diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 3439cf3310c1debf9c932e3011c0549ce6147638..5acf93cfc43f162102885ea4cff9a8a13b23f6d2 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -50,7 +50,7 @@ std::string model_names[] = "low_lod", "medium_lod", "high_lod", - "physics_shape" + "physics_mesh" }; const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string); @@ -1390,7 +1390,11 @@ LLSD LLModel::writeModel( if (!decomp.mBaseHull.empty() || !decomp.mHull.empty()) { - mdl["decomposition"] = decomp.asLLSD(); + mdl["physics_convex"] = decomp.asLLSD(); + if (!decomp.mHull.empty()) + { //convex decomposition exists, physics mesh will not be used + model[LLModel::LOD_PHYSICS] = NULL; + } } for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx) @@ -1449,7 +1453,6 @@ LLSD LLModel::writeModel( //position + normal for (U32 k = 0; k < 3; ++k) { //for each component - //convert to 16-bit normalized across domain U16 val = (U16) (((pos[k]-min_pos.mV[k])/pos_range.mV[k])*65535); @@ -1493,7 +1496,6 @@ LLSD LLModel::writeModel( //write out face data mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue(); mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue(); - mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue(); mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue(); @@ -1586,15 +1588,15 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) std::string decomposition; - if (mdl.has("decomposition")) + if (mdl.has("physics_convex")) { //write out convex decomposition - decomposition = zip_llsd(mdl["decomposition"]); + decomposition = zip_llsd(mdl["physics_convex"]); U32 size = decomposition.size(); if (size > 0) { - header["decomposition"]["offset"] = (LLSD::Integer) cur_offset; - header["decomposition"]["size"] = (LLSD::Integer) size; + header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset; + header["physics_convex"]["size"] = (LLSD::Integer) size; cur_offset += size; bytes += size; } @@ -1615,11 +1617,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) cur_offset += size; bytes += size; } - else - { - header[model_names[i]]["offset"] = -1; - header[model_names[i]]["size"] = 0; - } } if (!nowrite) @@ -1633,7 +1630,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) if (!decomposition.empty()) { //write decomposition block - ostr.write((const char*) decomposition.data(), header["decomposition"]["size"].asInteger()); + ostr.write((const char*) decomposition.data(), header["physics_convex"]["size"].asInteger()); } for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++) @@ -1772,7 +1769,7 @@ bool LLModel::loadModel(std::istream& is) "low_lod", "medium_lod", "high_lod", - "physics_shape", + "physics_mesh", }; const S32 MODEL_LODS = 5; @@ -1871,8 +1868,8 @@ bool LLModel::loadSkinInfo(LLSD& header, std::istream &is) bool LLModel::loadDecomposition(LLSD& header, std::istream& is) { - S32 offset = header["decomposition"]["offset"].asInteger(); - S32 size = header["decomposition"]["size"].asInteger(); + S32 offset = header["physics_convex"]["offset"].asInteger(); + S32 size = header["physics_convex"]["size"].asInteger(); if (offset >= 0 && size > 0) { @@ -2012,7 +2009,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) { // updated for const-correctness. gcc is picky about this type of thing - Nyx const LLSD::Binary& hulls = decomp["HullList"].asBinary(); - const LLSD::Binary& position = decomp["Position"].asBinary(); + const LLSD::Binary& position = decomp["Positions"].asBinary(); U16* p = (U16*) &position[0]; @@ -2022,11 +2019,19 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) LLVector3 max; LLVector3 range; - min.setValue(decomp["Min"]); - max.setValue(decomp["Max"]); + if (decomp.has("Min")) + { + min.setValue(decomp["Min"]); + max.setValue(decomp["Max"]); + } + else + { + min.set(-0.5f, -0.5f, -0.5f); + max.set(0.5f, 0.5f, 0.5f); + } + range = max-min; - for (U32 i = 0; i < hulls.size(); ++i) { U16 count = (hulls[i] == 0) ? 