diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index 622dcfe8ddbeab9cd6bba470b6cf9758844dddf0..68a176e385a1e3c254fb05b4b7a8c4eaea97f898 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -1173,8 +1173,8 @@ BOOL LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder, LLFolderView* r
 	return folder->addFolder(this);
 }
 
-// Finds width and height of this object and it's children.  Also
-// makes sure that this view and it's children are the right size.
+// Finds width and height of this object and its children. Also
+// makes sure that this view and its children are the right size.
 S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation)
 {
 	// sort before laying out contents
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 0c092e9a561fd7526f20046fbc66e4d9711a01ef..244b001adb8e6f87129601974a6e8380f04db818 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -195,6 +195,20 @@ BOOL LLInvFVBridge::isLink() const
 	return mIsLink;
 }
 
+// Is a "System" folder
+// System folders are predefined named folders that have a specific preferred type
+// e.g. "Textures" which has an FT_TEXTURE preferred type.
+// Those are folders used to route incoming items in the current (soon to be obsolete) inventory
+// asset routing.
+// If a folder uses the same name as a predefined folder but is not of the same preferred type
+// or if it has a preferred type but a different name, it will not be considered a system folder.
+// *TODO: Test that logic in all languages
+bool LLInvFVBridge::isSystemFolder() const
+{
+	LLFolderType::EType preferred_type = getPreferredType();
+	return (preferred_type == LLFolderType::FT_NONE ? false : LLViewerFolderType::lookupTypeFromNewCategoryName(getDisplayName()) == preferred_type);
+}
+
 /*virtual*/
 /**
  * @brief Adds this item into clipboard storage
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 2d625befb4cff555fb26f94ad01e3de584016aba..9832c683c66cba7d7bef2ff65044277769dfa11c 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -72,6 +72,7 @@ class LLInvFVBridge : public LLFolderViewEventListener
 	BOOL canShare() const;
 	BOOL canListOnMarketplace() const;
 	BOOL canListOnMarketplaceNow() const;
+	bool isSystemFolder() const; // true if is a "System" folder
 
 	//--------------------------------------------------------------------
 	// LLInvFVBridge functionality
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index a0fd455cf3b75d8131734ff5fabd2542eeff367b..340c1b0c22d389600d201c22ec7a9a81afdc44cb 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -411,7 +411,7 @@ class LLInventoryModel
 	// Return (yes/no/maybe) child status of category children.
 	EHasChildren categoryHasChildren(const LLUUID& cat_id) const;
 
-	// Returns true iff category version is known and theoretical
+	// Returns true if category version is known and theoretical
 	// descendents == actual descendents.
 	bool isCategoryComplete(const LLUUID& cat_id) const;
 	
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index acbec531b6adc5cb2ede24952fa856a07990a2f5..aff48b196103a1e2eaf3442cb0c4a79997514461 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -618,22 +618,41 @@ LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool u
 
 LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge)
 {
-	LLFolderViewFolder::Params params;
+	// Create the folder ui widget, unless it's an empty system folder that should be hidden
+	// Note : we still let the code create a listener for it (in case something shows up in it)
+	// but we simply skip creating the ui ctrl and adding it.
+	// *TODO : Need to be verified: if the listener is triggered and something added, will the code
+	// crash (because it's assuming, wrongly, that the uictrl exists)?
+
+	bool is_system_folder = bridge->isSystemFolder();
+	bool is_hidden_if_empty = LLViewerFolderType::lookupIsHiddenIfEmpty(bridge->getPreferredType());
+	bool is_empty = (mInventory->categoryHasChildren(bridge->getUUID()) != LLInventoryModel::CHILDREN_YES);
+	
+	if (!is_system_folder || !is_empty || !is_hidden_if_empty)
+	{
+		LLFolderViewFolder::Params params;
 
-	params.name = bridge->getDisplayName();
-	params.icon = bridge->getIcon();
-	params.icon_open = bridge->getOpenIcon();
+		params.name = bridge->getDisplayName();
+		params.icon = bridge->getIcon();
+		params.icon_open = bridge->getOpenIcon();
 
-	if (mShowItemLinkOverlays) // if false, then links show up just like normal items
+		if (mShowItemLinkOverlays) // if false, then links show up just like normal items
+		{
+			params.icon_overlay = LLUI::getUIImage("Inv_Link");
+		}
+	
+		params.root = mFolderRoot;
+		params.listener = bridge;
+		params.tool_tip = params.name;
+
+		return LLUICtrlFactory::create<LLFolderViewFolder>(params);
+	}
+	else 
 	{
-		params.icon_overlay = LLUI::getUIImage("Inv_Link");
+		// It's an empty system folder that should be hidden -> return NULL
+		return NULL;
 	}
-	
-	params.root = mFolderRoot;
-	params.listener = bridge;
-	params.tool_tip = params.name;
 
