diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index cf29939cb2353637e33f43c1548d083bfd6bcf64..eaaa7b208d78773f996106c197687705d936d3fe 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -39,13 +39,15 @@ VARYING vec2 vary_texcoord0; void default_lighting() { - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + vec4 color = diffuseLookup(vary_texcoord0.xy); if (color.a < minimum_alpha) { discard; } + color.rgb *= vertex_color.rgb; + color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl index 4070d41f47860b077e36a96cc56809a64565dd4d..b9ddbc8e1ce1786bcd49e4872d9af71cb35c5d5f 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -41,13 +41,15 @@ VARYING vec2 vary_texcoord0; void default_lighting() { - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); if (color.a < minimum_alpha) { discard; } + color.rgb *= vertex_color.rgb; + color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl index e130ef5d91f0e4bdac8603967dbd0b32d13f392a..5740987ab1cdbfcfe95abab93b53e90e4687c6fc 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -40,12 +40,15 @@ VARYING vec2 vary_texcoord0; void fullbright_lighting() { - vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color; + vec4 color = diffuseLookup(vary_texcoord0.xy); if (color.a < minimum_alpha) { discard; } + + color.rgb *= vertex_color.rgb; + color.rgb = pow(color.rgb, vec3(texture_gamma)); color.rgb = fullbrightAtmosTransport(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl index 56ad65869695fe49fb76d3f647f3682fce37d2b9..d64584c015a06194f32408126f619bdb19197379 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl @@ -42,12 +42,15 @@ VARYING vec2 vary_texcoord0; void fullbright_lighting() { - vec4 color = texture2D(diffuseMap,vary_texcoord0.xy) * vertex_color; + vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); if (color.a < minimum_alpha) { discard; } + + color.rgb *= vertex_color.rgb; + color.rgb = pow(color.rgb, vec3(texture_gamma)); color.rgb = fullbrightAtmosTransport(color.rgb); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index d305126a7568f7313fd64370445e188e8e4e7712..145cd0266847ac49d29ec9cf3794c532b181b589 100755 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -94,7 +94,7 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) if (pass == 0) { simple_shader = &gDeferredAlphaProgram; - fullbright_shader = &gObjectFullbrightAlphaMaskProgram; + fullbright_shader = &gObjectFullbrightProgram; //prime simple shader (loads shadow relevant uniforms) gPipeline.bindDeferredShader(*simple_shader); @@ -150,8 +150,8 @@ void LLDrawPoolAlpha::beginRenderPass(S32 pass) } else { - simple_shader = &gObjectSimpleAlphaMaskProgram; - fullbright_shader = &gObjectFullbrightAlphaMaskProgram; + simple_shader = &gObjectSimpleProgram; + fullbright_shader = &gObjectFullbrightProgram; emissive_shader = &gObjectEmissiveProgram; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 37c579bdf58adc0c5ae8aab89467caa84eeccf96..9117bf1c01c098a411bcd97348298029a66a4881 100755 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1095,6 +1095,8 @@ void render_hud_attachments() gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_SIMPLE); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_VOLUME); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_ALPHA); + gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_ALPHA_MASK); + gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_FULLBRIGHT_ALPHA_MASK); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_FULLBRIGHT); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA); gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA_MASK);