT_NAME(glVertexAttrib4NubARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1SVARBPROC GLH_EXT_NAME(glVertexAttrib1svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1FVARBPROC GLH_EXT_NAME(glVertexAttrib1fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1DVARBPROC GLH_EXT_NAME(glVertexAttrib1dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2SVARBPROC GLH_EXT_NAME(glVertexAttrib2svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2FVARBPROC GLH_EXT_NAME(glVertexAttrib2fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2DVARBPROC GLH_EXT_NAME(glVertexAttrib2dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3SVARBPROC GLH_EXT_NAME(glVertexAttrib3svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3FVARBPROC GLH_EXT_NAME(glVertexAttrib3fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3DVARBPROC GLH_EXT_NAME(glVertexAttrib3dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4BVARBPROC GLH_EXT_NAME(glVertexAttrib4bvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4SVARBPROC GLH_EXT_NAME(glVertexAttrib4svARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4IVARBPROC GLH_EXT_NAME(glVertexAttrib4ivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4UBVARBPROC GLH_EXT_NAME(glVertexAttrib4ubvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4USVARBPROC GLH_EXT_NAME(glVertexAttrib4usvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4UIVARBPROC GLH_EXT_NAME(glVertexAttrib4uivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4FVARBPROC GLH_EXT_NAME(glVertexAttrib4fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4DVARBPROC GLH_EXT_NAME(glVertexAttrib4dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NBVARBPROC GLH_EXT_NAME(glVertexAttrib4NbvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NSVARBPROC GLH_EXT_NAME(glVertexAttrib4NsvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NIVARBPROC GLH_EXT_NAME(glVertexAttrib4NivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NUBVARBPROC GLH_EXT_NAME(glVertexAttrib4NubvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NUSVARBPROC GLH_EXT_NAME(glVertexAttrib4NusvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4NUIVARBPROC GLH_EXT_NAME(glVertexAttrib4NuivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBPOINTERARBPROC GLH_EXT_NAME(glVertexAttribPointerARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLENABLEVERTEXATTRIBARRAYARBPROC GLH_EXT_NAME(glEnableVertexAttribArrayARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLDISABLEVERTEXATTRIBARRAYARBPROC GLH_EXT_NAME(glDisableVertexAttribArrayARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMSTRINGARBPROC GLH_EXT_NAME(glProgramStringARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLBINDPROGRAMARBPROC GLH_EXT_NAME(glBindProgramARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLDELETEPROGRAMSARBPROC GLH_EXT_NAME(glDeleteProgramsARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGENPROGRAMSARBPROC GLH_EXT_NAME(glGenProgramsARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMENVPARAMETER4DARBPROC GLH_EXT_NAME(glProgramEnvParameter4dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMENVPARAMETER4DVARBPROC GLH_EXT_NAME(glProgramEnvParameter4dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMENVPARAMETER4FARBPROC GLH_EXT_NAME(glProgramEnvParameter4fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMENVPARAMETER4FVARBPROC GLH_EXT_NAME(glProgramEnvParameter4fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMLOCALPARAMETER4DARBPROC GLH_EXT_NAME(glProgramLocalParameter4dARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMLOCALPARAMETER4DVARBPROC GLH_EXT_NAME(glProgramLocalParameter4dvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMLOCALPARAMETER4FARBPROC GLH_EXT_NAME(glProgramLocalParameter4fARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMLOCALPARAMETER4FVARBPROC GLH_EXT_NAME(glProgramLocalParameter4fvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMENVPARAMETERDVARBPROC GLH_EXT_NAME(glGetProgramEnvParameterdvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMENVPARAMETERFVARBPROC GLH_EXT_NAME(glGetProgramEnvParameterfvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GLH_EXT_NAME(glGetProgramLocalParameterdvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GLH_EXT_NAME(glGetProgramLocalParameterfvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMIVARBPROC GLH_EXT_NAME(glGetProgramivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMSTRINGARBPROC GLH_EXT_NAME(glGetProgramStringARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBDVARBPROC GLH_EXT_NAME(glGetVertexAttribdvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBFVARBPROC GLH_EXT_NAME(glGetVertexAttribfvARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBIVARBPROC GLH_EXT_NAME(glGetVertexAttribivARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBPOINTERVARBPROC GLH_EXT_NAME(glGetVertexAttribPointervARB) GLH_INITIALIZER; - GLH_EXTERN PFNGLISPROGRAMARBPROC GLH_EXT_NAME(glIsProgramARB) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_abgr -#endif - -#ifdef GL_EXT_bgra -#endif - -#ifdef GL_EXT_blend_color - GLH_EXTERN PFNGLBLENDCOLOREXTPROC GLH_EXT_NAME(glBlendColorEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_blend_minmax - GLH_EXTERN PFNGLBLENDEQUATIONEXTPROC GLH_EXT_NAME(glBlendEquationEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_blend_subtract -#endif - -#ifdef GL_EXT_compiled_vertex_array - GLH_EXTERN PFNGLLOCKARRAYSEXTPROC GLH_EXT_NAME(glLockArraysEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLUNLOCKARRAYSEXTPROC GLH_EXT_NAME(glUnlockArraysEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_fog_coord - GLH_EXTERN PFNGLFOGCOORDDEXTPROC GLH_EXT_NAME(glFogCoorddEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLFOGCOORDDVEXTPROC GLH_EXT_NAME(glFogCoorddvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLFOGCOORDFEXTPROC GLH_EXT_NAME(glFogCoordfEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLFOGCOORDFVEXTPROC GLH_EXT_NAME(glFogCoordfvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLFOGCOORDPOINTEREXTPROC GLH_EXT_NAME(glFogCoordPointerEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_light_max_exponent -#endif - -#ifdef GL_EXT_packed_pixels -#endif - -#ifdef GL_EXT_paletted_texture - GLH_EXTERN PFNGLCOLORSUBTABLEEXTPROC GLH_EXT_NAME(glColorSubTableEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOLORTABLEEXTPROC GLH_EXT_NAME(glColorTableEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEEXTPROC GLH_EXT_NAME(glGetColorTableEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERFVEXTPROC GLH_EXT_NAME(glGetColorTableParameterfvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERIVEXTPROC GLH_EXT_NAME(glGetColorTableParameterivEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_point_parameters - GLH_EXTERN PFNGLPOINTPARAMETERFEXTPROC GLH_EXT_NAME(glPointParameterfEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLPOINTPARAMETERFVEXTPROC GLH_EXT_NAME(glPointParameterfvEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_rescale_normal -#endif - -#ifdef GL_EXT_secondary_color - GLH_EXTERN PFNGLSECONDARYCOLOR3BEXTPROC GLH_EXT_NAME(glSecondaryColor3bEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3BVEXTPROC GLH_EXT_NAME(glSecondaryColor3bvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3DEXTPROC GLH_EXT_NAME(glSecondaryColor3dEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3DVEXTPROC GLH_EXT_NAME(glSecondaryColor3dvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3FEXTPROC GLH_EXT_NAME(glSecondaryColor3fEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3FVEXTPROC GLH_EXT_NAME(glSecondaryColor3fvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3IEXTPROC GLH_EXT_NAME(glSecondaryColor3iEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3IVEXTPROC GLH_EXT_NAME(glSecondaryColor3ivEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3SEXTPROC GLH_EXT_NAME(glSecondaryColor3sEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3SVEXTPROC GLH_EXT_NAME(glSecondaryColor3svEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3UBEXTPROC GLH_EXT_NAME(glSecondaryColor3ubEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3UBVEXTPROC GLH_EXT_NAME(glSecondaryColor3ubvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3UIEXTPROC GLH_EXT_NAME(glSecondaryColor3uiEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3UIVEXTPROC GLH_EXT_NAME(glSecondaryColor3uivEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3USEXTPROC GLH_EXT_NAME(glSecondaryColor3usEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLOR3USVEXTPROC GLH_EXT_NAME(glSecondaryColor3usvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLSECONDARYCOLORPOINTEREXTPROC GLH_EXT_NAME(glSecondaryColorPointerEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_separate_specular_color -#endif - -#ifdef GL_EXT_shared_texture_palette -#endif - -#ifdef GL_EXT_stencil_wrap -#endif - -#ifdef GL_EXT_texture_compression_s3tc -#endif - -#ifdef GL_EXT_texture_cube_map -#endif - -#ifdef GL_EXT_texture_edge_clamp -#endif - -#ifdef GL_EXT_texture_env_add -#endif - -#ifdef GL_EXT_texture_env_combine -#endif - -#ifdef GL_EXT_texture_filter_anisotropic -#endif - -#ifdef GL_EXT_texture_lod_bias -#endif - -#ifdef GL_EXT_texture_object - GLH_EXTERN PFNGLARETEXTURESRESIDENTEXTPROC GLH_EXT_NAME(glAreTexturesResidentEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLBINDTEXTUREEXTPROC GLH_EXT_NAME(glBindTextureEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLDELETETEXTURESEXTPROC GLH_EXT_NAME(glDeleteTexturesEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLGENTEXTURESEXTPROC GLH_EXT_NAME(glGenTexturesEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLISTEXTUREEXTPROC GLH_EXT_NAME(glIsTextureEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLPRIORITIZETEXTURESEXTPROC GLH_EXT_NAME(glPrioritizeTexturesEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_texture3D - GLH_EXTERN PFNGLTEXIMAGE3DEXTPROC GLH_EXT_NAME(glTexImage3DEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_vertex_array - GLH_EXTERN PFNGLARRAYELEMENTEXTPROC GLH_EXT_NAME(glArrayElementEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOLORPOINTEREXTPROC GLH_EXT_NAME(glColorPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLEDGEFLAGPOINTEREXTPROC GLH_EXT_NAME(glEdgeFlagPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPOINTERVEXTPROC GLH_EXT_NAME(glGetPointervEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLINDEXPOINTEREXTPROC GLH_EXT_NAME(glIndexPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLNORMALPOINTEREXTPROC GLH_EXT_NAME(glNormalPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLTEXCOORDPOINTEREXTPROC