diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 3f21bd0219f4bdff07d054a3148ffd7cf69ed7d6..36407065c033c8aa264737ac0d135df2535ee69a 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -291,7 +291,7 @@ void main() float dotBV = clamp(dot(b,v),0,1); // Reference: getMetallicRoughnessInfo - vec3 base = linear_to_srgb(diffuse.rgb); + vec3 base = diffuse.rgb; float perceptualRough = max(packedORM.g, 0.1); vec3 c_diff, reflect0, reflect90; float alphaRough, specWeight;