-	return LLUICtrlFactory::create<LLFolderViewFolder>(params);
 }
 
 LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge)
@@ -697,7 +716,10 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
   				if (new_listener)
   				{
 					LLFolderViewFolder* folderp = createFolderViewFolder(new_listener);
-  					folderp->setItemSortOrder(mFolderRoot->getSortOrder());
+					if (folderp)
+					{
+						folderp->setItemSortOrder(mFolderRoot->getSortOrder());
+					}
   					itemp = folderp;
   				}
   			}
diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp
index 91012223930cf21e251179a94d5f9b393882f4d6..a179b61cffc78c7c61ade5cd39935c2ffa079588 100644
--- a/indra/newview/llviewerfoldertype.cpp
+++ b/indra/newview/llviewerfoldertype.cpp
@@ -40,6 +40,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry
 					  const std::string &icon_name_open,	// name of the folder icon
 					  const std::string &icon_name_closed,
 					  BOOL is_quiet,						// folder doesn't need a UI update when changed
+					  bool hide_if_empty,					// folder not shown if empty
 					  const std::string &dictionary_name = empty_string // no reverse lookup needed on non-ensembles, so in most cases just leave this blank
 		) 
 		:
@@ -47,7 +48,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry
 		mNewCategoryName(new_category_name),
 		mIconNameOpen(icon_name_open),
 		mIconNameClosed(icon_name_closed),
-		mIsQuiet(is_quiet)
+		mIsQuiet(is_quiet),
+		mHideIfEmpty(hide_if_empty)
 	{
 		mAllowedNames.clear();
 	}
@@ -66,7 +68,8 @@ struct ViewerFolderEntry : public LLDictionaryEntry
 		*/
 		mIconNameOpen("Inv_FolderOpen"), mIconNameClosed("Inv_FolderClosed"),
 		mNewCategoryName(new_category_name),
-		mIsQuiet(FALSE)
+		mIsQuiet(FALSE),
+		mHideIfEmpty(false)
 	{
 		const std::string delims (",");
 		LLStringUtilBase<char>::getTokens(allowed_names, mAllowedNames, delims);
@@ -91,6 +94,7 @@ struct ViewerFolderEntry : public LLDictionaryEntry
 	typedef std::vector<std::string> name_vec_t;
 	name_vec_t mAllowedNames;
 	BOOL mIsQuiet;
+	bool mHideIfEmpty;
 };
 
 class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>,
@@ -104,43 +108,43 @@ class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>,
 
 LLViewerFolderDictionary::LLViewerFolderDictionary()
 {
-	//       													    	  NEW CATEGORY NAME         FOLDER OPEN             FOLDER CLOSED          QUIET?
-	//      												  		     |-------------------------|-----------------------|----------------------|-----------|
-	addEntry(LLFolderType::FT_TEXTURE, 				new ViewerFolderEntry("Textures",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_SOUND, 				new ViewerFolderEntry("Sounds",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_CALLINGCARD, 			new ViewerFolderEntry("Calling Cards",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_LANDMARK, 			new ViewerFolderEntry("Landmarks",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_CLOTHING, 			new ViewerFolderEntry("Clothing",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_OBJECT, 				new ViewerFolderEntry("Objects",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_NOTECARD, 			new ViewerFolderEntry("Notecards",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_ROOT_INVENTORY, 		new ViewerFolderEntry("My Inventory",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_LSL_TEXT, 			new ViewerFolderEntry("Scripts",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_BODYPART, 			new ViewerFolderEntry("Body Parts",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_TRASH, 				new ViewerFolderEntry("Trash",					"Inv_TrashOpen",		"Inv_TrashClosed",		TRUE));
-	addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, 	new ViewerFolderEntry("Photo Album",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_LOST_AND_FOUND, 		new ViewerFolderEntry("Lost And Found",	   		"Inv_LostOpen",			"Inv_LostClosed",		TRUE));
-	addEntry(LLFolderType::FT_ANIMATION, 			new ViewerFolderEntry("Animations",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_GESTURE, 				new ViewerFolderEntry("Gestures",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_FAVORITE, 			new ViewerFolderEntry("Favorites",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
+	//       													    	  NEW CATEGORY NAME         FOLDER OPEN             FOLDER CLOSED          QUIET?      HIDE IF EMPTY?
+	//      												  		     |-------------------------|-----------------------|----------------------|-----------|--------------|
+	addEntry(LLFolderType::FT_TEXTURE, 				new ViewerFolderEntry("Textures",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_SOUND, 				new ViewerFolderEntry("Sounds",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_CALLINGCARD, 			new ViewerFolderEntry("Calling Cards",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_LANDMARK, 			new ViewerFolderEntry("Landmarks",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_CLOTHING, 			new ViewerFolderEntry("Clothing",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_OBJECT, 				new ViewerFolderEntry("Objects",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_NOTECARD, 			new ViewerFolderEntry("Notecards",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_ROOT_INVENTORY, 		new ViewerFolderEntry("My Inventory",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     false));
+	addEntry(LLFolderType::FT_LSL_TEXT, 			new ViewerFolderEntry("Scripts",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_BODYPART, 			new ViewerFolderEntry("Body Parts",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_TRASH, 				new ViewerFolderEntry("Trash",					"Inv_TrashOpen",		"Inv_TrashClosed",		TRUE,      false));
+	addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, 	new ViewerFolderEntry("Photo Album",			"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_LOST_AND_FOUND, 		new ViewerFolderEntry("Lost And Found",	   		"Inv_LostOpen",			"Inv_LostClosed",		TRUE,      true));
+	addEntry(LLFolderType::FT_ANIMATION, 			new ViewerFolderEntry("Animations",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_GESTURE, 				new ViewerFolderEntry("Gestures",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_FAVORITE, 			new ViewerFolderEntry("Favorites",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
 