GLH_EXT_NAME(glTexCoordPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXPOINTEREXTPROC GLH_EXT_NAME(glVertexPointerEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLDRAWARRAYSEXTPROC GLH_EXT_NAME(glDrawArraysEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_EXT_vertex_weighting - GLH_EXTERN PFNGLVERTEXWEIGHTFEXTPROC GLH_EXT_NAME(glVertexWeightfEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXWEIGHTFVEXTPROC GLH_EXT_NAME(glVertexWeightfvEXT) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXWEIGHTPOINTEREXTPROC GLH_EXT_NAME(glVertexWeightPointerEXT) GLH_INITIALIZER; -#endif - -#ifdef GL_NV_blend_square -#endif - -#ifdef GL_NV_evaluators - GLH_EXTERN PFNGLMAPCONTROLPOINTSNVPROC GLH_EXT_NAME(glMapControlPointsNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLMAPPARAMETERIVNVPROC GLH_EXT_NAME(glMapParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLMAPPARAMETERFVNVPROC GLH_EXT_NAME(glMapParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETMAPCONTROLPOINTSNVPROC GLH_EXT_NAME(glGetMapControlPointsNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETMAPPARAMETERIVNVPROC GLH_EXT_NAME(glGetMapParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETMAPPARAMETERFVNVPROC GLH_EXT_NAME(glGetMapParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETMAPATTRIBPARAMETERIVNVPROC GLH_EXT_NAME(glGetMapAttribParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETMAPATTRIBPARAMETERFVNVPROC GLH_EXT_NAME(glGetMapAttribParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLEVALMAPSNVPROC GLH_EXT_NAME(glEvalMapsNV) GLH_INITIALIZER; -#endif - -#ifdef GL_NV_fence - GLH_EXTERN PFNGLGENFENCESNVPROC GLH_EXT_NAME(glGenFencesNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLDELETEFENCESNVPROC GLH_EXT_NAME(glDeleteFencesNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLSETFENCENVPROC GLH_EXT_NAME(glSetFenceNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLTESTFENCENVPROC GLH_EXT_NAME(glTestFenceNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLFINISHFENCENVPROC GLH_EXT_NAME(glFinishFenceNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLISFENCENVPROC GLH_EXT_NAME(glIsFenceNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETFENCEIVNVPROC GLH_EXT_NAME(glGetFenceivNV) GLH_INITIALIZER; -#endif - -#ifdef GL_NV_fog_distance -#endif - -#ifdef GL_NV_packed_depth_stencil -#endif - -#ifdef GL_NV_register_combiners - GLH_EXTERN PFNGLCOMBINERPARAMETERFVNVPROC GLH_EXT_NAME(glCombinerParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMBINERPARAMETERFNVPROC GLH_EXT_NAME(glCombinerParameterfNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMBINERPARAMETERIVNVPROC GLH_EXT_NAME(glCombinerParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMBINERPARAMETERINVPROC GLH_EXT_NAME(glCombinerParameteriNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMBINERINPUTNVPROC GLH_EXT_NAME(glCombinerInputNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOMBINEROUTPUTNVPROC GLH_EXT_NAME(glCombinerOutputNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLFINALCOMBINERINPUTNVPROC GLH_EXT_NAME(glFinalCombinerInputNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerInputParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetCombinerInputParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerOutputParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetCombinerOutputParameterivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV) GLH_INITIALIZER; -#endif - -#ifdef GL_NV_register_combiners2 - GLH_EXTERN PFNGLCOMBINERSTAGEPARAMETERFVNVPROC GLH_EXT_NAME(glCombinerStageParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC GLH_EXT_NAME(glGetCombinerStageParameterfvNV) GLH_INITIALIZER; -#endif - -#ifdef GL_NV_texgen_reflection -#endif - -#ifdef GL_NV_texture_env_combine4 -#endif - -#ifdef GL_NV_texture_rectangle -#endif - -#ifdef GL_NV_texture_shader -#endif - -#ifdef GL_NV_vertex_array_range - GLH_EXTERN PFNGLFLUSHVERTEXARRAYRANGENVPROC GLH_EXT_NAME(glFlushVertexArrayRangeNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXARRAYRANGENVPROC GLH_EXT_NAME(glVertexArrayRangeNV) GLH_INITIALIZER; -# ifdef _WIN32 - GLH_EXTERN PFNWGLALLOCATEMEMORYNVPROC GLH_EXT_NAME(wglAllocateMemoryNV) GLH_INITIALIZER; -# endif -# ifdef GLX_VERSION_1_3 - GLH_EXTERN PFNGLXALLOCATEMEMORYNVPROC GLH_EXT_NAME(glXAllocateMemoryNV) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLFREEMEMORYNVPROC GLH_EXT_NAME(wglFreeMemoryNV) GLH_INITIALIZER; -# endif -# ifdef GLX_VERSION_1_3 - GLH_EXTERN PFNGLXFREEMEMORYNVPROC GLH_EXT_NAME(glXFreeMemoryNV) GLH_INITIALIZER; -# endif -#endif - -#ifdef GL_NV_vertex_program - GLH_EXTERN PFNGLAREPROGRAMSRESIDENTNVPROC GLH_EXT_NAME(glAreProgramsResidentNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLBINDPROGRAMNVPROC GLH_EXT_NAME(glBindProgramNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLDELETEPROGRAMSNVPROC GLH_EXT_NAME(glDeleteProgramsNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLEXECUTEPROGRAMNVPROC GLH_EXT_NAME(glExecuteProgramNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGENPROGRAMSNVPROC GLH_EXT_NAME(glGenProgramsNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMPARAMETERDVNVPROC GLH_EXT_NAME(glGetProgramParameterdvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMPARAMETERFVNVPROC GLH_EXT_NAME(glGetProgramParameterfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMIVNVPROC GLH_EXT_NAME(glGetProgramivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETPROGRAMSTRINGNVPROC GLH_EXT_NAME(glGetProgramStringNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETTRACKMATRIXIVNVPROC GLH_EXT_NAME(glGetTrackMatrixivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBDVNVPROC GLH_EXT_NAME(glGetVertexAttribdvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBFVNVPROC GLH_EXT_NAME(glGetVertexAttribfvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBIVNVPROC GLH_EXT_NAME(glGetVertexAttribivNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETVERTEXATTRIBPOINTERVNVPROC GLH_EXT_NAME(glGetVertexAttribPointervNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLISPROGRAMNVPROC GLH_EXT_NAME(glIsProgramNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLLOADPROGRAMNVPROC GLH_EXT_NAME(glLoadProgramNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETER4DNVPROC GLH_EXT_NAME(glProgramParameter4dNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETER4DVNVPROC GLH_EXT_NAME(glProgramParameter4dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETER4FNVPROC GLH_EXT_NAME(glProgramParameter4fNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETER4FVNVPROC GLH_EXT_NAME(glProgramParameter4fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETERS4DVNVPROC GLH_EXT_NAME(glProgramParameters4dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLPROGRAMPARAMETERS4FVNVPROC GLH_EXT_NAME(glProgramParameters4fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLREQUESTRESIDENTPROGRAMSNVPROC GLH_EXT_NAME(glRequestResidentProgramsNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLTRACKMATRIXNVPROC GLH_EXT_NAME(glTrackMatrixNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBPOINTERNVPROC GLH_EXT_NAME(glVertexAttribPointerNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1DNVPROC GLH_EXT_NAME(glVertexAttrib1dNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1DVNVPROC GLH_EXT_NAME(glVertexAttrib1dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1FNVPROC GLH_EXT_NAME(glVertexAttrib1fNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1FVNVPROC GLH_EXT_NAME(glVertexAttrib1fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1SNVPROC GLH_EXT_NAME(glVertexAttrib1sNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB1SVNVPROC GLH_EXT_NAME(glVertexAttrib1svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2DNVPROC GLH_EXT_NAME(glVertexAttrib2dNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2DVNVPROC GLH_EXT_NAME(glVertexAttrib2dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2FNVPROC GLH_EXT_NAME(glVertexAttrib2fNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2FVNVPROC GLH_EXT_NAME(glVertexAttrib2fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2SNVPROC GLH_EXT_NAME(glVertexAttrib2sNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB2SVNVPROC GLH_EXT_NAME(glVertexAttrib2svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3DNVPROC GLH_EXT_NAME(glVertexAttrib3dNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3DVNVPROC GLH_EXT_NAME(glVertexAttrib3dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3FNVPROC GLH_EXT_NAME(glVertexAttrib3fNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3FVNVPROC GLH_EXT_NAME(glVertexAttrib3fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3SNVPROC GLH_EXT_NAME(glVertexAttrib3sNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB3SVNVPROC GLH_EXT_NAME(glVertexAttrib3svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4DNVPROC GLH_EXT_NAME(glVertexAttrib4dNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4DVNVPROC GLH_EXT_NAME(glVertexAttrib4dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4FNVPROC GLH_EXT_NAME(glVertexAttrib4fNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4FVNVPROC GLH_EXT_NAME(glVertexAttrib4fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4SNVPROC GLH_EXT_NAME(glVertexAttrib4sNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4SVNVPROC GLH_EXT_NAME(glVertexAttrib4svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIB4UBVNVPROC GLH_EXT_NAME(glVertexAttrib4ubvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS1DVNVPROC GLH_EXT_NAME(glVertexAttribs1dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS1FVNVPROC GLH_EXT_NAME(glVertexAttribs1fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS1SVNVPROC GLH_EXT_NAME(glVertexAttribs1svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS2DVNVPROC GLH_EXT_NAME(glVertexAttribs2dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS2FVNVPROC GLH_EXT_NAME(glVertexAttribs2fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS2SVNVPROC GLH_EXT_NAME(glVertexAttribs2svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS3DVNVPROC GLH_EXT_NAME(glVertexAttribs3dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS3FVNVPROC GLH_EXT_NAME(glVertexAttribs3fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS3SVNVPROC GLH_EXT_NAME(glVertexAttribs3svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS4DVNVPROC GLH_EXT_NAME(glVertexAttribs4dvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS4FVNVPROC GLH_EXT_NAME(glVertexAttribs4fvNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS4SVNVPROC GLH_EXT_NAME(glVertexAttribs4svNV) GLH_INITIALIZER; - GLH_EXTERN