From d4cb7f450d3173a3b40d352ec52f8d82036266b2 Mon Sep 17 00:00:00 2001
From: ruslantproductengine <ruslantproductengine@lindenlab.com>
Date: Fri, 19 Feb 2016 18:03:34 +0200
Subject: [PATCH] MAINT-5022 [QuickGraphics] Materials should not be applied to
 simple imposters Fixe based on that texture with assetd id:
 "3b39cc01-c2d1-e194-1181-e4404978b20c" will exist on data server.

---
 indra/llcommon/indra_constants.cpp | 2 ++
 indra/llcommon/indra_constants.h   | 2 ++
 indra/newview/lldrawpoolavatar.cpp | 2 +-
 3 files changed, 5 insertions(+), 1 deletion(-)

diff --git a/indra/llcommon/indra_constants.cpp b/indra/llcommon/indra_constants.cpp
index f3989ee1d06..90866631fee 100755
--- a/indra/llcommon/indra_constants.cpp
+++ b/indra/llcommon/indra_constants.cpp
@@ -67,3 +67,5 @@ const LLUUID TERRAIN_MOUNTAIN_DETAIL	("303cd381-8560-7579-23f1-f0a880799740"); /
 const LLUUID TERRAIN_ROCK_DETAIL		("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // VIEWER
 
 const LLUUID DEFAULT_WATER_NORMAL		("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
+
+const LLUUID IMG_BLACK_SQUARE_MALEVICH	("3b39cc01-c2d1-e194-1181-e4404978b20c"); // On dataserver
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h
index 02f063f5e84..6a9e777e695 100755
--- a/indra/llcommon/indra_constants.h
+++ b/indra/llcommon/indra_constants.h
@@ -205,6 +205,8 @@ LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL;
 
 LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;
 
+LL_COMMON_API extern const LLUUID IMG_BLACK_SQUARE_MALEVICH;
+
 
 // radius within which a chat message is fully audible
 const F32 CHAT_NORMAL_RADIUS = 20.f;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 6693c5e0331..c200ecfaf88 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1804,7 +1804,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
 			{
 				//order is important here LLRender::DIFFUSE_MAP should be last, becouse it change 
 				//(gGL).mCurrTextureUnitIndex
-				gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP));
+				gGL.getTexUnit(specular_channel)->bind(LLPipeline::sImpostorRender ? LLViewerTextureManager::findTexture(IMG_BLACK_SQUARE_MALEVICH) : face->getTexture(LLRender::SPECULAR_MAP));
 				gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP));
 				gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true);
 
-- 
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