diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index c86c89fa9b30eba2f8933b1014bb74abe70d71bb..b1a4051e96cdb8d00c909facb8738d4bbed6f227 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -105,7 +105,6 @@ LLMatrix4 gGLObliqueProjectionInverse;
 
 #define LL_GL_NAME_POOLING 0
 
-LLGLNamePool::pool_list_t LLGLNamePool::sInstances;
 std::list<LLGLUpdate*> LLGLUpdate::sGLQ;
 
 #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS)  && !LL_MESA_HEADLESS
@@ -1920,22 +1919,8 @@ LLGLNamePool::LLGLNamePool()
 {
 }
 
-void LLGLNamePool::registerPool(LLGLNamePool* pool)
-{
-	pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), pool);
-	if (iter == sInstances.end())
-	{
-		sInstances.push_back(pool);
-	}
-}
-
 LLGLNamePool::~LLGLNamePool()
 {
-	pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), this);
-	if (iter != sInstances.end())
-	{
-		sInstances.erase(iter);
-	}
 }
 
 void LLGLNamePool::upkeep()
@@ -2004,20 +1989,22 @@ void LLGLNamePool::release(GLuint name)
 void LLGLNamePool::upkeepPools()
 {
 	LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS);
-	for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter)
+	tracker_t::LLInstanceTrackerScopedGuard guard;
+	for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter)
 	{
-		LLGLNamePool* pool = *iter;
-		pool->upkeep();
+		LLGLNamePool & pool = *iter;
+		pool.upkeep();
 	}
 }
 
 //static
 void LLGLNamePool::cleanupPools()
 {
-	for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter)
+	tracker_t::LLInstanceTrackerScopedGuard guard;
+	for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter)
 	{
-		LLGLNamePool* pool = *iter;
-		pool->cleanup();
+		LLGLNamePool & pool = *iter;
+		pool.cleanup();
 	}
 }
 
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 684fd508834329eec9843d4ca74e8e70bb9931b5..51b0a1e45fb8c6fa709c159fa842b550dba8ae5f 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -40,6 +40,7 @@
 #include "v4math.h"
 #include "llplane.h"
 #include "llgltypes.h"
+#include "llinstancetracker.h"
 
 #include "llglheaders.h"
 #include "glh/glh_linear.h"
@@ -328,9 +329,11 @@ class LLGLSquashToFarClip
 	Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects).
 	Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo.
 */
-class LLGLNamePool
+class LLGLNamePool : public LLInstanceTracker<LLGLNamePool>
 {
 public:
+	typedef LLInstanceTracker<LLGLNamePool> tracker_t;
+
 	struct NameEntry
 	{
 		GLuint name;
@@ -357,13 +360,11 @@ class LLGLNamePool
 	GLuint allocate();
 	void release(GLuint name);
 	
-	static void registerPool(LLGLNamePool* pool);
 	static void upkeepPools();
 	static void cleanupPools();
 
 protected:
 	typedef std::vector<LLGLNamePool*> pool_list_t;
-	static pool_list_t sInstances;
 	
 	virtual GLuint allocateName() = 0;
 	virtual void releaseName(GLuint name) = 0;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 1beb74eca6d7282cfcc98b133254cee9880c3258..1a5a4f734dc946f5d89d617ef156ccb571056036 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -323,10 +323,6 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
 	}
 
 	sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
-	LLGLNamePool::registerPool(&sDynamicVBOPool);
-	LLGLNamePool::registerPool(&sDynamicIBOPool);
-	LLGLNamePool::registerPool(&sStreamVBOPool);
-	LLGLNamePool::registerPool(&sStreamIBOPool);
 }
 
 //static 
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 8adb8c30e05410e2f6e393ca38bb9363bc89710c..94784f3f4912462f95a98efcc9c0be21c205b318 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1635,8 +1635,6 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32
 	mSlopRatio = 0.25f;
 	mInfiniteFarClip = FALSE;
 
-	LLGLNamePool::registerPool(&sQueryPool);
-
 	mOctree = new LLSpatialGroup::OctreeRoot(LLVector3d(0,0,0), 
 											LLVector3d(1,1,1), 
 											NULL);