diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index 6c34643aab0e577d00242b5942908b32e8efe70d..e130ef5d91f0e4bdac8603967dbd0b32d13f392a 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -30,6 +30,7 @@ out vec4 frag_color;
 #endif
 
 uniform float minimum_alpha;
+uniform float texture_gamma;
 
 vec3 fullbrightAtmosTransport(vec3 light);
 vec3 fullbrightScaleSoftClip(vec3 light);
@@ -45,7 +46,7 @@ void fullbright_lighting()
 	{
 		discard;
 	}
-
+	color.rgb = pow(color.rgb, vec3(texture_gamma));
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
index f4477bd29ac021a89cb544b433047c851269912b..56ad65869695fe49fb76d3f647f3682fce37d2b9 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
@@ -30,6 +30,7 @@ out vec4 frag_color;
 #endif
 
 uniform float minimum_alpha;
+uniform float texture_gamma;
 
 vec3 fullbrightAtmosTransport(vec3 light);
 vec3 fullbrightScaleSoftClip(vec3 light);
@@ -47,7 +48,7 @@ void fullbright_lighting()
 	{
 		discard;
 	}
-
+	color.rgb = pow(color.rgb, vec3(texture_gamma));
 	color.rgb = fullbrightAtmosTransport(color.rgb);
 	
 	color.rgb = fullbrightScaleSoftClip(color.rgb);