PFNGLVERTEXATTRIBS4UBVNVPROC GLH_EXT_NAME(glVertexAttribs4ubvNV) GLH_INITIALIZER; -#endif - -#ifdef GL_SGIS_generate_mipmap -#endif - -#ifdef GL_SGIS_texture_lod -#endif - -#ifdef GL_SGIX_depth_texture -#endif - -#ifdef GL_SGIX_shadow -#endif - -#ifdef GL_VERSION_1_2 - /* These routines are prefixed by the preprocessor constant - GLH_CORE_1_2_PREFIX to avoid colliding with the OpenGL 1.2 namespace. */ - GLH_EXTERN PFNGLBLENDCOLORPROC GLH_CORE_1_2_NAME(glBlendColor) GLH_INITIALIZER; - GLH_EXTERN PFNGLBLENDEQUATIONPROC GLH_CORE_1_2_NAME(glBlendEquation) GLH_INITIALIZER; - GLH_EXTERN PFNGLDRAWRANGEELEMENTSPROC GLH_CORE_1_2_NAME(glDrawRangeElements) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOLORTABLEPROC GLH_CORE_1_2_NAME(glColorTable) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOLORTABLEPARAMETERFVPROC GLH_CORE_1_2_NAME(glColorTableParameterfv) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOLORTABLEPARAMETERIVPROC GLH_CORE_1_2_NAME(glColorTableParameteriv) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOPYCOLORTABLEPROC GLH_CORE_1_2_NAME(glCopyColorTable) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEPROC GLH_CORE_1_2_NAME(glGetColorTable) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERFVPROC GLH_CORE_1_2_NAME(glGetColorTableParameterfv) GLH_INITIALIZER; - GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERIVPROC GLH_CORE_1_2_NAME(glGetColorTableParameteriv) GLH_INITIALIZER; - GLH_EXTERN PFNGLTEXIMAGE3DPROC GLH_CORE_1_2_NAME(glTexImage3D) GLH_INITIALIZER; - GLH_EXTERN PFNGLTEXSUBIMAGE3DPROC GLH_CORE_1_2_NAME(glTexSubImage3D) GLH_INITIALIZER; - GLH_EXTERN PFNGLCOPYTEXSUBIMAGE3DPROC GLH_CORE_1_2_NAME(glCopyTexSubImage3D) GLH_INITIALIZER; -#endif - -#ifdef GL_WIN_swap_hint - GLH_EXTERN PFNGLADDSWAPHINTRECTWINPROC GLH_EXT_NAME(glAddSwapHintRectWIN) GLH_INITIALIZER; -#endif - -#ifdef WGL_ARB_pbuffer -# ifdef _WIN32 - GLH_EXTERN PFNWGLCREATEPBUFFERARBPROC GLH_EXT_NAME(wglCreatePbufferARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLGETPBUFFERDCARBPROC GLH_EXT_NAME(wglGetPbufferDCARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLRELEASEPBUFFERDCARBPROC GLH_EXT_NAME(wglReleasePbufferDCARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLDESTROYPBUFFERARBPROC GLH_EXT_NAME(wglDestroyPbufferARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLQUERYPBUFFERARBPROC GLH_EXT_NAME(wglQueryPbufferARB) GLH_INITIALIZER; -# endif -#endif - -#ifdef WGL_ARB_render_texture -# ifdef _WIN32 - GLH_EXTERN PFNWGLBINDTEXIMAGEARBPROC GLH_EXT_NAME(wglBindTexImageARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLRELEASETEXIMAGEARBPROC GLH_EXT_NAME(wglReleaseTexImageARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLSETPBUFFERATTRIBARBPROC GLH_EXT_NAME(wglSetPbufferAttribARB) GLH_INITIALIZER; -# endif -#endif - -#ifdef WGL_ARB_pixel_format -# ifdef _WIN32 - GLH_EXTERN PFNWGLGETPIXELFORMATATTRIBIVARBPROC GLH_EXT_NAME(wglGetPixelFormatAttribivARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLGETPIXELFORMATATTRIBFVARBPROC GLH_EXT_NAME(wglGetPixelFormatAttribfvARB) GLH_INITIALIZER; -# endif -# ifdef _WIN32 - GLH_EXTERN PFNWGLCHOOSEPIXELFORMATARBPROC GLH_EXT_NAME(wglChoosePixelFormatARB) GLH_INITIALIZER; -# endif -#endif - - -#ifdef GLH_EXT_SINGLE_FILE - -int glh_init_extension(const char* extension) -{ - if (NULL == extension) { - return FALSE; -#ifdef GL_ARB_multitexture - } else if (0 == strcmp(extension, "GL_ARB_multitexture")) { - GLH_EXT_NAME(glMultiTexCoord1dARB) = (PFNGLMULTITEXCOORD1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1dARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1dvARB) = (PFNGLMULTITEXCOORD1DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1dvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1dvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1fARB) = (PFNGLMULTITEXCOORD1FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1fARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1fvARB) = (PFNGLMULTITEXCOORD1FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1fvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1fvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1iARB) = (PFNGLMULTITEXCOORD1IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1iARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1iARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1ivARB) = (PFNGLMULTITEXCOORD1IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1ivARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1ivARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1sARB) = (PFNGLMULTITEXCOORD1SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1sARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1sARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord1svARB) = (PFNGLMULTITEXCOORD1SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord1svARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord1svARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2dARB) = (PFNGLMULTITEXCOORD2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2dARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2dvARB) = (PFNGLMULTITEXCOORD2DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2dvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2dvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2fARB) = (PFNGLMULTITEXCOORD2FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2fARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2fvARB) = (PFNGLMULTITEXCOORD2FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2fvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2fvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2iARB) = (PFNGLMULTITEXCOORD2IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2iARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2iARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2ivARB) = (PFNGLMULTITEXCOORD2IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2ivARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2ivARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2sARB) = (PFNGLMULTITEXCOORD2SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2sARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2sARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord2svARB) = (PFNGLMULTITEXCOORD2SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord2svARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord2svARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3dARB) = (PFNGLMULTITEXCOORD3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3dARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3dvARB) = (PFNGLMULTITEXCOORD3DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3dvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3dvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3fARB) = (PFNGLMULTITEXCOORD3FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3fARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3fvARB) = (PFNGLMULTITEXCOORD3FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3fvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3fvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3iARB) = (PFNGLMULTITEXCOORD3IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3iARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3iARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3ivARB) = (PFNGLMULTITEXCOORD3IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3ivARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3ivARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3sARB) = (PFNGLMULTITEXCOORD3SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3sARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3sARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord3svARB) = (PFNGLMULTITEXCOORD3SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord3svARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord3svARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4dARB) = (PFNGLMULTITEXCOORD4DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4dARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4dvARB) = (PFNGLMULTITEXCOORD4DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4dvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4dvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4fARB) = (PFNGLMULTITEXCOORD4FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4fARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4fvARB) = (PFNGLMULTITEXCOORD4FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4fvARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4fvARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4iARB) = (PFNGLMULTITEXCOORD4IARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4iARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4iARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4ivARB) = (PFNGLMULTITEXCOORD4IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4ivARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4ivARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4sARB) = (PFNGLMULTITEXCOORD4SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4sARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4sARB)) - return FALSE; - GLH_EXT_NAME(glMultiTexCoord4svARB) = (PFNGLMULTITEXCOORD4SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultiTexCoord4svARB"); - if (NULL == GLH_EXT_NAME(glMultiTexCoord4svARB)) - return FALSE; - GLH_EXT_NAME(glActiveTextureARB) = (PFNGLACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glActiveTextureARB"); - if (NULL == GLH_EXT_NAME(glActiveTextureARB)) - return FALSE; - GLH_EXT_NAME(glClientActiveTextureARB) = (PFNGLCLIENTACTIVETEXTUREARBPROC)GLH_EXT_GET_PROC_ADDRESS("glClientActiveTextureARB"); - if (NULL == GLH_EXT_NAME(glClientActiveTextureARB)) - return FALSE; -#endif - -#ifdef GL_ARB_texture_border_clamp - } else if (0 == strcmp(extension, "GL_ARB_texture_border_clamp")) { -#endif - -#ifdef GL_ARB_texture_compression - } else if (0 == strcmp(extension, "GL_ARB_texture_compression")) { - GLH_EXT_NAME(glCompressedTexImage3DARB) = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage3DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexImage3DARB)) - return FALSE; - GLH_EXT_NAME(glCompressedTexImage2DARB) = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage2DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexImage2DARB)) - return FALSE; - GLH_EXT_NAME(glCompressedTexImage1DARB) = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexImage1DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexImage1DARB)) - return FALSE; - GLH_EXT_NAME(glCompressedTexSubImage3DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage3DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexSubImage3DARB)) - return