From c68d6c794c8f6654ad83bf56977886c8d30c599f Mon Sep 17 00:00:00 2001
From: Seth ProductEngine <slitovchuk@productengine.com>
Date: Fri, 19 Nov 2010 16:50:10 +0200
Subject: [PATCH] STORM-584 FIXED color setting to apply to bubble chat text.

---
 indra/newview/llhudnametag.cpp | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index fc758569e4b..c099a3964b9 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -87,7 +87,6 @@ LLHUDNameTag::LLHUDNameTag(const U8 type)
 	mZCompare(TRUE),
 	mVisibleOffScreen(FALSE),
 	mOffscreen(FALSE),
-	mColor(1.f, 1.f, 1.f, 1.f),
 //	mScale(),
 	mWidth(0.f),
 	mHeight(0.f),
@@ -109,6 +108,8 @@ LLHUDNameTag::LLHUDNameTag(const U8 type)
 {
 	LLPointer<LLHUDNameTag> ptr(this);
 	sTextObjects.insert(ptr);
+
+	mColor = LLUIColorTable::instance().getColor("BackgroundChatColor");
 }
 
 LLHUDNameTag::~LLHUDNameTag()
@@ -256,6 +257,7 @@ void LLHUDNameTag::renderText(BOOL for_select)
 	
 	LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f);
 	F32 alpha_factor = 1.f;
+	mColor = LLUIColorTable::instance().getColor("BackgroundChatColor");
 	LLColor4 text_color = mColor;
 	if (mDoFade)
 	{
@@ -521,7 +523,6 @@ void LLHUDNameTag::renderText(BOOL for_select)
 				x_offset += 1;
 			}
 
-			text_color = segment_iter->mColor;
 			text_color.mV[VALPHA] *= alpha_factor;
 
 			hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, FALSE);
-- 
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