From edbc980daf54f3936c392c5ac4d0215ea8b34947 Mon Sep 17 00:00:00 2001 From: Rye Mutt <rye@alchemyviewer.org> Date: Mon, 6 Feb 2023 23:05:00 -0500 Subject: [PATCH] Fix findChild abuse in new debug settings floater --- indra/newview/llfloatersettingsdebug.cpp | 449 +++++++++++------------ indra/newview/llfloatersettingsdebug.h | 13 + 2 files changed, 237 insertions(+), 225 deletions(-) diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp index 52fd182a4fa..995bf1a9766 100644 --- a/indra/newview/llfloatersettingsdebug.cpp +++ b/indra/newview/llfloatersettingsdebug.cpp @@ -54,6 +54,18 @@ BOOL LLFloaterSettingsDebug::postBuild() { enableResizeCtrls(true, false, true); + mValSpinner1 = getChild<LLSpinCtrl>("val_spinner_1"); + mValSpinner2 = getChild<LLSpinCtrl>("val_spinner_2"); + mValSpinner3 = getChild<LLSpinCtrl>("val_spinner_3"); + mValSpinner4 = getChild<LLSpinCtrl>("val_spinner_4"); + mBooleanCombo = getChild<LLUICtrl>("boolean_combo"); + mValText = getChild<LLUICtrl>("val_text"); + + mColorSwatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); + + mDefaultButton = getChild<LLUICtrl>("default_btn"); + mSettingNameText = getChild<LLTextBox>("setting_name_txt"); + mComment = getChild<LLTextEditor>("comment_text"); getChild<LLFilterEditor>("filter_input")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::setSearchFilter, this, _2)); @@ -109,67 +121,67 @@ void LLFloaterSettingsDebug::onCommitSettings() switch(controlp->type()) { case TYPE_U32: - controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue()); + controlp->set(mValSpinner1->getValue()); break; case TYPE_S32: - controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue()); + controlp->set(mValSpinner1->getValue()); break; case TYPE_F32: - controlp->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal())); + controlp->set(LLSD(mValSpinner1->getValue().asReal())); break; case TYPE_BOOLEAN: - controlp->set(getChild<LLUICtrl>("boolean_combo")->getValue()); + controlp->set(mBooleanCombo->getValue()); break; case TYPE_STRING: - controlp->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString())); + controlp->set(LLSD(mValText->getValue().asString())); break; case TYPE_VEC3: - vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + vector.mV[VX] = (F32)mValSpinner1->getValue().asReal(); + vector.mV[VY] = (F32)mValSpinner2->getValue().asReal(); + vector.mV[VZ] = (F32)mValSpinner3->getValue().asReal(); controlp->set(vector.getValue()); break; case TYPE_VEC3D: - vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + vectord.mdV[VX] = mValSpinner1->getValue().asReal(); + vectord.mdV[VY] = mValSpinner2->getValue().asReal(); + vectord.mdV[VZ] = mValSpinner3->getValue().asReal(); controlp->set(vectord.getValue()); break; case TYPE_VEC4: - vector4.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - vector4.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - vector4.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); - vector4.mV[VW] = (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal(); + vector4.mV[VX] = (F32)mValSpinner1->getValue().asReal(); + vector4.mV[VY] = (F32)mValSpinner2->getValue().asReal(); + vector4.mV[VZ] = (F32)mValSpinner3->getValue().asReal(); + vector4.mV[VW] = (F32)mValSpinner4->getValue().asReal(); controlp->set(vector4.getValue()); break; case TYPE_QUAT: - quat.mQ[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal(); - quat.mQ[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - quat.mQ[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); - quat.mQ[VS] = getChild<LLUICtrl>("val_spinner_4")->getValue().asReal();; + quat.mQ[VX] = mValSpinner1->getValue().asReal(); + quat.mQ[VY] = mValSpinner2->getValue().asReal(); + quat.mQ[VZ] = mValSpinner3->getValue().asReal(); + quat.mQ[VS] = mValSpinner4->getValue().asReal();; controlp->set(quat.getValue()); break; case TYPE_RECT: - rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger(); - rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger(); - rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger(); - rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger(); + rect.mLeft = mValSpinner1->getValue().asInteger(); + rect.mRight = mValSpinner2->getValue().asInteger(); + rect.mBottom = mValSpinner3->getValue().asInteger(); + rect.mTop = mValSpinner4->getValue().asInteger(); controlp->set(rect.getValue()); break; case TYPE_COL4: - col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue()); - col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal()); + col3.setValue(mColorSwatch->getValue()); + col4 = LLColor4(col3, (F32)mValSpinner4->getValue().asReal()); controlp->set(col4.getValue()); break; case TYPE_COL3: - controlp->set(getChild<LLUICtrl>("val_color_swatch")->getValue()); - //col3.mV[VRED] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_1")->getValue().asC(); - //col3.mV[VGREEN] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_2")->getValue().asReal(); - //col3.mV[VBLUE] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_3")->getValue().asReal(); + controlp->set(mColorSwatch->getValue()); + //col3.mV[VRED] = (F32)floaterp->mValSpinner1->getValue().asC(); + //col3.mV[VGREEN] = (F32)floaterp->mValSpinner2->getValue().asReal(); + //col3.mV[VBLUE] = (F32)floaterp->mValSpinner3->getValue().asReal(); //controlp->set(col3.getValue()); break; case TYPE_UUID: - LLUUID::parseUUID(getChild<LLUICtrl>("val_text")->getValue().asString(), &uuid); + LLUUID::parseUUID(mValText->getValue().asString(), &uuid); controlp->set(LLSD(uuid)); break; default: @@ -197,19 +209,6 @@ void LLFloaterSettingsDebug::onClickDefault() // we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { - LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); - LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); - LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); - LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); - LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); - - if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) - { - LL_WARNS() << "Could not find all desired controls by name" - << LL_ENDL; - return; - } - hideUIControls(); if (controlp && !isSettingHidden(controlp)) @@ -218,24 +217,24 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control // NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault() bool fEnable = !controlp->isHiddenFromSettingsEditor(); - spinner1->setEnabled(fEnable); - spinner2->setEnabled(fEnable); - spinner3->setEnabled(fEnable); - spinner4->setEnabled(fEnable); - color_swatch->setEnabled(fEnable); - childSetEnabled("val_text", fEnable); - childSetEnabled("boolean_combo", fEnable); - childSetEnabled("default_btn", fEnable); + mValSpinner1->setEnabled(fEnable); + mValSpinner2->setEnabled(fEnable); + mValSpinner3->setEnabled(fEnable); + mValSpinner4->setEnabled(fEnable); + mColorSwatch->setEnabled(fEnable); + mValText->setEnabled(fEnable); + mBooleanCombo->setEnabled(fEnable); + mDefaultButton->setEnabled(fEnable); // [/RLVa:KB] eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame - getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN); - getChildView("default_btn")->setVisible(true); - getChildView("setting_name_txt")->setVisible(true); - getChild<LLTextBox>("setting_name_txt")->setText(controlp->getName()); - getChild<LLTextBox>("setting_name_txt")->setToolTip(controlp->getName()); + mBooleanCombo->setVisible( type == TYPE_BOOLEAN); + mDefaultButton->setVisible(true); + mSettingNameText->setVisible(true); + mSettingNameText->setText(controlp->getName()); + mSettingNameText->setToolTip(controlp->getName()); mComment->setVisible(true); std::string old_text = mComment->getText(); @@ -248,111 +247,111 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) mComment->setText(controlp->getComment()); } - spinner1->setMaxValue(F32_MAX); - spinner2->setMaxValue(F32_MAX); - spinner3->setMaxValue(F32_MAX); - spinner4->setMaxValue(F32_MAX); - spinner1->setMinValue(-F32_MAX); - spinner2->setMinValue(-F32_MAX); - spinner3->setMinValue(-F32_MAX); - spinner4->setMinValue(-F32_MAX); - if (!spinner1->hasFocus()) + mValSpinner1->setMaxValue(F32_MAX); + mValSpinner2->setMaxValue(F32_MAX); + mValSpinner3->setMaxValue(F32_MAX); + mValSpinner4->setMaxValue(F32_MAX); + mValSpinner1->setMinValue(-F32_MAX); + mValSpinner2->setMinValue(-F32_MAX); + mValSpinner3->setMinValue(-F32_MAX); + mValSpinner4->setMinValue(-F32_MAX); + if (!mValSpinner1->hasFocus()) { - spinner1->setIncrement(0.1f); + mValSpinner1->setIncrement(0.1f); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setIncrement(0.1f); + mValSpinner2->setIncrement(0.1f); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setIncrement(0.1f); + mValSpinner3->setIncrement(0.1f); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setIncrement(0.1f); + mValSpinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setValue(sd); - spinner1->setMinValue((F32)U32_MIN); - spinner1->setMaxValue((F32)U32_MAX); - spinner1->setIncrement(1.f); - spinner1->setPrecision(0); + mValSpinner1->setValue(sd); + mValSpinner1->setMinValue((F32)U32_MIN); + mValSpinner1->setMaxValue((F32)U32_MAX); + mValSpinner1->setIncrement(1.f); + mValSpinner1->setPrecision(0); } break; case TYPE_S32: - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setValue(sd); - spinner1->setMinValue((F32)S32_MIN); - spinner1->setMaxValue((F32)S32_MAX); - spinner1->setIncrement(1.f); - spinner1->setPrecision(0); + mValSpinner1->setValue(sd); + mValSpinner1->setMinValue((F32)S32_MIN); + mValSpinner1->setMaxValue((F32)S32_MAX); + mValSpinner1->setIncrement(1.f); + mValSpinner1->setPrecision(0); } break; case TYPE_F32: - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("value")); // Debug, don't translate - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("value")); // Debug, don't translate + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(sd); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(sd); } break; case TYPE_BOOLEAN: - if (!getChild<LLUICtrl>("boolean_combo")->hasFocus()) + if (!mBooleanCombo->hasFocus()) { if (sd.asBoolean()) { - getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true")); + mBooleanCombo->setValue(LLSD("true")); } else { - getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("")); + mBooleanCombo->setValue(LLSD("")); } } break; case TYPE_STRING: - getChildView("val_text")->setVisible( TRUE); - if (!getChild<LLUICtrl>("val_text")->hasFocus()) + mValText->setVisible( TRUE); + if (!mValText->hasFocus()) { - getChild<LLUICtrl>("val_text")->setValue(sd); + mValText->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(TRUE); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(TRUE); - spinner3->setLabel(std::string("Z")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(TRUE); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(TRUE); + mValSpinner3->setLabel(std::string("Z")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(v[VX]); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(v[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(3); - spinner2->setValue(v[VY]); + mValSpinner2->setPrecision(3); + mValSpinner2->setValue(v[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(3); - spinner3->setValue(v[VZ]); + mValSpinner3->setPrecision(3); + mValSpinner3->setValue(v[VZ]); } break; } @@ -360,26 +359,26 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLVector3d v; v.setValue(sd); - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(TRUE); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(TRUE); - spinner3->setLabel(std::string("Z")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(TRUE); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(TRUE); + mValSpinner3->setLabel(std::string("Z")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(v[VX]); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(v[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(3); - spinner2->setValue(v[VY]); + mValSpinner2->setPrecision(3); + mValSpinner2->setValue(v[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(3); - spinner3->setValue(v[VZ]); + mValSpinner3->setPrecision(3); + mValSpinner3->setValue(v[VZ]); } break; } @@ -387,33 +386,33 