FALSE; - GLH_EXT_NAME(glCompressedTexSubImage2DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage2DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexSubImage2DARB)) - return FALSE; - GLH_EXT_NAME(glCompressedTexSubImage1DARB) = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glCompressedTexSubImage1DARB"); - if (NULL == GLH_EXT_NAME(glCompressedTexSubImage1DARB)) - return FALSE; - GLH_EXT_NAME(glGetCompressedTexImageARB) = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCompressedTexImageARB"); - if (NULL == GLH_EXT_NAME(glGetCompressedTexImageARB)) - return FALSE; -#endif - -#ifdef GL_ARB_texture_cube_map - } else if (0 == strcmp(extension, "GL_ARB_texture_cube_map")) { -#endif - -#ifdef GL_ARB_transpose_matrix - } else if (0 == strcmp(extension, "GL_ARB_transpose_matrix")) { - GLH_EXT_NAME(glLoadTransposeMatrixfARB) = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixfARB"); - if (NULL == GLH_EXT_NAME(glLoadTransposeMatrixfARB)) - return FALSE; - GLH_EXT_NAME(glLoadTransposeMatrixdARB) = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadTransposeMatrixdARB"); - if (NULL == GLH_EXT_NAME(glLoadTransposeMatrixdARB)) - return FALSE; - GLH_EXT_NAME(glMultTransposeMatrixfARB) = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixfARB"); - if (NULL == GLH_EXT_NAME(glMultTransposeMatrixfARB)) - return FALSE; - GLH_EXT_NAME(glMultTransposeMatrixdARB) = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)GLH_EXT_GET_PROC_ADDRESS("glMultTransposeMatrixdARB"); - if (NULL == GLH_EXT_NAME(glMultTransposeMatrixdARB)) - return FALSE; -#endif - -#ifdef GL_ARB_vertex_program - } else if (0 == strcmp(extension, "GL_ARB_vertex_program")) { - GLH_EXT_NAME(glVertexAttrib1sARB) = (PFNGLVERTEXATTRIB1SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1sARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib1fARB) = (PFNGLVERTEXATTRIB1FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1fARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib1dARB) = (PFNGLVERTEXATTRIB1DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1dARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2sARB) = (PFNGLVERTEXATTRIB2SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2sARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2fARB) = (PFNGLVERTEXATTRIB2FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2fARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2dARB) = (PFNGLVERTEXATTRIB2DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2dARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3sARB) = (PFNGLVERTEXATTRIB3SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3sARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3fARB) = (PFNGLVERTEXATTRIB3FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3fARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3dARB) = (PFNGLVERTEXATTRIB3DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3dARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4sARB) = (PFNGLVERTEXATTRIB4SARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4sARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4fARB) = (PFNGLVERTEXATTRIB4FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4fARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4dARB) = (PFNGLVERTEXATTRIB4DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4dARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NubARB) = (PFNGLVERTEXATTRIB4NUBARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NubARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NubARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib1svARB) = (PFNGLVERTEXATTRIB1SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1svARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1svARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib1fvARB) = (PFNGLVERTEXATTRIB1FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib1dvARB) = (PFNGLVERTEXATTRIB1DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2svARB) = (PFNGLVERTEXATTRIB2SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2svARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2svARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2fvARB) = (PFNGLVERTEXATTRIB2FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib2dvARB) = (PFNGLVERTEXATTRIB2DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3svARB) = (PFNGLVERTEXATTRIB3SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3svARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3svARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3fvARB) = (PFNGLVERTEXATTRIB3FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib3dvARB) = (PFNGLVERTEXATTRIB3DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4bvARB) = (PFNGLVERTEXATTRIB4BVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4bvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4bvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4svARB) = (PFNGLVERTEXATTRIB4SVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4svARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4svARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4ivARB) = (PFNGLVERTEXATTRIB4IVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ivARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4ivARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4ubvARB) = (PFNGLVERTEXATTRIB4UBVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4ubvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4usvARB) = (PFNGLVERTEXATTRIB4USVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4usvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4uivARB) = (PFNGLVERTEXATTRIB4UIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4uivARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4fvARB) = (PFNGLVERTEXATTRIB4FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4dvARB) = (PFNGLVERTEXATTRIB4DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NbvARB) = (PFNGLVERTEXATTRIB4NBVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NbvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NbvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NsvARB) = (PFNGLVERTEXATTRIB4NSVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NsvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NsvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NivARB) = (PFNGLVERTEXATTRIB4NIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NivARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NivARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NubvARB) = (PFNGLVERTEXATTRIB4NUBVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NubvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NubvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NusvARB) = (PFNGLVERTEXATTRIB4NUSVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NusvARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NusvARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttrib4NuivARB) = (PFNGLVERTEXATTRIB4NUIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4NuivARB"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4NuivARB)) - return GL_FALSE; - GLH_EXT_NAME(glVertexAttribPointerARB) = (PFNGLVERTEXATTRIBPOINTERARBPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB"); - if (NULL == GLH_EXT_NAME(glVertexAttribPointerARB)) - return GL_FALSE; - GLH_EXT_NAME(glEnableVertexAttribArrayARB) = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB"); - if (NULL == GLH_EXT_NAME(glEnableVertexAttribArrayARB)) - return GL_FALSE; - GLH_EXT_NAME(glDisableVertexAttribArrayARB) = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB"); - if (NULL == GLH_EXT_NAME(glDisableVertexAttribArrayARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramStringARB) = (PFNGLPROGRAMSTRINGARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB"); - if (NULL == GLH_EXT_NAME(glProgramStringARB)) - return GL_FALSE; - GLH_EXT_NAME(glBindProgramARB) = (PFNGLBINDPROGRAMARBPROC)GLH_EXT_GET_PROC_ADDRESS("glBindProgramARB"); - if (NULL == GLH_EXT_NAME(glBindProgramARB)) - return GL_FALSE; - GLH_EXT_NAME(glDeleteProgramsARB) = (PFNGLDELETEPROGRAMSARBPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramsARB"); - if (NULL == GLH_EXT_NAME(glDeleteProgramsARB)) - return GL_FALSE; - GLH_EXT_NAME(glGenProgramsARB) = (PFNGLGENPROGRAMSARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGenProgramsARB"); - if (NULL == GLH_EXT_NAME(glGenProgramsARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramEnvParameter4dARB) = (PFNGLPROGRAMENVPARAMETER4DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4dARB"); - if (NULL == GLH_EXT_NAME(glProgramEnvParameter4dARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramEnvParameter4dvARB) = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4dvARB"); - if (NULL == GLH_EXT_NAME(glProgramEnvParameter4dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramEnvParameter4fARB) = (PFNGLPROGRAMENVPARAMETER4FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4fARB"); - if (NULL == GLH_EXT_NAME(glProgramEnvParameter4fARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramEnvParameter4fvARB) = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramEnvParameter4fvARB"); - if (NULL == GLH_EXT_NAME(glProgramEnvParameter4fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramLocalParameter4dARB) = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4dARB"); - if (NULL == GLH_EXT_NAME(glProgramLocalParameter4dARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramLocalParameter4dvARB) = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4dvARB"); - if (NULL == GLH_EXT_NAME(glProgramLocalParameter4dvARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramLocalParameter4fARB) = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4fARB"); - if (NULL == GLH_EXT_NAME(glProgramLocalParameter4fARB)) - return GL_FALSE; - GLH_EXT_NAME(glProgramLocalParameter4fvARB) = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramLocalParameter4fvARB"); - if (NULL == GLH_EXT_NAME(glProgramLocalParameter4fvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramEnvParameterdvARB) = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramEnvParameterdvARB"); - if (NULL == GLH_EXT_NAME(glGetProgramEnvParameterdvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramEnvParameterfvARB) = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramEnvParameterfvARB"); - if (NULL == GLH_EXT_NAME(glGetProgramEnvParameterfvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramLocalParameterdvARB) = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramLocalParameterdvARB"); - if (NULL == GLH_EXT_NAME(glGetProgramLocalParameterdvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramLocalParameterfvARB) = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramLocalParameterfvARB"); - if (NULL == GLH_EXT_NAME(glGetProgramLocalParameterfvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramivARB) = (PFNGLGETPROGRAMIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramivARB"); - if (NULL == GLH_EXT_NAME(glGetProgramivARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetProgramStringARB) = (PFNGLGETPROGRAMSTRINGARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramStringARB"); - if (NULL == GLH_EXT_NAME(glGetProgramStringARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetVertexAttribdvARB) = (PFNGLGETVERTEXATTRIBDVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdvARB"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribdvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetVertexAttribfvARB) = (PFNGLGETVERTEXATTRIBFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfvARB"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribfvARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetVertexAttribivARB) = (PFNGLGETVERTEXATTRIBIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribivARB"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribivARB)) - return GL_FALSE; - GLH_EXT_NAME(glGetVertexAttribPointervARB) = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribPointervARB"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribPointervARB)) - return GL_FALSE; - GLH_EXT_NAME(glIsProgramARB) = (PFNGLISPROGRAMARBPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgramARB"); - if (NULL == GLH_EXT_NAME(glIsProgramARB)) - return GL_FALSE; -#endif - -#ifdef GL_EXT_abgr - } else if (0 == strcmp(extension, "GL_EXT_abgr")) { -#endif - -#ifdef GL_EXT_bgra - } else if (0 == strcmp(extension, "GL_EXT_bgra")) { -#endif - -#ifdef GL_EXT_blend_color - } else if (0 == strcmp(extension, "GL_EXT_blend_color")) { - GLH_EXT_NAME(glBlendColorEXT) = (PFNGLBLENDCOLOREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendColorEXT"); - if (NULL == GLH_EXT_NAME(glBlendColorEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_blend_minmax - } else if (0 == strcmp(extension, "GL_EXT_blend_minmax")) { - GLH_EXT_NAME(glBlendEquationEXT) = (PFNGLBLENDEQUATIONEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquationEXT"); - if (NULL == GLH_EXT_NAME(glBlendEquationEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_blend_subtract - } else if (0 == strcmp(extension, "GL_EXT_blend_subtract")) { -#endif - -#ifdef GL_EXT_compiled_vertex_array - } else if (0 == strcmp(extension, "GL_EXT_compiled_vertex_array")) { - GLH_EXT_NAME(glLockArraysEXT) = (PFNGLLOCKARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glLockArraysEXT"); - if (NULL == GLH_EXT_NAME(glLockArraysEXT)) - return FALSE; - GLH_EXT_NAME(glUnlockArraysEXT) = (PFNGLUNLOCKARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glUnlockArraysEXT"); - if (NULL == GLH_EXT_NAME(glUnlockArraysEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_fog_coord - } else if (0 == strcmp(extension, "GL_EXT_fog_coord")) { - GLH_EXT_NAME(glFogCoorddEXT) = (PFNGLFOGCOORDDEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddEXT"); - if (NULL == GLH_EXT_NAME(glFogCoorddEXT)) - return FALSE; - GLH_EXT_NAME(glFogCoorddvEXT) = (PFNGLFOGCOORDDVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoorddvEXT"); - if (NULL == GLH_EXT_NAME(glFogCoorddvEXT)) - return FALSE; - GLH_EXT_NAME(glFogCoordfEXT) = (PFNGLFOGCOORDFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfEXT"); - if (NULL == GLH_EXT_NAME(glFogCoordfEXT)) - return FALSE; - GLH_EXT_NAME(glFogCoordfvEXT) = (PFNGLFOGCOORDFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordfvEXT"); - if (NULL == GLH_EXT_NAME(glFogCoordfvEXT)) - return FALSE; - GLH_EXT_NAME(glFogCoordPointerEXT) = (PFNGLFOGCOORDPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glFogCoordPointerEXT"); - if (NULL == GLH_EXT_NAME(glFogCoordPointerEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_light_max_exponent - } else if (0 == strcmp(extension, "GL_EXT_light_max_exponent")) { -#endif - -#ifdef GL_EXT_packed_pixels - } else if (0 == strcmp(extension, "GL_EXT_packed_pixels")) { -#endif - -#ifdef GL_EXT_paletted_texture - } else if (0 == strcmp(extension, "GL_EXT_paletted_texture")) { - GLH_EXT_NAME(glColorSubTableEXT) = (PFNGLCOLORSUBTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorSubTableEXT"); - if (NULL == GLH_EXT_NAME(glColorSubTableEXT)) - return FALSE; - GLH_EXT_NAME(glColorTableEXT) = (PFNGLCOLORTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableEXT"); - if (NULL == GLH_EXT_NAME(glColorTableEXT)) - return FALSE; - GLH_EXT_NAME(glGetColorTableEXT) = (PFNGLGETCOLORTABLEEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableEXT"); - if (NULL == GLH_EXT_NAME(glGetColorTableEXT)) - return FALSE; - GLH_EXT_NAME(glGetColorTableParameterfvEXT) = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterfvEXT"); - if (NULL == GLH_EXT_NAME(glGetColorTableParameterfvEXT)) - return FALSE; - GLH_EXT_NAME(glGetColorTableParameterivEXT) = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterivEXT"); - if (NULL == GLH_EXT_NAME(glGetColorTableParameterivEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_point_parameters - } else if (0 == strcmp(extension, "GL_EXT_point_parameters")) { - GLH_EXT_NAME(glPointParameterfEXT) = (PFNGLPOINTPARAMETERFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfEXT"); - if (NULL == GLH_EXT_NAME(glPointParameterfEXT)) - return FALSE; - GLH_EXT_NAME(glPointParameterfvEXT) = (PFNGLPOINTPARAMETERFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPointParameterfvEXT"); - if (NULL == GLH_EXT_NAME(glPointParameterfvEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_rescale_normal - } else if (0 == strcmp(extension, "GL_EXT_rescale_normal")) { -#endif - -#ifdef GL_EXT_secondary_color - } else if (0 == strcmp(extension, "GL_EXT_secondary_color")) { - GLH_EXT_NAME(glSecondaryColor3bEXT) = (PFNGLSECONDARYCOLOR3BEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3bEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3bvEXT) = (PFNGLSECONDARYCOLOR3BVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3bvEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3bvEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3dEXT) = (PFNGLSECONDARYCOLOR3DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3dEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3dvEXT) = (PFNGLSECONDARYCOLOR3DVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3dvEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3dvEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3fEXT) = (PFNGLSECONDARYCOLOR3FEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3fEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3fvEXT) = (PFNGLSECONDARYCOLOR3FVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3fvEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3fvEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3iEXT) = (PFNGLSECONDARYCOLOR3IEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3iEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3iEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3ivEXT) = (PFNGLSECONDARYCOLOR3IVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ivEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3ivEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3sEXT) = (PFNGLSECONDARYCOLOR3SEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3sEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3sEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3svEXT) = (PFNGLSECONDARYCOLOR3SVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3svEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3svEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3ubEXT) = (PFNGLSECONDARYCOLOR3UBEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3ubEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3ubvEXT) = (PFNGLSECONDARYCOLOR3UBVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3ubvEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3ubvEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3uiEXT) = (PFNGLSECONDARYCOLOR3UIEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uiEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3uiEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3uivEXT) = (PFNGLSECONDARYCOLOR3UIVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3uivEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3uivEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3usEXT) = (PFNGLSECONDARYCOLOR3USEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3usEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColor3usvEXT) = (PFNGLSECONDARYCOLOR3USVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColor3usvEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColor3usvEXT)) - return FALSE; - GLH_EXT_NAME(glSecondaryColorPointerEXT) = (PFNGLSECONDARYCOLORPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glSecondaryColorPointerEXT"); - if (NULL == GLH_EXT_NAME(glSecondaryColorPointerEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_separate_specular_color - } else if (0 == strcmp(extension, "GL_EXT_separate_specular_color")) { -#endif - -#ifdef GL_EXT_shared_texture_palette - } else if (0 == strcmp(extension, "GL_EXT_shared_texture_palette")) { -#endif - -#ifdef GL_EXT_stencil_wrap - } else if (0 == strcmp(extension, "GL_EXT_stencil_wrap")) { -#endif - -#ifdef GL_EXT_texture_compression_s3tc - } else if (0 == strcmp(extension, "GL_EXT_texture_compression_s3tc")) { -#endif - -#ifdef GL_EXT_texture_cube_map - } else if (0 == strcmp(extension, "GL_EXT_texture_cube_map")) { -#endif - -#ifdef GL_EXT_texture_edge_clamp - } else if (0 == strcmp(extension, "GL_EXT_texture_edge_clamp")) { -#endif - -#ifdef GL_EXT_texture_env_add - } else if (0 == strcmp(extension, "GL_EXT_texture_env_add")) { -#endif - -#ifdef GL_EXT_texture_env_combine - } else if (0 == strcmp(extension, "GL_EXT_texture_env_combine")) { -#endif - -#ifdef GL_EXT_texture_filter_anisotropic - } else if (0 == strcmp(extension, "GL_EXT_texture_filter_anisotropic")) { -#endif - -#ifdef GL_EXT_texture_lod_bias - } else if (0 == strcmp(extension, "GL_EXT_texture_lod_bias")) { -#endif - -#ifdef GL_EXT_texture_object - } else if (0 == strcmp(extension, "GL_EXT_texture_object")) { - GLH_EXT_NAME(glAreTexturesResidentEXT) = (PFNGLARETEXTURESRESIDENTEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glAreTexturesResidentEXT"); - if (NULL == GLH_EXT_NAME(glAreTexturesResidentEXT)) - return FALSE; - GLH_EXT_NAME(glBindTextureEXT) = (PFNGLBINDTEXTUREEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glBindTextureEXT"); - if (NULL == GLH_EXT_NAME(glBindTextureEXT)) - return FALSE; - GLH_EXT_NAME(glDeleteTexturesEXT) = (PFNGLDELETETEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteTexturesEXT"); - if (NULL == GLH_EXT_NAME(glDeleteTexturesEXT)) - return FALSE; - GLH_EXT_NAME(glGenTexturesEXT) = (PFNGLGENTEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGenTexturesEXT"); - if (NULL == GLH_EXT_NAME(glGenTexturesEXT)) - return FALSE; - GLH_EXT_NAME(glIsTextureEXT) = (PFNGLISTEXTUREEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glIsTextureEXT"); - if (NULL == GLH_EXT_NAME(glIsTextureEXT)) - return FALSE; - GLH_EXT_NAME(glPrioritizeTexturesEXT) = (PFNGLPRIORITIZETEXTURESEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glPrioritizeTexturesEXT"); - if (NULL == GLH_EXT_NAME(glPrioritizeTexturesEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_texture3D - } else if (0 == strcmp(extension, "GL_EXT_texture3D")) { - GLH_EXT_NAME(glTexImage3DEXT) = (PFNGLTEXIMAGE3DEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3DEXT"); - if (NULL == GLH_EXT_NAME(glTexImage3DEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_vertex_array - } else if (0 == strcmp(extension, "GL_EXT_vertex_array")) { - GLH_EXT_NAME(glArrayElementEXT) = (PFNGLARRAYELEMENTEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glArrayElementEXT"); - if (NULL == GLH_EXT_NAME(glArrayElementEXT)) - return FALSE; - GLH_EXT_NAME(glColorPointerEXT) = (PFNGLCOLORPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glColorPointerEXT"); - if (NULL == GLH_EXT_NAME(glColorPointerEXT)) - return FALSE; - GLH_EXT_NAME(glEdgeFlagPointerEXT) = (PFNGLEDGEFLAGPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glEdgeFlagPointerEXT"); - if (NULL == GLH_EXT_NAME(glEdgeFlagPointerEXT)) - return FALSE; - GLH_EXT_NAME(glGetPointervEXT) = (PFNGLGETPOINTERVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glGetPointervEXT"); - if (NULL == GLH_EXT_NAME(glGetPointervEXT)) - return FALSE; - GLH_EXT_NAME(glIndexPointerEXT) = (PFNGLINDEXPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glIndexPointerEXT"); - if (NULL == GLH_EXT_NAME(glIndexPointerEXT)) - return FALSE; - GLH_EXT_NAME(glNormalPointerEXT) = (PFNGLNORMALPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glNormalPointerEXT"); - if (NULL == GLH_EXT_NAME(glNormalPointerEXT)) - return FALSE; - GLH_EXT_NAME(glTexCoordPointerEXT) = (PFNGLTEXCOORDPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glTexCoordPointerEXT"); - if (NULL == GLH_EXT_NAME(glTexCoordPointerEXT)) - return FALSE; - GLH_EXT_NAME(glVertexPointerEXT) = (PFNGLVERTEXPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexPointerEXT"); - if (NULL == GLH_EXT_NAME(glVertexPointerEXT)) - return FALSE; - GLH_EXT_NAME(glDrawArraysEXT) = (PFNGLDRAWARRAYSEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawArraysEXT"); - if (NULL == GLH_EXT_NAME(glDrawArraysEXT)) - return FALSE; -#endif - -#ifdef GL_EXT_vertex_weighting - } else if (0 == strcmp(extension, "GL_EXT_vertex_weighting")) { - GLH_EXT_NAME(glVertexWeightfEXT) = (PFNGLVERTEXWEIGHTFEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightfEXT"); - if (NULL == GLH_EXT_NAME(glVertexWeightfEXT)) - return FALSE; - GLH_EXT_NAME(glVertexWeightfvEXT) = (PFNGLVERTEXWEIGHTFVEXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightfvEXT"); - if (NULL == GLH_EXT_NAME(glVertexWeightfvEXT)) - return FALSE; - GLH_EXT_NAME(glVertexWeightPointerEXT) = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexWeightPointerEXT"); - if (NULL == GLH_EXT_NAME(glVertexWeightPointerEXT)) - return FALSE; -#endif - -#ifdef GL_NV_blend_square - } else if (0 == strcmp(extension, "GL_NV_blend_square")) { -#endif - -#ifdef GL_NV_evaluators - } else if (0 == strcmp(extension, "GL_NV_evaluators")) { - GLH_EXT_NAME(glMapControlPointsNV) = (PFNGLMAPCONTROLPOINTSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapControlPointsNV"); - if (NULL == GLH_EXT_NAME(glMapControlPointsNV)) - return FALSE; - GLH_EXT_NAME(glMapParameterivNV) = (PFNGLMAPPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapParameterivNV"); - if (NULL == GLH_EXT_NAME(glMapParameterivNV)) - return FALSE; - GLH_EXT_NAME(glMapParameterfvNV) = (PFNGLMAPPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glMapParameterfvNV"); - if (NULL == GLH_EXT_NAME(glMapParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetMapControlPointsNV) = (PFNGLGETMAPCONTROLPOINTSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapControlPointsNV"); - if (NULL == GLH_EXT_NAME(glGetMapControlPointsNV)) - return FALSE; - GLH_EXT_NAME(glGetMapParameterivNV) = (PFNGLGETMAPPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapParameterivNV"); - if (NULL == GLH_EXT_NAME(glGetMapParameterivNV)) - return FALSE; - GLH_EXT_NAME(glGetMapParameterfvNV) = (PFNGLGETMAPPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetMapParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetMapAttribParameterivNV) = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapAttribParameterivNV"); - if (NULL == GLH_EXT_NAME(glGetMapAttribParameterivNV)) - return FALSE; - GLH_EXT_NAME(glGetMapAttribParameterfvNV) = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetMapAttribParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetMapAttribParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glEvalMapsNV) = (PFNGLEVALMAPSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glEvalMapsNV"); - if (NULL == GLH_EXT_NAME(glEvalMapsNV)) - return FALSE; -#endif - -#ifdef GL_NV_fence - } else if (0 == strcmp(extension, "GL_NV_fence")) { - GLH_EXT_NAME(glGenFencesNV) = (PFNGLGENFENCESNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGenFencesNV"); - if (NULL == GLH_EXT_NAME(glGenFencesNV)) - return FALSE; - GLH_EXT_NAME(glDeleteFencesNV) = (PFNGLDELETEFENCESNVPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteFencesNV"); - if (NULL == GLH_EXT_NAME(glDeleteFencesNV)) - return FALSE; - GLH_EXT_NAME(glSetFenceNV) = (PFNGLSETFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glSetFenceNV"); - if (NULL == GLH_EXT_NAME(glSetFenceNV)) - return FALSE; - GLH_EXT_NAME(glTestFenceNV) = (PFNGLTESTFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glTestFenceNV"); - if (NULL == GLH_EXT_NAME(glTestFenceNV)) - return FALSE; - GLH_EXT_NAME(glFinishFenceNV) = (PFNGLFINISHFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glFinishFenceNV"); - if (NULL == GLH_EXT_NAME(glFinishFenceNV)) - return FALSE; - GLH_EXT_NAME(glIsFenceNV) = (PFNGLISFENCENVPROC)GLH_EXT_GET_PROC_ADDRESS("glIsFenceNV"); - if (NULL == GLH_EXT_NAME(glIsFenceNV)) - return FALSE; - GLH_EXT_NAME(glGetFenceivNV) = (PFNGLGETFENCEIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFenceivNV"); - if (NULL == GLH_EXT_NAME(glGetFenceivNV)) - return FALSE; -#endif - -#ifdef GL_NV_fog_distance - } else if (0 == strcmp(extension, "GL_NV_fog_distance")) { -#endif - -#ifdef GL_NV_packed_depth_stencil - } else if (0 == strcmp(extension, "GL_NV_packed_depth_stencil")) { -#endif - -#ifdef GL_NV_register_combiners - } else if (0 == strcmp(extension, "GL_NV_register_combiners")) { - GLH_EXT_NAME(glCombinerParameterfvNV) = (PFNGLCOMBINERPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterfvNV"); - if (NULL == GLH_EXT_NAME(glCombinerParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glCombinerParameterfNV) = (PFNGLCOMBINERPARAMETERFNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterfNV"); - if (NULL == GLH_EXT_NAME(glCombinerParameterfNV)) - return FALSE; - GLH_EXT_NAME(glCombinerParameterivNV) = (PFNGLCOMBINERPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameterivNV"); - if (NULL == GLH_EXT_NAME(glCombinerParameterivNV)) - return FALSE; - GLH_EXT_NAME(glCombinerParameteriNV) = (PFNGLCOMBINERPARAMETERINVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerParameteriNV"); - if (NULL == GLH_EXT_NAME(glCombinerParameteriNV)) - return FALSE; - GLH_EXT_NAME(glCombinerInputNV) = (PFNGLCOMBINERINPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerInputNV"); - if (NULL == GLH_EXT_NAME(glCombinerInputNV)) - return FALSE; - GLH_EXT_NAME(glCombinerOutputNV) = (PFNGLCOMBINEROUTPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerOutputNV"); - if (NULL == GLH_EXT_NAME(glCombinerOutputNV)) - return FALSE; - GLH_EXT_NAME(glFinalCombinerInputNV) = (PFNGLFINALCOMBINERINPUTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glFinalCombinerInputNV"); - if (NULL == GLH_EXT_NAME(glFinalCombinerInputNV)) - return FALSE; - GLH_EXT_NAME(glGetCombinerInputParameterfvNV) = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerInputParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetCombinerInputParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetCombinerInputParameterivNV) = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerInputParameterivNV"); - if (NULL == GLH_EXT_NAME(glGetCombinerInputParameterivNV)) - return FALSE; - GLH_EXT_NAME(glGetCombinerOutputParameterfvNV) = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerOutputParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetCombinerOutputParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetCombinerOutputParameterivNV) = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerOutputParameterivNV"); - if (NULL == GLH_EXT_NAME(glGetCombinerOutputParameterivNV)) - return FALSE; - GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV) = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFinalCombinerInputParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetFinalCombinerInputParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV) = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetFinalCombinerInputParameterivNV"); - if (NULL == GLH_EXT_NAME(glGetFinalCombinerInputParameterivNV)) - return FALSE; -#endif - -#ifdef GL_NV_register_combiners2 - } else if (0 == strcmp(extension, "GL_NV_register_combiners2")) { - GLH_EXT_NAME(glCombinerStageParameterfvNV) = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glCombinerStageParameterfvNV"); - if (NULL == GLH_EXT_NAME(glCombinerStageParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetCombinerStageParameterfvNV) = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetCombinerStageParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetCombinerStageParameterfvNV)) - return FALSE; -#endif - -#ifdef GL_NV_texgen_reflection - } else if (0 == strcmp(extension, "GL_NV_texgen_reflection")) { -#endif - -#ifdef GL_NV_texture_env_combine4 - } else if (0 == strcmp(extension, "GL_NV_texture_env_combine4")) { -#endif - -#ifdef GL_NV_texture_rectangle - } else if (0 == strcmp(extension, "GL_NV_texture_rectangle")) { -#endif - -#ifdef GL_NV_texture_shader - } else if (0 == strcmp(extension, "GL_NV_texture_shader")) { -#endif - -#ifdef GL_NV_vertex_array_range - } else if (0 == strcmp(extension, "GL_NV_vertex_array_range")) { - GLH_EXT_NAME(glFlushVertexArrayRangeNV) = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)GLH_EXT_GET_PROC_ADDRESS("glFlushVertexArrayRangeNV"); - if (NULL == GLH_EXT_NAME(glFlushVertexArrayRangeNV)) - return FALSE; - GLH_EXT_NAME(glVertexArrayRangeNV) = (PFNGLVERTEXARRAYRANGENVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexArrayRangeNV"); - if (NULL == GLH_EXT_NAME(glVertexArrayRangeNV)) - return FALSE; -# ifdef _WIN32 - GLH_EXT_NAME(wglAllocateMemoryNV) = (PFNWGLALLOCATEMEMORYNVPROC)GLH_EXT_GET_PROC_ADDRESS("wglAllocateMemoryNV"); - if (NULL == GLH_EXT_NAME(wglAllocateMemoryNV)) - return FALSE; -# endif -# ifdef GLX_VERSION_1_3 - GLH_EXT_NAME(glXAllocateMemoryNV) = (PFNGLXALLOCATEMEMORYNVPROC)GLH_EXT_GET_PROC_ADDRESS("glXAllocateMemoryNV"); - if (NULL == GLH_EXT_NAME(glXAllocateMemoryNV)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglFreeMemoryNV) = (PFNWGLFREEMEMORYNVPROC)GLH_EXT_GET_PROC_ADDRESS("wglFreeMemoryNV"); - if (NULL == GLH_EXT_NAME(wglFreeMemoryNV)) - return FALSE; -# endif -# ifdef GLX_VERSION_1_3 - GLH_EXT_NAME(glXFreeMemoryNV) = (PFNGLXFREEMEMORYNVPROC)GLH_EXT_GET_PROC_ADDRESS("glXFreeMemoryNV"); - if (NULL == GLH_EXT_NAME(glXFreeMemoryNV)) - return FALSE; -# endif -#endif - -#ifdef GL_NV_vertex_program - } else if (0 == strcmp(extension, "GL_NV_vertex_program")) { - GLH_EXT_NAME(glAreProgramsResidentNV) = (PFNGLAREPROGRAMSRESIDENTNVPROC)GLH_EXT_GET_PROC_ADDRESS("glAreProgramsResidentNV"); - if (NULL == GLH_EXT_NAME(glAreProgramsResidentNV)) - return FALSE; - GLH_EXT_NAME(glBindProgramNV) = (PFNGLBINDPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glBindProgramNV"); - if (NULL == GLH_EXT_NAME(glBindProgramNV)) - return FALSE; - GLH_EXT_NAME(glDeleteProgramsNV) = (PFNGLDELETEPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glDeleteProgramsNV"); - if (NULL == GLH_EXT_NAME(glDeleteProgramsNV)) - return FALSE; - GLH_EXT_NAME(glExecuteProgramNV) = (PFNGLEXECUTEPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glExecuteProgramNV"); - if (NULL == GLH_EXT_NAME(glExecuteProgramNV)) - return FALSE; - GLH_EXT_NAME(glGenProgramsNV) = (PFNGLGENPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGenProgramsNV"); - if (NULL == GLH_EXT_NAME(glGenProgramsNV)) - return FALSE; - GLH_EXT_NAME(glGetProgramParameterdvNV) = (PFNGLGETPROGRAMPARAMETERDVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramParameterdvNV"); - if (NULL == GLH_EXT_NAME(glGetProgramParameterdvNV)) - return FALSE; - GLH_EXT_NAME(glGetProgramParameterfvNV) = (PFNGLGETPROGRAMPARAMETERFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramParameterfvNV"); - if (NULL == GLH_EXT_NAME(glGetProgramParameterfvNV)) - return FALSE; - GLH_EXT_NAME(glGetProgramivNV) = (PFNGLGETPROGRAMIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramivNV"); - if (NULL == GLH_EXT_NAME(glGetProgramivNV)) - return FALSE; - GLH_EXT_NAME(glGetProgramStringNV) = (PFNGLGETPROGRAMSTRINGNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetProgramStringNV"); - if (NULL == GLH_EXT_NAME(glGetProgramStringNV)) - return FALSE; - GLH_EXT_NAME(glGetTrackMatrixivNV) = (PFNGLGETTRACKMATRIXIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetTrackMatrixivNV"); - if (NULL == GLH_EXT_NAME(glGetTrackMatrixivNV)) - return FALSE; - GLH_EXT_NAME(glGetVertexAttribdvNV) = (PFNGLGETVERTEXATTRIBDVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribdvNV"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribdvNV)) - return FALSE; - GLH_EXT_NAME(glGetVertexAttribfvNV) = (PFNGLGETVERTEXATTRIBFVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribfvNV"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribfvNV)) - return FALSE; - GLH_EXT_NAME(glGetVertexAttribivNV) = (PFNGLGETVERTEXATTRIBIVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribivNV"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribivNV)) - return FALSE; - GLH_EXT_NAME(glGetVertexAttribPointervNV) = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetVertexAttribPointervNV"); - if (NULL == GLH_EXT_NAME(glGetVertexAttribPointervNV)) - return FALSE; - GLH_EXT_NAME(glIsProgramNV) = (PFNGLISPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glIsProgramNV"); - if (NULL == GLH_EXT_NAME(glIsProgramNV)) - return FALSE; - GLH_EXT_NAME(glLoadProgramNV) = (PFNGLLOADPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadProgramNV"); - if (NULL == GLH_EXT_NAME(glLoadProgramNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameter4dNV) = (PFNGLPROGRAMPARAMETER4DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4dNV"); - if (NULL == GLH_EXT_NAME(glProgramParameter4dNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameter4dvNV) = (PFNGLPROGRAMPARAMETER4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4dvNV"); - if (NULL == GLH_EXT_NAME(glProgramParameter4dvNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameter4fNV) = (PFNGLPROGRAMPARAMETER4FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4fNV"); - if (NULL == GLH_EXT_NAME(glProgramParameter4fNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameter4fvNV) = (PFNGLPROGRAMPARAMETER4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameter4fvNV"); - if (NULL == GLH_EXT_NAME(glProgramParameter4fvNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameters4dvNV) = (PFNGLPROGRAMPARAMETERS4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameters4dvNV"); - if (NULL == GLH_EXT_NAME(glProgramParameters4dvNV)) - return FALSE; - GLH_EXT_NAME(glProgramParameters4fvNV) = (PFNGLPROGRAMPARAMETERS4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glProgramParameters4fvNV"); - if (NULL == GLH_EXT_NAME(glProgramParameters4fvNV)) - return FALSE; - GLH_EXT_NAME(glRequestResidentProgramsNV) = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)GLH_EXT_GET_PROC_ADDRESS("glRequestResidentProgramsNV"); - if (NULL == GLH_EXT_NAME(glRequestResidentProgramsNV)) - return FALSE; - GLH_EXT_NAME(glTrackMatrixNV) = (PFNGLTRACKMATRIXNVPROC)GLH_EXT_GET_PROC_ADDRESS("glTrackMatrixNV"); - if (NULL == GLH_EXT_NAME(glTrackMatrixNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribPointerNV) = (PFNGLVERTEXATTRIBPOINTERNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribPointerNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1dNV) = (PFNGLVERTEXATTRIB1DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1dNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1dvNV) = (PFNGLVERTEXATTRIB1DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1fNV) = (PFNGLVERTEXATTRIB1FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1fNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1fvNV) = (PFNGLVERTEXATTRIB1FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1sNV) = (PFNGLVERTEXATTRIB1SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1sNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1sNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib1svNV) = (PFNGLVERTEXATTRIB1SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib1svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib1svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2dNV) = (PFNGLVERTEXATTRIB2DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2dNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2dvNV) = (PFNGLVERTEXATTRIB2DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2fNV) = (PFNGLVERTEXATTRIB2FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2fNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2fvNV) = (PFNGLVERTEXATTRIB2FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2sNV) = (PFNGLVERTEXATTRIB2SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2sNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2sNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib2svNV) = (PFNGLVERTEXATTRIB2SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib2svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib2svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3dNV) = (PFNGLVERTEXATTRIB3DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3dNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3dvNV) = (PFNGLVERTEXATTRIB3DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3fNV) = (PFNGLVERTEXATTRIB3FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3fNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3fvNV) = (PFNGLVERTEXATTRIB3FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3sNV) = (PFNGLVERTEXATTRIB3SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3sNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3sNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib3svNV) = (PFNGLVERTEXATTRIB3SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib3svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib3svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4dNV) = (PFNGLVERTEXATTRIB4DNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4dNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4dvNV) = (PFNGLVERTEXATTRIB4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4fNV) = (PFNGLVERTEXATTRIB4FNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4fNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4fvNV) = (PFNGLVERTEXATTRIB4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4sNV) = (PFNGLVERTEXATTRIB4SNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4sNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4sNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4svNV) = (PFNGLVERTEXATTRIB4SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttrib4ubvNV) = (PFNGLVERTEXATTRIB4UBVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4ubvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttrib4ubvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs1dvNV) = (PFNGLVERTEXATTRIBS1DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs1dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs1fvNV) = (PFNGLVERTEXATTRIBS1FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs1fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs1svNV) = (PFNGLVERTEXATTRIBS1SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs1svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs1svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs2dvNV) = (PFNGLVERTEXATTRIBS2DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs2dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs2fvNV) = (PFNGLVERTEXATTRIBS2FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs2fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs2svNV) = (PFNGLVERTEXATTRIBS2SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs2svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs2svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs3dvNV) = (PFNGLVERTEXATTRIBS3DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs3dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs3fvNV) = (PFNGLVERTEXATTRIBS3FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs3fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs3svNV) = (PFNGLVERTEXATTRIBS3SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs3svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs3svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs4dvNV) = (PFNGLVERTEXATTRIBS4DVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4dvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs4dvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs4fvNV) = (PFNGLVERTEXATTRIBS4FVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4fvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs4fvNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs4svNV) = (PFNGLVERTEXATTRIBS4SVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4svNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs4svNV)) - return