-	addEntry(LLFolderType::FT_CURRENT_OUTFIT, 		new ViewerFolderEntry("Current Outfit",			"Inv_SysOpen",			"Inv_SysClosed",		TRUE));
-	addEntry(LLFolderType::FT_OUTFIT, 				new ViewerFolderEntry("New Outfit",				"Inv_LookFolderOpen",	"Inv_LookFolderClosed",	TRUE));
-	addEntry(LLFolderType::FT_MY_OUTFITS, 			new ViewerFolderEntry("My Outfits",				"Inv_SysOpen",			"Inv_SysClosed",		TRUE));
-	addEntry(LLFolderType::FT_MESH, 				new ViewerFolderEntry("Meshes",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
+	addEntry(LLFolderType::FT_CURRENT_OUTFIT, 		new ViewerFolderEntry("Current Outfit",			"Inv_SysOpen",			"Inv_SysClosed",		TRUE,      false));
+	addEntry(LLFolderType::FT_OUTFIT, 				new ViewerFolderEntry("New Outfit",				"Inv_LookFolderOpen",	"Inv_LookFolderClosed",	TRUE,      true));
+	addEntry(LLFolderType::FT_MY_OUTFITS, 			new ViewerFolderEntry("My Outfits",				"Inv_SysOpen",			"Inv_SysClosed",		TRUE,      true));
+	addEntry(LLFolderType::FT_MESH, 				new ViewerFolderEntry("Meshes",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
 	
-	addEntry(LLFolderType::FT_INBOX, 				new ViewerFolderEntry("Inbox",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
-	addEntry(LLFolderType::FT_OUTBOX, 				new ViewerFolderEntry("Outbox",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
+	addEntry(LLFolderType::FT_INBOX, 				new ViewerFolderEntry("Inbox",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
+	addEntry(LLFolderType::FT_OUTBOX, 				new ViewerFolderEntry("Outbox",					"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
 
-	addEntry(LLFolderType::FT_BASIC_ROOT, 			new ViewerFolderEntry("Basic Root",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE));
+	addEntry(LLFolderType::FT_BASIC_ROOT, 			new ViewerFolderEntry("Basic Root",				"Inv_SysOpen",			"Inv_SysClosed",		FALSE,     true));
 		 
-	addEntry(LLFolderType::FT_NONE, 				new ViewerFolderEntry("New Folder",				"Inv_FolderOpen",		"Inv_FolderClosed",		FALSE, "default"));
+	addEntry(LLFolderType::FT_NONE, 				new ViewerFolderEntry("New Folder",				"Inv_FolderOpen",		"Inv_FolderClosed",		FALSE,     false, "default"));
 
 #if SUPPORT_ENSEMBLES
 	initEnsemblesFromFile();
 #else
 	for (U32 type = (U32)LLFolderType::FT_ENSEMBLE_START; type <= (U32)LLFolderType::FT_ENSEMBLE_END; ++type)
 	{
-		addEntry((LLFolderType::EType)type, 		new ViewerFolderEntry("New Folder",				"Inv_FolderOpen",		"Inv_FolderClosed",		FALSE));
+		addEntry((LLFolderType::EType)type, 		new ViewerFolderEntry("New Folder",				"Inv_FolderOpen",		"Inv_FolderClosed",		FALSE,     false));
 	}	
 #endif
 }
@@ -259,6 +263,15 @@ BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type)
 	return FALSE;
 }
 
+bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type)
+{
+	const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
+	if (entry)
+	{
+		return entry->mHideIfEmpty;
+	}
+	return false;
+}
 
 const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type)
 {
diff --git a/indra/newview/llviewerfoldertype.h b/indra/newview/llviewerfoldertype.h
index f5938de619b3e70ebf2537ad7ad98fbd2e40835b..13d5a8fbbdf192cf67d8116de88a011c1057c384 100644
--- a/indra/newview/llviewerfoldertype.h
+++ b/indra/newview/llviewerfoldertype.h
@@ -40,6 +40,7 @@ class LLViewerFolderType : public LLFolderType
 
 	static const std::string&   lookupIconName(EType folder_type, BOOL is_open = FALSE); // folder icon name
 	static BOOL					lookupIsQuietType(EType folder_type); // folder doesn't require UI update when changes have occured
+	static bool					lookupIsHiddenIfEmpty(EType folder_type); // folder is not displayed if empty
 	static const std::string&	lookupNewCategoryName(EType folder_type); // default name when creating new category
 	static LLFolderType::EType	lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category