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLVector4 v; v.setValue(sd); - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(TRUE); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(TRUE); - spinner3->setLabel(std::string("Z")); - spinner4->setVisible(TRUE); - spinner4->setLabel(std::string("W")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(TRUE); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(TRUE); + mValSpinner3->setLabel(std::string("Z")); + mValSpinner4->setVisible(TRUE); + mValSpinner4->setLabel(std::string("W")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(3); - spinner1->setValue(v[VX]); + mValSpinner1->setPrecision(3); + mValSpinner1->setValue(v[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(3); - spinner2->setValue(v[VY]); + mValSpinner2->setPrecision(3); + mValSpinner2->setValue(v[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(3); - spinner3->setValue(v[VZ]); + mValSpinner3->setPrecision(3); + mValSpinner3->setValue(v[VZ]); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(3); - spinner4->setValue(v[VW]); + mValSpinner4->setPrecision(3); + mValSpinner4->setValue(v[VW]); } break; } @@ -421,33 +420,33 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLQuaternion q; q.setValue(sd); - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("X")); - spinner2->setVisible(TRUE); - spinner2->setLabel(std::string("Y")); - spinner3->setVisible(TRUE); - spinner3->setLabel(std::string("Z")); - spinner4->setVisible(TRUE); - spinner4->setLabel(std::string("S")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("X")); + mValSpinner2->setVisible(TRUE); + mValSpinner2->setLabel(std::string("Y")); + mValSpinner3->setVisible(TRUE); + mValSpinner3->setLabel(std::string("Z")); + mValSpinner4->setVisible(TRUE); + mValSpinner4->setLabel(std::string("S")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(4); - spinner1->setValue(q.mQ[VX]); + mValSpinner1->setPrecision(4); + mValSpinner1->setValue(q.mQ[VX]); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(4); - spinner2->setValue(q.mQ[VY]); + mValSpinner2->setPrecision(4); + mValSpinner2->setValue(q.mQ[VY]); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(4); - spinner3->setValue(q.mQ[VZ]); + mValSpinner3->setPrecision(4); + mValSpinner3->setValue(q.mQ[VZ]); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(4); - spinner4->setValue(q.mQ[VS]); + mValSpinner4->setPrecision(4); + mValSpinner4->setValue(q.mQ[VS]); } break; } @@ -455,70 +454,70 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLRect r; r.setValue(sd); - spinner1->setVisible(TRUE); - spinner1->setLabel(std::string("Left")); - spinner2->setVisible(TRUE); - spinner2->setLabel(std::string("Right")); - spinner3->setVisible(TRUE); - spinner3->setLabel(std::string("Bottom")); - spinner4->setVisible(TRUE); - spinner4->setLabel(std::string("Top")); - if (!spinner1->hasFocus()) + mValSpinner1->setVisible(TRUE); + mValSpinner1->setLabel(std::string("Left")); + mValSpinner2->setVisible(TRUE); + mValSpinner2->setLabel(std::string("Right")); + mValSpinner3->setVisible(TRUE); + mValSpinner3->setLabel(std::string("Bottom")); + mValSpinner4->setVisible(TRUE); + mValSpinner4->setLabel(std::string("Top")); + if (!mValSpinner1->hasFocus()) { - spinner1->setPrecision(0); - spinner1->setValue(r.mLeft); + mValSpinner1->setPrecision(0); + mValSpinner1->setValue(r.mLeft); } - if (!spinner2->hasFocus()) + if (!mValSpinner2->hasFocus()) { - spinner2->setPrecision(0); - spinner2->setValue(r.mRight); + mValSpinner2->setPrecision(0); + mValSpinner2->setValue(r.mRight); } - if (!spinner3->hasFocus()) + if (!mValSpinner3->hasFocus()) { - spinner3->setPrecision(0); - spinner3->setValue(r.mBottom); + mValSpinner3->setPrecision(0); + mValSpinner3->setValue(r.mBottom); } - if (!spinner4->hasFocus()) + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(0); - spinner4->setValue(r.mTop); + mValSpinner4->setPrecision(0); + mValSpinner4->setValue(r.mTop); } - spinner1->setMinValue((F32)S32_MIN); - spinner1->setMaxValue((F32)S32_MAX); - spinner1->setIncrement(1.f); + mValSpinner1->setMinValue((F32)S32_MIN); + mValSpinner1->setMaxValue((F32)S32_MAX); + mValSpinner1->setIncrement(1.f); - spinner2->setMinValue((F32)S32_MIN); - spinner2->setMaxValue((F32)S32_MAX); - spinner2->setIncrement(1.f); + mValSpinner2->setMinValue((F32)S32_MIN); + mValSpinner2->setMaxValue((F32)S32_MAX); + mValSpinner2->setIncrement(1.f); - spinner3->setMinValue((F32)S32_MIN); - spinner3->setMaxValue((F32)S32_MAX); - spinner3->setIncrement(1.f); + mValSpinner3->setMinValue((F32)S32_MIN); + mValSpinner3->setMaxValue((F32)S32_MAX); + mValSpinner3->setIncrement(1.f); - spinner4->setMinValue((F32)S32_MIN); - spinner4->setMaxValue((F32)S32_MAX); - spinner4->setIncrement(1.f); + mValSpinner4->setMinValue((F32)S32_MIN); + mValSpinner4->setMaxValue((F32)S32_MAX); + mValSpinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); - color_swatch->setVisible(TRUE); + mColorSwatch->setVisible(TRUE); // only set if changed so color picker doesn't update - if(clr != LLColor4(color_swatch->getValue())) + if(clr != LLColor4(mColorSwatch->getValue())) { - color_swatch->set(LLColor4(sd), TRUE, FALSE); + mColorSwatch->set(LLColor4(sd), TRUE, FALSE); } - spinner4->setVisible(TRUE); - spinner4->setLabel(std::string("Alpha")); - if (!spinner4->hasFocus()) + mValSpinner4->setVisible(TRUE); + mValSpinner4->setLabel(std::string("Alpha")); + if (!mValSpinner4->hasFocus()) { - spinner4->setPrecision(3); - spinner4->setMinValue(0.0); - spinner4->setMaxValue(1.f); - spinner4->setValue(clr.mV[VALPHA]); + mValSpinner4->setPrecision(3); + mValSpinner4->setMinValue(0.0); + mValSpinner4->setMaxValue(1.f); + mValSpinner4->setValue(clr.mV[VALPHA]); } break; } @@ -526,15 +525,15 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLColor3 clr; clr.setValue(sd); - color_swatch->setVisible(TRUE); - color_swatch->setValue(sd); + mColorSwatch->setVisible(TRUE); + mColorSwatch->setValue(sd); break; } case TYPE_UUID: - getChildView("val_text")->setVisible( TRUE); - if (!getChild<LLUICtrl>("val_text")->hasFocus()) + mValText->setVisible( TRUE); + if (!mValText->hasFocus()) { - getChild<LLUICtrl>("val_text")->setValue(sd); + mValText->setValue(sd); } break; // [RLVa:KB] - Patch: RLVa-2.1.0 @@ -704,15 +703,15 @@ void LLFloaterSettingsDebug::updateDefaultColumn(LLControlVariable* control) void LLFloaterSettingsDebug::hideUIControls() { - getChildView("val_spinner_1")->setVisible(false); - getChildView("val_spinner_2")->setVisible(false); - getChildView("val_spinner_3")->setVisible(false); - getChildView("val_spinner_4")->setVisible(false); - getChildView("val_color_swatch")->setVisible(false); - getChildView("val_text")->setVisible(false); - getChildView("default_btn")->setVisible(false); - getChildView("boolean_combo")->setVisible(false); - getChildView("setting_name_txt")->setVisible(false); + mValSpinner1->setVisible(false); + mValSpinner2->setVisible(false); + mValSpinner3->setVisible(false); + mValSpinner4->setVisible(false); + mColorSwatch->setVisible(false); + mValText->setVisible(false); + mDefaultButton->setVisible(false); + mBooleanCombo->setVisible(false); + mSettingNameText->setVisible(false); mComment->setVisible(false); } diff --git a/indra/newview/llfloatersettingsdebug.h b/indra/newview/llfloatersettingsdebug.h index b3c3493a8f8..1c05e9f6627 100644 --- a/indra/newview/llfloatersettingsdebug.h +++ b/indra/newview/llfloatersettingsdebug.h @@ -30,7 +30,10 @@ #include "llcontrol.h" #include "llfloater.h" +class LLColorSwatchCtrl; class LLScrollListCtrl; +class LLSpinCtrl; +class LLTextBox; class LLFloaterSettingsDebug final : public LLFloater @@ -67,6 +70,16 @@ class LLFloaterSettingsDebug final protected: class LLTextEditor* mComment; + LLSpinCtrl* mValSpinner1 = nullptr; + LLSpinCtrl* mValSpinner2 = nullptr; + LLSpinCtrl* mValSpinner3 = nullptr; + LLSpinCtrl* mValSpinner4 = nullptr; + LLUICtrl* mBooleanCombo = nullptr; + LLUICtrl* mValText = nullptr; + LLUICtrl* mDefaultButton = nullptr; + LLTextBox* mSettingNameText = nullptr; + + LLColorSwatchCtrl* mColorSwatch = nullptr; std::string mSearchFilter; }; -- GitLab