FALSE; - GLH_EXT_NAME(glVertexAttribs4ubvNV) = (PFNGLVERTEXATTRIBS4UBVNVPROC)GLH_EXT_GET_PROC_ADDRESS("glVertexAttribs4ubvNV"); - if (NULL == GLH_EXT_NAME(glVertexAttribs4ubvNV)) - return FALSE; -#endif - -#ifdef GL_SGIS_generate_mipmap - } else if (0 == strcmp(extension, "GL_SGIS_generate_mipmap")) { -#endif - -#ifdef GL_SGIS_texture_lod - } else if (0 == strcmp(extension, "GL_SGIS_texture_lod")) { -#endif - -#ifdef GL_SGIX_depth_texture - } else if (0 == strcmp(extension, "GL_SGIX_depth_texture")) { -#endif - -#ifdef GL_SGIX_shadow - } else if (0 == strcmp(extension, "GL_SGIX_shadow")) { -#endif - -#ifdef GL_VERSION_1_2 - } else if (0 == strcmp(extension, "GL_VERSION_1_2")) { - GLH_CORE_1_2_NAME(glBlendColor) = (PFNGLBLENDCOLORPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendColor"); - if (NULL == GLH_CORE_1_2_NAME(glBlendColor)) - return FALSE; - GLH_CORE_1_2_NAME(glBlendEquation) = (PFNGLBLENDEQUATIONPROC)GLH_EXT_GET_PROC_ADDRESS("glBlendEquation"); - if (NULL == GLH_CORE_1_2_NAME(glBlendEquation)) - return FALSE; - GLH_CORE_1_2_NAME(glDrawRangeElements) = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements"); - if (NULL == GLH_CORE_1_2_NAME(glDrawRangeElements)) - return FALSE; - GLH_CORE_1_2_NAME(glColorTable) = (PFNGLCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTable"); - if (NULL == GLH_CORE_1_2_NAME(glColorTable)) - return FALSE; - GLH_CORE_1_2_NAME(glColorTableParameterfv) = (PFNGLCOLORTABLEPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableParameterfv"); - if (NULL == GLH_CORE_1_2_NAME(glColorTableParameterfv)) - return FALSE; - GLH_CORE_1_2_NAME(glColorTableParameteriv) = (PFNGLCOLORTABLEPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glColorTableParameteriv"); - if (NULL == GLH_CORE_1_2_NAME(glColorTableParameteriv)) - return FALSE; - GLH_CORE_1_2_NAME(glCopyColorTable) = (PFNGLCOPYCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyColorTable"); - if (NULL == GLH_CORE_1_2_NAME(glCopyColorTable)) - return FALSE; - GLH_CORE_1_2_NAME(glGetColorTable) = (PFNGLGETCOLORTABLEPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTable"); - if (NULL == GLH_CORE_1_2_NAME(glGetColorTable)) - return FALSE; - GLH_CORE_1_2_NAME(glGetColorTableParameterfv) = (PFNGLGETCOLORTABLEPARAMETERFVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameterfv"); - if (NULL == GLH_CORE_1_2_NAME(glGetColorTableParameterfv)) - return FALSE; - GLH_CORE_1_2_NAME(glGetColorTableParameteriv) = (PFNGLGETCOLORTABLEPARAMETERIVPROC)GLH_EXT_GET_PROC_ADDRESS("glGetColorTableParameteriv"); - if (NULL == GLH_CORE_1_2_NAME(glGetColorTableParameteriv)) - return FALSE; - GLH_CORE_1_2_NAME(glTexImage3D) = (PFNGLTEXIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexImage3D"); - if (NULL == GLH_CORE_1_2_NAME(glTexImage3D)) - return FALSE; - GLH_CORE_1_2_NAME(glTexSubImage3D) = (PFNGLTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glTexSubImage3D"); - if (NULL == GLH_CORE_1_2_NAME(glTexSubImage3D)) - return FALSE; - GLH_CORE_1_2_NAME(glCopyTexSubImage3D) = (PFNGLCOPYTEXSUBIMAGE3DPROC)GLH_EXT_GET_PROC_ADDRESS("glCopyTexSubImage3D"); - if (NULL == GLH_CORE_1_2_NAME(glCopyTexSubImage3D)) - return FALSE; -#endif - -#ifdef GL_WIN_swap_hint - } else if (0 == strcmp(extension, "GL_WIN_swap_hint")) { - GLH_EXT_NAME(glAddSwapHintRectWIN) = (PFNGLADDSWAPHINTRECTWINPROC)GLH_EXT_GET_PROC_ADDRESS("glAddSwapHintRectWIN"); - if (NULL == GLH_EXT_NAME(glAddSwapHintRectWIN)) - return FALSE; -#endif - -#ifdef WGL_ARB_pbuffer - } else if (0 == strcmp(extension, "WGL_ARB_pbuffer")) { -# ifdef _WIN32 - GLH_EXT_NAME(wglCreatePbufferARB) = (PFNWGLCREATEPBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglCreatePbufferARB"); - if (NULL == GLH_EXT_NAME(wglCreatePbufferARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglGetPbufferDCARB) = (PFNWGLGETPBUFFERDCARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetPbufferDCARB"); - if (NULL == GLH_EXT_NAME(wglGetPbufferDCARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglReleasePbufferDCARB) = (PFNWGLRELEASEPBUFFERDCARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglReleasePbufferDCARB"); - if (NULL == GLH_EXT_NAME(wglReleasePbufferDCARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglDestroyPbufferARB) = (PFNWGLDESTROYPBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglDestroyPbufferARB"); - if (NULL == GLH_EXT_NAME(wglDestroyPbufferARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglQueryPbufferARB) = (PFNWGLQUERYPBUFFERARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglQueryPbufferARB"); - if (NULL == GLH_EXT_NAME(wglQueryPbufferARB)) - return FALSE; -# endif -#endif - -#ifdef WGL_ARB_render_texture -# ifdef _WIN32 - GLH_EXT_NAME(wglBindTexImageARB) = (PFNWGLBINDTEXIMAGEARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglBindTexImageARB"); - if (NULL == GLH_EXT_NAME(wglBindTexImageARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglReleaseTexImageARB) = (PFNWGLRELEASETEXIMAGEARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglReleaseTexImageARB"); - if (NULL == GLH_EXT_NAME(wglReleaseTexImageARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglSetPbufferAttribARB) = (PFNWGLSETPBUFFERATTRIBARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglSetPbufferAttribARB"); - if (NULL == GLH_EXT_NAME(wglSetPbufferAttribARB)) - return FALSE; -# endif -#endif - -#ifdef WGL_ARB_pixel_format - } else if (0 == strcmp(extension, "WGL_ARB_pixel_format")) { -# ifdef _WIN32 - GLH_EXT_NAME(wglGetPixelFormatAttribivARB) = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetPixelFormatAttribivARB"); - if (NULL == GLH_EXT_NAME(wglGetPixelFormatAttribivARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglGetPixelFormatAttribfvARB) = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetPixelFormatAttribfvARB"); - if (NULL == GLH_EXT_NAME(wglGetPixelFormatAttribfvARB)) - return FALSE; -# endif -# ifdef _WIN32 - GLH_EXT_NAME(wglChoosePixelFormatARB) = (PFNWGLCHOOSEPIXELFORMATARBPROC)GLH_EXT_GET_PROC_ADDRESS("wglChoosePixelFormatARB"); - if (NULL == GLH_EXT_NAME(wglChoosePixelFormatARB)) - return FALSE; -# endif -#endif - - } else { - return FALSE; - } - return TRUE; -} -#endif - -#else // defined(__APPLE__) - -#ifdef GLH_EXT_SINGLE_FILE - -int glh_init_extension(const char* extension) -{ - // MBW -- XXX -- Should this check for extension availability? - return TRUE; -} -#endif // GLH_EXT_SINGLE_FILE - -#endif // defined(__APPLE__) - -#undef GLH_EXT_SINGLE_FILE - -#endif /* GLH_GENEXT_H */ diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 7f3cea488a0..3dbde4d4dae 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1373,9 +1373,13 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO LL_INFOS("Window") << "Drawing context is created." << LL_ENDL ; - gGLManager.initWGL(); - if (wglChoosePixelFormatARB) + gGLManager.initWGL(mhDC); + + HWND oldWND = nullptr; + HDC oldDC = nullptr; + HGLRC oldRC = nullptr; + if (epoxy_has_wgl_extension(mhDC, "WGL_ARB_pixel_format")) { // OK, at this point, use the ARB wglChoosePixelFormatsARB function to see if we // can get exactly what we want. @@ -1528,23 +1532,23 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO --cur_format; } } - + pixel_format = pixel_formats[cur_format]; - - if (mhDC != 0) // Does The Window Have A Device Context? + + if (mWindowHandle != nullptr) { - wglMakeCurrent(mhDC, 0); // Set The Current Active Rendering Context To Zero - if (mhRC != 0) // Does The Window Have A Rendering Context? + if (mhDC != nullptr) // Does The Window Have A Device Context? { - wglDeleteContext (mhRC); // Release The Rendering Context - mhRC = 0; // Zero The Rendering Context - + if (mhRC != nullptr) // Does The Window Have A Rendering Context? + { + oldRC = mhRC; + mhRC = nullptr; // Zero The Rendering Context + } + oldDC = mhDC; + mhDC = nullptr; // Zero The Device Context } - ReleaseDC (mWindowHandle, mhDC); // Release The Device Context - mhDC = 0; // Zero The Device Context + oldWND = mWindowHandle; } - DestroyWindow (mWindowHandle); // Destroy The Window - mWindowHandle = CreateWindowEx(dw_ex_style, mWindowClassName, @@ -1643,7 +1647,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO } mhRC = 0; - if (wglCreateContextAttribsARB) + if (epoxy_has_wgl_extension(mhDC, "WGL_ARB_create_context")) { //attempt to create a specific versioned context S32 attribs[] = { //start at 4.2 @@ -1706,6 +1710,23 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO return FALSE; } + if (oldWND != nullptr) + { + if (oldDC != nullptr) // Does The Window Have A Device Context? + { + if (oldRC != nullptr) // Does The Window Have A Rendering Context? + { + wglDeleteContext(oldRC); // Release The Rendering Context + oldRC = nullptr; // Zero The Rendering Context + + } + ReleaseDC(oldWND, oldDC); // Release The Device Context + oldDC = nullptr; // Zero The Device Context + } + DestroyWindow(oldWND); // Destroy The Window + oldWND = nullptr; + } + if (!gGLManager.initGL()) { close(); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index fdfd22c1170..2e33d4467f7 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -56,12 +56,6 @@ #include "m4math.h" #include "llmatrix4a.h" -#if !LL_DARWIN && !LL_LINUX && !LL_SOLARIS -extern PFNGLWEIGHTPOINTERARBPROC glWeightPointerARB; -extern PFNGLWEIGHTFVARBPROC glWeightfvARB; -extern PFNGLVERTEXBLENDARBPROC glVertexBlendARB; -#endif - static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; -- GitLab