diff --git a/.hgtags b/.hgtags index 2aa0fe7506277ef16c61b3b79bda73b64499e6b2..f476d71524f9767de2a11b73f1ce9d735e364cef 100644 --- a/.hgtags +++ b/.hgtags @@ -412,3 +412,4 @@ ccf991e02dc2f63fb646324230d54832683f4a9b DRTVWR-286 e06898df8644fe567bee94f817d03abc1c380993 3.4.5-beta3 a676b4d6c037b39fe5b8e42cf8839a9303936089 DRTVWR-289 28fa8b944a0c1869636ab00cc400f5aa71f6fa3c DRTVWR-290 +7f09bbc28c297f14b67961be7b6575445fa160e8 DRTVWR-291 diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index 35e2e96bab8effdac176544724408faa4ba72339..36234b953660b65f3188cea306ed74a02e92a7c2 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -186,8 +186,11 @@ class LLPanelOutfitEditGearMenu // Populate the menu with items like "New Skin", "New Pants", etc. static void populateCreateWearableSubmenus(LLMenuGL* menu) { - LLView* menu_clothes = gMenuHolder->getChildView("COF.Gear.New_Clothes", FALSE); - LLView* menu_bp = gMenuHolder->getChildView("COF.Geear.New_Body_Parts", FALSE); + // MAINT-2276...these menus are created as dummies because they are not available + // when this function is called. This prevents their parent from popping up later. + // + //LLView* menu_clothes = gMenuHolder->getChildView("COF.Gear.New_Clothes", FALSE); + //LLView* menu_bp = gMenuHolder->getChildView("COF.Geear.New_Body_Parts", FALSE); for (U8 i = LLWearableType::WT_SHAPE; i != (U8) LLWearableType::WT_COUNT; ++i) { @@ -200,8 +203,11 @@ class LLPanelOutfitEditGearMenu p.on_click.function_name = "Wearable.Create"; p.on_click.parameter = LLSD(type_name); - LLView* parent = LLWearableType::getAssetType(type) == LLAssetType::AT_CLOTHING ? - menu_clothes : menu_bp; + //LLView* parent = LLWearableType::getAssetType(type) == LLAssetType::AT_CLOTHING ? menu_clothes : menu_bp; + // This is a work-around for MAINT-2276 wherein the parent toggleable menu does not appear + // It puts everything under one menu, but that menu appears, which is better than not. + // + LLView* parent = menu; LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent); } }