256 : hulls[i]; @@ -2042,6 +2047,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) //point must be unique //llassert(valid.find(test) == valid.end()); valid.insert(test); + mHull[i].push_back(LLVector3( (F32) p[0]/65535.f*range.mV[0]+min.mV[0], (F32) p[1]/65535.f*range.mV[1]+min.mV[1], @@ -2056,9 +2062,9 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) } } - if (decomp.has("Hull")) + if (decomp.has("BoundingVerts")) { - const LLSD::Binary& position = decomp["Hull"].asBinary(); + const LLSD::Binary& position = decomp["BundingVerts"].asBinary(); U16* p = (U16*) &position[0]; @@ -2113,11 +2119,9 @@ LLSD LLModel::Decomposition::asLLSD() const } //write decomposition block - // ["decomposition"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points - // ["decomposition"]["PositionDomain"]["Min"/"Max"] - // ["decomposition"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points - // ["decomposition"]["Hull"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape - + // ["physics_convex"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points + // ["physics_convex"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points + // ["physics_convex"]["BoundingVerts"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape //get minimum and maximum LLVector3 min; @@ -2166,6 +2170,8 @@ LLSD LLModel::Decomposition::asLLSD() const { LLSD::Binary p(total*3*2); + LLVector3 min(-0.5f, -0.5f, -0.5f); + LLVector3 max(0.5f, 0.5f, 0.5f); LLVector3 range = max-min; U32 vert_idx = 0; @@ -2181,8 +2187,12 @@ LLSD LLModel::Decomposition::asLLSD() const U64 test = 0; for (U32 k = 0; k < 3; k++) { + F32* src = (F32*) (mHull[i][j].mV); + + llassert(src[k] <= 0.501f && src[k] >= -0.501f); + //convert to 16-bit normalized across domain - U16 val = (U16) (((mHull[i][j].mV[k]-min.mV[k])/range.mV[k])*65535); + U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535); if(valid.size() < 3) { @@ -2210,13 +2220,15 @@ LLSD LLModel::Decomposition::asLLSD() const llassert(valid.size() > 2); } - ret["Position"] = p; + ret["Positions"] = p; } if (!mBaseHull.empty()) { LLSD::Binary p(mBaseHull.size()*3*2); + LLVector3 min(-0.5f, -0.5f, -0.5f); + LLVector3 max(0.5f, 0.5f, 0.5f); LLVector3 range = max-min; U32 vert_idx = 0; @@ -2224,6 +2236,8 @@ LLSD LLModel::Decomposition::asLLSD() const { for (U32 k = 0; k < 3; k++) { + llassert(mBaseHull[j].mV[k] <= 0.50001f && mBaseHull[j].mV[k] >= -0.50001f); + //convert to 16-bit normalized across domain U16 val = (U16) (((mBaseHull[j].mV[k]-min.mV[k])/range.mV[k])*65535); @@ -2239,7 +2253,7 @@ LLSD LLModel::Decomposition::asLLSD() const } } - ret["Hull"] = p; + ret["BoundingVerts"] = p; } return ret; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 8be5c427fe8a054e67d582b46e27416783dfecb0..f21d60dd03970657a0bd4961ca9a02ef49f66d5e 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -178,6 +178,80 @@ std::string lod_label_name[NUM_LOD+1] = "I went off the end of the lod_label_name array. Me so smart." }; + +#define LL_DEGENERACY_TOLERANCE 1e-7f + +inline F32 dot3fpu(const LLVector4a& a, const LLVector4a& b) +{ + volatile F32 p0 = a[0] * b[0]; + volatile F32 p1 = a[1] * b[1]; + volatile F32 p2 = a[2] * b[2]; + return p0 + p1 + p2; +} + +bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a& c, F32 tolerance = LL_DEGENERACY_TOLERANCE) +{ + // small area check + { + LLVector4a edge1; edge1.setSub( a, b ); + LLVector4a edge2; edge2.setSub( a, c ); + ////////////////////////////////////////////////////////////////////////// + /// Linden Modified + ////////////////////////////////////////////////////////////////////////// + + // If no one edge is more than 10x longer than any other edge, we weaken + // the tolerance by a factor of 1e-4f. + + LLVector4a edge3; edge3.setSub( c, b ); + const F32 len1sq = edge1.dot3(edge1).getF32(); + const