From 4aa24aa9da5210d7e07ff9d54ad0c10b69fde3f2 Mon Sep 17 00:00:00 2001 From: Anchor <none@none> Date: Wed, 12 Jun 2019 12:59:10 -0700 Subject: [PATCH] [SL-11393] - use opaque bg on aux channels --- indra/newview/character/aux_base.tga | Bin 10284 -> 8236 bytes indra/newview/character/avatar_lad.xml | 63 ++++++++++++++++++------- 2 files changed, 46 insertions(+), 17 deletions(-) diff --git a/indra/newview/character/aux_base.tga b/indra/newview/character/aux_base.tga index dbcaaaf2b192d7dcc184e46e83c8815a26cd80ea..d1319c767e29ef3528c944059d3074176d0e6ebe 100644 GIT binary patch literal 8236 zcmeI&y9t0m5CqWWLMyNd?c#(5QSgWTH=-umgYXt6m~?pIMl|tViPFaPRIvdA3^2d| z0}L?000Rs#zyJdbFu(u<3^2d|0}L?000Rs#zyJgPHt>D}Y|CDcTyvhfbI7swaRa_$ B{d)ia literal 10284 zcmeI&%L#x$3<bcjUc@SFK)YCBK@|L9|Ba{@?LnA#NCDwxPKjvZON!Li*OSVy13hpC zC?FvTNk~Exl8}TXBq0e&NJ0{lkc1>8Aqh!HLK2dYgd`*(2}wvo5|WUFBqSjTe<k7j S4Y)0PKFV6=sXK=<=00v|xc>71 diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 2cdd86267ee..00bb694bc51 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -12780,11 +12780,16 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "128,128,128,255"> + fixed_color = "0,0,0,255"> <texture tga_file="aux_base.tga" /> </layer> - + <layer + name="base alpha layer" + visibility_mask="TRUE"> + <texture + tga_file="aux_base.tga" /> + </layer> <layer name="leftarm_tattoo"> <texture @@ -12856,11 +12861,17 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "128,128,128,255"> + fixed_color = "0,0,0,255"> <texture tga_file="aux_base.tga" /> </layer> - <layer + <layer + name="base alpha layer" + visibility_mask="TRUE"> + <texture + tga_file="aux_base.tga" /> + </layer> + <layer name="leftleg_tattoo"> <texture local_texture="leftleg_tattoo" /> @@ -12932,12 +12943,18 @@ render_pass="bump"> <layer name="base" write_all_channels="true" - fixed_color = "128,128,128,255"> + fixed_color = "0,0,0,255"> <texture tga_file="aux_base.tga" /> </layer> - - <layer + <layer + name="base alpha layer" + visibility_mask="TRUE"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer name="aux1_tattoo"> <texture local_texture="aux1_tattoo" /> @@ -13007,14 +13024,20 @@ render_pass="bump"> clear_alpha="false"> <layer - name="base" - write_all_channels="true" - fixed_color = "128,128,128,255"> + name="base" + write_all_channels="true" + fixed_color = "0,0,0,255"> <texture tga_file="aux_base.tga" /> </layer> - - <layer + <layer + name="base alpha layer" + visibility_mask="TRUE"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer name="aux2_tattoo"> <texture local_texture="aux2_tattoo" /> @@ -13084,14 +13107,20 @@ render_pass="bump"> clear_alpha="false"> <layer - name="base" - write_all_channels="true" - fixed_color = "128,128,128,255"> + name="base" + write_all_channels="true" + fixed_color = "0,0,0,255"> <texture tga_file="aux_base.tga" /> </layer> - - <layer + <layer + name="base alpha layer" + visibility_mask="TRUE"> + <texture + tga_file="aux_base.tga" /> + </layer> + + <layer name="aux3_tattoo"> <texture local_texture="aux3_tattoo" /> -- GitLab