From e2e154d94ea0684ede8c7c1b70fff555edbd6065 Mon Sep 17 00:00:00 2001
From: Dave Parks <davep@lindenlab.com>
Date: Thu, 10 Nov 2011 16:33:34 -0600
Subject: [PATCH] SH-2659 Fix for basic shaders having no affect when gl
 version < 2.0

---
 indra/newview/llviewershadermgr.cpp | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 32978a0d04d..18ae83e3b6e 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -372,10 +372,6 @@ void LLViewerShaderMgr::setShaders()
 			gSavedSettings.setBOOL("VertexShaderEnable", TRUE);
 		}
 	}
-	else if (gGLManager.mGLVersion < 2.f)
-	{ //NEVER use shaders on a pre 2.0 context
-		gSavedSettings.setBOOL("VertexShaderEnable", FALSE);
-	}
 	
 	//setup preprocessor definitions
 	LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits);
-- 
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