F32 len2sq = edge2.dot3(edge2).getF32(); + const F32 len3sq = edge3.dot3(edge3).getF32(); + bool abOK = (len1sq <= 100.f * len2sq) && (len1sq <= 100.f * len3sq); + bool acOK = (len2sq <= 100.f * len1sq) && (len1sq <= 100.f * len3sq); + bool cbOK = (len3sq <= 100.f * len1sq) && (len1sq <= 100.f * len2sq); + if ( abOK && acOK && cbOK ) + { + tolerance *= 1e-4f; + } + + ////////////////////////////////////////////////////////////////////////// + /// End Modified + ////////////////////////////////////////////////////////////////////////// + + LLVector4a cross; cross.setCross3( edge1, edge2 ); + + LLVector4a edge1b; edge1b.setSub( b, a ); + LLVector4a edge2b; edge2b.setSub( b, c ); + LLVector4a crossb; crossb.setCross3( edge1b, edge2b ); + + if ( ( cross.dot3(cross).getF32() < tolerance ) || ( crossb.dot3(crossb).getF32() < tolerance )) + { + return true; + } + } + + // point triangle distance check + { + LLVector4a Q; Q.setSub(a, b); + LLVector4a R; R.setSub(c, b); + + const F32 QQ = dot3fpu(Q, Q); + const F32 RR = dot3fpu(R, R); + const F32 QR = dot3fpu(R, Q); + + volatile F32 QQRR = QQ * RR; + volatile F32 QRQR = QR * QR; + F32 Det = (QQRR - QRQR); + + if( Det == 0.0f ) + { + return true; + } + } + + return false; +} + bool validate_face(const LLVolumeFace& face) { for (U32 i = 0; i < face.mNumIndices; ++i) @@ -189,6 +263,31 @@ bool validate_face(const LLVolumeFace& face) } } + if (face.mNumIndices % 3 != 0 || face.mNumIndices == 0) + { + llwarns << "Face has invalid number of indices." << llendl; + return false; + } + + /*const LLVector4a scale(0.5f); + + for (U32 i = 0; i < face.mNumIndices; i+=3) + { + U16 idx1 = face.mIndices[i]; + U16 idx2 = face.mIndices[i+1]; + U16 idx3 = face.mIndices[i+2]; + + LLVector4a v1; v1.setMul(face.mPositions[idx1], scale); + LLVector4a v2; v2.setMul(face.mPositions[idx2], scale); + LLVector4a v3; v3.setMul(face.mPositions[idx3], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + llwarns << "Degenerate face found!" << llendl; + return false; + } + }*/ + return true; } @@ -3784,7 +3883,35 @@ void LLModelPreview::updateStatusMessages() mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; } + bool has_degenerate = false; + + {//check for degenerate triangles in physics mesh + U32 lod = LLModel::LOD_PHYSICS; + const LLVector4a scale(0.5f); + for (U32 i = 0; i < mModel[lod].size() && !has_degenerate; ++i) + { //for each model in the lod + if (mModel[lod][i]->mPhysics.mHull.empty()) + { //no decomp exists + S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); + for (S32 j = 0; j < cur_submeshes && !has_degenerate; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); + for (S32 k = 0; k < face.mNumIndices && !has_degenerate; ) + { + LLVector4a v1; v1.setMul(face.mPositions[face.mIndices[k++]], scale); + LLVector4a v2; v2.setMul(face.mPositions[face.mIndices[k++]], scale); + LLVector4a v3; v3.setMul(face.mPositions[face.mIndices[k++]], scale); + if (ll_is_degenerate(v1,v2,v3)) + { + has_degenerate = true; + } + } + } + } + } + } + mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); std::string mesh_status_na = mFMP->getString("mesh_status_na"); @@ -3885,7 +4012,10 @@ void LLModelPreview::updateStatusMessages() for (U32 j = 0; upload_ok && j < mdl->mPhysics.mHull.size(); ++j) { - upload_ok = upload_ok && mdl->mPhysics.mHull[i].size() <= 256; + if (mdl->mPhysics.mHull[j].size() > 256) + { + upload_ok = false; + } } } @@ -3909,7 +4039,7 @@ void LLModelPreview::updateStatusMessages() } const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); - if ( upload_ok && !errorStateFromLoader && skinAndRigOk && confirmed_checkbox) + if ( upload_ok && !errorStateFromLoader && skinAndRigOk && !has_degenerate && confirmed_checkbox) { mFMP->childEnable("ok_btn"); } @@ -4695,6 +4825,32 @@ BOOL LLModelPreview::render() glLineWidth(3.f); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + + { //show degenerate triangles + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*) pos_strider.get(); + + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); + + glColor4f(1.f,0.f,0.f,1.f); + const LLVector4a scale(0.5f); + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) + { + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + buffer->draw(LLRender::TRIANGLES, 3, i); + } + } + } + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glLineWidth(1.f); } diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 12e0b26fed5872819371dc5ad01cce8d305c6ea6..d8024b362e85b56d16f525d7f15639339e4f3260 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -62,6 +62,8 @@ #include "llinventorymodel.h" #include "llfoldertype.h" +#include "boost/lexical_cast.hpp" + #ifndef LL_WINDOWS #include "netdb.h" #endif @@ -85,6 +87,12 @@ U32 LLMeshRepository::sPeakKbps = 0; const U32 MAX_TEXTURE_UPLOAD_RETRIES = 5; +static S32 dump_num = 0; +std::string make_dump_name(std::string prefix, S32 num) +{ + return prefix + boost::lexical_cast<std::string>(num) + std::string(".xml"); + +} void dumpLLSDToFile(const LLSD& content, std::string filename); std::string header_lod[] = @@ -498,7 +506,7 @@ class LLWholeModelFeeResponder: public LLCurl::Responder //assert_main_thread(); llinfos << "completed" << llendl; mThread->mPendingUploads--; - dumpLLSDToFile(content,"whole_model_fee_response.xml"); + dumpLLSDToFile(content,make_dump_name("whole_model_fee_response_",dump_num)); if (isGoodStatus(status)) { mThread->mWholeModelUploadURL = content["uploader"].asString(); @@ -530,7 +538,7 @@ class LLWholeModelUploadResponder: public LLCurl::Responder //assert_main_thread(); llinfos << "upload completed" << llendl; mThread->mPendingUploads--; - dumpLLSDToFile(content,"whole_model_upload_response.xml"); + dumpLLSDToFile(content,make_dump_name("whole_model_upload_response_",dump_num)); // requested "mesh" asset type isn't actually the type // of the resultant object, fix it up here. mPostData["asset_type"] = "object"; @@ -829,8 +837,8 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (header_size > 0) { - S32 offset = header_size + mMeshHeader[mesh_id]["decomposition"]["offset"].asInteger(); - S32 size = mMeshHeader[mesh_id]["decomposition"]["size"].asInteger(); + S32 offset = header_size + mMeshHeader[mesh_id]["physics_convex"]["offset"].asInteger(); + S32 size = mMeshHeader[mesh_id]["physics_convex"]["size"].asInteger(); mHeaderMutex->unlock(); @@ -901,8 +909,8 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) if (header_size > 0) { - S32 offset = header_size + mMeshHeader[mesh_id]["physics_shape"]["offset"].asInteger(); - S32 size = mMeshHeader[mesh_id]["physics_shape"]["size"].asInteger(); + S32 offset = header_size + mMeshHeader[mesh_id]["physics_mesh"]["offset"].asInteger(); + S32 size = mMeshHeader[mesh_id]["physics_mesh"]["size"].asInteger(); mHeaderMutex->unlock(); @@ -1385,14 +1393,14 @@ BOOL LLMeshUploadThread::isDiscarded() void LLMeshUploadThread::run() { - if (gSavedSettings.getBOOL("MeshUseWholeModelUpload")) + //if (gSavedSettings.getBOOL("MeshUseWholeModelUpload")) { doWholeModelUpload(); } - else + /*else { doIterativeUpload(); - } + }*/ } void dumpLLSDToFile(const LLSD& content, std::string filename) @@ -1431,9 +1439,13 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) { LLMeshUploadData data; data.mBaseModel = iter->first; - LLModelInstance& instance = *(iter->second.begin()); - LLModel* model = instance.mModel; - if (mesh_index.find(model) == mesh_index.end()) + LLModelInstance& first_instance = *(iter->second.begin()); + for (S32 i = 0; i < 5; i++) + { + data.mModel[i] = first_instance.mLOD[i]; + } + + if (mesh_index.find(data.mBaseModel) == mesh_index.end()) { // Have not seen this model before - create a new mesh_list entry for it. std::string model_name = data.mBaseModel->getName(); @@ -1466,107 +1478,116 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) std::string str = ostr.str(); res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end()); - mesh_index[model] = mesh_num; + mesh_index[data.mBaseModel] = mesh_num; mesh_num++; } + + // For all instances that use this model + for (instance_list::iterator instance_iter = iter->second.begin(); + instance_iter != iter->second.end(); + ++instance_iter) + { + + LLModelInstance& instance = *instance_iter; - LLSD instance_entry; + LLSD instance_entry; - for (S32 i = 0; i < 5; i++) - { - data.mModel[i] = instance.mLOD[i]; - } + for (S32 i = 0; i < 5; i++) + { + data.mModel[i] = instance.mLOD[i]; + } - LLVector3 pos, scale; - LLQuaternion rot; - LLMatrix4 transformation = instance.mTransform; - decomposeMeshMatrix(transformation,pos,rot,scale); - instance_entry["position"] = ll_sd_from_vector3(pos); - instance_entry["rotation"] = ll_sd_from_quaternion(rot); - instance_entry["scale"] = ll_sd_from_vector3(scale); + LLVector3 pos, scale; + LLQuaternion rot; + LLMatrix4 transformation = instance.mTransform; + decomposeMeshMatrix(transformation,pos,rot,scale); + instance_entry["position"] = ll_sd_from_vector3(pos); + instance_entry["rotation"] = ll_sd_from_quaternion(rot); + instance_entry["scale"] = ll_sd_from_vector3(scale); - instance_entry["material"] = LL_MCODE_WOOD; - LLPermissions perm; - perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); - perm.setCreator(gAgent.getID()); + instance_entry["material"] = LL_MCODE_WOOD; + LLPermissions perm; + perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); + perm.setCreator(gAgent.getID()); - perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base - PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner - LLFloaterPerms::getEveryonePerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getNextOwnerPerms()); - instance_entry["permissions"] = ll_create_sd_from_permissions(perm); - instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); - instance_entry["mesh"] = mesh_index[model]; + perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base + PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner + LLFloaterPerms::getEveryonePerms(), + LLFloaterPerms::getGroupPerms(), + LLFloaterPerms::getNextOwnerPerms()); + instance_entry["permissions"] = ll_create_sd_from_permissions(perm); + instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); + instance_entry["mesh"] = mesh_index[data.mBaseModel]; - if (mUploadTextures) - { instance_entry["face_list"] = LLSD::emptyArray(); - for (S32 face_num = 0; face_num < model->getNumVolumeFaces(); face_num++) + for (S32 face_num = 0; face_num < data.mBaseModel->getNumVolumeFaces(); face_num++) { LLImportMaterial& material = instance.mMaterial[face_num]; LLSD face_entry = LLSD::emptyMap(); LLViewerFetchedTexture *texture = material.mDiffuseMap.get(); - if (texture != NULL) + if ((texture != NULL) && + (textures.find(texture) == textures.end())) { - if (textures.find(texture) == textures.end()) - { - textures.insert(texture); - } + textures.insert(texture); + } - std::stringstream ostr; - if (include_textures) // otherwise data is blank. + std::stringstream texture_str; + if (texture != NULL && include_textures && mUploadTextures) + { + // Get binary rep of texture, if needed. + LLTextureUploadData data(texture, material.mDiffuseMapLabel); + if (!data.mTexture->isRawImageValid()) { - LLTextureUploadData data(texture, material.mDiffuseMapLabel); - if (!data.mTexture->isRawImageValid()) - { - data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); - } - - LLPointer<LLImageJ2C> upload_file = - LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); - ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); } + + LLPointer<LLImageJ2C> upload_file = + LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); + texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); + } - if (texture_index.find(texture) == texture_index.end()) - { - texture_index[texture] = texture_num; - std::string str = ostr.str(); - res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end()); - texture_num++; - } + if (texture != NULL && + mUploadTextures && + texture_index.find(texture) == texture_index.end()) + { + texture_index[texture] = texture_num; + std::string str = texture_str.str(); + res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end()); + texture_num++; } // Subset of TextureEntry fields. - if (texture) + if (texture != NULL && mUploadTextures) { face_entry["image"] = texture_index[texture]; + face_entry["scales"] = 1.0; + face_entry["scalet"] = 1.0; + face_entry["offsets"] = 0.0; + face_entry["offsett"] = 0.0; + face_entry["imagerot"] = 0.0; } - face_entry["scales"] = 1.0; - face_entry["scalet"] = 1.0; - face_entry["offsets"] = 0.0; - face_entry["offsett"] = 0.0; - face_entry["imagerot"] = 0.0; face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor); face_entry["fullbright"] = material.mFullbright; instance_entry["face_list"][face_num] = face_entry; - } - } + } - res["instance_list"][instance_num] = instance_entry; - instance_num++; + res["instance_list"][instance_num] = instance_entry; + instance_num++; + } } result["asset_resources"] = res; - dumpLLSDToFile(result,"whole_model.xml"); + dumpLLSDToFile(result,make_dump_name("whole_model_",dump_num)); dest = result; } void LLMeshUploadThread::doWholeModelUpload() { + dump_num++; + mCurlRequest = new LLCurlRequest(); // Queue up models for hull generation (viewer-side) @@ -1611,7 +1632,7 @@ void LLMeshUploadThread::doWholeModelUpload() LLSD model_data; wholeModelToLLSD(model_data,false); - dumpLLSDToFile(model_data,"whole_model_fee_request.xml"); + dumpLLSDToFile(model_data,make_dump_name("whole_model_fee_request_",dump_num)); mPendingUploads++; LLCurlRequest::headers_t headers; @@ -1633,7 +1654,7 @@ void LLMeshUploadThread::doWholeModelUpload() LLSD full_model_data; wholeModelToLLSD(full_model_data, true); LLSD body = full_model_data["asset_resources"]; - dumpLLSDToFile(body,"whole_model_body.xml"); + dumpLLSDToFile(body,make_dump_name("whole_model_body_",dump_num)); mCurlRequest->post(mWholeModelUploadURL, headers, body, new LLWholeModelUploadResponder(this, model_data)); do @@ -2234,7 +2255,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, //just in case skin info or decomposition is at the end of the file (which it shouldn't be) lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger()); - lod_bytes = llmax(lod_bytes, header["decomposition"]["offset"].asInteger() + header["decomposition"]["size"].asInteger()); + lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger()); S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id]; S32 bytes = lod_bytes + header_bytes; @@ -2860,7 +2881,7 @@ void LLMeshRepository::buildHull(const LLVolumeParams& params, S32 detail) bool LLMeshRepository::hasPhysicsShape(const LLUUID& mesh_id) { LLSD mesh = mThread->getMeshHeader(mesh_id); - return mesh.has("physics_shape") && mesh["physics_shape"].has("size") && (mesh["physics_shape"]["size"].asInteger() > 0); + return mesh.has("physics_mesh") && mesh["physics_mesh"].has("size") && (mesh["physics_mesh"]["size"].asInteger() > 0); } LLSD& LLMeshRepository::getMeshHeader(const LLUUID& mesh_id) @@ -3314,8 +3335,8 @@ bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const void LLMeshRepository::updateInventory(inventory_data data) { LLMutexLock lock(mMeshMutex); - dumpLLSDToFile(data.mPostData,"update_inventory_post_data.xml"); - dumpLLSDToFile(data.mResponse,"update_inventory_response.xml"); + dumpLLSDToFile(data.mPostData,make_dump_name("update_inventory_post_data_",dump_num)); + dumpLLSDToFile(data.mResponse,make_dump_name("update_inventory_response_",dump_num)); mInventoryQ.push(data); }