diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 85d87a43af72a1fbbef76519563a0f6e031d6b44..e5482f3f668e85fca0f339cc42856f42ce556563 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -302,14 +302,14 @@ F32 gAveLandCompression = 0.f, gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f; -U32Bytes gTotalWorldData, +U64Bytes gTotalWorldData, gTotalObjectData, gTotalTextureData; U32 gSimPingCount = 0; U32Bits gObjectData; F32Milliseconds gAvgSimPing(0.f); // rely on default initialization -U32Bytes gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY]; +U64Bytes gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY]; extern U32 gVisCompared; extern U32 gVisTested; diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index d8d92d61d36d3e3a9ba9b6026291166cd602a250..ad732b55f9635f87f5a423452564dd9a1251f199 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -297,7 +297,7 @@ void update_statistics(); void send_stats(); extern LLFrameTimer gTextureTimer; -extern U32Bytes gTotalTextureData; -extern U32Bytes gTotalObjectData; -extern U32Bytes gTotalTextureBytesPerBoostLevel[] ; +extern U64Bytes gTotalTextureData; +extern U64Bytes gTotalObjectData; +extern U64Bytes gTotalTextureBytesPerBoostLevel[] ; #endif // LL_LLVIEWERSTATS_H diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 3187833233900de0ad10aa0d7c2d0fc31892456d..058f177fa3fa3e311717b7b9aa5a30490a7b8db9 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -490,6 +490,10 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_MEMORY_CHECK("Memory Check"); //static bool LLViewerTexture::isMemoryForTextureLow() { + static LLCachedControl<bool> disable_vidmem_check(gSavedSettings, "RenderDisableLowVidMem", true); + if (disable_vidmem_check) + return false; + // Note: we need to figure out a better source for 'min' values, // what is free for low end at minimal settings is 'nothing left' // for higher end gpus at high settings. diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4dbe81a64e8efce6440c8fa655b35b6b2eeef13b..81ddbcd220ec6dc1d460f34d8d757f1ca87d6863 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -819,7 +819,7 @@ class LLDebugText U32 old_y = ypos ; for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++) { - if(gTotalTextureBytesPerBoostLevel[i] > (S32Bytes)0) + if(gTotalTextureBytesPerBoostLevel[i] > U64Bytes(0)) { addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, F32Megabytes(gTotalTextureBytesPerBoostLevel[i]).value())); ypos += y_inc;