David Parks
authored
SH-2188 Fix for generally bad vertex buffer updates for rigged attachments and fix for viewer always thinking meshes initially have 8 texture entries.
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doc | ||
etc | ||
indra | ||
scripts | ||
.hgignore | ||
.hgtags | ||
BuildParams | ||
autobuild.xml | ||
build.sh | ||
viewer-hg-convert.shamap |